This allows to avoid initializing the variables to 0 in all the
overloaded ctors: wxSize default ctor already does it.
It's also more convenient to use GetScaledSize() rather than assigning
m_width and m_height separately, even if the rest of the code is broadly
unchanged.
We can reuse another ctor taking wxWindow* instead. Although this does
require an ugly cast, it's more explicit than just passing 0 which
could, in principle, match both the ctor taking wxWindow* and another
one taking double, and so is still preferable.
This is similar to the previous commit and is done for the same reasons:
screen DC needs to use the same DPI as the screen itself, instead of the
default Cairo 72 DPI.
For wxDC associated with a window, such as wx{Window,Client,Paint}DC,
this method should return the window PPI, not the hard coded 72 DPI of
Cairo graphics context.
This still doesn't work correctly when using multiple monitors with
different DPI settings, but is still a (modest) improvement.
MinGW compiler predefines WIN32, meaning that wx/msw/winundef.h was
always included from wx/defs.h, even when it was completely unnecessary.
This was just inefficient, but harmless, until the changes of
042d922e88 which broke MinGW compilation
as wxUSE_UNICODE_WINDOWS_H was incorrectly defined during the very first
inclusion of wx/msw/winundef.h, before _UNICODE could be defined
correctly by windows.h.
Fix this by checking whether windows.h was really already included.
Remove various definitions and symbol declarations from
numerous files using msw/uxtheme.h to a single file.
When possible vssym32.h is included from the Windows SDK.
For older SDKs tmschema.h is included and missing symbols
are defined in msw/uxtheme.h.
This undocumented "private" class was used for various windows UxTheme
functions which are available since WinXP. As wxWidgets 3.1 is XP+ it
does not make sense anymore to load the theme functions dynamically.
When having a certain creation sequence, these popup windows were not focused correctly, see https://github.com/wxWidgets/wxWidgets/pull/672 , commit d2265136e359df4d14054860a68bbc7f4910279d , revert this change if problems arise to see whether this is a recursion
Commit bc13119494 removed the inclusion of
xlocale.h because it is not (and never was) needed under Linux with
glibc, but it is still needed under macOS, so this (silently) disabled
wxXLocale support under Mac when using configure and broke the build
when using cmake.
Fix both problems by using xlocale.h only if it's available, both in
configure and in cmake.
The underlying Windows TaskDialog supports adding an additional footer
to the message dialog. This makes the native functionality available
and implements it in the generic version.
See https://github.com/wxWidgets/wxWidgets/pull/573
Testing for xlocale.h was due to a misunderstanding, this header wasn't
supposed to define locale_t which is defined by locale.h itself and was
just some internal glibc header which was removed in its 2.26 release,
see
https://sourceware.org/glibc/wiki/Release/2.26#Removal_of_.27xlocale.h.27
Stop checking for it in configure and also don't always define
wxUSE_XLOCALE but only do it if the configure test succeeded.
Trying to be smart by setting m_isEnabled to false in
wxStaticBox::Enable() without actually disabling the box itself (because
it can't be done if its label window is to remain enabled) didn't really
work. For example, it was impossible to TAB to a checkbox label of the
box when it was disabled, because keyboard navigation (correctly)
doesn't recurse into disabled windows and there could be similar
problems with any other code iterating over windows and skipping over
the disabled ones.
So, finally, simplify things and keep m_isEnabled in sync with the real
box state, even if this, counter-intuitively, means that IsEnabled() on
the box returns true after calling Enable(false) on it.
This also reverts 4ee35cf5ee569b6ee6c7d0d5702484d4d2a20f96 ("Don't
disable wxStaticBox children at wx level when disabling it") as we can't
avoid really disabling the children any more now that their parent is
not disabled: without this, their IsEnabled() would return true, i.e.
they wouldn't be disabled at all, from the program point of view. This
is unfortunate for the reasons that originally motivated that commit,
i.e. if some wxStaticBox child is disabled, disabling and re-enabling
the box will now re-enable this child, even if it shouldn't, but seems
impossible to avoid. The only possible alternative is to modify
IsEnabled() to add some wxStaticBox-specific hook to it, e.g. instead of
calling GetParent()->IsEnabled() there, we could call some now
AreChildrenEnable() method, which would delegate to IsEnabled() by
default but overridden in wxStaticBox. However this seems complicated,
and will add an extra virtual function call to all (frequently
happening) IsEnabled() calls.
Remove wxBookCtrlBase::AcceptsFocus() returning false as it didn't make
any sense: even though wxBookCtrlBase doesn't, indeed, accept focus on
itself, it does accept it for its children and returning false prevented
the focus from ever getting inside it.
This fixes, for example, keyboard navigation in a window containing
wxSimplebook and TAB can now be used to move to the controls inside it
from the outside.
Also remove the now unnecessary AcceptsFocus() override which was just
undoing the damage of the base class method and is not needed any more.
Reset m_pMainWnd in wxMFCApp::ExitInstance() to avoid crash when
deleting it again in OnMainWindowDestroyed() that could happen if
ExitInstance() was called not because the main window was closed (normal
case) but because wxApp::ExitMainLoop() was called, as it happens when
an unhandled exception is thrown.
There is no need to handle this style specially here, it's supposed to
be handled at wxWindow level and is, indeed, at least in all the major
ports.
So revert 2119b213e3 (see #13616) and the
workaround for it applied later for macOS (see #14856). And this also
removes the need for handling wx[HV]SCROLL in wxScrolled (see #17846).
Closes#14856, #17846.
When using configure, use the same family of hash sets/maps when
building wxWidgets and the applications using it as doing otherwise
results in ABI incompatibility.
Due to the same problem with sizeof(long) mismatch as in the previous
commit, we can't use struct timeval, with its long fields, in 64 bit
Cygwin builds, and need to use __ms_timeval instead.
Add wxTimeVal_t type to hide this difference and update all code
compiled under MSW (there is no need to uglify Unix-only code using
timeval, as in wxSelectDispatcher, for example) to use it instead of
timeval.
Use __ms_u_long instead of just u_long with Cygwin to avoid mismatch
between (64 bit) Cygwin long and (still 32 bit, even in 64 bit build)
Windows API long.
Calling Enable() on all children from wxStaticBox::Enable() was wrong,
the actual status of the child, returned by wxWindow::IsThisEnabled(),
is not supposed to change just because its parent was disabled.
Call NotifyWindowOnEnableChange() to avoid this, while still disabling
the children visually.
There doesn't seem to be any need to have this symbol in the header,
when it's only used in NotifyWindowOnEnableChange() in wincmn.cpp.
No real changes.
It just forwards to (virtual) WakeUp() and there should be no need to
ever override this method itself (nor even to keep it, except for
backwards compatibility).
No real changes.
Since the switch to using an event object for idle handling wakeup,
WM_NULLs are not being sent any longer, so wxIdleWakeUpModule didn't do
anything, resulting in pending event dispatching being paused while our
event loop was not running, as it happened, for example, while the
window was resized.
See #17579.
This reverts commit ebb3a791b9,
effectively reapplying 6c40531fb7 once
again.
This breaks wake up when not running our own event loop once again
(see #17579), but this will be fixed in the next commit.
Translate all strings in the new GetNodeText() function replacing the
old GetText() which was mostly used for translatable strings before --
except that <item> tag contents didn't use it because it also performed
string unescaping, not wanted for the control items, in addition to
translation.
Replace the old GetText() (while still keeping it for compatibility,
i.e. to avoid breaking any custom XRC handlers using it) with the new
function which is more flexible and can be used for all tags.
No real changes, this is just a refactoring.
Fix the problem with compiling user code including wx/debug.h as the
first wxWidgets header under MSW. This ought to work, but didn't,
because wx/debug.h included wx/chartype.h without including wx/defs.h
(because there is already an inclusion in the other direction), which
defines SIZEOF_WCHAR_T required by wx/chartype.h, first.
Notice that we repurpose the existing but completely unused (no mentions
of it or the symbols defined in it anywhere neither in wxWidgets nor in
any of the code search engines) wx/types.h header as it has a fitting
name and this avoids having to add a new header and remove the existing
one.
Override SetWindow() to check that the validator is being associated
with the window of the correct type, this allows to trigger an assert
immediately if this is not the case, making it simpler to find the error
as the call to SetValitator() on the wrong window will be in the call
stack when this happens, unlike before when the assert would happen only
at some later time.
Allow overriding the method called when the validator is associated with
the window, this can be convenient to perform some initialization on the
validator instance actually used as it can't be done on the initially
created object itself because it will be cloned by SetValidator(),
creating a new instance.
Also change SetWindow() to take wxWindow instead of wxWindowBase, this
still requires the cast in wxWindow::SetValidator(), but it's better to
have it there rather than in wxValidator and use the simpler type in the
public function signature.
This behaviour might be not completely intuitive, but it makes it much
simpler to handle the box state using a checkbox as the label control
(which is by far the most common case of using box window labels).
Notice that while we could add a separate EnableWithoutLabel() method to
wxStaticBox to make it possible to set the state of the box directly
relatively easily, it wouldn't help with using wxEVT_UPDATE_UI for
managing the box state indirectly as it relies on calling Enable() only.
And this solution does allow wxEVT_UPDATE_UI handlers for the box itself
to work (provided the handler takes care to check for the event object
being the box itself, as otherwise it would still disable the child
checkbox when its wxEVT_UPDATE_UI bubbles up to the box).