reduce black background flicker a bit - there is still some left sometimes initially (MCI backend)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30769 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -336,7 +336,7 @@ wxAMMediaBackend::~wxAMMediaBackend()
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// wxAMMediaBackend::CreateControl
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//
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// ActiveMovie does not really have any native control to speak of,
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// so we just create a normal control with a black background.
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// so we just create a normal control.
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//
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// We also check to see if ActiveMovie is installed
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//---------------------------------------------------------------------------
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@@ -372,11 +372,6 @@ bool wxAMMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent,
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validator, name) )
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return false;
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//
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//Set our background color to black by default
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//
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ctrl->SetBackgroundColour(*wxBLACK);
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m_ctrl = ctrl;
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return true;
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}
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@@ -886,11 +881,6 @@ bool wxMCIMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent,
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validator, name) )
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return false;
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//
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//Set our background color to black by default
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//
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ctrl->SetBackgroundColour(*wxBLACK);
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m_ctrl = ctrl;
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return true;
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}
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@@ -982,6 +972,8 @@ bool wxMCIMediaBackend::Load(const wxString& fileName)
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::SetWindowLong(m_hNotifyWnd, GWL_USERDATA,
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(LONG) this);
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m_ctrl->Show(false);
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//
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//Here, if the parent of the control has a sizer - we
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//tell it to recalculate the size of this control since
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@@ -1022,6 +1014,8 @@ bool wxMCIMediaBackend::Play()
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MCI_PLAY_PARMS playParms;
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playParms.dwCallback = (DWORD)m_hNotifyWnd;
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m_ctrl->Show(m_bVideo);
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return ( mciSendCommand(m_hDev, MCI_PLAY, MCI_NOTIFY,
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(DWORD)(LPVOID)&playParms) == 0 );
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}
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@@ -1388,11 +1382,6 @@ bool wxQTMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent,
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validator, name) )
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return false;
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//
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//Set our background color to black by default
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//
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ctrl->SetBackgroundColour(*wxBLACK);
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m_ctrl = ctrl;
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return true;
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}
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@@ -1618,9 +1607,10 @@ bool wxQTMediaBackend::SetPosition(wxLongLong where)
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}
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//---------------------------------------------------------------------------
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// wxQTMediaBackend::Move
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// wxQTMediaBackend::GetPosition
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//
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// TODO
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// 1) Calls GetMovieTime to get the position we are in in the movie
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// in milliseconds (we called
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//---------------------------------------------------------------------------
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wxLongLong wxQTMediaBackend::GetPosition()
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{
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