Check that calling SetFractionalPointSize() and SetNumericWeight() at
the very least results in the expected return values from
GetFractionalPointSize() and GetNumericWeight().
Also stop scaling the font size by DPI manually, we don't need to do it
if we use points instead of pixels. This, in turn, made it unnecessary
to pass ID2D1Factory parameter to wxD2DFontData ctor.
Implement the new {Get,Set}{FractionalPointSize,NumericWeight} methods.
Also change wxLoadQueryFont() to use wxNativeFontInfo methods as a side
effect, to reduce code duplication and reuse the existing support for
numeric weights and fractional point sizes in wxNativeFontInfo.
There is no chance of wxGraphicsContext ever being supported in this
legacy port, but at least disable it automatically instead of requiring
to specify --disable-graphics-ctx on the command line.
Replace AccountForCompatValues() with InfoFromLegacyParams() which
directly constructs wxFontInfo from the old-style parameters, applying
all the compatibility hacks internally.
There are no real changes in this commit, just simplify the code further
and make wxFontInfo more central.
This actually implements support for the fractional font sizes, as
previously the fractional part was lost when passing by the legacy
Create() taking only integer size.
Live changes don't work correctly in all ports, notably wxQt, which
doesn't seem to generate the events correctly for wxSpinCtrl, so add a
button to apply the changes.
This could be seen as a better UI anyhow.
Support the entire [0, 99] range used by Qt instead of just some
selected values while still mapping all the predefined symbols to their
corresponding wx equivalents.
It might be better to just remove it completely as legacy code is
unlikely to be built with wxQt, but for now at least deprecate it to
make this consistent with the other ports.
wxFontInfo is the preferred way to create wxFont objects, so rewrite the
internal classes to use it directly and implement the other ctors as
wrappers for the one taking wxFontInfo.
Reuse the same code for determining the default font size to use if it
wasn't specified in all major ports.
In particular, make wxGTK behaviour compatible with the rest and use the
normal font size in this case instead of the hardcoded value of 12pt.
Only accept fractional point sizes and numeric weights via wxFont ctor
using wxFontInfo and avoid having specific ctor/Create() overloads for
the different combinations of font properties: this is not portable (as
these ctors don't exist in the other ports) and unsustainable due to the
very real potential of combinatorial explosion as more properties are
added.
As a side-effect, fix support for stricken-through fonts under Mac,
which was broken, by adding the missing wxFontInfo::IsStrikethrough()
call.
This reverts part of 573e887a4c, see
https://github.com/wxWidgets/wxWidgets/pull/666 because it broke the use
of the generic dialogs in the sample under MSW (they were not used any
more, even if they were supposed to) and the explanation in the original
commit message doesn't seem correct: the WXUSINGDLL check is precisely
supposed to check if we're using a static build of wxWidgets (presumably
because of DLL export complications when not using it) and seems to work
as expected.
This allows to test generic dialogs in the sample again under MSW.