another compilation fix

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22256 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2003-07-23 18:03:57 +00:00
parent 5cb80ad233
commit e356d4693d
2 changed files with 8 additions and 8 deletions

View File

@@ -192,10 +192,10 @@ wxRendererMac::DrawTreeItemButton(wxWindow *win,
} }
void void
wxRendererMac::DrawSash(wxWindow *win, wxRendererMac::DrawSplitterSash(wxWindow *win,
wxDC& dc, wxDC& dc,
const wxSize& size, const wxSize& size,
wxCoord position) wxCoord position)
{ {
// VZ: we have to somehow determine if we're drawing a normal sash or // VZ: we have to somehow determine if we're drawing a normal sash or
// a brushed metal one as they look quite differently... this is // a brushed metal one as they look quite differently... this is

View File

@@ -192,10 +192,10 @@ wxRendererMac::DrawTreeItemButton(wxWindow *win,
} }
void void
wxRendererMac::DrawSash(wxWindow *win, wxRendererMac::DrawSplitterSash(wxWindow *win,
wxDC& dc, wxDC& dc,
const wxSize& size, const wxSize& size,
wxCoord position) wxCoord position)
{ {
// VZ: we have to somehow determine if we're drawing a normal sash or // VZ: we have to somehow determine if we're drawing a normal sash or
// a brushed metal one as they look quite differently... this is // a brushed metal one as they look quite differently... this is