This is more consistent with the other headers, which are safe to
include even when the corresponding feature is turned off.
Also remove the now redundant wxUSE_ENH_METAFILE checks in the source
code including this header.
See https://github.com/wxWidgets/wxWidgets/pull/951
Code doing "bitmap = image" compiled in the other ports, but not in
wxMSW with WXWIN_COMPATIBILITY_3_0==1 as there was an ambiguity between
converting wxImage to wxBitmap, as intended, or converting wxImage to
wxCursor and then assigning it to wxBitmap using operator=(wxCursor)
overload.
Resolve this ambiguity by providing operator=() overload taking wxImage
directly.
This fixes widgets sample compilation under MSW after the changes of
455a45f5a8
See https://github.com/wxWidgets/wxWidgets/pull/946
Mark the function as deprecated. It should not be part of the public API. It
cannot be overridden and manually calling it has no lasting effect because
DrawCaption calls it as well.
Closes https://github.com/wxWidgets/wxWidgets/pull/943
The code handling the mouse events assumed the drop down button with was
10px, but wxAuiMSWToolBarArt uses a different width (14px). So clicking
on the left-most 4 pixels was not registered as a drop down click.
Allow the get (and set) the width of the drop down button of the
ToolBarArt.
Increase the detection area for drop down events, because the drop down
button is drawn 1 pixel larger than the actual size.
Rename some variables where dropdown was used instead of overflow.
Closes https://github.com/wxWidgets/wxWidgets/pull/939
Add an explicit cast to avoid warnings when compiling with this option.
While just casting double to float is not the best idea, it seems quite
unlikely that anybody would pass a value outside of float range to this
ctor.
wxTreebook is supposed to allow not specifying any valid window for the
top-level pages, but this didn't work any longer, probably since the
changes of 02a92e23f3 (see #4379), as a
possibly null page was dereferenced without checking, resulting in a
crash.
Fix this by adding a missing check.
Also rename DoGetNonNullPage() to TryGetNonNullPage() to make it more
clear that this function can return null and add a unit test checking
that calling AddPage(NULL) really works (or at least doesn't crash).
See https://github.com/wxWidgets/wxWidgets/pull/921
Remove SetWindowMenuLabelTranslated() which was only called once and so
didn't seem to be worth having. Also get rid of WINDOW_MENU_LABEL for
the same reason: it was used only once and imposed the use of
gettext_noop() which is not needed any longer.
Rename GetWindowMenuLabelTranslated() to have a MSW prefix in order to
indicate that it's a private MSW function and not part of the public wx
API.
Also renamed "Translated" to "Current" to (hopefully) more clearly
indicate why do we need to keep this variable.
Include both <algorithm>, to get std::swap() declaration when using
C++98, and <utility>, to do the same thing when using C++11.
This is not pretty but simpler than using preprocessor tests (which
would need to take MSVS into account in a special way) and virtually
guaranteed not to break anything.
Closes#18220.
Complete support for fractional point sizes and font weights other than
light/bold.
Also harmonize wxFont API and implementation among all ports (fixing
compilation of those of them that were broken by recent changes).
See https://github.com/wxWidgets/wxWidgets/pull/919
Window initial/minimum/maximum sizes are now treated as logical pixels.
Furthermore, many margins and paddings are now converted using
wxWindow::FromDIP() to allow their growth in accord with screen DPI.
This places buttons on toolbars more apart on high DPI screens providing
space for easier touch operations.
Closes https://github.com/wxWidgets/wxWidgets/pull/933
Use wxVector<wxListLineData*> instead of WX_DECLARE_OBJARRAY().
This modernizes the code and allows to get rid of the static variables
previously used for sorting as now we can use std::sort().
Closes https://github.com/wxWidgets/wxWidgets/pull/924
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
Implement the new {Get,Set}{FractionalPointSize,NumericWeight} methods.
Also change wxLoadQueryFont() to use wxNativeFontInfo methods as a side
effect, to reduce code duplication and reuse the existing support for
numeric weights and fractional point sizes in wxNativeFontInfo.
Replace AccountForCompatValues() with InfoFromLegacyParams() which
directly constructs wxFontInfo from the old-style parameters, applying
all the compatibility hacks internally.
There are no real changes in this commit, just simplify the code further
and make wxFontInfo more central.