This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
In wxImage, it is possible to set the Load_Verbose flag (default) if
messages are to be shown to the user in popup message boxes (via
wxLogError and wxLogWarning).
Unsetting this flag is supposed to remove these message boxes but in
practice, this was only applied in the function DoLoad() while other
messages could be issued earlier in overloads of the function LoadFile().
This commit checks if Load_Verbose is set or not and behaves accordingly
in LoadFile() overloads so that all messages can be suppressed.
See https://github.com/wxWidgets/wxWidgets/pull/920
Resolve ambiguity in wxCFTypeRef::GetValue() calls: CGFloat is float,
not double, in 32 bit builds, so the type of the first argument is
"float *" while the type of 0.0 is "double".
Fix this by casting 0 to CGFloat too, as this works in both 32 and 64
bit builds.
Move the entire contents of wxAdv library into wxCore.
In the future, wxAdv will disappear entirely, but for now keep it as an
empty placeholder to allow the existing make/project files to work.
See https://github.com/wxWidgets/wxWidgets/pull/900
* Switch to pure Core Text Implementation, Start extended Font API
* mac fixes
* First msw implementation
* Fixing paste error
* fixing typo
* Rearranging lines to former fallthrough order
* Blind fixes for covering new abstract methods
* Blind gtk implementations
* Fixing according to travis ..
* Removing method defined in base
* formatting adaptions
* Extending the schema definition for new weights
* fixing typo, using wxRound, other fixes according to comments
* changes according to suggestions
* fixing init order, before the init of m_info was overridden by Init()
* redo
* redo
* redo
* Cleanup
Removing obsolete code snippets, proper traces for font names
* Moving common code
Only the Get/SetNumericWeight calls should now be implemented in the native part, the ‚old‘ Get/SetWeight are common code and use the numeric counterparts.
* Updating docs
* commit wa missing changes.txt
* Doc fixes
* Full stops added
On OSX, wxImageList::GetIcon() returned wxNullIcon when a wxBitmap was
stored. This could lead to no image seen in controls like wxTreeListCtrl.
Instead of that, we convert the wxBitmap to wxIcon with CopyFromBitmap.
The value returned by wxDataViewColumn::IsSortOrderAscending() wasn't
updated when the sort order changed due to the user clicking on a column
and reversing the sort order.
Fix this now by explicitly calling SetSortOrderVariable() when this
happens.
Closes https://github.com/wxWidgets/wxWidgets/pull/901
No library was created as no symbols were exported by the DLL any more,
so add a dummy symbol just to force the import library creation -- this
is important to let the projects referencing it to continue to link,
even if it's now useless.
This object is defined in "base", not "core".
Somehow this still worked before, but it was still wrong and stopped
working when taskbarcmn.cpp was moved to "core" itself from "adv".
This basically removes the "adv" library, even though it's still
preserved for compatibility with user make/project files referring to
it.
It is done because the distinction between "adv" and "core" was never
really clear (e.g. why wxTreeCtrl was in core but wxTreeListCtrl in
adv?) and it prevented some core classes from using adv ones.
Previously it was somehow possible to implicitly convert "false" to
wxMethodPtrArray (which is an array of wxMethod pointers), but this,
correctly, doesn't compile any more, so return an empty array instead.