[#1577388] - fix for scaling in wxImage.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42049 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -505,7 +505,7 @@ wxImage wxImage::Scale( int width, int height, int quality ) const
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}
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// If the original image has a mask, apply the mask to the new image
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if (M_IMGDATA->m_hasMask)
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if (M_IMGDATA->m_hasMask)
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{
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image.SetMaskColour( M_IMGDATA->m_maskRed,
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M_IMGDATA->m_maskGreen,
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@@ -571,7 +571,7 @@ wxImage wxImage::ResampleBox(int width, int height) const
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averaged_pixels = 0;
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sum_r = sum_g = sum_b = sum_a = 0.0;
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for ( int j = src_y - scale_factor_y_2 + 1;
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for ( int j = int(src_y - scale_factor_y/2.0 + 1);
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j <= int(src_y + scale_factor_y_2);
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j++ )
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{
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@@ -579,7 +579,7 @@ wxImage wxImage::ResampleBox(int width, int height) const
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if ( j < 0 || j > M_IMGDATA->m_height )
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continue;
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for ( int i = src_x - scale_factor_x_2 + 1;
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for ( int i = int(src_x - scale_factor_x/2.0 + 1);
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i <= src_x + scale_factor_x_2;
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i++ )
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{
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@@ -848,7 +848,7 @@ wxImage wxImage::BlurHorizontal(int blurRadius)
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sum_a += src_alpha[pixel_idx];
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// Save off the averaged data
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dst = dst_data + x*3 + y*M_IMGDATA->m_width;
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dst = dst_data + x*3 + y*M_IMGDATA->m_width*3;
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dst[0] = (unsigned char)(sum_r / blurArea);
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dst[1] = (unsigned char)(sum_g / blurArea);
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dst[2] = (unsigned char)(sum_b / blurArea);
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