Move wxHAS_DPI_INDEPENDENT_PIXELS definition to wx/features.h
This is going to be used in wxBitmap code, where wx/window.h is not included.
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@@ -111,5 +111,20 @@
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// compiler, so this symbol exists purely for compatibility.
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#define wxHAS_EVENT_BIND
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/*
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Some platforms use DPI-independent pixels, i.e. pixels actually scale with
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DPI and a 100px-wide window has the same apparent size on the display in
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normal and high (i.e. 2x, or 200% scaling) DPI, while others always use
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physical pixels and a window must be 200px wide to have the same apparent
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size in high DPI as in normal DPI.
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*/
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#if defined(__WXGTK3__) || defined(__WXMAC__)
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#define wxHAS_DPI_INDEPENDENT_PIXELS
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// This is an older synonym kept only for compatibility
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#define wxHAVE_DPI_INDEPENDENT_PIXELS
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#endif
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#endif /* _WX_FEATURES_H_ */
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@@ -49,13 +49,6 @@
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#define wxUSE_MENUS_NATIVE wxUSE_MENUS
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#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
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#if defined(__WXGTK3__) || defined(__WXMAC__)
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#define wxHAS_DPI_INDEPENDENT_PIXELS
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// This is an older synonym kept only for compatibility
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#define wxHAVE_DPI_INDEPENDENT_PIXELS
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#endif
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// ----------------------------------------------------------------------------
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// forward declarations
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// ----------------------------------------------------------------------------
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