Tweaks to emulator and documentation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14552 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -44,6 +44,14 @@ Then run wxEmulator:
|
||||
|
||||
% emulator &
|
||||
|
||||
or
|
||||
|
||||
% emulator mydevice.wxe &
|
||||
|
||||
to specify a configuration file. Run emulator --help
|
||||
to show what options are available, such as --use-display
|
||||
for specifying a display other than :100.
|
||||
|
||||
After a brief flicker in which wxEmulator steals
|
||||
Xnest's window, you should see an emulated iPAQ with
|
||||
a checked screen that indicates raw X with nothing else
|
||||
@@ -69,9 +77,9 @@ before running it. E.g.:
|
||||
% export DISPLAY=:100
|
||||
% xterm &
|
||||
|
||||
Eventually the emulator will support configurable
|
||||
skins, complete with buttons as on the actual device.
|
||||
For now, it just pretends to be an iPAQ.
|
||||
For details on the configuration file format, please
|
||||
see default.wxe. Eventually it will support
|
||||
device buttons.
|
||||
|
||||
Compiling wxEmulator
|
||||
====================
|
||||
|
BIN
utils/emulator/src/bluegradient.jpg
Normal file
BIN
utils/emulator/src/bluegradient.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.4 KiB |
33
utils/emulator/src/default.wxe
Normal file
33
utils/emulator/src/default.wxe
Normal file
@@ -0,0 +1,33 @@
|
||||
# Default emulator config file
|
||||
|
||||
[General]
|
||||
|
||||
# The title of the emulator
|
||||
title = "Default Emulator"
|
||||
|
||||
# An optional description
|
||||
description = "Basic emulator"
|
||||
|
||||
# The top-left of the virtual screen relative
|
||||
# to the background bitmap
|
||||
screenX = 10
|
||||
screenY = 10
|
||||
|
||||
# The size of the virtual screen
|
||||
screenWidth = 240
|
||||
screenHeight = 320
|
||||
|
||||
# The size of the overall device -
|
||||
# only necessary if not specifying a background
|
||||
# bitmap
|
||||
deviceWidth = 260
|
||||
deviceHeight = 340
|
||||
|
||||
# The main bitmap representing the device.
|
||||
# You can use PNG, JPG, TIFF, BMP, XPM, GIF
|
||||
backgroundBitmap = "bluegradient.jpg"
|
||||
|
||||
# Hex string for RGB background colour. You can
|
||||
# also use the name 'backgroundColor'
|
||||
backgroundColour = "008080"
|
||||
|
BIN
utils/emulator/src/emulator.bmp
Normal file
BIN
utils/emulator/src/emulator.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 630 B |
@@ -34,6 +34,10 @@
|
||||
#include "wx/wx.h"
|
||||
#endif
|
||||
|
||||
#include "wx/confbase.h"
|
||||
#include "wx/fileconf.h"
|
||||
#include "wx/cmdline.h"
|
||||
|
||||
#ifdef __WXX11__
|
||||
#include "wx/x11/reparent.h"
|
||||
#endif
|
||||
@@ -46,7 +50,7 @@
|
||||
|
||||
// the application icon (under Windows and OS/2 it is in resources)
|
||||
#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
|
||||
#include "mondrian.xpm"
|
||||
#include "emulator.xpm"
|
||||
#endif
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -68,6 +72,19 @@ END_EVENT_TABLE()
|
||||
// not wxApp)
|
||||
IMPLEMENT_APP(wxEmulatorApp)
|
||||
|
||||
static const wxCmdLineEntryDesc sg_cmdLineDesc[] =
|
||||
{
|
||||
{ wxCMD_LINE_OPTION, "u", "use-display", "display number to use (default 100)" },
|
||||
|
||||
{ wxCMD_LINE_SWITCH, "h", "help", "displays help on the command line parameters" },
|
||||
{ wxCMD_LINE_SWITCH, "v", "version", "print version" },
|
||||
|
||||
{ wxCMD_LINE_PARAM, NULL, NULL, "config file 1", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL },
|
||||
|
||||
{ wxCMD_LINE_NONE }
|
||||
};
|
||||
|
||||
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
@@ -80,6 +97,7 @@ wxEmulatorApp::wxEmulatorApp()
|
||||
{
|
||||
m_xnestWindow = NULL;
|
||||
m_containerWindow = NULL;
|
||||
m_displayNumber = wxT("100");
|
||||
}
|
||||
|
||||
// 'Main program' equivalent: the program execution "starts" here
|
||||
@@ -87,23 +105,86 @@ bool wxEmulatorApp::OnInit()
|
||||
{
|
||||
wxInitAllImageHandlers();
|
||||
|
||||
wxString currentDir = wxGetCwd();
|
||||
|
||||
// Use argv to get current app directory
|
||||
m_appDir = wxFindAppPath(argv[0], currentDir, wxT("WXEMUDIR"));
|
||||
|
||||
// If the development version, go up a directory.
|
||||
#ifdef __WXMSW__
|
||||
if ((m_appDir.Right(5).CmpNoCase("DEBUG") == 0) ||
|
||||
(m_appDir.Right(11).CmpNoCase("DEBUGSTABLE") == 0) ||
|
||||
(m_appDir.Right(7).CmpNoCase("RELEASE") == 0) ||
|
||||
(m_appDir.Right(13).CmpNoCase("RELEASESTABLE") == 0)
|
||||
)
|
||||
m_appDir = wxPathOnly(m_appDir);
|
||||
#endif
|
||||
|
||||
// Parse the command-line parameters and options
|
||||
wxCmdLineParser parser(sg_cmdLineDesc, argc, argv);
|
||||
int res;
|
||||
{
|
||||
wxLogNull log;
|
||||
res = parser.Parse();
|
||||
}
|
||||
if (res == -1 || res > 0 || parser.Found(wxT("h")))
|
||||
{
|
||||
#ifdef __X__
|
||||
wxLog::SetActiveTarget(new wxLogStderr);
|
||||
#endif
|
||||
parser.Usage();
|
||||
return FALSE;
|
||||
}
|
||||
if (parser.Found(wxT("v")))
|
||||
{
|
||||
#ifdef __X__
|
||||
wxLog::SetActiveTarget(new wxLogStderr);
|
||||
#endif
|
||||
wxString msg;
|
||||
msg.Printf(wxT("wxWindows PDA Emulator (c) Julian Smart, 2002 Version %.2f, %s"), wxEMULATOR_VERSION, __DATE__);
|
||||
wxLogMessage(msg);
|
||||
return FALSE;
|
||||
}
|
||||
if (parser.Found(wxT("u"), & m_displayNumber))
|
||||
{
|
||||
// Should only be number, so strip out anything before
|
||||
// and including a : character
|
||||
if (m_displayNumber.Find(wxT(':')) != -1)
|
||||
{
|
||||
m_displayNumber = m_displayNumber.AfterFirst(wxT(':'));
|
||||
}
|
||||
}
|
||||
if (parser.GetParamCount() == 0)
|
||||
{
|
||||
m_emulatorInfo.m_emulatorFilename = wxT("default.wxe");
|
||||
}
|
||||
else if (parser.GetParamCount() > 0)
|
||||
{
|
||||
m_emulatorInfo.m_emulatorFilename = parser.GetParam(0);
|
||||
}
|
||||
|
||||
// Load the emulation info
|
||||
if (!LoadEmulator(m_appDir))
|
||||
{
|
||||
//wxMessageBox(wxT("Sorry, could not load this emulator. Please check bitmaps are valid."));
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// create the main application window
|
||||
wxEmulatorFrame *frame = new wxEmulatorFrame(_T("wxEmulator"),
|
||||
wxPoint(50, 50), wxSize(450, 340));
|
||||
|
||||
frame->SetStatusText(m_emulatorInfo.m_emulatorTitle, 0);
|
||||
|
||||
wxString sizeStr;
|
||||
sizeStr.Printf(wxT("Screen: %dx%d"), (int) m_emulatorInfo.m_emulatorScreenSize.x,
|
||||
(int) m_emulatorInfo.m_emulatorScreenSize.y);
|
||||
frame->SetStatusText(sizeStr, 1);
|
||||
|
||||
m_containerWindow = new wxEmulatorContainer(frame, -1);
|
||||
|
||||
// Load the emulation info
|
||||
if (!LoadEmulator())
|
||||
{
|
||||
frame->Destroy();
|
||||
wxMessageBox(wxT("Sorry, could not load this emulator. Please check bitmaps are valid."));
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (m_emulatorInfo.m_emulatorBackgroundBitmap.Ok())
|
||||
frame->SetClientSize(m_emulatorInfo.m_emulatorBackgroundBitmap.GetWidth(),
|
||||
m_emulatorInfo.m_emulatorBackgroundBitmap.GetHeight());
|
||||
frame->SetClientSize(m_emulatorInfo.m_emulatorDeviceSize.x,
|
||||
m_emulatorInfo.m_emulatorDeviceSize.y);
|
||||
|
||||
// and show it (the frames, unlike simple controls, are not shown when
|
||||
// created initially)
|
||||
@@ -113,9 +194,10 @@ bool wxEmulatorApp::OnInit()
|
||||
m_xnestWindow = new wxAdoptedWindow;
|
||||
|
||||
wxString cmd;
|
||||
// cmd.Printf(wxT("Xnest :100 -geometry %dx%d+50+50"),
|
||||
cmd.Printf(wxT("Xnest :100 -geometry %dx%d"),
|
||||
(int) m_emulatorInfo.m_emulatorScreenSize.x, (int) m_emulatorInfo.m_emulatorScreenSize.y);
|
||||
cmd.Printf(wxT("Xnest %s -geometry %dx%d"),
|
||||
m_displayNumber.c_str(),
|
||||
(int) m_emulatorInfo.m_emulatorScreenSize.x,
|
||||
(int) m_emulatorInfo.m_emulatorScreenSize.y);
|
||||
|
||||
// Asynchronously executes Xnest
|
||||
if (0 == wxExecute(cmd))
|
||||
@@ -133,8 +215,8 @@ bool wxEmulatorApp::OnInit()
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
m_containerWindow->DoResize();
|
||||
#endif
|
||||
m_containerWindow->DoResize();
|
||||
|
||||
// success: wxApp::OnRun() will be called which will enter the main message
|
||||
// loop and the application will run. If we returned FALSE here, the
|
||||
@@ -142,27 +224,28 @@ bool wxEmulatorApp::OnInit()
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// Prepend the current program directory to the name
|
||||
wxString wxEmulatorApp::GetFullAppPath(const wxString& filename) const
|
||||
{
|
||||
wxString path(m_appDir);
|
||||
if (path.Last() != '\\' && path.Last() != '/' && filename[0] != '\\' && filename[0] != '/')
|
||||
#ifdef __X__
|
||||
path += '/';
|
||||
#else
|
||||
path += '\\';
|
||||
#endif
|
||||
path += filename;
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
// Load the specified emulator.
|
||||
// For now, hard-wired. TODO: make this configurable
|
||||
bool wxEmulatorApp::LoadEmulator()
|
||||
bool wxEmulatorApp::LoadEmulator(const wxString& appDir)
|
||||
{
|
||||
m_emulatorInfo.m_emulatorTitle = wxT("iPAQ Emulator");
|
||||
|
||||
m_emulatorInfo.m_emulatorDescription = wxT("No description yet");
|
||||
|
||||
// The offset from the top-left of the main emulator
|
||||
// bitmap and the virtual screen (where Xnest is
|
||||
// positioned)
|
||||
m_emulatorInfo.m_emulatorScreenPosition = wxPoint(56, 69);
|
||||
|
||||
// The emulated screen size
|
||||
m_emulatorInfo.m_emulatorScreenSize = wxSize(240, 320);
|
||||
|
||||
m_emulatorInfo.m_emulatorBackgroundBitmapName = wxT("ipaq01.jpg");
|
||||
|
||||
m_emulatorInfo.m_emulatorBackgroundColour = * wxBLACK;
|
||||
|
||||
return m_emulatorInfo.Load();
|
||||
// Load config file and bitmaps
|
||||
return m_emulatorInfo.Load(appDir);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -174,7 +257,7 @@ wxEmulatorFrame::wxEmulatorFrame(const wxString& title, const wxPoint& pos, cons
|
||||
: wxFrame(NULL, -1, title, pos, size)
|
||||
{
|
||||
// set the frame icon
|
||||
SetIcon(wxICON(mondrian));
|
||||
SetIcon(wxICON(emulator));
|
||||
|
||||
#if wxUSE_MENUS
|
||||
// create a menu bar
|
||||
@@ -198,7 +281,6 @@ wxEmulatorFrame::wxEmulatorFrame(const wxString& title, const wxPoint& pos, cons
|
||||
#if wxUSE_STATUSBAR
|
||||
// create a status bar just for fun (by default with 1 pane only)
|
||||
CreateStatusBar(2);
|
||||
SetStatusText(_T("Welcome to wxWindows!"));
|
||||
#endif // wxUSE_STATUSBAR
|
||||
}
|
||||
|
||||
@@ -240,14 +322,13 @@ void wxEmulatorContainer::OnSize(wxSizeEvent& event)
|
||||
void wxEmulatorContainer::DoResize()
|
||||
{
|
||||
wxSize sz = GetClientSize();
|
||||
if (wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap.Ok() &&
|
||||
wxGetApp().m_xnestWindow)
|
||||
if (wxGetApp().m_xnestWindow)
|
||||
{
|
||||
int bitmapWidth = wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap.GetWidth();
|
||||
int bitmapHeight = wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap.GetHeight();
|
||||
int deviceWidth = wxGetApp().m_emulatorInfo.m_emulatorDeviceSize.x;
|
||||
int deviceHeight = wxGetApp().m_emulatorInfo.m_emulatorDeviceSize.y;
|
||||
|
||||
int x = wxMax(0, (int) ((sz.x - bitmapWidth)/2.0));
|
||||
int y = wxMax(0, (int) ((sz.y - bitmapHeight)/2.0));
|
||||
int x = wxMax(0, (int) ((sz.x - deviceWidth)/2.0));
|
||||
int y = wxMax(0, (int) ((sz.y - deviceHeight)/2.0));
|
||||
|
||||
x += wxGetApp().m_emulatorInfo.m_emulatorScreenPosition.x;
|
||||
y += wxGetApp().m_emulatorInfo.m_emulatorScreenPosition.y;
|
||||
@@ -264,11 +345,11 @@ void wxEmulatorContainer::OnPaint(wxPaintEvent& event)
|
||||
wxSize sz = GetClientSize();
|
||||
if (wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap.Ok())
|
||||
{
|
||||
int bitmapWidth = wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap.GetWidth();
|
||||
int bitmapHeight = wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap.GetHeight();
|
||||
int deviceWidth = wxGetApp().m_emulatorInfo.m_emulatorDeviceSize.x;
|
||||
int deviceHeight = wxGetApp().m_emulatorInfo.m_emulatorDeviceSize.y;
|
||||
|
||||
int x = wxMax(0, (int) ((sz.x - bitmapWidth)/2.0));
|
||||
int y = wxMax(0, (int) ((sz.y - bitmapHeight)/2.0));
|
||||
int x = wxMax(0, (int) ((sz.x - deviceWidth)/2.0));
|
||||
int y = wxMax(0, (int) ((sz.y - deviceHeight)/2.0));
|
||||
|
||||
dc.DrawBitmap(wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap, x, y);
|
||||
}
|
||||
@@ -298,6 +379,7 @@ void wxEmulatorContainer::OnEraseBackground(wxEraseEvent& event)
|
||||
|
||||
void wxEmulatorInfo::Copy(const wxEmulatorInfo& info)
|
||||
{
|
||||
m_emulatorFilename = info.m_emulatorFilename;
|
||||
m_emulatorTitle = info.m_emulatorTitle;
|
||||
m_emulatorDescription = info.m_emulatorDescription;
|
||||
m_emulatorScreenPosition = info.m_emulatorScreenPosition;
|
||||
@@ -305,25 +387,96 @@ void wxEmulatorInfo::Copy(const wxEmulatorInfo& info)
|
||||
m_emulatorBackgroundBitmap = info.m_emulatorBackgroundBitmap;
|
||||
m_emulatorBackgroundBitmapName = info.m_emulatorBackgroundBitmapName;
|
||||
m_emulatorBackgroundColour = info.m_emulatorBackgroundColour;
|
||||
m_emulatorDeviceSize = info.m_emulatorDeviceSize;
|
||||
}
|
||||
|
||||
// Initialisation
|
||||
void wxEmulatorInfo::Init()
|
||||
{
|
||||
m_emulatorDeviceSize = wxSize(260, 340);
|
||||
m_emulatorScreenSize = wxSize(240, 320);
|
||||
}
|
||||
|
||||
// Loads bitmaps
|
||||
bool wxEmulatorInfo::Load()
|
||||
bool wxEmulatorInfo::Load(const wxString& appDir)
|
||||
{
|
||||
if (m_emulatorBackgroundBitmapName.IsEmpty())
|
||||
// Try to find absolute path
|
||||
wxString absoluteConfigPath = m_emulatorFilename;
|
||||
if (!wxIsAbsolutePath(absoluteConfigPath))
|
||||
{
|
||||
wxString currDir = wxGetCwd();
|
||||
absoluteConfigPath = currDir + wxString(wxFILE_SEP_PATH) + m_emulatorFilename;
|
||||
if (!wxFileExists(absoluteConfigPath))
|
||||
{
|
||||
absoluteConfigPath = appDir + wxString(wxFILE_SEP_PATH) + m_emulatorFilename;
|
||||
}
|
||||
}
|
||||
if (!wxFileExists(absoluteConfigPath))
|
||||
{
|
||||
wxString str;
|
||||
str.Printf(wxT("Could not find config file %s"), absoluteConfigPath.c_str()),
|
||||
wxMessageBox(str);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// TODO: prepend current directory if relative name
|
||||
int type = wxDetermineImageType(m_emulatorBackgroundBitmapName);
|
||||
if (type == -1)
|
||||
return FALSE;
|
||||
wxString rootPath = wxPathOnly(absoluteConfigPath);
|
||||
|
||||
{
|
||||
wxFileConfig config(wxT("wxEmulator"), wxT("wxWindows"),
|
||||
absoluteConfigPath, wxEmptyString, wxCONFIG_USE_LOCAL_FILE);
|
||||
|
||||
config.Read(wxT("/General/title"), & m_emulatorTitle);
|
||||
config.Read(wxT("/General/description"), & m_emulatorDescription);
|
||||
config.Read(wxT("/General/backgroundBitmap"), & m_emulatorBackgroundBitmapName);
|
||||
|
||||
wxString colString;
|
||||
if (config.Read(wxT("/General/backgroundColour"), & colString) ||
|
||||
config.Read(wxT("/General/backgroundColor"), & colString)
|
||||
)
|
||||
{
|
||||
m_emulatorBackgroundColour = wxHexStringToColour(colString);
|
||||
}
|
||||
|
||||
int x = 0, y = 0, w = 0, h = 0, dw = 0, dh = 0;
|
||||
config.Read(wxT("/General/screenX"), & x);
|
||||
config.Read(wxT("/General/screenY"), & y);
|
||||
config.Read(wxT("/General/screenWidth"), & w);
|
||||
config.Read(wxT("/General/screenHeight"), & h);
|
||||
if (config.Read(wxT("/General/deviceWidth"), & dw) && config.Read(wxT("/General/deviceHeight"), & dh))
|
||||
{
|
||||
m_emulatorDeviceSize = wxSize(dw, dh);
|
||||
}
|
||||
|
||||
m_emulatorScreenPosition = wxPoint(x, y);
|
||||
m_emulatorScreenSize = wxSize(w, h);
|
||||
}
|
||||
|
||||
return m_emulatorBackgroundBitmap.LoadFile(m_emulatorBackgroundBitmapName, type);
|
||||
if (!m_emulatorBackgroundBitmapName.IsEmpty())
|
||||
{
|
||||
wxString absoluteBackgroundBitmapName = rootPath + wxString(wxFILE_SEP_PATH) + m_emulatorBackgroundBitmapName;
|
||||
if (!wxFileExists(absoluteBackgroundBitmapName))
|
||||
{
|
||||
wxString str;
|
||||
str.Printf(wxT("Could not find bitmap %s"), absoluteBackgroundBitmapName.c_str()),
|
||||
wxMessageBox(str);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int type = wxDetermineImageType(m_emulatorBackgroundBitmapName);
|
||||
if (type == -1)
|
||||
return FALSE;
|
||||
|
||||
if (!m_emulatorBackgroundBitmap.LoadFile(m_emulatorBackgroundBitmapName, type))
|
||||
{
|
||||
wxString str;
|
||||
str.Printf(wxT("Could not load bitmap file %s"), m_emulatorBackgroundBitmapName.c_str()),
|
||||
wxMessageBox(str);
|
||||
return FALSE;
|
||||
}
|
||||
m_emulatorDeviceSize = wxSize(m_emulatorBackgroundBitmap.GetWidth(),
|
||||
m_emulatorBackgroundBitmap.GetHeight());
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// Returns the image type, or -1, determined from the extension.
|
||||
@@ -350,4 +503,73 @@ int wxDetermineImageType(const wxString& filename)
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Convert a colour to a 6-digit hex string
|
||||
wxString wxColourToHexString(const wxColour& col)
|
||||
{
|
||||
wxString hex;
|
||||
|
||||
hex += wxDecToHex(col.Red());
|
||||
hex += wxDecToHex(col.Green());
|
||||
hex += wxDecToHex(col.Blue());
|
||||
|
||||
return hex;
|
||||
}
|
||||
|
||||
// Convert 6-digit hex string to a colour
|
||||
wxColour wxHexStringToColour(const wxString& hex)
|
||||
{
|
||||
unsigned int r = 0;
|
||||
unsigned int g = 0;
|
||||
unsigned int b = 0;
|
||||
r = wxHexToDec(hex.Mid(0, 2));
|
||||
g = wxHexToDec(hex.Mid(2, 2));
|
||||
b = wxHexToDec(hex.Mid(4, 2));
|
||||
|
||||
return wxColour(r, g, b);
|
||||
}
|
||||
|
||||
// Find the absolute path where this application has been run from.
|
||||
// argv0 is wxTheApp->argv[0]
|
||||
// cwd is the current working directory (at startup)
|
||||
// appVariableName is the name of a variable containing the directory for this app, e.g.
|
||||
// MYAPPDIR. This is checked first.
|
||||
|
||||
wxString wxFindAppPath(const wxString& argv0, const wxString& cwd, const wxString& appVariableName)
|
||||
{
|
||||
wxString str;
|
||||
|
||||
// Try appVariableName
|
||||
if (!appVariableName.IsEmpty())
|
||||
{
|
||||
str = wxGetenv(appVariableName);
|
||||
if (!str.IsEmpty())
|
||||
return str;
|
||||
}
|
||||
|
||||
if (wxIsAbsolutePath(argv0))
|
||||
return wxPathOnly(argv0);
|
||||
else
|
||||
{
|
||||
// Is it a relative path?
|
||||
wxString currentDir(cwd);
|
||||
if (currentDir.Last() != wxFILE_SEP_PATH)
|
||||
currentDir += wxFILE_SEP_PATH;
|
||||
|
||||
str = currentDir + argv0;
|
||||
if (wxFileExists(str))
|
||||
return wxPathOnly(str);
|
||||
}
|
||||
|
||||
// OK, it's neither an absolute path nor a relative path.
|
||||
// Search PATH.
|
||||
|
||||
wxPathList pathList;
|
||||
pathList.AddEnvList(wxT("PATH"));
|
||||
str = pathList.FindAbsoluteValidPath(argv0);
|
||||
if (!str.IsEmpty())
|
||||
return wxPathOnly(str);
|
||||
|
||||
// Failed
|
||||
return wxEmptyString;
|
||||
}
|
||||
|
||||
|
@@ -16,6 +16,8 @@
|
||||
#pragma interface "emulator.h"
|
||||
#endif
|
||||
|
||||
#define wxEMULATOR_VERSION 0.1
|
||||
|
||||
// Information about the emulator decorations
|
||||
class wxEmulatorInfo: public wxObject
|
||||
{
|
||||
@@ -31,7 +33,10 @@ public:
|
||||
void Init();
|
||||
|
||||
// Loads bitmaps
|
||||
bool Load();
|
||||
bool Load(const wxString& appDir);
|
||||
|
||||
// Emulator config filename
|
||||
wxString m_emulatorFilename;
|
||||
|
||||
// Emulator title
|
||||
wxString m_emulatorTitle;
|
||||
@@ -47,6 +52,10 @@ public:
|
||||
// The emulated screen size, e.g. 320x240
|
||||
wxSize m_emulatorScreenSize;
|
||||
|
||||
// The emulated device size. This is ignored
|
||||
// if there is a background bitmap
|
||||
wxSize m_emulatorDeviceSize;
|
||||
|
||||
// The bitmap used for drawing the main emulator
|
||||
// decorations
|
||||
wxBitmap m_emulatorBackgroundBitmap;
|
||||
@@ -68,9 +77,16 @@ public:
|
||||
virtual bool OnInit();
|
||||
|
||||
// Load the specified emulator
|
||||
bool LoadEmulator();
|
||||
bool LoadEmulator(const wxString& appDir);
|
||||
|
||||
// Get app dir
|
||||
wxString GetAppDir() const { return m_appDir; }
|
||||
|
||||
// Prepend the current app program directory to the name
|
||||
wxString GetFullAppPath(const wxString& filename) const;
|
||||
|
||||
public:
|
||||
|
||||
wxEmulatorInfo m_emulatorInfo;
|
||||
#ifdef __WXX11__
|
||||
wxAdoptedWindow* m_xnestWindow;
|
||||
@@ -78,6 +94,8 @@ public:
|
||||
wxWindow* m_xnestWindow;
|
||||
#endif
|
||||
wxEmulatorContainer* m_containerWindow;
|
||||
wxString m_appDir;
|
||||
wxString m_displayNumber;
|
||||
};
|
||||
|
||||
// The container for the Xnest window. The decorations
|
||||
@@ -134,6 +152,15 @@ enum
|
||||
// Returns the image type, or -1, determined from the extension.
|
||||
int wxDetermineImageType(const wxString& filename);
|
||||
|
||||
// Convert a colour to a 6-digit hex string
|
||||
wxString wxColourToHexString(const wxColour& col);
|
||||
|
||||
// Convert 6-digit hex string to a colour
|
||||
wxColour wxHexStringToColour(const wxString& hex);
|
||||
|
||||
// Find the absolute path where this application has been run from.
|
||||
wxString wxFindAppPath(const wxString& argv0, const wxString& cwd, const wxString& appVariableName);
|
||||
|
||||
#endif
|
||||
// _WX_EMULATOR_H_
|
||||
|
||||
|
BIN
utils/emulator/src/emulator.ico
Normal file
BIN
utils/emulator/src/emulator.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
@@ -1,3 +1,3 @@
|
||||
mondrian ICON "mondrian.ico"
|
||||
emulator ICON "emulator.ico"
|
||||
#include "wx/msw/wx.rc"
|
||||
|
||||
|
33
utils/emulator/src/ipaq.wxe
Normal file
33
utils/emulator/src/ipaq.wxe
Normal file
@@ -0,0 +1,33 @@
|
||||
# Default emulator config file
|
||||
|
||||
[General]
|
||||
|
||||
# The title of the emulator
|
||||
title = "iPAQ Emulator"
|
||||
|
||||
# An optional description
|
||||
description = "No description yet"
|
||||
|
||||
# The top-left of the virtual screen relative
|
||||
# to the background bitmap
|
||||
screenX = 56
|
||||
screenY = 69
|
||||
|
||||
# The size of the virtual screen
|
||||
screenWidth = 240
|
||||
screenHeight = 320
|
||||
|
||||
# The size of the overall device -
|
||||
# only necessary if not specifying a background
|
||||
# bitmap
|
||||
# deviceWidth = 260
|
||||
# deviceHeight = 340
|
||||
|
||||
# The main bitmap representing the device.
|
||||
# You can use PNG, JPG, TIFF, BMP, XPM, GIF
|
||||
backgroundBitmap = "ipaq01.jpg"
|
||||
|
||||
# Hex string for background colour. You can
|
||||
# also use the name 'backgroundColor'
|
||||
backgroundColour = "000000"
|
||||
|
Reference in New Issue
Block a user