Fix appearance of custom drawn wxToggleButton in wxMSW.
Ensure that the owner-drawn toggle buttons are drawn in the pressed state when they are pressed, even if they are also selected or under mouse. Closes #11665. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_3_0_BRANCH@76790 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -581,6 +581,7 @@ wxMSW:
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- Fix Cygwin 1.7 build.
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- Include x64 configurations in MSVC 8/9 project files too.
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- Fix appearance of wxToggleButtons with non default colours (Artur Wieczorek).
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3.0.1: (released 2014-06-15)
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@@ -831,7 +831,12 @@ wxAnyButton::State GetButtonState(wxAnyButton *btn, UINT state)
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if ( state & ODS_DISABLED )
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return wxAnyButton::State_Disabled;
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if ( state & ODS_SELECTED )
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// We need to check for the pressed state of the button itself before the
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// other checks because even if it is selected or current, it it still
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// pressed first and foremost.
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const wxAnyButton::State btnState = btn->GetNormalState();
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if ( btnState == wxAnyButton::State_Pressed || state & ODS_SELECTED )
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return wxAnyButton::State_Pressed;
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if ( btn->HasCapture() || btn->IsMouseInWindow() )
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@@ -840,7 +845,7 @@ wxAnyButton::State GetButtonState(wxAnyButton *btn, UINT state)
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if ( state & ODS_FOCUS )
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return wxAnyButton::State_Focused;
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return btn->GetNormalState();
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return btnState;
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}
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void DrawButtonText(HDC hdc,
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