It was unexpected that this method could only be used for horizontal
gauges, so make it work for the vertical ones if wxCONTROL_SPECIAL flag
is specified.
Update MSW and generic implementations and the render sample to show a
vertical gauge as well.
Derive wxGenericComboCtrl from wxNavigationEnabled<> to make TAB work
correctly when the focus was on it, otherwise it didn't move it
correctly to the next control.
This notably allows TAB to cycle through all the controls in the "combo"
sample whereas previously it stopped on reaching the combo control with
the list popup with wxGTK.
This header doesn't really need to be included from here and it was done
solely in order to get the value of wxALWAYS_NATIVE_DOUBLE_BUFFER from
it.
Move the code using this macro in the .cpp file instead.
The old wxEVT_SEARCHCTRL_{SEARCH,CANCEL}_BTN event names were unwieldy
and misleading because both of these events can be generated without
using the buttons, but by pressing Enter or Esc (the latter currently
works under macOS only, but this could change in the future).
This was broken because wxSearchCtrl inherited the base class version of
ChangeValue() which didn't really work for it due to the poor way in
which wxTextEntry is designed (see #18071).
Closes#16998.
This was useless as wxCompositeWindow, from which the generic
wxSearchCtrl derives, already sets focus to its first child and, since
the last commit, even harmful as it now resulted in calls to SetFocus()
from inside wxEVT_SET_FOCUS handler which is forbidden at least under
MSW.
See #15569.
wxCompositeWindow already connected to child wxEVT_KILL_FOCUS events and
generated the same event for the composite window itself, but didn't do
it for wxEVT_SET_FOCUS, resulting in not getting these events for the
main window as expected. E.g. this resulted in never getting any
wxEVT_SET_FOCUS events for wxSearchCtrl when using its generic version
(i.e. not under Mac).
Fix this by connecting to wxEVT_SET_FOCUS events for the children too.
Note that this relies on having a correct "previously focused window" in
these events, if this doesn't work reliably for some ports, we might
need to maintain a "bool m_hasFocus" field in wxCompositeWindow itself
instead.
Also note that we might avoid having all this code in wxCompositeWindow
if we translated the underlying native focus event to wxFocusEvents for
both the real window and its GetMainWindowOfCompositeControl() if it's
different. This could potentially be simpler and would definitely be
more efficient, but would require more changes.
Closes#15569.
The change of 2a8c290e0d was wrong as it
unconditionally restored m_oldClipRect in dtor, even when it was empty,
indicating that no clipping had been in effect when wxDCClipper was
constructed. This totally broke all the code using wxDCClipper, notably
generic wxListCtrl which wasn't repainted correctly at all.
Fix this by checking if the clipping rectangle is not empty before
restoring it, this should work as well as we can make it without having
GetClippingRegion() that could return an invalid region if no clipping
is in effect.
See #13834.
Closes#18066.
ProcessPendingEvents() was never called when using MFC event loop,
meaning that queued events were never processed, so that using
CallAfter() didn't work.
Fix this and also ensure that these events are processed soon enough by
also implementing WakeUpIdle() for such applications, as wxWakeUpIdle()
didn't do anything neither for them.
Fix a trivial "TODO" remaining from 2.8 days and declare the functions
that are part of the public control API as pure virtuals in the base
class.
No real changes.
Doing two different things in the same class, using m_isDynamicCompleter
to determine which kind of completion is used, was not very clear, so
create two simple classes each of which does one and one thing only and
create the one we need in wxTextEntry methods.
Note that wxTextAutoCompleteDynamic can assume to always have a valid
wxTextCompleter as otherwise no wxTextAutoCompleteData is needed at all,
which results in more simplifications.
There should be no changes in behaviour.
This allows to avoid initializing the variables to 0 in all the
overloaded ctors: wxSize default ctor already does it.
It's also more convenient to use GetScaledSize() rather than assigning
m_width and m_height separately, even if the rest of the code is broadly
unchanged.
We can reuse another ctor taking wxWindow* instead. Although this does
require an ugly cast, it's more explicit than just passing 0 which
could, in principle, match both the ctor taking wxWindow* and another
one taking double, and so is still preferable.
This is similar to the previous commit and is done for the same reasons:
screen DC needs to use the same DPI as the screen itself, instead of the
default Cairo 72 DPI.
For wxDC associated with a window, such as wx{Window,Client,Paint}DC,
this method should return the window PPI, not the hard coded 72 DPI of
Cairo graphics context.
This still doesn't work correctly when using multiple monitors with
different DPI settings, but is still a (modest) improvement.
MinGW compiler predefines WIN32, meaning that wx/msw/winundef.h was
always included from wx/defs.h, even when it was completely unnecessary.
This was just inefficient, but harmless, until the changes of
042d922e88 which broke MinGW compilation
as wxUSE_UNICODE_WINDOWS_H was incorrectly defined during the very first
inclusion of wx/msw/winundef.h, before _UNICODE could be defined
correctly by windows.h.
Fix this by checking whether windows.h was really already included.
Remove various definitions and symbol declarations from
numerous files using msw/uxtheme.h to a single file.
When possible vssym32.h is included from the Windows SDK.
For older SDKs tmschema.h is included and missing symbols
are defined in msw/uxtheme.h.
This undocumented "private" class was used for various windows UxTheme
functions which are available since WinXP. As wxWidgets 3.1 is XP+ it
does not make sense anymore to load the theme functions dynamically.
When having a certain creation sequence, these popup windows were not focused correctly, see https://github.com/wxWidgets/wxWidgets/pull/672 , commit d2265136e359df4d14054860a68bbc7f4910279d , revert this change if problems arise to see whether this is a recursion
Commit bc13119494 removed the inclusion of
xlocale.h because it is not (and never was) needed under Linux with
glibc, but it is still needed under macOS, so this (silently) disabled
wxXLocale support under Mac when using configure and broke the build
when using cmake.
Fix both problems by using xlocale.h only if it's available, both in
configure and in cmake.
The underlying Windows TaskDialog supports adding an additional footer
to the message dialog. This makes the native functionality available
and implements it in the generic version.
See https://github.com/wxWidgets/wxWidgets/pull/573
Testing for xlocale.h was due to a misunderstanding, this header wasn't
supposed to define locale_t which is defined by locale.h itself and was
just some internal glibc header which was removed in its 2.26 release,
see
https://sourceware.org/glibc/wiki/Release/2.26#Removal_of_.27xlocale.h.27
Stop checking for it in configure and also don't always define
wxUSE_XLOCALE but only do it if the configure test succeeded.
Trying to be smart by setting m_isEnabled to false in
wxStaticBox::Enable() without actually disabling the box itself (because
it can't be done if its label window is to remain enabled) didn't really
work. For example, it was impossible to TAB to a checkbox label of the
box when it was disabled, because keyboard navigation (correctly)
doesn't recurse into disabled windows and there could be similar
problems with any other code iterating over windows and skipping over
the disabled ones.
So, finally, simplify things and keep m_isEnabled in sync with the real
box state, even if this, counter-intuitively, means that IsEnabled() on
the box returns true after calling Enable(false) on it.
This also reverts 4ee35cf5ee569b6ee6c7d0d5702484d4d2a20f96 ("Don't
disable wxStaticBox children at wx level when disabling it") as we can't
avoid really disabling the children any more now that their parent is
not disabled: without this, their IsEnabled() would return true, i.e.
they wouldn't be disabled at all, from the program point of view. This
is unfortunate for the reasons that originally motivated that commit,
i.e. if some wxStaticBox child is disabled, disabling and re-enabling
the box will now re-enable this child, even if it shouldn't, but seems
impossible to avoid. The only possible alternative is to modify
IsEnabled() to add some wxStaticBox-specific hook to it, e.g. instead of
calling GetParent()->IsEnabled() there, we could call some now
AreChildrenEnable() method, which would delegate to IsEnabled() by
default but overridden in wxStaticBox. However this seems complicated,
and will add an extra virtual function call to all (frequently
happening) IsEnabled() calls.
Remove wxBookCtrlBase::AcceptsFocus() returning false as it didn't make
any sense: even though wxBookCtrlBase doesn't, indeed, accept focus on
itself, it does accept it for its children and returning false prevented
the focus from ever getting inside it.
This fixes, for example, keyboard navigation in a window containing
wxSimplebook and TAB can now be used to move to the controls inside it
from the outside.
Also remove the now unnecessary AcceptsFocus() override which was just
undoing the damage of the base class method and is not needed any more.
Reset m_pMainWnd in wxMFCApp::ExitInstance() to avoid crash when
deleting it again in OnMainWindowDestroyed() that could happen if
ExitInstance() was called not because the main window was closed (normal
case) but because wxApp::ExitMainLoop() was called, as it happens when
an unhandled exception is thrown.