Define it in wx/defs.h directly instead of conditionally including
wx/windowid.h from there just in order to get this type definition.
This has several advantages:
- wxWindowIDRef is not defined in (maybe) non-GUI code including
wx/defs.h, as it should be the case for this class defined in
core library only.
- wx/windowid.h becomes a normal header, including wx/defs.h as
(almost) all the other ones instead of being exceptional.
- wx/windowid.h doesn't need to be included by wx/utils.h at all
just to get wxWindowID definition.
Closes https://github.com/wxWidgets/wxWidgets/pull/1850
Add wxXSync class which adds delays between the synthesized events
sufficient for them to be processed by the higher layers (X, GTK).
This makes it possible to run the UI tests by default with wxGTK.
Closes https://github.com/wxWidgets/wxWidgets/pull/1845
Reduces the amount of #ifdefs scattered all over the code, thereby
simplifying the code.
The function was renamed from Error() to ReportError() to emphasize what
its purpose is.
Error messages logged on *nix are now a bit more verbose, as they are
prefixed with our own description text, which were earlier omitted on
platforms using the dlxxx() API.
This never worked correctly as using operator<<() with wchar_t pointer
just fell back to the overload for void pointers, i.e. printed out the
address of the wide string, which wasn't especially useful, but with
C++20 it doesn't even compile, as this overload is explicitly deleted.
Fix both problems at once by actually doing something useful for it
instead and printing out data in either current encoding or UTF-8 if
converting it to the current encoding failed.
Using too high precision could result in bogus digits appearing in the
displayed value, e.g. 0.058 shown in percents (with a factor of 100)
appeared as 5.800000000000001 before this change.
Closes https://github.com/wxWidgets/wxWidgets/pull/1831
Enable warnings for CMake builds and fix some warnings that this
exposed.
Also add wxUSE_NATIVE_DATAVIEWCTRL option and change default GTK version
to 3 for CMake too.
See https://github.com/wxWidgets/wxWidgets/pull/1825
We don't have our own dlxxx() implementations under Darwin since 76c5594
(Remove our own dlxxx() functions emulation for OS X <= 10.3.,
2013-10-17).
wxHAVE_DYNLIB_ERROR is reduced to being the same HAVE_DLERROR, so use
the latter one instead.
Closes https://github.com/wxWidgets/wxWidgets/pull/1826
Our code didn't convert 32-bit offset to (possibly 64-bit) m_Offset
correctly in the first place, and didn't check if the offset remained
valid after adjustment.
Fix both problems by using explicit cast and checking for the latter
explicitly.
Credit to OSS-Fuzz: this solves its issue 20527.
Calling FindFirst() with an URL without wildcards returned the correct
result, but didn't reset m_findIter, which kept its value from the
previous search that could have been invalidated since then, e.g. if
RemoveFile() has been called. Using this value could result in a crash
during the next call to FindNext().
Fix this by ensuring that we always reset m_findIter to the valid (even
if pointing to the end) value as the first thing we do in FindFirst().
Closes#18744.
Using too high precision could result in bogus digits appearing in the
displayed value, e.g. 0.058 shown in percents (with a factor of 100)
appeared as 5.800000000000001 before this change.
It must use wxGenericAnimationCtrl as the base class in wxRTTI, as
otherwise wxAnimation::IsCompatibleWith() would fail in this case for
the generic implementation of wxAnimation.
Simplify and streamline animation classes relationship: wxAnimation is
the only public class representing an animation and it can be created by
both the native wxAnimationCtrl and wxGenericAnimationCtrl using the new
public CreateAnimation() method.
Replace wxAnimationImplType enum with more flexible type info based
check.
This allows to easily test for the native control existence and also
whether wxGenericAnimationCtrl is really different from wxAnimationCtrl.
It also allows to avoid explicit check for wxGTK in common code.
Don't include wx/private/spinctrl.h header (nor the other ones) at all
in this case, as it doesn't compile in this build configuration.
This fixes one of build problems under iOS.
See https://github.com/wxWidgets/wxWidgets/pull/1773