Remove unused wxDisplay implementation using DirectDraw from wxMSW.

Remove commented out version of DirectDraw-based wxDisplayFactory
implementation. It doesn't seem to have any advantages compared to the
currently used version and nobody uses it anyhow.

Closes #12387.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65398 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2010-08-24 11:36:43 +00:00
parent 590e326472
commit 16e4586527

View File

@@ -43,14 +43,6 @@
#include "wx/msw/missing.h"
#include "wx/msw/private.h"
// define this to use DirectDraw for display mode switching: this is disabled
// by default because ddraw.h is now always available and also it's not really
// clear what are the benefits of using DirectDraw compared to the standard API
#if !defined(wxUSE_DIRECTDRAW)
#define wxUSE_DIRECTDRAW 0
#endif
#ifndef __WXWINCE__
// Older versions of windef.h don't define HMONITOR. Unfortunately, we
// can't directly test whether HMONITOR is defined or not in windef.h as
@@ -78,15 +70,6 @@
#endif
#endif // !__WXWINCE__
#if wxUSE_DIRECTDRAW
#include <ddraw.h>
// we don't want to link with ddraw.lib which contains the real
// IID_IDirectDraw2 definition
const GUID wxIID_IDirectDraw2 =
{ 0xB3A6F3E0, 0x2B43, 0x11CF, { 0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 } };
#endif // wxUSE_DIRECTDRAW
// display functions are found in different DLLs under WinCE and normal Win32
#ifdef __WXWINCE__
static const wxChar displayDllName[] = wxT("coredll.dll");
@@ -104,22 +87,6 @@ typedef LONG (WINAPI *ChangeDisplaySettingsEx_t)(LPCTSTR lpszDeviceName,
DWORD dwFlags,
LPVOID lParam);
#if wxUSE_DIRECTDRAW
typedef BOOL (PASCAL *DDEnumExCallback_t)(GUID *pGuid,
LPTSTR driverDescription,
LPTSTR driverName,
LPVOID lpContext,
HMONITOR hmon);
typedef HRESULT (WINAPI *DirectDrawEnumerateEx_t)(DDEnumExCallback_t lpCallback,
LPVOID lpContext,
DWORD dwFlags);
typedef HRESULT (WINAPI *DirectDrawCreate_t)(GUID *lpGUID,
LPDIRECTDRAW *lplpDD,
IUnknown *pUnkOuter);
#endif // wxUSE_DIRECTDRAW
typedef BOOL (WINAPI *EnumDisplayMonitors_t)(HDC,LPCRECT,MONITORENUMPROC,LPARAM);
typedef HMONITOR (WINAPI *MonitorFromPoint_t)(POINT,DWORD);
typedef HMONITOR (WINAPI *MonitorFromWindow_t)(HWND,DWORD);
@@ -240,8 +207,8 @@ protected:
wxDisplayFactoryWin32Base();
// delete all m_displays elements: can be called from the derived class
// dtor if it is important to do this before destroying it (as in
// wxDisplayFactoryDirectDraw case), otherwise will be done by our dtor
// dtor if it is important to do this before destroying it,
// otherwise will be done by our dtor
void Clear();
// find the monitor corresponding to the given handle, return wxNOT_FOUND
@@ -293,99 +260,10 @@ private:
LPRECT lprcMonitor,
LPARAM dwData);
// add a monitor description to m_displays array
void AddDisplay(HMONITOR hMonitor, LPRECT lprcMonitor);
};
// ----------------------------------------------------------------------------
// wxDisplay implementation using DirectDraw
// ----------------------------------------------------------------------------
#if wxUSE_DIRECTDRAW
struct wxDisplayInfoDirectDraw : wxDisplayInfo
{
wxDisplayInfoDirectDraw(const GUID& guid, HMONITOR hmon, LPTSTR name)
: wxDisplayInfo(hmon),
m_guid(guid)
{
m_pDD2 = NULL;
m_devName = name;
}
virtual ~wxDisplayInfoDirectDraw()
{
if ( m_pDD2 )
m_pDD2->Release();
}
// IDirectDraw object used to control this display, may be NULL
IDirectDraw2 *m_pDD2;
// DirectDraw GUID for this display, only valid when using DirectDraw
const GUID m_guid;
wxDECLARE_NO_COPY_CLASS(wxDisplayInfoDirectDraw);
};
class wxDisplayImplDirectDraw : public wxDisplayImplWin32Base
{
public:
wxDisplayImplDirectDraw(unsigned n, wxDisplayInfo& info, IDirectDraw2 *pDD2)
: wxDisplayImplWin32Base(n, info),
m_pDD2(pDD2)
{
m_pDD2->AddRef();
}
virtual ~wxDisplayImplDirectDraw()
{
m_pDD2->Release();
}
virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
virtual bool ChangeMode(const wxVideoMode& mode);
private:
IDirectDraw2 *m_pDD2;
wxDECLARE_NO_COPY_CLASS(wxDisplayImplDirectDraw);
};
class wxDisplayFactoryDirectDraw : public wxDisplayFactoryWin32Base
{
public:
wxDisplayFactoryDirectDraw();
virtual ~wxDisplayFactoryDirectDraw();
virtual wxDisplayImpl *CreateDisplay(unsigned n);
private:
// callback used with DirectDrawEnumerateEx()
static BOOL WINAPI DDEnumExCallback(GUID *pGuid,
LPTSTR driverDescription,
LPTSTR driverName,
LPVOID lpContext,
HMONITOR hmon);
// add a monitor description to m_displays array
void AddDisplay(const GUID& guid, HMONITOR hmon, LPTSTR name);
// ddraw.dll
wxDynamicLibrary m_dllDDraw;
// dynamically resolved DirectDrawCreate()
DirectDrawCreate_t m_pfnDirectDrawCreate;
wxDECLARE_NO_COPY_CLASS(wxDisplayFactoryDirectDraw);
};
#endif // wxUSE_DIRECTDRAW
// ============================================================================
// common classes implementation
@@ -397,32 +275,18 @@ private:
/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
{
// we have 2 implementations for modern Windows: one using standard Win32
// and another using DirectDraw, the choice between them is done using a
// system option
#if wxUSE_DIRECTDRAW
if ( wxSystemOptions::GetOptionInt(wxT("msw.display.directdraw")) )
{
wxDisplayFactoryDirectDraw *factoryDD = new wxDisplayFactoryDirectDraw;
if ( factoryDD->IsOk() )
return factoryDD;
delete factoryDD;
}
#endif // wxUSE_DIRECTDRAW
wxDisplayFactoryMultimon *factoryMM = new wxDisplayFactoryMultimon;
if ( factoryMM->IsOk() )
return factoryMM;
delete factoryMM;
// finally fall back to a stub implementation if all else failed (Win95?)
return new wxDisplayFactorySingle;
}
// ----------------------------------------------------------------------------
// wxDisplayInfo
// ----------------------------------------------------------------------------
@@ -590,8 +454,7 @@ wxDisplayFactoryMultimon::wxDisplayFactoryMultimon()
if ( !ms_supportsMultimon )
return;
// look up EnumDisplayMonitors() which we don't need with DirectDraw
// implementation
// look up EnumDisplayMonitors()
EnumDisplayMonitors_t pfnEnumDisplayMonitors;
{
wxDynamicLibrary dllDisplay(displayDllName, wxDL_VERBATIM | wxDL_QUIET);
@@ -793,235 +656,4 @@ bool wxDisplayImplMultimon::ChangeMode(const wxVideoMode& mode)
return false;
}
// ============================================================================
// DirectDraw-based wxDisplay implementation
// ============================================================================
#if wxUSE_DIRECTDRAW
// ----------------------------------------------------------------------------
// wxDisplayFactoryDirectDraw initialization
// ----------------------------------------------------------------------------
wxDisplayFactoryDirectDraw::wxDisplayFactoryDirectDraw()
{
if ( !ms_supportsMultimon )
return;
m_dllDDraw.Load(wxT("ddraw.dll"), wxDL_VERBATIM | wxDL_QUIET);
if ( !m_dllDDraw.IsLoaded() )
return;
DirectDrawEnumerateEx_t
wxDL_INIT_FUNC_AW(pfn, DirectDrawEnumerateEx, m_dllDDraw);
if ( !pfnDirectDrawEnumerateEx )
return;
// we can't continue without DirectDrawCreate() later, so resolve it right
// now and fail the initialization if it's not available
if ( !wxDL_INIT_FUNC(m_pfn, DirectDrawCreate, m_dllDDraw) )
return;
if ( (*pfnDirectDrawEnumerateEx)(DDEnumExCallback,
this,
DDENUM_ATTACHEDSECONDARYDEVICES) != DD_OK )
{
wxLogLastError(wxT("DirectDrawEnumerateEx"));
}
}
wxDisplayFactoryDirectDraw::~wxDisplayFactoryDirectDraw()
{
// we must clear m_displays now, before m_dllDDraw is unloaded as otherwise
// calling m_pDD2->Release() later would crash
Clear();
}
// ----------------------------------------------------------------------------
// callbacks for monitor/modes enumeration stuff
// ----------------------------------------------------------------------------
BOOL WINAPI
wxDisplayFactoryDirectDraw::DDEnumExCallback(GUID *pGuid,
LPTSTR WXUNUSED(driverDescription),
LPTSTR driverName,
LPVOID lpContext,
HMONITOR hmon)
{
if ( pGuid )
{
wxDisplayFactoryDirectDraw * self =
static_cast<wxDisplayFactoryDirectDraw *>(lpContext);
self->AddDisplay(*pGuid, hmon, driverName);
}
//else: we're called for the primary monitor, skip it
// continue the enumeration
return TRUE;
}
// ----------------------------------------------------------------------------
// wxDisplayFactoryDirectDraw helpers
// ----------------------------------------------------------------------------
void wxDisplayFactoryDirectDraw::AddDisplay(const GUID& guid,
HMONITOR hmon,
LPTSTR name)
{
m_displays.Add(new wxDisplayInfoDirectDraw(guid, hmon, name));
}
// ----------------------------------------------------------------------------
// wxDisplayFactoryDirectDraw inherited pure virtuals implementation
// ----------------------------------------------------------------------------
wxDisplayImpl *wxDisplayFactoryDirectDraw::CreateDisplay(unsigned n)
{
wxCHECK_MSG( n < m_displays.size(), NULL, wxT("invalid display index") );
wxDisplayInfoDirectDraw *
info = static_cast<wxDisplayInfoDirectDraw *>(m_displays[n]);
if ( !info->m_pDD2 )
{
IDirectDraw *pDD;
GUID guid(info->m_guid);
HRESULT hr = (*m_pfnDirectDrawCreate)(&guid, &pDD, NULL);
if ( FAILED(hr) || !pDD )
{
// what to do??
wxLogApiError(wxT("DirectDrawCreate"), hr);
return NULL;
}
// we got IDirectDraw, but we need IDirectDraw2
hr = pDD->QueryInterface(wxIID_IDirectDraw2, (void **)&info->m_pDD2);
pDD->Release();
if ( FAILED(hr) || !info->m_pDD2 )
{
wxLogApiError(wxT("IDirectDraw::QueryInterface(IDD2)"), hr);
return NULL;
}
// NB: m_pDD2 will now be only destroyed when m_displays is destroyed
// which is ok as we don't want to recreate DD objects all the time
}
//else: DirectDraw object corresponding to our display already exists
return new wxDisplayImplDirectDraw(n, *info, info->m_pDD2);
}
// ============================================================================
// wxDisplayImplDirectDraw
// ============================================================================
// ----------------------------------------------------------------------------
// video modes enumeration
// ----------------------------------------------------------------------------
// tiny helper class used to pass information from GetModes() to
// wxDDEnumModesCallback
class wxDDVideoModesAdder
{
public:
// our Add() method will add modes matching modeMatch to modes array
wxDDVideoModesAdder(wxArrayVideoModes& modes, const wxVideoMode& modeMatch)
: m_modes(modes),
m_modeMatch(modeMatch)
{
}
void Add(const wxVideoMode& mode)
{
if ( mode.Matches(m_modeMatch) )
m_modes.Add(mode);
}
private:
wxArrayVideoModes& m_modes;
const wxVideoMode& m_modeMatch;
wxDECLARE_NO_COPY_CLASS(wxDDVideoModesAdder);
};
HRESULT WINAPI wxDDEnumModesCallback(LPDDSURFACEDESC lpDDSurfaceDesc,
LPVOID lpContext)
{
// we need at least the mode size
static const DWORD FLAGS_REQUIRED = DDSD_HEIGHT | DDSD_WIDTH;
if ( (lpDDSurfaceDesc->dwFlags & FLAGS_REQUIRED) == FLAGS_REQUIRED )
{
wxDDVideoModesAdder * const vmodes =
static_cast<wxDDVideoModesAdder *>(lpContext);
vmodes->Add(wxVideoMode(lpDDSurfaceDesc->dwWidth,
lpDDSurfaceDesc->dwHeight,
lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount,
lpDDSurfaceDesc->dwRefreshRate));
}
// continue the enumeration
return DDENUMRET_OK;
}
wxArrayVideoModes
wxDisplayImplDirectDraw::GetModes(const wxVideoMode& modeMatch) const
{
wxArrayVideoModes modes;
wxDDVideoModesAdder modesAdder(modes, modeMatch);
HRESULT hr = m_pDD2->EnumDisplayModes
(
DDEDM_REFRESHRATES,
NULL, // all modes
&modesAdder, // callback parameter
wxDDEnumModesCallback
);
if ( FAILED(hr) )
{
wxLogApiError(wxT("IDirectDraw::EnumDisplayModes"), hr);
}
return modes;
}
// ----------------------------------------------------------------------------
// video mode switching
// ----------------------------------------------------------------------------
bool wxDisplayImplDirectDraw::ChangeMode(const wxVideoMode& mode)
{
wxWindow *winTop = wxTheApp->GetTopWindow();
wxCHECK_MSG( winTop, false, wxT("top level window required for DirectX") );
HRESULT hr = m_pDD2->SetCooperativeLevel
(
GetHwndOf(winTop),
DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN
);
if ( FAILED(hr) )
{
wxLogApiError(wxT("IDirectDraw2::SetCooperativeLevel"), hr);
return false;
}
hr = m_pDD2->SetDisplayMode(mode.w, mode.h, mode.bpp, mode.refresh, 0);
if ( FAILED(hr) )
{
wxLogApiError(wxT("IDirectDraw2::SetDisplayMode"), hr);
return false;
}
return true;
}
#endif // wxUSE_DIRECTDRAW
#endif // wxUSE_DISPLAY