Added first cut at XRC docs; added font spec for wxWindows manual (new Tex2RTF feature!);
removed section on porting from 1.x. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13766 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -103,70 +103,7 @@ them to the clipboard.
|
||||
\item Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM, PNM, PCX).
|
||||
\end{itemize}
|
||||
|
||||
\section{Changes from version 1.xx}\label{versionchanges}
|
||||
|
||||
These are a few of the major differences between versions 1.xx and 2.0.
|
||||
|
||||
Removals:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item XView is no longer supported;
|
||||
\item all controls (panel items) no longer have labels attached to them;
|
||||
\item wxForm has been removed;
|
||||
\item wxCanvasDC, wxPanelDC removed (replaced by wxClientDC, wxWindowDC, wxPaintDC which
|
||||
can be used for any window);
|
||||
\item wxMultiText, wxTextWindow, wxText removed and replaced by wxTextCtrl;
|
||||
\item classes no longer divided into generic and platform-specific parts, for efficiency.
|
||||
\end{itemize}
|
||||
|
||||
Additions and changes:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item class hierarchy changed, and restrictions about subwindow nesting lifted;
|
||||
\item header files reorganized to conform to normal C++ standards;
|
||||
\item classes less dependent on each another, to reduce executable size;
|
||||
\item wxString used instead of char* wherever possible;
|
||||
\item the number of separate but mandatory utilities reduced;
|
||||
\item the event system has been overhauled, with
|
||||
virtual functions and callbacks being replaced with MFC-like event tables;
|
||||
\item new controls, such as wxTreeCtrl, wxListCtrl, wxSpinButton;
|
||||
\item less inconsistency about what events can be handled, so for example
|
||||
mouse clicks or key presses on controls can now be intercepted;
|
||||
\item the status bar is now a separate class, wxStatusBar, and is
|
||||
implemented in generic wxWindows code;
|
||||
\item some renaming of controls for greater consistency;
|
||||
\item wxBitmap has the notion of bitmap handlers to allow for extension to new formats
|
||||
without ifdefing;
|
||||
\item new dialogs: wxPageSetupDialog, wxFileDialog, wxDirDialog,
|
||||
wxMessageDialog, wxSingleChoiceDialog, wxTextEntryDialog;
|
||||
\item GDI objects are reference-counted and are now passed to most functions
|
||||
by reference, making memory management far easier;
|
||||
\item wxSystemSettings class allows querying for various system-wide properties
|
||||
such as dialog font, colours, user interface element sizes, and so on;
|
||||
\item better platform look and feel conformance;
|
||||
\item toolbar functionality now separated out into a family of classes with the
|
||||
same API;
|
||||
\item device contexts are no longer accessed using wxWindow::GetDC - they are created
|
||||
temporarily with the window as an argument;
|
||||
\item events from sliders and scrollbars can be handled more flexibly;
|
||||
\item the handling of window close events has been changed in line with the new
|
||||
event system;
|
||||
\item the concept of {\it validator} has been added to allow much easier coding of
|
||||
the relationship between controls and application data;
|
||||
\item the documentation has been revised, with more cross-referencing.
|
||||
\end{itemize}
|
||||
|
||||
Platform-specific changes:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item The Windows header file (windows.h) is no longer included by wxWindows headers;
|
||||
\item wx.dll supported under Visual C++;
|
||||
\item the full range of Windows 95 window decorations are supported, such as modal frame
|
||||
borders;
|
||||
\item MDI classes brought out of wxFrame into separate classes, and made more flexible.
|
||||
\end{itemize}
|
||||
|
||||
|
||||
\begin{comment}
|
||||
\section{Changes from version 2.0}\label{versionchanges20}
|
||||
|
||||
These are a few of the differences between versions 2.0 and 2.2.
|
||||
@@ -194,7 +131,7 @@ Additions and changes:
|
||||
\item Improved support for ODBC databases.
|
||||
\item Improved tab traversal in dialogs.
|
||||
\end{itemize}
|
||||
|
||||
\end{comment}
|
||||
|
||||
\section{wxWindows requirements}\label{requirements}
|
||||
|
||||
@@ -235,14 +172,7 @@ from ftp://www.remstar.com/pub/wxwin and/or http://www.wxwindows.org.}
|
||||
from \urlref{ftp://www.remstar.com/pub/wxwin}{ftp://www.remstar.com/pub/wxwin}
|
||||
and/or \urlref{http://www.wxwindows.org}{http://www.wxwindows.org}.}
|
||||
|
||||
You can also buy a CD-ROM using the form on the Web site, or by contacting:
|
||||
|
||||
Julian Smart\\
|
||||
12 North Street West\\
|
||||
Uppingham\\
|
||||
Rutland\\
|
||||
LE15 9SG\\
|
||||
julian.smart@btopenworld.com
|
||||
You can also buy a CD-ROM using the form on the Web site.
|
||||
|
||||
\section{Acknowledgments}
|
||||
|
||||
@@ -651,29 +581,6 @@ possibilities.
|
||||
|
||||
See the separate manual and the directory utils/wxtree.
|
||||
|
||||
\section{wxGraphLayout}
|
||||
|
||||
The wxGraphLayout class is based on a tool called `graphplace' by Dr.
|
||||
Jos T.J. van Eijndhoven of Eindhoven University of Technology. Given a
|
||||
(possibly cyclic) directed graph, it does its best to lay out the nodes
|
||||
in a sensible manner. There are many applications (such as diagramming)
|
||||
where it is required to display a graph with no human intervention. Even
|
||||
if manual repositioning is later required, this algorithm can make a good
|
||||
first attempt.
|
||||
|
||||
See the separate manual and the directory utils/wxgraph.
|
||||
|
||||
\section{Colours}\label{coloursampler}
|
||||
|
||||
A colour sampler for viewing colours and their names on each
|
||||
platform.
|
||||
|
||||
%
|
||||
\chapter{Tutorial}\label{tutorial}
|
||||
\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
|
||||
\setfooter{\thepage}{}{}{}{}{\thepage}%
|
||||
|
||||
To be written.
|
||||
\end{comment}
|
||||
|
||||
\chapter{Programming strategies}\label{strategies}
|
||||
|
@@ -509,6 +509,18 @@ used internally by the HTML classes.
|
||||
\twocolitem{\helpref{wxFileSystemHandler}{wxfilesystemhandler}}{Class used to announce file system type}
|
||||
\end{twocollist}
|
||||
|
||||
{\large {\bf XML-based resource system classes}}
|
||||
|
||||
\overview{XML-based resource system overview}{xrcoverview}
|
||||
|
||||
Resources allow your application to create controls and other user interface elements
|
||||
from specifications stored in an XML format.
|
||||
|
||||
\begin{twocollist}\itemsep=0pt
|
||||
\twocolitem{\helpref{wxXmlResource}{wxxmlresource}}{The main class for working with resources.}
|
||||
\twocolitem{\helpref{wxXmlResourceHandler}{wxxmlresourcehandler}}{The base class for XML resource handlers.}
|
||||
\end{twocollist}
|
||||
|
||||
{\large {\bf Online help}}
|
||||
|
||||
\begin{twocollist}\itemsep=0pt
|
||||
|
@@ -338,6 +338,8 @@
|
||||
\input wizard.tex
|
||||
\input wizevt.tex
|
||||
\input wizpage.tex
|
||||
\input xmlres.tex
|
||||
\input xmlresh.tex
|
||||
\input zipstrm.tex
|
||||
\input strmzlib.tex
|
||||
\input function.tex
|
||||
|
@@ -658,7 +658,6 @@ That's all there is to it!
|
||||
\input{wxhtml.tex}
|
||||
\input{proplist.tex}
|
||||
\input{wxPython.tex}
|
||||
\input{porting.tex}
|
||||
|
||||
\begin{comment}
|
||||
\newpage
|
||||
@@ -672,14 +671,14 @@ That's all there is to it!
|
||||
\nocite{smart95a}%
|
||||
\nocite{smart95b}%
|
||||
|
||||
\end{comment}
|
||||
|
||||
\bibliography{refs}
|
||||
\addcontentsline{toc}{chapter}{Bibliography}
|
||||
\setheader{{\it REFERENCES}}{}{}{}{}{{\it REFERENCES}}%
|
||||
\setfooter{\thepage}{}{}{}{}{\thepage}%
|
||||
\end{comment}
|
||||
|
||||
\newpage
|
||||
|
||||
% Note: In RTF, the \printindex must come before the
|
||||
% change of header/footer, since the \printindex inserts
|
||||
% the RTF \sect command which divides one chapter from
|
||||
|
@@ -24,6 +24,9 @@ combineSubSections = yes
|
||||
htmlWorkshopFiles = true
|
||||
htmlIndex = true
|
||||
|
||||
; Finally, a way to specify face names
|
||||
htmlFaceName = "Arial, Lucida, Helvetica"
|
||||
|
||||
;\overview [2] {\rtfonly{See also }\settransparency{on}\sethotspotcolour{off}\sethotspotunderline{on}\winhelponly{\image{}{books.bmp}\settransparency{off}}
|
||||
;\htmlonly{\image{}{books.gif}}\helpref{#1}{#2}
|
||||
;\sethotspotcolour{on}\sethotspotunderline{on}}
|
||||
|
@@ -31,6 +31,7 @@ This chapter contains a selection of topic overviews, first things first:
|
||||
\input tvalidat.tex
|
||||
\input tconstr.tex
|
||||
\input tresourc.tex
|
||||
\input txrc.tex
|
||||
\input tscroll.tex
|
||||
\input tbitmap.tex
|
||||
\input tdc.tex
|
||||
|
@@ -4,7 +4,10 @@ wxWindows has an optional {\it resource file} facility,
|
||||
which allows separation of dialog, menu, bitmap and icon specifications
|
||||
from the application code.
|
||||
|
||||
It is similar in principle to the Windows resource file (whose ASCII form is
|
||||
{\bf NOTE:} this format is now deprecated in favour of the XML-based \helpref{XRC resource system}{xrcoverview}.
|
||||
However it is still available if wxUSE\_RESOURCES is enabled.
|
||||
|
||||
The format is similar in principle to the Windows resource file (whose ASCII form is
|
||||
suffixed .RC and whose binary form is suffixed .RES). The wxWindows resource
|
||||
file is currently ASCII-only, suffixed .WXR. Note that under Windows,
|
||||
the .WXR file does not {\it replace} the native Windows resource file,
|
||||
|
464
docs/latex/wx/txrc.tex
Normal file
464
docs/latex/wx/txrc.tex
Normal file
@@ -0,0 +1,464 @@
|
||||
\section{XML-based resource system overview}\label{xrcoverview}
|
||||
|
||||
Classes: \helpref{wxXmlResource}{wxxmlresource}, \helpref{wxXmlResourceHandler}{wxxmlresourcehandler}
|
||||
|
||||
The XML-based resource system, known as XRC, allows user interface elements such as
|
||||
dialogs, menu bars and toolbars, to be stored in text files and loaded into
|
||||
the application at run-time. XRC files can also be compiled into binary XRS files or C++
|
||||
code, so an XML parser does not need to be linked with the application and load times
|
||||
are faster.
|
||||
|
||||
There are several advantages to using XRC resources.
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item Recompiling and linking an application is not necessary if the
|
||||
resources change.
|
||||
\item If you use a dialog designers that generates C++ code, it can be hard
|
||||
to reintegrate this into existing C++ code. Separation of resources and code
|
||||
is a more elegant solution.
|
||||
\item You can choose between different alternative resource files at run time, if necessary.
|
||||
\item The XRC format uses sizers for flexibility, allowing dialogs to be resizable
|
||||
and highly portable.
|
||||
\item The XRC format is a wxWindows standard,
|
||||
and can be generated or postprocessed by any program that understands it. As it is based
|
||||
on the XML standard, existing XML editors can be used for simple editing purposes.
|
||||
\end{itemize}
|
||||
|
||||
XRC was written by Vaclav Slavik.
|
||||
|
||||
\subsection{Compiling and using XRC}\label{compilingxrc}
|
||||
|
||||
XRC can be found under the 'contrib' hierarchy, in the following directories:
|
||||
|
||||
\begin{verbatim}
|
||||
contrib/src/xrc ; XRC source
|
||||
contrib/include/wx/xrc ; XRC headers
|
||||
contrib/samples/xrc ; XRC sample
|
||||
contrib/utils/wxrc ; XRC resource compiler
|
||||
contrib/utils/wxrcedit ; XRC editor (in progress)
|
||||
\end{verbatim}
|
||||
|
||||
To compile XRC:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item Under Windows using VC++, open the contrib/src/xrc/XrcVC.dsw project
|
||||
and compile. Also compile contrib/utils/wxrc using wxBase if you wish to compile
|
||||
resource files.
|
||||
\item Under Unix, XRC should be configured when you configured
|
||||
wxWindows. Make XRC by changing directory to contrib/src/xrc and
|
||||
type 'make'. Similarly compile contrib/utils/wxrc using wxBase if you wish to compile
|
||||
resource files. {\bf Note:} there is currently a
|
||||
problem with the wxWindows build system that means that
|
||||
only the static version of library can be built at present.
|
||||
\end{itemize}
|
||||
|
||||
To use XRC:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item Under Windows using VC++, link with wxxrc[d].lib.
|
||||
\item Under Unix, link with libwxxrc[d].a.
|
||||
\end{itemize}
|
||||
|
||||
\subsection{XRC concepts}\label{xrcconcepts}
|
||||
|
||||
These are the typical steps for using XRC files in your application.
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item Include the appropriate headers: normally "wx/xrc/xmlres.h" will suffice;
|
||||
\item call \verb$wxXmlResource::Get()->InitAllHandlers()$ from your wxApp::OnInit function,
|
||||
and then call \verb$wxXmlResource::Get()->Load("myfile.xrc")$ to load the resource file;
|
||||
\item to create a dialog from a resource, create it using the default constructor, and then
|
||||
load using for example \verb$wxXmlResource::Get()->LoadDialog(&dlg, this, "dlg1")$;
|
||||
\item set up event tables as usual but use the \verb$XMLID(str)$ macro to translate from XRC string names
|
||||
to a suitable integer identifier, for example \verb$EVT_MENU(XMLID("quit"), MyFrame::OnQuit)$.
|
||||
\end{itemize}
|
||||
|
||||
To create an XRC file, use one of the following methods.
|
||||
|
||||
\begin{itemize}\itemsep=0
|
||||
\item Create the file by hand;
|
||||
\item use \urlref{wxDesigner}{http://www.roebling.de};
|
||||
\item use wxWorkshop (not yet available);
|
||||
\item use wxrcedit (the status of this tool is unknown);
|
||||
\item convert WIN32 RC files with the tool in contrib/utils/convertrc (the status of this tool is
|
||||
unknown).
|
||||
\end{itemize}
|
||||
|
||||
It is highly recommended that you use a tool such as wxDesigner, since it's fiddly writing
|
||||
XRC files by hand.
|
||||
|
||||
You can use \helpref{wxXmlResource::Load}{wxxmlresourceload} in a number of ways.
|
||||
You can pass an XRC file (XML-based text resource file), an XMB file (compiled binary file)
|
||||
or a zip-compressed file (extension ZIP or RSC) containing other XRC or XMB files.
|
||||
|
||||
TODO: is the compiled binary format XMB or XRS? How do you handle a C++ resource file?
|
||||
|
||||
\subsection{Using binary resource files}\label{binaryresourcefiles}
|
||||
|
||||
To compile binary resource files, use the command-line wxrc utility. It takes a single file parameter (the
|
||||
input XRC file) and the following switches and options.
|
||||
|
||||
\begin{itemize}\itemsep=0
|
||||
\item -h (--help): show a help message
|
||||
\item -v (--verbose): show verbose logging information
|
||||
\item -c (--cpp-code): write C++ source rather than a RSC file
|
||||
\item -u (--uncompressed): do not compress XML files (C++ only)
|
||||
\item -g (--gettext): output .po catalog (to stdout, or a file if -o is used)
|
||||
\item -n (--function) <name>: specify C++ function name (use with -c)
|
||||
\item -o (--output) <filename>: specify the output file, such as resource.xrs or resource.cpp
|
||||
\item -l (--list-of-handlers) <filename>: output a list of necessary handlers to this file
|
||||
\end{itemize}
|
||||
|
||||
For example:
|
||||
|
||||
\begin{verbatim}
|
||||
% wxrc resource.wrc
|
||||
% wxrc resource.wrc -o resource.wrs
|
||||
% wxrc resource.wrc -v -c -o resource.cpp
|
||||
\end{verbatim}
|
||||
|
||||
\subsection{XRC C++ sample}\label{xrccppsample}
|
||||
|
||||
This is the C++ source file (xrcdemo.cpp) for the XRC sample.
|
||||
|
||||
\begin{verbatim}
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: xmldemo.cpp
|
||||
// Purpose: XML resources sample
|
||||
// Author: Vaclav Slavik
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) Vaclav Slavik
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ============================================================================
|
||||
// declarations
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
|
||||
// ----------------------------------------------------------------------------
|
||||
#ifdef __GNUG__
|
||||
#pragma implementation "xrcdemo.cpp"
|
||||
#pragma interface "xrcdemo.cpp"
|
||||
#endif
|
||||
|
||||
// For compilers that support precompilation, includes "wx/wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
#pragma hdrstop
|
||||
#endif
|
||||
|
||||
// for all others, include the necessary headers (this file is usually all you
|
||||
// need because it includes almost all "standard" wxWindows headers)
|
||||
#ifndef WX_PRECOMP
|
||||
#include "wx/wx.h"
|
||||
#endif
|
||||
|
||||
#include "wx/image.h"
|
||||
#include "wx/xrc/xmlres.h"
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// resources
|
||||
// ----------------------------------------------------------------------------
|
||||
// the application icon
|
||||
#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
|
||||
#include "rc/appicon.xpm"
|
||||
#endif
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// private classes
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// Define a new application type, each program should derive a class from wxApp
|
||||
class MyApp : public wxApp
|
||||
{
|
||||
public:
|
||||
// override base class virtuals
|
||||
// ----------------------------
|
||||
|
||||
// this one is called on application startup and is a good place for the app
|
||||
// initialization (doing it here and not in the ctor allows to have an error
|
||||
// return: if OnInit() returns false, the application terminates)
|
||||
virtual bool OnInit();
|
||||
};
|
||||
|
||||
// Define a new frame type: this is going to be our main frame
|
||||
class MyFrame : public wxFrame
|
||||
{
|
||||
public:
|
||||
// ctor(s)
|
||||
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
|
||||
|
||||
// event handlers (these functions should _not_ be virtual)
|
||||
void OnQuit(wxCommandEvent& event);
|
||||
void OnAbout(wxCommandEvent& event);
|
||||
void OnDlg1(wxCommandEvent& event);
|
||||
void OnDlg2(wxCommandEvent& event);
|
||||
|
||||
private:
|
||||
// any class wishing to process wxWindows events must use this macro
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// event tables and other macros for wxWindows
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// the event tables connect the wxWindows events with the functions (event
|
||||
// handlers) which process them. It can be also done at run-time, but for the
|
||||
// simple menu events like this the static method is much simpler.
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_MENU(XMLID("menu_quit"), MyFrame::OnQuit)
|
||||
EVT_MENU(XMLID("menu_about"), MyFrame::OnAbout)
|
||||
EVT_MENU(XMLID("menu_dlg1"), MyFrame::OnDlg1)
|
||||
EVT_MENU(XMLID("menu_dlg2"), MyFrame::OnDlg2)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
// Create a new application object: this macro will allow wxWindows to create
|
||||
// the application object during program execution (it's better than using a
|
||||
// static object for many reasons) and also declares the accessor function
|
||||
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
|
||||
// not wxApp)
|
||||
IMPLEMENT_APP(MyApp)
|
||||
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// the application class
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// 'Main program' equivalent: the program execution "starts" here
|
||||
bool MyApp::OnInit()
|
||||
{
|
||||
wxImage::AddHandler(new wxGIFHandler);
|
||||
wxXmlResource::Get()->InitAllHandlers();
|
||||
wxXmlResource::Get()->Load("rc/resource.xrc");
|
||||
|
||||
MyFrame *frame = new MyFrame("XML resources demo",
|
||||
wxPoint(50, 50), wxSize(450, 340));
|
||||
frame->Show(TRUE);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// main frame
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// frame constructor
|
||||
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
|
||||
: wxFrame((wxFrame *)NULL, -1, title, pos, size)
|
||||
{
|
||||
SetIcon(wxICON(appicon));
|
||||
|
||||
SetMenuBar(wxXmlResource::Get()->LoadMenuBar("mainmenu"));
|
||||
SetToolBar(wxXmlResource::Get()->LoadToolBar(this, "toolbar"));
|
||||
}
|
||||
|
||||
|
||||
// event handlers
|
||||
|
||||
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
// TRUE is to force the frame to close
|
||||
Close(TRUE);
|
||||
}
|
||||
|
||||
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
wxString msg;
|
||||
msg.Printf( _T("This is the about dialog of XML resources demo.\n")
|
||||
_T("Welcome to %s"), wxVERSION_STRING);
|
||||
|
||||
wxMessageBox(msg, "About XML resources demo", wxOK | wxICON_INFORMATION, this);
|
||||
}
|
||||
|
||||
void MyFrame::OnDlg1(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
wxDialog dlg;
|
||||
wxXmlResource::Get()->LoadDialog(&dlg, this, "dlg1");
|
||||
dlg.ShowModal();
|
||||
}
|
||||
|
||||
|
||||
void MyFrame::OnDlg2(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
wxDialog dlg;
|
||||
wxXmlResource::Get()->LoadDialog(&dlg, this, "dlg2");
|
||||
dlg.ShowModal();
|
||||
}
|
||||
\end{verbatim}
|
||||
|
||||
\subsection{XRC resource file sample}\label{xrcsample}
|
||||
|
||||
This is the XML file (resource.xrc) for the XRC sample.
|
||||
|
||||
\begin{verbatim}
|
||||
<?xml version="1.0"?>
|
||||
<resource>
|
||||
<object class="wxMenuBar" name="mainmenu">
|
||||
<style>wxMB_DOCKABLE</style>
|
||||
<object class="wxMenu" name="menu_file">
|
||||
<label>$File</label>
|
||||
<style>wxMENU_TEAROFF</style>
|
||||
<object class="wxMenuItem" name="menu_about">
|
||||
<label>$About...</label>
|
||||
<bitmap>filesave.gif</bitmap>
|
||||
</object>
|
||||
<object class="separator"/>
|
||||
<object class="wxMenuItem" name="menu_dlg1">
|
||||
<label>Dialog 1</label>
|
||||
</object>
|
||||
<object class="wxMenuItem" name="menu_dlg2">
|
||||
<label>Dialog 2</label>
|
||||
</object>
|
||||
<object class="separator"/>
|
||||
<object class="wxMenuItem" name="menu_quit">
|
||||
<label>E$xit\tAlt-X</label>
|
||||
</object>
|
||||
</object>
|
||||
</object>
|
||||
<object class="wxToolBar" name="toolbar">
|
||||
<style>wxTB_FLAT|wxTB_DOCKABLE</style>
|
||||
<margins>2,2</margins>
|
||||
<object class="tool" name="menu_open">
|
||||
<bitmap>fileopen.gif</bitmap>
|
||||
<tooltip>Open catalog</tooltip>
|
||||
</object>
|
||||
<object class="tool" name="menu_save">
|
||||
<bitmap>filesave.gif</bitmap>
|
||||
<tooltip>Save catalog</tooltip>
|
||||
</object>
|
||||
<object class="tool" name="menu_update">
|
||||
<bitmap>update.gif</bitmap>
|
||||
<tooltip>Update catalog - synchronize it with sources</tooltip>
|
||||
</object>
|
||||
<separator/>
|
||||
<object class="tool" name="menu_quotes">
|
||||
<bitmap>quotes.gif</bitmap>
|
||||
<toggle>1</toggle>
|
||||
<tooltip>Display quotes around the string?</tooltip>
|
||||
</object>
|
||||
<object class="separator"/>
|
||||
<object class="tool" name="menu_fuzzy">
|
||||
<bitmap>fuzzy.gif</bitmap>
|
||||
<tooltip>Toggled if selected string is fuzzy translation</tooltip>
|
||||
<toggle>1</toggle>
|
||||
</object>
|
||||
</object>
|
||||
<object class="wxDialog" name="dlg1">
|
||||
<object class="wxBoxSizer">
|
||||
<object class="sizeritem">
|
||||
<object class="wxBitmapButton">
|
||||
<bitmap>fuzzy.gif</bitmap>
|
||||
<focus>fileopen.gif</focus>
|
||||
</object>
|
||||
</object>
|
||||
<object class="sizeritem">
|
||||
<object class="wxPanel">
|
||||
<object class="wxStaticText">
|
||||
<label>fdgdfgdfgdfg</label>
|
||||
</object>
|
||||
<style>wxSUNKEN_BORDER</style>
|
||||
</object>
|
||||
<flag>wxALIGN_CENTER</flag>
|
||||
</object>
|
||||
<object class="sizeritem">
|
||||
<object class="wxButton">
|
||||
<label>Buttonek</label>
|
||||
</object>
|
||||
<border>10d</border>
|
||||
<flag>wxALL</flag>
|
||||
</object>
|
||||
<object class="sizeritem">
|
||||
<object class="wxHtmlWindow">
|
||||
<htmlcode><h1>Hi,</h1>man</htmlcode>
|
||||
<size>100,45d</size>
|
||||
</object>
|
||||
</object>
|
||||
<object class="sizeritem">
|
||||
<object class="wxNotebook">
|
||||
<object class="notebookpage">
|
||||
<object class="wxPanel">
|
||||
<object class="wxBoxSizer">
|
||||
<object class="sizeritem">
|
||||
<object class="wxHtmlWindow">
|
||||
<htmlcode>Hello, we are inside a <u>NOTEBOOK</u>...</htmlcode>
|
||||
<size>50,50d</size>
|
||||
</object>
|
||||
<option>1</option>
|
||||
</object>
|
||||
</object>
|
||||
</object>
|
||||
<label>Page</label>
|
||||
</object>
|
||||
<object class="notebookpage">
|
||||
<object class="wxPanel">
|
||||
<object class="wxBoxSizer">
|
||||
<object class="sizeritem">
|
||||
<object class="wxHtmlWindow">
|
||||
<htmlcode>Hello, we are inside a <u>NOTEBOOK</u>...</htmlcode>
|
||||
<size>50,50d</size>
|
||||
</object>
|
||||
</object>
|
||||
</object>
|
||||
</object>
|
||||
<label>Page 2</label>
|
||||
</object>
|
||||
<usenotebooksizer>1</usenotebooksizer>
|
||||
</object>
|
||||
<flag>wxEXPAND</flag>
|
||||
</object>
|
||||
<orient>wxVERTICAL</orient>
|
||||
</object>
|
||||
</object>
|
||||
<object class="wxDialog" name="dlg2">
|
||||
<object class="wxBoxSizer">
|
||||
<orient>wxVERTICAL</orient>
|
||||
<object class="sizeritem" name="dfgdfg">
|
||||
<object class="wxTextCtrl">
|
||||
<size>200,200d</size>
|
||||
<style>wxTE_MULTILINE|wxSUNKEN_BORDER</style>
|
||||
<value>Hello, this is an ordinary multiline\n textctrl....</value>
|
||||
</object>
|
||||
<option>1</option>
|
||||
<flag>wxEXPAND|wxALL</flag>
|
||||
<border>10</border>
|
||||
</object>
|
||||
<object class="sizeritem">
|
||||
<object class="wxBoxSizer">
|
||||
<object class="sizeritem">
|
||||
<object class="wxButton" name="wxID_OK">
|
||||
<label>Ok</label>
|
||||
<default>1</default>
|
||||
</object>
|
||||
</object>
|
||||
<object class="sizeritem">
|
||||
<object class="wxButton" name="wxID_CANCEL">
|
||||
<label>Cancel</label>
|
||||
</object>
|
||||
<border>10</border>
|
||||
<flag>wxLEFT</flag>
|
||||
</object>
|
||||
</object>
|
||||
<flag>wxLEFT|wxRIGHT|wxBOTTOM|wxALIGN_RIGHT</flag>
|
||||
<border>10</border>
|
||||
</object>
|
||||
</object>
|
||||
<title>Second testing dialog</title>
|
||||
</object>
|
||||
</resource>
|
||||
\end{verbatim}
|
||||
|
||||
\subsection{XRC file format}\label{xrcfileformat}
|
||||
|
||||
This section to be written.
|
||||
|
||||
\subsection{Adding new resource handlers}\label{newresourcehandlers}
|
||||
|
||||
This section to be written.
|
||||
|
||||
|
250
docs/latex/wx/xmlres.tex
Normal file
250
docs/latex/wx/xmlres.tex
Normal file
@@ -0,0 +1,250 @@
|
||||
%
|
||||
% automatically generated by HelpGen $Revision$ from
|
||||
% xmlres.h at 22/Jan/02 23:08:28
|
||||
%
|
||||
|
||||
|
||||
\section{\class{wxXmlResource}}\label{wxxmlresource}
|
||||
|
||||
|
||||
This class holds XML resources from one or more .xml files
|
||||
(or derived forms, either binary or zipped -- see manual for
|
||||
details).
|
||||
|
||||
\wxheading{Derived from}
|
||||
|
||||
\helpref{wxObject}{wxobject}
|
||||
|
||||
\wxheading{Include files}
|
||||
|
||||
<xmlres.h>
|
||||
|
||||
\wxheading{Data structures}
|
||||
|
||||
\latexignore{\rtfignore{\wxheading{Members}}}
|
||||
|
||||
|
||||
\membersection{wxXmlResource::wxXmlResource}\label{wxxmlresourcewxxmlresource}
|
||||
|
||||
\func{}{wxXmlResource}{\param{const wxString\& }{filemask}, \param{int }{flags = wxXRC\_USE\_LOCALE}}
|
||||
|
||||
Constructor.
|
||||
Flags: wxXRC\_USE\_LOCALE
|
||||
translatable strings will be translated via \_()
|
||||
wxXRC\_NO\_SUBCLASSING
|
||||
subclass property of object nodes will be ignored
|
||||
(useful for previews in XRC editors)
|
||||
|
||||
|
||||
\func{}{wxXmlResource}{\param{int }{flags = wxXRC\_USE\_LOCALE}}
|
||||
|
||||
Constructor.
|
||||
Flags: wxXRC\_USE\_LOCALE
|
||||
translatable strings will be translated via \_()
|
||||
wxXRC\_NO\_SUBCLASSING
|
||||
subclass property of object nodes will be ignored
|
||||
(useful for previews in XRC editors)
|
||||
|
||||
|
||||
\membersection{wxXmlResource::\destruct{wxXmlResource}}\label{wxxmlresourcedtor}
|
||||
|
||||
\func{}{\destruct{wxXmlResource}}{\void}
|
||||
|
||||
Destructor.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::AddHandler}\label{wxxmlresourceaddhandler}
|
||||
|
||||
\func{void}{AddHandler}{\param{wxXmlResourceHandler* }{handler}}
|
||||
|
||||
Initialize only a specific handler (or custom handler). Convention says
|
||||
that handler name is equal to the control's name plus 'XmlHandler', for example
|
||||
wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. The XML resource compiler
|
||||
(xmlres) can create include file that contains initialization code for
|
||||
all controls used within the resource.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::AttachUnknownControl}\label{wxxmlresourceattachunknowncontrol}
|
||||
|
||||
\func{bool}{AttachUnknownControl}{\param{const wxString\& }{name}, \param{wxWindow* }{control}, \param{wxWindow* }{parent = NULL}}
|
||||
|
||||
Attaches an unknown control to the given panel/window/dialog.
|
||||
Unknown controls are used in conjunction with <object class="unknown">.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::ClearHandlers}\label{wxxmlresourceclearhandlers}
|
||||
|
||||
\func{void}{ClearHandlers}{\void}
|
||||
|
||||
Removes all handlers
|
||||
|
||||
|
||||
\membersection{wxXmlResource::CompareVersion}\label{wxxmlresourcecompareversion}
|
||||
|
||||
\constfunc{int}{CompareVersion}{\param{int }{major}, \param{int }{minor}, \param{int }{release}, \param{int }{revision}}
|
||||
|
||||
Compares resources version to argument. Returns -1 if resources version
|
||||
is less than the argument, +1 if greater and 0 if they equal.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::CreateResFromNode}\label{wxxmlresourcecreateresfromnode}
|
||||
|
||||
\func{wxObject*}{CreateResFromNode}{\param{wxXmlNode* }{node}, \param{wxObject* }{parent}, \param{wxObject* }{instance = NULL}}
|
||||
|
||||
Creates a resource from information in the given node.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::DoFindResource}\label{wxxmlresourcedofindresource}
|
||||
|
||||
\func{wxXmlNode*}{DoFindResource}{\param{wxXmlNode* }{parent}, \param{const wxString\& }{name}, \param{const wxString\& }{classname}, \param{bool }{recursive}}
|
||||
|
||||
Helper function: finds a resource (calls UpdateResources) and returns a node containing it.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::FindResource}\label{wxxmlresourcefindresource}
|
||||
|
||||
\func{wxXmlNode*}{FindResource}{\param{const wxString\& }{name}, \param{const wxString\& }{classname}, \param{bool }{recursive = FALSE}}
|
||||
|
||||
Finds a resource (calls UpdateResources) and returns a node containing it.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::Get}\label{wxxmlresourceget}
|
||||
|
||||
\func{wxXmlResource*}{Get}{\void}
|
||||
|
||||
Singleton accessors.
|
||||
Gets the global resources object or creates one if none exists.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::GetFlags}\label{wxxmlresourcegetflags}
|
||||
|
||||
\func{int}{GetFlags}{\void}
|
||||
|
||||
Returns flags, which may be a bitlist of wxXRC\_USE\_LOCALE and wxXRC\_NO\_SUBCLASSING.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::GetVersion}\label{wxxmlresourcegetversion}
|
||||
|
||||
\constfunc{long}{GetVersion}{\void}
|
||||
|
||||
Returns version information (a.b.c.d = d+ 256*c + 256\verb|^|2*b + 256\verb|^|3*a).
|
||||
|
||||
|
||||
\membersection{wxXmlResource::GetXMLID}\label{wxxmlresourcegetxmlid}
|
||||
|
||||
\func{int}{GetXMLID}{\param{const wxChar* }{str\_id}}
|
||||
|
||||
Returns a numeric ID that is equivalent to the string id used in an XML
|
||||
resource. To be used in event tables.
|
||||
Macro XMLID is provided for convenience
|
||||
|
||||
|
||||
\membersection{wxXmlResource::InitAllHandlers}\label{wxxmlresourceinitallhandlers}
|
||||
|
||||
\func{void}{InitAllHandlers}{\void}
|
||||
|
||||
Initialize handlers for all supported controls/windows. This will
|
||||
make the executable quite big because it forces linking against
|
||||
most of the wxWindows library.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::Load}\label{wxxmlresourceload}
|
||||
|
||||
\func{bool}{Load}{\param{const wxString\& }{filemask}}
|
||||
|
||||
Loads resources from XML files that match given filemask.
|
||||
This method understands VFS (see filesys.h).
|
||||
|
||||
|
||||
\membersection{wxXmlResource::LoadBitmap}\label{wxxmlresourceloadbitmap}
|
||||
|
||||
\func{wxBitmap}{LoadBitmap}{\param{const wxString\& }{name}}
|
||||
|
||||
Loads a bitmap resource from a file.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::LoadDialog}\label{wxxmlresourceloaddialog}
|
||||
|
||||
\func{wxDialog*}{LoadDialog}{\param{wxWindow* }{parent}, \param{const wxString\& }{name}}
|
||||
|
||||
Loads a dialog. dlg points to parent window (if any).
|
||||
|
||||
|
||||
\func{bool}{LoadDialog}{\param{wxDialog* }{dlg}, \param{wxWindow* }{parent}, \param{const wxString\& }{name}}
|
||||
|
||||
Loads a dialog. dlg points to parent window (if any). This form
|
||||
is used to finish creation of already existing instance (main reason
|
||||
for this is that you may want to use derived class with new event table)
|
||||
Example (typical usage):
|
||||
MyDialog dlg;
|
||||
wxTheXmlResource->LoadDialog(\&dlg, mainFrame, "my\_dialog");
|
||||
dlg->ShowModal();
|
||||
|
||||
|
||||
\membersection{wxXmlResource::LoadFrame}\label{wxxmlresourceloadframe}
|
||||
|
||||
\func{bool}{LoadFrame}{\param{wxFrame* }{frame}, \param{wxWindow* }{parent}, \param{const wxString\& }{name}}
|
||||
|
||||
Loads a frame.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::LoadIcon}\label{wxxmlresourceloadicon}
|
||||
|
||||
\func{wxIcon}{LoadIcon}{\param{const wxString\& }{name}}
|
||||
|
||||
Loads an icon resource from a file.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::LoadMenu}\label{wxxmlresourceloadmenu}
|
||||
|
||||
\func{wxMenu*}{LoadMenu}{\param{const wxString\& }{name}}
|
||||
|
||||
Loads menu from resource. Returns NULL on failure.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::LoadMenuBar}\label{wxxmlresourceloadmenubar}
|
||||
|
||||
\func{wxMenuBar*}{LoadMenuBar}{\param{wxWindow* }{parent}, \param{const wxString\& }{name}}
|
||||
|
||||
Loads menubar from resource. Returns NULL on failure.
|
||||
|
||||
|
||||
\func{wxMenuBar*}{LoadMenuBar}{\param{const wxString\& }{name}}
|
||||
|
||||
Loads menubar from resource. Returns NULL on failure.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::LoadPanel}\label{wxxmlresourceloadpanel}
|
||||
|
||||
\func{wxPanel*}{LoadPanel}{\param{wxWindow* }{parent}, \param{const wxString\& }{name}}
|
||||
|
||||
Loads a panel. panel points to parent window (if any).
|
||||
|
||||
|
||||
\func{bool}{LoadPanel}{\param{wxPanel* }{panel}, \param{wxWindow* }{parent}, \param{const wxString\& }{name}}
|
||||
|
||||
Loads a panel. panel points to parent window (if any). This form
|
||||
is used to finish creation of already existing instance.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::LoadToolBar}\label{wxxmlresourceloadtoolbar}
|
||||
|
||||
\func{wxToolBar*}{LoadToolBar}{\param{wxWindow* }{parent}, \param{const wxString\& }{name}}
|
||||
|
||||
Loads a toolbar.
|
||||
|
||||
|
||||
\membersection{wxXmlResource::Set}\label{wxxmlresourceset}
|
||||
|
||||
\func{wxXmlResource*}{Set}{\param{wxXmlResource* }{res}}
|
||||
|
||||
Sets the global resources object and returns a pointer to the previous one (may be NULL).
|
||||
|
||||
|
||||
\membersection{wxXmlResource::UpdateResources}\label{wxxmlresourceupdateresources}
|
||||
|
||||
\func{void}{UpdateResources}{\void}
|
||||
|
||||
Scans the resources list for unloaded files and loads them. Also reloads
|
||||
files that have been modified since last loading.
|
||||
|
257
docs/latex/wx/xmlresh.tex
Normal file
257
docs/latex/wx/xmlresh.tex
Normal file
@@ -0,0 +1,257 @@
|
||||
%
|
||||
% automatically generated by HelpGen $Revision$ from
|
||||
% xmlres.h at 22/Jan/02 23:08:28
|
||||
%
|
||||
|
||||
\section{\class{wxXmlResourceHandler}}\label{wxxmlresourcehandler}
|
||||
|
||||
wxXmlResourceHandler is an abstract base class for resource handlers
|
||||
capable of creating a control from an XML node.
|
||||
|
||||
\wxheading{Derived from}
|
||||
|
||||
\helpref{wxObject}{wxobject}
|
||||
|
||||
\wxheading{Include files}
|
||||
|
||||
<wx/xrc/xmlres.h>
|
||||
|
||||
\wxheading{Data structures}
|
||||
|
||||
\latexignore{\rtfignore{\wxheading{Members}}}
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::wxXmlResourceHandler}\label{wxxmlresourcehandlerwxxmlresourcehandler}
|
||||
|
||||
\func{}{wxXmlResourceHandler}{\void}
|
||||
|
||||
Constructor.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::\destruct{wxXmlResourceHandler}}\label{wxxmlresourcehandlerdtor}
|
||||
|
||||
\func{}{\destruct{wxXmlResourceHandler}}{\void}
|
||||
|
||||
Destructor.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::AddStyle}\label{wxxmlresourcehandleraddstyle}
|
||||
|
||||
\func{void}{AddStyle}{\param{const wxString\& }{name}, \param{int }{value}}
|
||||
|
||||
Add a style flag (e.g. wxMB\_DOCKABLE) to the list of flags
|
||||
understood by this handler.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::AddWindowStyles}\label{wxxmlresourcehandleraddwindowstyles}
|
||||
|
||||
\func{void}{AddWindowStyles}{\void}
|
||||
|
||||
Add styles common to all wxWindow-derived classes.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::CanHandle}\label{wxxmlresourcehandlercanhandle}
|
||||
|
||||
\func{bool}{CanHandle}{\param{wxXmlNode* }{node}}
|
||||
|
||||
Returns TRUE if it understands this node and can create
|
||||
a resource from it, FALSE otherwise.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::CreateChildren}\label{wxxmlresourcehandlercreatechildren}
|
||||
|
||||
\func{void}{CreateChildren}{\param{wxObject* }{parent}, \param{bool }{this\_hnd\_only = FALSE}}
|
||||
|
||||
Creates children.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::CreateChildrenPrivately}\label{wxxmlresourcehandlercreatechildrenprivately}
|
||||
|
||||
\func{void}{CreateChildrenPrivately}{\param{wxObject* }{parent}, \param{wxXmlNode* }{rootnode = NULL}}
|
||||
|
||||
Helper function.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::CreateResFromNode}\label{wxxmlresourcehandlercreateresfromnode}
|
||||
|
||||
\func{wxObject*}{CreateResFromNode}{\param{wxXmlNode* }{node}, \param{wxObject* }{parent}, \param{wxObject* }{instance = NULL}}
|
||||
|
||||
Creates a resource from a node.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::CreateResource}\label{wxxmlresourcehandlercreateresource}
|
||||
|
||||
\func{wxObject*}{CreateResource}{\param{wxXmlNode* }{node}, \param{wxObject* }{parent}, \param{wxObject* }{instance}}
|
||||
|
||||
Creates an object (menu, dialog, control, ...) from an XML node.
|
||||
Should check for validity.
|
||||
parent is a higher-level object (usually window, dialog or panel)
|
||||
that is often neccessary to create the resource.
|
||||
If instance is non-NULL it should not create a new instance via 'new' but
|
||||
should rather use this one, and call its Create method.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::DoCreateResource}\label{wxxmlresourcehandlerdocreateresource}
|
||||
|
||||
\func{wxObject*}{DoCreateResource}{\void}
|
||||
|
||||
This one is called from CreateResource after variables
|
||||
were filled.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetBitmap}\label{wxxmlresourcehandlergetbitmap}
|
||||
|
||||
\func{wxBitmap}{GetBitmap}{\param{const wxString\& }{param = wxT("bitmap")}, \param{wxSize }{size = wxDefaultSize}}
|
||||
|
||||
Gets a bitmap.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetBool}\label{wxxmlresourcehandlergetbool}
|
||||
|
||||
\func{bool}{GetBool}{\param{const wxString\& }{param}, \param{bool }{defaultv = FALSE}}
|
||||
|
||||
Gets a bool flag (1, t, yes, on, true are TRUE, everything else is FALSE).
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetColour}\label{wxxmlresourcehandlergetcolour}
|
||||
|
||||
\func{wxColour}{GetColour}{\param{const wxString\& }{param}}
|
||||
|
||||
Gets colour in HTML syntax (\#RRGGBB).
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetCurFileSystem}\label{wxxmlresourcehandlergetcurfilesystem}
|
||||
|
||||
\func{wxFileSystem\&}{GetCurFileSystem}{\void}
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetDimension}\label{wxxmlresourcehandlergetdimension}
|
||||
|
||||
\func{wxCoord}{GetDimension}{\param{const wxString\& }{param}, \param{wxCoord }{defaultv = 0}}
|
||||
|
||||
Gets a dimension (may be in dialog units).
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetFont}\label{wxxmlresourcehandlergetfont}
|
||||
|
||||
\func{wxFont}{GetFont}{\param{const wxString\& }{param = wxT("font")}}
|
||||
|
||||
Gets a font.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetID}\label{wxxmlresourcehandlergetid}
|
||||
|
||||
\func{int}{GetID}{\void}
|
||||
|
||||
Returns the XMLID.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetIcon}\label{wxxmlresourcehandlergeticon}
|
||||
|
||||
\func{wxIcon}{GetIcon}{\param{const wxString\& }{param = wxT("icon")}, \param{wxSize }{size = wxDefaultSize}}
|
||||
|
||||
Gets an icon.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetLong}\label{wxxmlresourcehandlergetlong}
|
||||
|
||||
\func{long}{GetLong}{\param{const wxString\& }{param}, \param{long }{defaultv = 0}}
|
||||
|
||||
Gets the integer value from the parameter.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetName}\label{wxxmlresourcehandlergetname}
|
||||
|
||||
\func{wxString}{GetName}{\void}
|
||||
|
||||
Returns the resource name.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetNodeContent}\label{wxxmlresourcehandlergetnodecontent}
|
||||
|
||||
\func{wxString}{GetNodeContent}{\param{wxXmlNode* }{node}}
|
||||
|
||||
Gets node content from wxXML\_ENTITY\_NODE
|
||||
The problem is, <tag>content<tag> is represented as
|
||||
wxXML\_ENTITY\_NODE name="tag", content=""
|
||||
|-- wxXML\_TEXT\_NODE or
|
||||
wxXML\_CDATA\_SECTION\_NODE name="" content="content"
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetParamNode}\label{wxxmlresourcehandlergetparamnode}
|
||||
|
||||
\func{wxXmlNode*}{GetParamNode}{\param{const wxString\& }{param}}
|
||||
|
||||
Finds the node or returns NULL.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetParamValue}\label{wxxmlresourcehandlergetparamvalue}
|
||||
|
||||
\func{wxString}{GetParamValue}{\param{const wxString\& }{param}}
|
||||
|
||||
Finds the parameter value or returns the empty string.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetPosition}\label{wxxmlresourcehandlergetposition}
|
||||
|
||||
\func{wxPoint}{GetPosition}{\param{const wxString\& }{param = wxT("pos")}}
|
||||
|
||||
Gets the position (may be in dialog units).
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetSize}\label{wxxmlresourcehandlergetsize}
|
||||
|
||||
\func{wxSize}{GetSize}{\param{const wxString\& }{param = wxT("size")}}
|
||||
|
||||
Gets the size (may be in dialog units).
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetStyle}\label{wxxmlresourcehandlergetstyle}
|
||||
|
||||
\func{int}{GetStyle}{\param{const wxString\& }{param = wxT("style")}, \param{int }{defaults = 0}}
|
||||
|
||||
Gets style flags from text in form "flag | flag2| flag3 |..."
|
||||
Only understads flags added with AddStyle
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::GetText}\label{wxxmlresourcehandlergettext}
|
||||
|
||||
\func{wxString}{GetText}{\param{const wxString\& }{param}}
|
||||
|
||||
Gets text from param and does some conversions:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item replaces $\backslash$n, $\backslash$r, $\backslash$t by respective characters (according to C syntax)
|
||||
\item replaces \verb+$+ by \verb+\&+ and \verb+\$\$+ by \verb+\$+ (needed for \verb+\$File+ to \verb+\&File+
|
||||
translation because of XML syntax)
|
||||
\item calls wxGetTranslations (unless disabled in wxXmlResource)
|
||||
\end{itemize}
|
||||
|
||||
\membersection{wxXmlResourceHandler::HasParam}\label{wxxmlresourcehandlerhasparam}
|
||||
|
||||
\func{bool}{HasParam}{\param{const wxString\& }{param}}
|
||||
|
||||
Check to see if a parameter exists.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::IsOfClass}\label{wxxmlresourcehandlerisofclass}
|
||||
|
||||
\func{bool}{IsOfClass}{\param{wxXmlNode* }{node}, \param{const wxString\& }{classname}}
|
||||
|
||||
Convenience function. Returns true if the node has a property class equal to classname,
|
||||
e.g. <object class="wxDialog">.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::SetParentResource}\label{wxxmlresourcehandlersetparentresource}
|
||||
|
||||
\func{void}{SetParentResource}{\param{wxXmlResource* }{res}}
|
||||
|
||||
Sets the parent resource.
|
||||
|
||||
|
||||
\membersection{wxXmlResourceHandler::SetupWindow}\label{wxxmlresourcehandlersetupwindow}
|
||||
|
||||
\func{void}{SetupWindow}{\param{wxWindow* }{wnd}}
|
||||
|
||||
Sets common window options.
|
||||
|
Reference in New Issue
Block a user