This is just a convenient wrapper for GetBitmap() that will be useful in
the classes using wxIcon in their public API to preserve compatibility
after switching to using wxBitmapBundle instead of wxIcon internally.
Embed SVG data of the wx logo into the library itself to make it
available to all wx programs, including the samples. This is a bit
wasteful, but <12KiB is not really noticeable compared to the library
size.
This makes them available in wxIcon (and, less importantly, wxCursor)
too which is needed in order to use icons correctly in high DPI.
This is also more consistent with the other platforms, where wxIcon does
have these methods.
Document these methods in wxIcon now that they're available there under
all platforms and also document wxIcon::GetSize() which had been
available even before, but wasn't documented.
The new function has a more clear name than CreateScaled() it replaces
and uses a more useful parameter order, with the scale factor, which
must always be specified when using it, coming before, and not after,
the depth, which almost never needs to be specified and so can be left
at its default value in 99% of cases.
These functions have better names than the existing GetScaledXXX() ones,
so add them to be able to use them in the new code, even if we still
keep the old ones for compatibility.
This allows to retrieve the native CPU architecture name regardless of
the current process CPU architecture.
Common examples for CPU architecture differences are the following:
- Win32 process in x64 Windows (WoW)
- Win32 or x64 process on ARM64 Windows (WoW64)
- x86_64 process on ARM64 macOS (Rosetta 2)
Closes#22036.
This reverts commit a34ab31453, reversing
changes made to 783df59e66.
Undo the addition of wxBitmapBundle support to XRC, as it is finally
going to be done in a different way soon -- but for now just remove it
to ensure that nobody starts using it before it's finalized.
See #2633.
Closes#22014.
Handle selectors corresponding to key presses, such as cancelOperation:,
ourselves because we never get the keyDown events that are supposed to
take care of generating it from the native code somehow.
This fixes cancelling editing with Escape which stopped working since
26d6f82a81 (Implement EVT_CHAR generation for wxDataViewCtrl under Mac,
2021-04-13).
Closes#17835, #2639.
Co-Authored-By: Stefan Csomor <csomor@advancedconcepts.ch>
Provide these functions for consistency with the existing FromDIP() and
ToDIP().
We also can use ceil() (rather than round() used by wxSize operators) in
FromPhys() to ensure that we never truncate contents of a physical
bitmap, which allows to replace the existing wxStaticBitmap code with
just a call to this function.
This fixes the problem with wrong standard bitmaps size when using high
DPI for the main monitor with wxMSW, as GetScaledSize() used here since
31f2892200 (Avoid bitmap scaling in wxArtProvider::GetBitmapBundle(),
2021-12-17) was not the right function to use there.
Closes#19331.
Now wxMSW also stores the scale factor, even if it doesn't use it in its
GetScaledXXX(), so it doesn't seem useful to have this symbol for
distinguishing the platforms with and without bitmap scale factor
support, when we can just use wxHAS_DPI_INDEPENDENT_PIXELS instead in
the only place where this was used.
And as this symbol was added quite recently, in 2c1f4c002d (Add
wxBitmap::SetScaleFactor(), 2021-10-23), we can hopefully just remove it
without breaking any existing code, if we do it right now.
wxBitmap::GetScaledXXX() functions are useful for obtaining the
coordinates in logical pixels, so they should only divide by the scaling
factor on the platforms where logical pixels are actually different from
the physical ones, i.e. those using DPI-independent pixels.
This ensures that their behaviour under MSW remains unchanged even after
a1e4dca067 (Store scale factor in wxMSW bitmaps too, 2021-12-16), which
is the correct way to avoid breaking wxAUI (and other) drawing.
Using wxHAS_ prefix is more consistent with all the other similar
symbols, using wxHAVE_ was a mistake, that we have to pay for by
preserving the old name now (as it is actually already used in some code
outside of the library).
The fact that it's used also shows that it's better to document this
symbol, even if just to explain that it normally shouldn't be used, as
we can't really hide it anyhow.
Instead of immediately constructing the bitmap with the requested size,
possibly by downscaling a higher-resolution bitmap, and then potentially
having to upscale it if we actually need a bitmap of a bigger size, just
retrieve the bitmap in the actually needed size from wxArtProvider when
needed.
This makes bitmaps obtained from wxArtProvider::GetBitmapBundle() look
good, rather than fuzzy and ugly, in high DPI if they're actually
available in the appropriate size.
It is more convenient to be able to retrieve the request object (which
is needed at least for authentication) from the event than to have to
store it separately.
Closes https://github.com/wxWidgets/wxWidgets/pull/2644Closes#19360.
This undoes the part of 77d8926126 (Simplify Windows application
manifests, 2021-12-17) which removed special handling of MSVC from
wx.rc, as it's still needed.
In section "dependency" use "*" in processorArchitecture instead of specifying
the concrete architecture such as "amd64" or "x86". This allows to have just one
manifest for all architectures instead of having them for all supported architectures
individually differing in just processorArchitecture.
::LoadIcon() selects the icon of scaled size in the DPI-aware programs,
which is nice, but only works right if we actually set the scale factor
for the icon correctly.
Even though it's not really used by MSW code itself, the scale factor is
still needed to determine the correct default bitmap bundle size, for
example: it should be possible to create a bundle with just a single
64x64 bitmap and use it unscaled in 200% DPI, for example, rather than
scaling it up to 128x128 bitmap.
Add new macros wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN_DEF_COPY() and
wxDECLARE_NO_ASSIGN_DEF_COPY() and use them instead of
wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN() and wxDECLARE_NO_ASSIGN_CLASS()
respectively to ensure that we declare a (default, if possible) copy
ctor in the classes declaring an assignment operator to avoid clang
warnings about not doing it.
Resolve the long standing "NOTE" comments about having the same code in
wxAnimationDecoder::CanRead(), wxImage::CanRead() and GetImageCount() by
extracting the common logic into a helper wxInputStreamPeeker class and
using it from all places.
This loses the possibility to log a debug message if rewinding the
stream fails, but this is probably not very valuable and the actual
error should be already logged by SeekI() itself when it fails on a
seekable stream.
No real changes.
This used to work, at least in wxMSW, but stopped working after the
(perfectly valid, on their own) changes of 2508efdd6e (Initialize
wxMemoryDC with a default font, 2019-08-13), as this resulted in calling
wxApp::GetTopWindow() that can only be called from the GUI code.
Fix this by adding wxApp::GetGUIInstance() and using it in
GetMainTopWindow(), so that we only call GetTopWindow() if we actually
have a GUI wxApp object on which to call it.
Implement this in terms of a new virtual IsGUI() which seems slightly
better than, although roughly equivalent to, using wxDynamicCast().
Closes https://github.com/wxWidgets/wxWidgets/pull/2617Closes#19343.
It seems like this function will need to be used in every implementation
of EVT_LIST_COL_CLICK handler when using sorting, so it makes sense to
provide it in the library itself.
The old API seems unnecessarily complex, it is simpler to just let the
application call ShowSortIndicator() itself from its
wxEVT_LIST_COL_CLICK handler, which needs to be defined anyhow in order
to actually sort the items, rather than require it to enable sort
indicator, explicitly set it initially and then remember to not set it
any longer in response to the column clicks.
Also make RemoveSortIndicator() non-virtual and implement it simply as
ShowSortIndicator(-1) because this actually simplifies the code too.
It doesn't seem right for ShowSortIndicator() to silently do nothing if
EnableSortIndicator() hadn't been called before, so make it enable the
sort indicators if they hadn't been enabled yet.
The alternative would be to assert in this function, but this seems less
useful.
Also add some comments to wxMSW version.
Don't use "const int" or "const bool" for parameter types, the "const"
here is ignored and using it is inconsistent with all the rest of the
library.
No real changes.
wxBitmapBundle-related changes introduced a bug when wxStaticBitmap
could be using an invalid handle (which manifested itself in not showing
any image on screen) if it was using wxBitmapBundle whose GetBitmap()
returned a wxBitmap that wasn't cached inside wxBitmapBundle itself.
In this case, this wxBitmap wasn't referenced anywhere after being
associated with wxStaticBitmap and so was destroyed, invalidating the
HBITMAP used by the native static control.
Fix this by keeping a copy of the bitmap in wxStaticBitmap itself. This
is not the most efficient, but is the simplest, solution.
The layout of the toolbar depends on the size of its bitmaps, which
changes when the DPI does, so call Realize() again when this happens.
This fixes the layout of the toolbars in the aui sample when moving it
between screens using different DPI.
Existing code relies on GetDataBuffer() returning a valid pointer, so we
need to ensure that this is the case, even if this means copying the
data into an internal buffer.
This function must return a composite data object and not just any
wxDataObject because its callers cast the returned object to this class,
so make it a bit more type-safe.
This function doesn't need to be virtual as it's not meant to be
overridden in, but just called from the derived classes. In fact, it
doesn't even have to be a member function at all, but leave it in the
class for now to avoid having to create a new header just for it, but
make it static.
Also add a comment explaining what is it for and what it does.
Also rename EnableDropTarget() to EnableDropTargets(), as calling
EnableDropTarget(wxDF_XXX) would be ambiguous due to the existence of a
non-explicit wxVector ctor taking size_t (which is a mistake on its own,
but is probably not worth changing any more).
Allow specifying multiple formats to be accepted when dragging data to
wxDataViewCtrl in the generic and Cocoa implementations.
Add wxDataViewCtrlBase::EnableDropTarget() overload taking an array of
wxDataFormats to support this at the API level.
Add new DoEnableDropTarget() used by both EnableDropTarget() overloads
and implement it in the generic and Cocoa ports. GTK implementation
still uses only a single format, as before.
Also refactor the Cocoa implementation: all operations using dragged
data are now handled by wxDropTarget and unnecessary DataViewPboardType
as removed.
Update the dataview sample to show the new functionality.