Improve documentation for loading and saving AUI layout
Give more details about LoadPerspective() and Save/LoadPaneInfo(). See https://github.com/wxWidgets/wxWidgets/pull/584
This commit is contained in:
@@ -332,14 +332,36 @@ public:
|
||||
|
||||
/**
|
||||
LoadPaneInfo() is similar to LoadPerspective, with the exception that it
|
||||
only loads information about a single pane. It is used in combination with
|
||||
SavePaneInfo().
|
||||
only loads information about a single pane.
|
||||
|
||||
This method writes the serialized data into the passed pane. Pointers to
|
||||
UI elements are not modified.
|
||||
|
||||
@notice This operation also changes the name in the pane information!
|
||||
|
||||
@sa LoadPerspective
|
||||
@sa SavePaneInfo().
|
||||
@sa SavePerspective
|
||||
*/
|
||||
void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo& pane);
|
||||
|
||||
/**
|
||||
Loads a saved perspective. If update is @true, wxAuiManager::Update()
|
||||
is automatically invoked, thus realizing the saved perspective on screen.
|
||||
Loads a saved perspective.
|
||||
|
||||
A perspective is the layout state of an AUI managed window.
|
||||
|
||||
All currently existing panes that have an object in "perspective"
|
||||
with the same name ("equivalent") will receive the layout parameters of the object in
|
||||
"perspective". Existing panes that do not have an equivalent in "perspective" remain
|
||||
unchanged, objects in "perspective" having no equivalent in the manager are ignored.
|
||||
|
||||
@param perspective Serialized layout information of a perspective (excl. pointers to UI elements).
|
||||
@param update If update is @true, wxAuiManager::Update() is automatically invoked,
|
||||
thus realizing the specified perspective on screen.
|
||||
|
||||
@sa LoadPaneInfo
|
||||
@sa LoadPerspective
|
||||
@sa SavePerspective
|
||||
*/
|
||||
bool LoadPerspective(const wxString& perspective,
|
||||
bool update = true);
|
||||
@@ -361,17 +383,26 @@ public:
|
||||
|
||||
/**
|
||||
SavePaneInfo() is similar to SavePerspective, with the exception that it only
|
||||
saves information about a single pane. It is used in combination with
|
||||
LoadPaneInfo().
|
||||
saves information about a single pane.
|
||||
|
||||
@param pane Pane whose layout parameters should be serialized.
|
||||
@return The serialized layout parameters of the pane are returned within
|
||||
the string. Information about the pointers to UI elements stored
|
||||
in the pane are not serialized.
|
||||
|
||||
@sa LoadPaneInfo
|
||||
@sa LoadPerspective
|
||||
@sa SavePerspective
|
||||
*/
|
||||
wxString SavePaneInfo(wxAuiPaneInfo& pane);
|
||||
|
||||
/**
|
||||
Saves the entire user interface layout into an encoded wxString, which
|
||||
can then be stored by the application (probably using wxConfig).
|
||||
|
||||
When a perspective is restored using LoadPerspective(), the entire user
|
||||
interface will return to the state it was when the perspective was saved.
|
||||
|
||||
@sa LoadPerspective
|
||||
@sa LoadPaneInfo
|
||||
@sa SavePaneInfo
|
||||
*/
|
||||
wxString SavePerspective();
|
||||
|
||||
@@ -873,8 +904,12 @@ public:
|
||||
wxAuiPaneInfo& Row(int row);
|
||||
|
||||
/**
|
||||
Write the safe parts of a newly loaded PaneInfo structure "source" into "this"
|
||||
used on loading perspectives etc.
|
||||
Write the safe parts of a PaneInfo object "source" into "this".
|
||||
"Safe parts" are all non-UI elements (e.g. all layout determining parameters like the
|
||||
size, position etc.). "Unsafe parts" (pointers to button, frame and window) are not
|
||||
modified by this write operation.
|
||||
|
||||
@remark This method is used when loading perspectives.
|
||||
*/
|
||||
void SafeSet(wxAuiPaneInfo source);
|
||||
|
||||
|
Reference in New Issue
Block a user