attempts to make GetBestSize() work using constraints (failed)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15678 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -838,6 +838,10 @@ public:
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#endif // wxUSE_PALETTE
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protected:
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#if wxUSE_CONSTRAINTS
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// satisfy the constraints for the windows but don't set the window sizes
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void SatisfyConstraints();
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#endif // wxUSE_CONSTRAINTS
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// the window id - a number which uniquely identifies a window among
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// its siblings unless it is -1
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@@ -850,7 +854,10 @@ protected:
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// the minimal allowed size for the window (no minimal size if variable(s)
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// contain(s) -1)
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int m_minWidth, m_minHeight, m_maxWidth, m_maxHeight;
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int m_minWidth,
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m_minHeight,
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m_maxWidth,
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m_maxHeight;
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// event handler for this window: usually is just 'this' but may be
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// changed with SetEventHandler()
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@@ -446,14 +446,7 @@ void wxWindowBase::Fit()
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{
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if ( GetChildren().GetCount() > 0 )
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{
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wxSize size = DoGetBestSize();
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// for compatibility with the old versions and because it really looks
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// slightly more pretty like this, add a pad
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size.x += 7;
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size.y += 14;
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SetClientSize(size);
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SetClientSize(DoGetBestSize());
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}
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//else: do nothing if we have no children
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}
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@@ -461,7 +454,48 @@ void wxWindowBase::Fit()
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// return the size best suited for the current window
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wxSize wxWindowBase::DoGetBestSize() const
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{
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if ( GetChildren().GetCount() > 0 )
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if ( m_windowSizer )
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{
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return m_windowSizer->GetMinSize();
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}
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#if wxUSE_CONSTRAINTS
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else if ( m_constraints )
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{
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wxConstCast(this, wxWindowBase)->SatisfyConstraints();
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// our minimal acceptable size is such that all our windows fit inside
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int maxX = 0,
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maxY = 0;
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for ( wxWindowList::Node *node = GetChildren().GetFirst();
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node;
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node = node->GetNext() )
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{
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wxLayoutConstraints *c = node->GetData()->GetConstraints();
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if ( !c )
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{
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// it's not normal that we have an unconstrained child, but
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// what can we do about it?
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continue;
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}
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int x = c->right.GetValue(),
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y = c->bottom.GetValue();
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if ( x > maxX )
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maxX = x;
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if ( y > maxY )
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maxY = y;
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// TODO: we must calculate the overlaps somehow, otherwise we
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// will never return a size bigger than the current one :-(
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}
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return wxSize(maxX, maxY);
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}
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#endif // wxUSE_CONSTRAINTS
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else if ( GetChildren().GetCount() > 0 )
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{
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// our minimal acceptable size is such that all our windows fit inside
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int maxX = 0,
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@@ -501,6 +535,11 @@ wxSize wxWindowBase::DoGetBestSize() const
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maxY = wy + wh;
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}
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// for compatibility with the old versions and because it really looks
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// slightly more pretty like this, add a pad
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maxX += 7;
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maxY += 14;
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return wxSize(maxX, maxY);
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}
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else
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@@ -1342,15 +1381,17 @@ void wxWindowBase::DeleteRelatedConstraints()
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m_constraintsInvolvedIn = (wxWindowList *) NULL;
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}
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}
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#endif
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#endif // wxUSE_CONSTRAINTS
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void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
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{
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if (m_windowSizer && deleteOld) delete m_windowSizer;
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if ( deleteOld )
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delete m_windowSizer;
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m_windowSizer = sizer;
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SetAutoLayout( sizer != 0 );
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SetAutoLayout( sizer != NULL );
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}
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void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
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@@ -1359,6 +1400,33 @@ void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
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sizer->SetSizeHints( (wxWindow*) this );
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}
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#if wxUSE_CONSTRAINTS
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void wxWindowBase::SatisfyConstraints()
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{
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wxLayoutConstraints *constr = GetConstraints();
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bool wasOk = constr && constr->AreSatisfied();
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ResetConstraints(); // Mark all constraints as unevaluated
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int noChanges = 1;
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// if we're a top level panel (i.e. our parent is frame/dialog), our
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// own constraints will never be satisfied any more unless we do it
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// here
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if ( wasOk )
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{
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while ( noChanges > 0 )
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{
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LayoutPhase1(&noChanges);
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}
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}
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LayoutPhase2(&noChanges);
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}
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#endif // wxUSE_CONSTRAINTS
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bool wxWindowBase::Layout()
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{
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// If there is a sizer, use it instead of the constraints
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@@ -1371,25 +1439,7 @@ bool wxWindowBase::Layout()
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#if wxUSE_CONSTRAINTS
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else
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{
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wxLayoutConstraints *constr = GetConstraints();
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bool wasOk = constr && constr->AreSatisfied();
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ResetConstraints(); // Mark all constraints as unevaluated
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// if we're a top level panel (i.e. our parent is frame/dialog), our
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// own constraints will never be satisfied any more unless we do it
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// here
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if ( wasOk )
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{
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int noChanges = 1;
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while ( noChanges > 0 )
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{
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constr->SatisfyConstraints(this, &noChanges);
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}
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}
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DoPhase(1); // Layout children
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DoPhase(2); // Layout grand children
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SatisfyConstraints(); // Find the right constraints values
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SetConstraintSizes(); // Recursively set the real window sizes
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}
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#endif
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@@ -1398,67 +1448,78 @@ bool wxWindowBase::Layout()
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}
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#if wxUSE_CONSTRAINTS
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// Do a phase of evaluating constraints: the default behaviour. wxSizers may
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// do a similar thing, but also impose their own 'constraints' and order the
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// evaluation differently.
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// first phase of the constraints evaluation: set our own constraints
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bool wxWindowBase::LayoutPhase1(int *noChanges)
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{
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wxLayoutConstraints *constr = GetConstraints();
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if ( constr )
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{
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return constr->SatisfyConstraints(this, noChanges);
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}
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else
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return TRUE;
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return !constr || constr->SatisfyConstraints(this, noChanges);
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}
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// second phase: set the constraints for our children
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bool wxWindowBase::LayoutPhase2(int *noChanges)
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{
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*noChanges = 0;
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// Layout children
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DoPhase(1);
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// Layout grand children
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DoPhase(2);
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return TRUE;
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}
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// Do a phase of evaluating child constraints
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bool wxWindowBase::DoPhase(int phase)
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{
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int noIterations = 0;
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int maxIterations = 500;
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int noChanges = 1;
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int noFailures = 0;
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// the list containing the children for which the constraints are already
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// set correctly
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wxWindowList succeeded;
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while ((noChanges > 0) && (noIterations < maxIterations))
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// the max number of iterations we loop before concluding that we can't set
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// the constraints
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static const int maxIterations = 500;
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for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
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{
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noChanges = 0;
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noFailures = 0;
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wxWindowList::Node *node = GetChildren().GetFirst();
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while (node)
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int noChanges = 0;
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// loop over all children setting their constraints
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for ( wxWindowList::Node *node = GetChildren().GetFirst();
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node;
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node = node->GetNext() )
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{
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wxWindow *child = node->GetData();
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if ( !child->IsTopLevel() )
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if ( child->IsTopLevel() )
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{
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wxLayoutConstraints *constr = child->GetConstraints();
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if ( constr )
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{
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if ( !succeeded.Find(child) )
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{
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int tempNoChanges = 0;
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bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
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noChanges += tempNoChanges;
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if ( success )
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{
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succeeded.Append(child);
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}
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}
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}
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// top level children are not inside our client area
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continue;
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}
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if ( !child->GetConstraints() || succeeded.Find(child) )
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{
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// this one is either already ok or nothing we can do about it
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continue;
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}
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int tempNoChanges = 0;
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bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
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: child->LayoutPhase2(&tempNoChanges);
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noChanges += tempNoChanges;
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if ( success )
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{
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succeeded.Append(child);
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}
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node = node->GetNext();
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}
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noIterations++;
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if ( !noChanges )
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{
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// constraints are set
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break;
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}
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}
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return TRUE;
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