Fix appearance of custom drawn wxToggleButton in wxMSW.

Ensure that the owner-drawn toggle buttons are drawn in the pressed state when
they are pressed, even if they are also selected or under mouse.

Closes #11665.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_3_0_BRANCH@76790 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2014-06-30 00:03:44 +00:00
parent f9e00f46a6
commit fd254fe843
2 changed files with 8 additions and 2 deletions

View File

@@ -581,6 +581,7 @@ wxMSW:
- Fix Cygwin 1.7 build.
- Include x64 configurations in MSVC 8/9 project files too.
- Fix appearance of wxToggleButtons with non default colours (Artur Wieczorek).
3.0.1: (released 2014-06-15)

View File

@@ -831,7 +831,12 @@ wxAnyButton::State GetButtonState(wxAnyButton *btn, UINT state)
if ( state & ODS_DISABLED )
return wxAnyButton::State_Disabled;
if ( state & ODS_SELECTED )
// We need to check for the pressed state of the button itself before the
// other checks because even if it is selected or current, it it still
// pressed first and foremost.
const wxAnyButton::State btnState = btn->GetNormalState();
if ( btnState == wxAnyButton::State_Pressed || state & ODS_SELECTED )
return wxAnyButton::State_Pressed;
if ( btn->HasCapture() || btn->IsMouseInWindow() )
@@ -840,7 +845,7 @@ wxAnyButton::State GetButtonState(wxAnyButton *btn, UINT state)
if ( state & ODS_FOCUS )
return wxAnyButton::State_Focused;
return btn->GetNormalState();
return btnState;
}
void DrawButtonText(HDC hdc,