Fixed generic art provider to scale bitmaps down to client-specific best size if needed.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52562 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -232,14 +232,26 @@ wxBitmap wxDefaultArtProvider::CreateBitmap(const wxArtID& id,
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{
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int bmp_w = bmp.GetWidth();
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int bmp_h = bmp.GetHeight();
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// want default size but it's smaller, paste into transparent image
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if ((bmp_h < bestSize.x) && (bmp_w < bestSize.y))
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{
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// the caller wants default size, which is larger than
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// the image we have; to avoid degrading it visually by
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// scaling it up, paste it into transparent image instead:
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wxPoint offset((bestSize.x - bmp_w)/2, (bestSize.y - bmp_h)/2);
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wxImage img = bmp.ConvertToImage();
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img.Resize(bestSize, offset);
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bmp = wxBitmap(img);
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}
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else // scale (down or mixed, but not up)
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{
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wxImage img = bmp.ConvertToImage();
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bmp = wxBitmap
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(
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img.Scale(bestSize.x, bestSize.y,
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wxIMAGE_QUALITY_HIGH)
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);
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}
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}
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}
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}
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