blind compilation fix for wxUSE_STL==1 (bug 985662)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28175 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-07-06 16:55:01 +00:00
parent b21ff0b78d
commit feef1ecf07

View File

@@ -2437,14 +2437,15 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
// unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
// can't just move the node around
siblings.DeleteObject(this);
if ( move == MoveBefore || ((i = i->GetNext()) != NULL) )
wxWindow *self = (wxWindow *)this;
siblings.DeleteObject(self);
if ( move == MoveBefore || ((i = i->GetNext()) != siblings.end()) )
{
siblings.Insert(i, this);
siblings.Insert(i, self);
}
else // MoveAfter and win was the last sibling
{
siblings.Append(this);
siblings.Append(self);
}
}