Remove unused wxDisplay implementation using DirectDraw from wxMSW.
Remove commented out version of DirectDraw-based wxDisplayFactory implementation. It doesn't seem to have any advantages compared to the currently used version and nobody uses it anyhow. Closes #12387. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65398 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -43,14 +43,6 @@
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#include "wx/msw/missing.h"
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#include "wx/msw/private.h"
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// define this to use DirectDraw for display mode switching: this is disabled
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// by default because ddraw.h is now always available and also it's not really
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// clear what are the benefits of using DirectDraw compared to the standard API
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#if !defined(wxUSE_DIRECTDRAW)
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#define wxUSE_DIRECTDRAW 0
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#endif
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#ifndef __WXWINCE__
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// Older versions of windef.h don't define HMONITOR. Unfortunately, we
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// can't directly test whether HMONITOR is defined or not in windef.h as
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@@ -78,15 +70,6 @@
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#endif
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#endif // !__WXWINCE__
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#if wxUSE_DIRECTDRAW
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#include <ddraw.h>
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// we don't want to link with ddraw.lib which contains the real
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// IID_IDirectDraw2 definition
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const GUID wxIID_IDirectDraw2 =
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{ 0xB3A6F3E0, 0x2B43, 0x11CF, { 0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 } };
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#endif // wxUSE_DIRECTDRAW
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// display functions are found in different DLLs under WinCE and normal Win32
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#ifdef __WXWINCE__
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static const wxChar displayDllName[] = wxT("coredll.dll");
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@@ -104,22 +87,6 @@ typedef LONG (WINAPI *ChangeDisplaySettingsEx_t)(LPCTSTR lpszDeviceName,
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DWORD dwFlags,
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LPVOID lParam);
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#if wxUSE_DIRECTDRAW
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typedef BOOL (PASCAL *DDEnumExCallback_t)(GUID *pGuid,
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LPTSTR driverDescription,
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LPTSTR driverName,
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LPVOID lpContext,
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HMONITOR hmon);
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typedef HRESULT (WINAPI *DirectDrawEnumerateEx_t)(DDEnumExCallback_t lpCallback,
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LPVOID lpContext,
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DWORD dwFlags);
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typedef HRESULT (WINAPI *DirectDrawCreate_t)(GUID *lpGUID,
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LPDIRECTDRAW *lplpDD,
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IUnknown *pUnkOuter);
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#endif // wxUSE_DIRECTDRAW
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typedef BOOL (WINAPI *EnumDisplayMonitors_t)(HDC,LPCRECT,MONITORENUMPROC,LPARAM);
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typedef HMONITOR (WINAPI *MonitorFromPoint_t)(POINT,DWORD);
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typedef HMONITOR (WINAPI *MonitorFromWindow_t)(HWND,DWORD);
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@@ -240,8 +207,8 @@ protected:
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wxDisplayFactoryWin32Base();
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// delete all m_displays elements: can be called from the derived class
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// dtor if it is important to do this before destroying it (as in
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// wxDisplayFactoryDirectDraw case), otherwise will be done by our dtor
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// dtor if it is important to do this before destroying it,
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// otherwise will be done by our dtor
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void Clear();
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// find the monitor corresponding to the given handle, return wxNOT_FOUND
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@@ -293,99 +260,10 @@ private:
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LPRECT lprcMonitor,
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LPARAM dwData);
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// add a monitor description to m_displays array
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void AddDisplay(HMONITOR hMonitor, LPRECT lprcMonitor);
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};
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// ----------------------------------------------------------------------------
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// wxDisplay implementation using DirectDraw
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// ----------------------------------------------------------------------------
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#if wxUSE_DIRECTDRAW
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struct wxDisplayInfoDirectDraw : wxDisplayInfo
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{
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wxDisplayInfoDirectDraw(const GUID& guid, HMONITOR hmon, LPTSTR name)
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: wxDisplayInfo(hmon),
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m_guid(guid)
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{
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m_pDD2 = NULL;
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m_devName = name;
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}
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virtual ~wxDisplayInfoDirectDraw()
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{
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if ( m_pDD2 )
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m_pDD2->Release();
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}
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// IDirectDraw object used to control this display, may be NULL
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IDirectDraw2 *m_pDD2;
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// DirectDraw GUID for this display, only valid when using DirectDraw
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const GUID m_guid;
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wxDECLARE_NO_COPY_CLASS(wxDisplayInfoDirectDraw);
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};
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class wxDisplayImplDirectDraw : public wxDisplayImplWin32Base
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{
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public:
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wxDisplayImplDirectDraw(unsigned n, wxDisplayInfo& info, IDirectDraw2 *pDD2)
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: wxDisplayImplWin32Base(n, info),
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m_pDD2(pDD2)
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{
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m_pDD2->AddRef();
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}
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virtual ~wxDisplayImplDirectDraw()
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{
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m_pDD2->Release();
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}
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virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
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virtual bool ChangeMode(const wxVideoMode& mode);
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private:
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IDirectDraw2 *m_pDD2;
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wxDECLARE_NO_COPY_CLASS(wxDisplayImplDirectDraw);
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};
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class wxDisplayFactoryDirectDraw : public wxDisplayFactoryWin32Base
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{
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public:
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wxDisplayFactoryDirectDraw();
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virtual ~wxDisplayFactoryDirectDraw();
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virtual wxDisplayImpl *CreateDisplay(unsigned n);
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private:
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// callback used with DirectDrawEnumerateEx()
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static BOOL WINAPI DDEnumExCallback(GUID *pGuid,
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LPTSTR driverDescription,
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LPTSTR driverName,
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LPVOID lpContext,
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HMONITOR hmon);
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// add a monitor description to m_displays array
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void AddDisplay(const GUID& guid, HMONITOR hmon, LPTSTR name);
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// ddraw.dll
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wxDynamicLibrary m_dllDDraw;
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// dynamically resolved DirectDrawCreate()
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DirectDrawCreate_t m_pfnDirectDrawCreate;
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wxDECLARE_NO_COPY_CLASS(wxDisplayFactoryDirectDraw);
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};
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#endif // wxUSE_DIRECTDRAW
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// ============================================================================
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// common classes implementation
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@@ -397,32 +275,18 @@ private:
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/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
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{
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// we have 2 implementations for modern Windows: one using standard Win32
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// and another using DirectDraw, the choice between them is done using a
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// system option
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#if wxUSE_DIRECTDRAW
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if ( wxSystemOptions::GetOptionInt(wxT("msw.display.directdraw")) )
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{
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wxDisplayFactoryDirectDraw *factoryDD = new wxDisplayFactoryDirectDraw;
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if ( factoryDD->IsOk() )
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return factoryDD;
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delete factoryDD;
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}
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#endif // wxUSE_DIRECTDRAW
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wxDisplayFactoryMultimon *factoryMM = new wxDisplayFactoryMultimon;
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if ( factoryMM->IsOk() )
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return factoryMM;
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delete factoryMM;
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// finally fall back to a stub implementation if all else failed (Win95?)
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return new wxDisplayFactorySingle;
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}
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// ----------------------------------------------------------------------------
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// wxDisplayInfo
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// ----------------------------------------------------------------------------
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@@ -590,8 +454,7 @@ wxDisplayFactoryMultimon::wxDisplayFactoryMultimon()
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if ( !ms_supportsMultimon )
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return;
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// look up EnumDisplayMonitors() which we don't need with DirectDraw
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// implementation
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// look up EnumDisplayMonitors()
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EnumDisplayMonitors_t pfnEnumDisplayMonitors;
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{
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wxDynamicLibrary dllDisplay(displayDllName, wxDL_VERBATIM | wxDL_QUIET);
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@@ -793,235 +656,4 @@ bool wxDisplayImplMultimon::ChangeMode(const wxVideoMode& mode)
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return false;
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}
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// ============================================================================
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// DirectDraw-based wxDisplay implementation
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// ============================================================================
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#if wxUSE_DIRECTDRAW
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// ----------------------------------------------------------------------------
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// wxDisplayFactoryDirectDraw initialization
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// ----------------------------------------------------------------------------
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wxDisplayFactoryDirectDraw::wxDisplayFactoryDirectDraw()
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{
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if ( !ms_supportsMultimon )
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return;
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m_dllDDraw.Load(wxT("ddraw.dll"), wxDL_VERBATIM | wxDL_QUIET);
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if ( !m_dllDDraw.IsLoaded() )
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return;
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DirectDrawEnumerateEx_t
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wxDL_INIT_FUNC_AW(pfn, DirectDrawEnumerateEx, m_dllDDraw);
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if ( !pfnDirectDrawEnumerateEx )
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return;
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// we can't continue without DirectDrawCreate() later, so resolve it right
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// now and fail the initialization if it's not available
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if ( !wxDL_INIT_FUNC(m_pfn, DirectDrawCreate, m_dllDDraw) )
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return;
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if ( (*pfnDirectDrawEnumerateEx)(DDEnumExCallback,
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this,
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DDENUM_ATTACHEDSECONDARYDEVICES) != DD_OK )
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{
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wxLogLastError(wxT("DirectDrawEnumerateEx"));
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}
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}
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wxDisplayFactoryDirectDraw::~wxDisplayFactoryDirectDraw()
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{
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// we must clear m_displays now, before m_dllDDraw is unloaded as otherwise
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// calling m_pDD2->Release() later would crash
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Clear();
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}
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// ----------------------------------------------------------------------------
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// callbacks for monitor/modes enumeration stuff
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// ----------------------------------------------------------------------------
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BOOL WINAPI
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wxDisplayFactoryDirectDraw::DDEnumExCallback(GUID *pGuid,
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LPTSTR WXUNUSED(driverDescription),
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LPTSTR driverName,
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LPVOID lpContext,
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HMONITOR hmon)
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{
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if ( pGuid )
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{
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wxDisplayFactoryDirectDraw * self =
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static_cast<wxDisplayFactoryDirectDraw *>(lpContext);
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self->AddDisplay(*pGuid, hmon, driverName);
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}
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//else: we're called for the primary monitor, skip it
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// continue the enumeration
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// wxDisplayFactoryDirectDraw helpers
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// ----------------------------------------------------------------------------
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void wxDisplayFactoryDirectDraw::AddDisplay(const GUID& guid,
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HMONITOR hmon,
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LPTSTR name)
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{
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m_displays.Add(new wxDisplayInfoDirectDraw(guid, hmon, name));
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}
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// ----------------------------------------------------------------------------
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// wxDisplayFactoryDirectDraw inherited pure virtuals implementation
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// ----------------------------------------------------------------------------
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wxDisplayImpl *wxDisplayFactoryDirectDraw::CreateDisplay(unsigned n)
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{
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wxCHECK_MSG( n < m_displays.size(), NULL, wxT("invalid display index") );
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wxDisplayInfoDirectDraw *
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info = static_cast<wxDisplayInfoDirectDraw *>(m_displays[n]);
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if ( !info->m_pDD2 )
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{
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IDirectDraw *pDD;
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GUID guid(info->m_guid);
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HRESULT hr = (*m_pfnDirectDrawCreate)(&guid, &pDD, NULL);
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if ( FAILED(hr) || !pDD )
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{
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// what to do??
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wxLogApiError(wxT("DirectDrawCreate"), hr);
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return NULL;
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}
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// we got IDirectDraw, but we need IDirectDraw2
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hr = pDD->QueryInterface(wxIID_IDirectDraw2, (void **)&info->m_pDD2);
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pDD->Release();
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if ( FAILED(hr) || !info->m_pDD2 )
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{
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wxLogApiError(wxT("IDirectDraw::QueryInterface(IDD2)"), hr);
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return NULL;
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}
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// NB: m_pDD2 will now be only destroyed when m_displays is destroyed
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// which is ok as we don't want to recreate DD objects all the time
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}
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//else: DirectDraw object corresponding to our display already exists
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return new wxDisplayImplDirectDraw(n, *info, info->m_pDD2);
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}
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// ============================================================================
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// wxDisplayImplDirectDraw
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// ============================================================================
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// ----------------------------------------------------------------------------
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// video modes enumeration
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// ----------------------------------------------------------------------------
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// tiny helper class used to pass information from GetModes() to
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// wxDDEnumModesCallback
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class wxDDVideoModesAdder
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{
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public:
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// our Add() method will add modes matching modeMatch to modes array
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wxDDVideoModesAdder(wxArrayVideoModes& modes, const wxVideoMode& modeMatch)
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: m_modes(modes),
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m_modeMatch(modeMatch)
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{
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}
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void Add(const wxVideoMode& mode)
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{
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if ( mode.Matches(m_modeMatch) )
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m_modes.Add(mode);
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}
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private:
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wxArrayVideoModes& m_modes;
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const wxVideoMode& m_modeMatch;
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wxDECLARE_NO_COPY_CLASS(wxDDVideoModesAdder);
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};
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HRESULT WINAPI wxDDEnumModesCallback(LPDDSURFACEDESC lpDDSurfaceDesc,
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LPVOID lpContext)
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{
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// we need at least the mode size
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static const DWORD FLAGS_REQUIRED = DDSD_HEIGHT | DDSD_WIDTH;
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if ( (lpDDSurfaceDesc->dwFlags & FLAGS_REQUIRED) == FLAGS_REQUIRED )
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{
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wxDDVideoModesAdder * const vmodes =
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static_cast<wxDDVideoModesAdder *>(lpContext);
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vmodes->Add(wxVideoMode(lpDDSurfaceDesc->dwWidth,
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lpDDSurfaceDesc->dwHeight,
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lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount,
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lpDDSurfaceDesc->dwRefreshRate));
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}
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// continue the enumeration
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return DDENUMRET_OK;
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}
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wxArrayVideoModes
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wxDisplayImplDirectDraw::GetModes(const wxVideoMode& modeMatch) const
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{
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wxArrayVideoModes modes;
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wxDDVideoModesAdder modesAdder(modes, modeMatch);
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HRESULT hr = m_pDD2->EnumDisplayModes
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(
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DDEDM_REFRESHRATES,
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NULL, // all modes
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&modesAdder, // callback parameter
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wxDDEnumModesCallback
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);
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if ( FAILED(hr) )
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{
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wxLogApiError(wxT("IDirectDraw::EnumDisplayModes"), hr);
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}
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return modes;
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}
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// ----------------------------------------------------------------------------
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// video mode switching
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// ----------------------------------------------------------------------------
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bool wxDisplayImplDirectDraw::ChangeMode(const wxVideoMode& mode)
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{
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wxWindow *winTop = wxTheApp->GetTopWindow();
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wxCHECK_MSG( winTop, false, wxT("top level window required for DirectX") );
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HRESULT hr = m_pDD2->SetCooperativeLevel
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(
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GetHwndOf(winTop),
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DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN
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);
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if ( FAILED(hr) )
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{
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wxLogApiError(wxT("IDirectDraw2::SetCooperativeLevel"), hr);
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return false;
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}
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hr = m_pDD2->SetDisplayMode(mode.w, mode.h, mode.bpp, mode.refresh, 0);
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if ( FAILED(hr) )
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{
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wxLogApiError(wxT("IDirectDraw2::SetDisplayMode"), hr);
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return false;
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}
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return true;
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}
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#endif // wxUSE_DIRECTDRAW
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#endif // wxUSE_DISPLAY
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Reference in New Issue
Block a user