Fix possible deadlock in wxEvtHandler::ProcessPendingEvents().
Delete the event we just processed before re-locking the critical section as this may result in deadlocks if the (user-defined) event dtor does something non-trivial. Closes #10790. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@61982 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1182,17 +1182,21 @@ void wxEvtHandler::ProcessPendingEvents()
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node;
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node = m_pendingEvents->GetFirst() )
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{
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wxEventPtr event(wx_static_cast(wxEvent *, node->GetData()));
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{
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wxEventPtr event(wx_static_cast(wxEvent *, node->GetData()));
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// It's important we remove event from list before processing it.
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// Else a nested event loop, for example from a modal dialog, might
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// process the same event again.
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// It's important we remove event from list before processing it.
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// Else a nested event loop, for example from a modal dialog, might
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// process the same event again.
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m_pendingEvents->Erase(node);
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m_pendingEvents->Erase(node);
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wxLEAVE_CRIT_SECT( Lock() );
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wxLEAVE_CRIT_SECT( Lock() );
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ProcessEvent(*event);
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ProcessEvent(*event);
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} // delete the event at this block exit, before re-locking our
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// critical section, to avoid deadlocks if the event dtor locks
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// something else itself (see #10790)
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wxENTER_CRIT_SECT( Lock() );
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