Allow WM_SYSKEYDOWN to still be processed by MSWDefWindowProc, even if
it was handled by an event handler. This allows the magic Windows keys (such as Alt-space for the system menu, Alt or F10 to activate the menu bar, Alt-F4 to send WM_CLOSE, etc.) to still work properly. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17601 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1471,7 +1471,7 @@ void wxWindowMSW::Update()
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wxLogLastError(_T("UpdateWindow"));
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}
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#endif
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#if defined(__WIN32__) && !defined(__WXMICROWIN__)
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// just calling UpdateWindow() is not enough, what we did in our WM_PAINT
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// handler needs to be really drawn right now
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@@ -2612,71 +2612,73 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam
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if ( m_lastKeydownProcessed )
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{
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processed = TRUE;
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break;
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}
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switch ( wParam )
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if ( !processed )
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{
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// we consider these message "not interesting" to OnChar, so
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// just don't do anything more with them
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case VK_SHIFT:
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case VK_CONTROL:
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case VK_MENU:
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case VK_CAPITAL:
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case VK_NUMLOCK:
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case VK_SCROLL:
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processed = TRUE;
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break;
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switch ( wParam )
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{
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// we consider these message "not interesting" to OnChar, so
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// just don't do anything more with them
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case VK_SHIFT:
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case VK_CONTROL:
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case VK_MENU:
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case VK_CAPITAL:
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case VK_NUMLOCK:
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case VK_SCROLL:
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processed = TRUE;
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break;
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// avoid duplicate messages to OnChar for these ASCII keys:
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// they will be translated by TranslateMessage() and received
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// in WM_CHAR
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case VK_ESCAPE:
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case VK_SPACE:
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case VK_RETURN:
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case VK_BACK:
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case VK_TAB:
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case VK_ADD:
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case VK_SUBTRACT:
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case VK_MULTIPLY:
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case VK_DIVIDE:
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case VK_OEM_1:
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case VK_OEM_2:
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case VK_OEM_3:
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case VK_OEM_4:
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case VK_OEM_5:
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case VK_OEM_6:
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case VK_OEM_7:
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case VK_OEM_PLUS:
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case VK_OEM_COMMA:
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case VK_OEM_MINUS:
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case VK_OEM_PERIOD:
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// but set processed to FALSE, not TRUE to still pass them
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// to the control's default window proc - otherwise
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// built-in keyboard handling won't work
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processed = FALSE;
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break;
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// avoid duplicate messages to OnChar for these ASCII keys:
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// they will be translated by TranslateMessage() and received
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// in WM_CHAR
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case VK_ESCAPE:
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case VK_SPACE:
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case VK_RETURN:
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case VK_BACK:
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case VK_TAB:
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case VK_ADD:
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case VK_SUBTRACT:
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case VK_MULTIPLY:
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case VK_DIVIDE:
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case VK_OEM_1:
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case VK_OEM_2:
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case VK_OEM_3:
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case VK_OEM_4:
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case VK_OEM_5:
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case VK_OEM_6:
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case VK_OEM_7:
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case VK_OEM_PLUS:
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case VK_OEM_COMMA:
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case VK_OEM_MINUS:
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case VK_OEM_PERIOD:
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// but set processed to FALSE, not TRUE to still pass them
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// to the control's default window proc - otherwise
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// built-in keyboard handling won't work
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processed = FALSE;
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break;
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#ifdef VK_APPS
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// special case of VK_APPS: treat it the same as right mouse
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// click because both usually pop up a context menu
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case VK_APPS:
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{
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WPARAM flags;
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int x, y;
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// special case of VK_APPS: treat it the same as right mouse
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// click because both usually pop up a context menu
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case VK_APPS:
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{
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WPARAM flags;
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int x, y;
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TranslateKbdEventToMouse(this, &x, &y, &flags);
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processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags);
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}
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break;
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TranslateKbdEventToMouse(this, &x, &y, &flags);
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processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags);
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}
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break;
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#endif // VK_APPS
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default:
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// do generate a CHAR event
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processed = HandleChar((WORD)wParam, lParam);
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default:
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// do generate a CHAR event
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processed = HandleChar((WORD)wParam, lParam);
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}
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}
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if (message == WM_SYSKEYDOWN) // Let Windows still handle the SYSKEYs
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processed = FALSE;
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break;
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case WM_SYSKEYUP:
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