reduce black background flicker a bit - there is still some left sometimes initially (MCI backend)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30769 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ryan Norton
2004-11-24 21:21:13 +00:00
parent 58bd6224ac
commit e163773d41

View File

@@ -336,7 +336,7 @@ wxAMMediaBackend::~wxAMMediaBackend()
// wxAMMediaBackend::CreateControl
//
// ActiveMovie does not really have any native control to speak of,
// so we just create a normal control with a black background.
// so we just create a normal control.
//
// We also check to see if ActiveMovie is installed
//---------------------------------------------------------------------------
@@ -372,11 +372,6 @@ bool wxAMMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent,
validator, name) )
return false;
//
//Set our background color to black by default
//
ctrl->SetBackgroundColour(*wxBLACK);
m_ctrl = ctrl;
return true;
}
@@ -886,11 +881,6 @@ bool wxMCIMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent,
validator, name) )
return false;
//
//Set our background color to black by default
//
ctrl->SetBackgroundColour(*wxBLACK);
m_ctrl = ctrl;
return true;
}
@@ -982,6 +972,8 @@ bool wxMCIMediaBackend::Load(const wxString& fileName)
::SetWindowLong(m_hNotifyWnd, GWL_USERDATA,
(LONG) this);
m_ctrl->Show(false);
//
//Here, if the parent of the control has a sizer - we
//tell it to recalculate the size of this control since
@@ -1022,6 +1014,8 @@ bool wxMCIMediaBackend::Play()
MCI_PLAY_PARMS playParms;
playParms.dwCallback = (DWORD)m_hNotifyWnd;
m_ctrl->Show(m_bVideo);
return ( mciSendCommand(m_hDev, MCI_PLAY, MCI_NOTIFY,
(DWORD)(LPVOID)&playParms) == 0 );
}
@@ -1388,11 +1382,6 @@ bool wxQTMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent,
validator, name) )
return false;
//
//Set our background color to black by default
//
ctrl->SetBackgroundColour(*wxBLACK);
m_ctrl = ctrl;
return true;
}
@@ -1618,9 +1607,10 @@ bool wxQTMediaBackend::SetPosition(wxLongLong where)
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Move
// wxQTMediaBackend::GetPosition
//
// TODO
// 1) Calls GetMovieTime to get the position we are in in the movie
// in milliseconds (we called
//---------------------------------------------------------------------------
wxLongLong wxQTMediaBackend::GetPosition()
{