wxCocoa: Added preliminary wxBitmap support

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22188 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott
2003-07-21 00:27:32 +00:00
parent 4c7020e9f5
commit d135b1a5f7
3 changed files with 340 additions and 349 deletions

View File

@@ -1,37 +1,35 @@
/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.h
// Name: include/wx/cocoa/bitmap.h
// Purpose: wxBitmap class
// Author: AUTHOR
// Author: David Elliott
// Modified by:
// Created: ??/??/98
// Created: 2003/07/19
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "bitmap.h"
#endif
#ifndef __WX_COCOA_BITMAP_H__
#define __WX_COCOA_BITMAP_H__
#include "wx/palette.h"
// Bitmap
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxBitmapHandler;
class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxCursor;
class WXDLLEXPORT wxImage;
// ========================================================================
// wxMask
// ========================================================================
/* DFE: wxMask is not implemented yet */
// A mask is a mono bitmap used for drawing bitmaps
// transparently.
class WXDLLEXPORT wxMask: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxMask)
DECLARE_NO_COPY_CLASS(wxMask)
public:
wxMask();
@@ -59,143 +57,96 @@ protected:
// WXHBITMAP m_maskBitmap;
};
class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
// ========================================================================
// wxBitmap
// ========================================================================
class WXDLLEXPORT wxBitmap: public wxGDIObject
{
DECLARE_NO_COPY_CLASS(wxBitmapRefData)
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxIcon;
friend class WXDLLEXPORT wxCursor;
DECLARE_DYNAMIC_CLASS(wxBitmap)
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
public:
wxBitmapRefData();
~wxBitmapRefData();
// Platform-specific default constructor
wxBitmap();
// Copy constructors
wxBitmap(const wxBitmap& bitmap)
: wxGDIObject()
{ Ref(bitmap); }
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Initialize with XPM data
wxBitmap(const char **bits) { CreateFromXpm(bits); }
wxBitmap(char **bits) { CreateFromXpm((const char**)bits); }
// Load a file or resource
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
// Constructor for generalised creation from data
wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
// If depth is omitted, will create a bitmap compatible with the display
wxBitmap(int width, int height, int depth = -1);
// Convert from wxImage:
wxBitmap(const wxImage& image, int depth = -1)
{ CreateFromImage(image, depth); }
// destructor
~wxBitmap();
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
public:
int m_width;
int m_height;
int m_depth;
bool m_ok;
int m_numColors;
wxPalette m_bitmapPalette;
int m_quality;
// Initialize with XPM data
bool CreateFromXpm(const char **bits);
// Initialize from wxImage
bool CreateFromImage(const wxImage& image, int depth=-1);
// TOTO: platofmr specific hBitmap
// WXHBITMAP m_hBitmap;
wxMask * m_bitmapMask; // Optional mask
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
wxImage ConvertToImage() const;
// get the given part of bitmap
wxBitmap GetSubBitmap( const wxRect& rect ) const;
bool Ok() const;
int GetWidth() const;
int GetHeight() const;
int GetDepth() const;
int GetQuality() const;
void SetWidth(int w);
void SetHeight(int h);
void SetDepth(int d);
void SetQuality(int q);
void SetOk(bool isOk);
wxPalette* GetPalette() const;
void SetPalette(const wxPalette& palette);
wxMask *GetMask() const;
void SetMask(wxMask *mask) ;
int GetBitmapType() const;
inline wxBitmap& operator = (const wxBitmap& bitmap)
{ if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
inline bool operator == (const wxBitmap& bitmap) const
{ return m_refData == bitmap.m_refData; }
inline bool operator != (const wxBitmap& bitmap) const
{ return m_refData != bitmap.m_refData; }
// wxObjectRefData
wxObjectRefData *CreateRefData() const;
wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
// wxCocoa
WX_NSBitmapImageRep GetNSBitmapImageRep();
static void InitStandardHandlers() { }
static void CleanUpHandlers() { }
};
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase
{
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
public:
wxBitmapHandler() : m_name(), m_extension(), m_type(0) { }
virtual ~wxBitmapHandler();
virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
void SetName(const wxString& name) { m_name = name; }
void SetExtension(const wxString& ext) { m_extension = ext; }
void SetType(long type) { m_type = type; }
wxString GetName() const { return m_name; }
wxString GetExtension() const { return m_extension; }
long GetType() const { return m_type; }
protected:
wxString m_name;
wxString m_extension;
long m_type;
};
#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
class WXDLLEXPORT wxBitmap: public wxBitmapBase
{
DECLARE_DYNAMIC_CLASS(wxBitmap)
friend class WXDLLEXPORT wxBitmapHandler;
public:
wxBitmap(); // Platform-specific
// Copy constructors
wxBitmap(const wxBitmap& bitmap)
: wxBitmapBase()
{ Ref(bitmap); }
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Initialize with XPM data
bool CreateFromXpm(const char **bits);
wxBitmap(const char **bits) { CreateFromXpm(bits); }
wxBitmap(char **bits);
// Load a file or resource
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
// Constructor for generalised creation from data
wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
// If depth is omitted, will create a bitmap compatible with the display
wxBitmap(int width, int height, int depth = -1);
// Convert from wxImage:
wxBitmap(const wxImage& image, int depth = -1);
~wxBitmap();
wxImage ConvertToImage() const;
// get the given part of bitmap
wxBitmap GetSubBitmap( const wxRect& rect ) const;
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
bool Ok() const;
int GetWidth() const;
int GetHeight() const;
int GetDepth() const;
int GetQuality() const;
void SetWidth(int w);
void SetHeight(int h);
void SetDepth(int d);
void SetQuality(int q);
void SetOk(bool isOk);
wxPalette* GetPalette() const;
void SetPalette(const wxPalette& palette);
wxMask *GetMask() const;
void SetMask(wxMask *mask) ;
int GetBitmapType() const;
inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
static void InitStandardHandlers();
protected:
// TODO: Implementation
public:
// void SetHBITMAP(WXHBITMAP bmp);
// WXHBITMAP GetHBITMAP() const;
// WXHMETAFILE GetPict() const;
bool FreeResource(bool force = FALSE);
};
#endif
// _WX_BITMAP_H_
#endif // __WX_COCOA_BITMAP_H__

View File

@@ -1,18 +1,14 @@
/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.cpp
// Name: src/cocoa/bitmap.cpp
// Purpose: wxBitmap
// Author: AUTHOR
// Author: David Elliott
// Modified by:
// Created: ??/??/98
// Created: 2003/07/19
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "bitmap.h"
#endif
#include "wx/setup.h"
#include "wx/utils.h"
#include "wx/palette.h"
@@ -20,11 +16,38 @@
#include "wx/icon.h"
#include "wx/log.h"
#include "wx/image.h"
#include "wx/xpmdecod.h"
#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
#endif
#include "wx/cocoa/autorelease.h"
#include "wx/cocoa/string.h"
#import <AppKit/NSBitmapImageRep.h>
#import <AppKit/NSGraphics.h>
// ========================================================================
// wxBitmapRefData
// ========================================================================
class wxBitmapRefData: public wxGDIRefData
{
friend class wxBitmap;
public:
wxBitmapRefData();
wxBitmapRefData( const wxBitmapRefData& data );
virtual ~wxBitmapRefData();
protected:
int m_width;
int m_height;
int m_depth;
bool m_ok;
int m_numColors;
wxPalette m_bitmapPalette;
int m_quality;
WX_NSBitmapImageRep m_cocoaNSBitmapImageRep;
wxMask *m_bitmapMask; // Optional mask
};
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
wxBitmapRefData::wxBitmapRefData()
{
@@ -34,20 +57,38 @@ wxBitmapRefData::wxBitmapRefData()
m_depth = 0;
m_quality = 0;
m_numColors = 0;
m_cocoaNSBitmapImageRep = nil;
m_bitmapMask = NULL;
}
wxBitmapRefData::wxBitmapRefData( const wxBitmapRefData& data)
{
m_width = data.m_width;
m_height = data.m_height;
m_depth = data.m_depth;
m_ok = data.m_ok;
m_numColors = data.m_numColors;
m_bitmapPalette = data.m_bitmapPalette;
m_quality = data.m_quality;
m_cocoaNSBitmapImageRep = data.m_cocoaNSBitmapImageRep;
[m_cocoaNSBitmapImageRep retain];
m_bitmapMask = data.m_bitmapMask?new wxMask(*data.m_bitmapMask):NULL;
}
wxBitmapRefData::~wxBitmapRefData()
{
/*
* TODO: delete the bitmap data here.
*/
[m_cocoaNSBitmapImageRep release];
m_cocoaNSBitmapImageRep = NULL;
if (m_bitmapMask)
delete m_bitmapMask;
delete m_bitmapMask;
m_bitmapMask = NULL;
}
// ========================================================================
// wxBitmap
// ========================================================================
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
wxBitmap::wxBitmap()
{
m_refData = NULL;
@@ -101,82 +142,21 @@ wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const wxImage& image, int depth)
wxObjectRefData *wxBitmap::CreateRefData() const
{
return new wxBitmapRefData;
}
wxBitmap::wxBitmap(char **bits)
wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *data) const
{
return new wxBitmapRefData(*(wxBitmapRefData*)data);
}
/* TODO: maybe allow creation from XPM
// Create from data
wxBitmap::wxBitmap(const char **data)
WX_NSBitmapImageRep wxBitmap::GetNSBitmapImageRep()
{
(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
}
*/
bool wxBitmap::Create(int w, int h, int d)
{
UnRef();
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
/* TODO: create new bitmap */
return M_BITMAPDATA->m_ok;
}
bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
{
UnRef();
m_refData = new wxBitmapRefData;
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
wxLogWarning("no bitmap handler for type %d defined.", type);
return FALSE;
}
return handler->LoadFile(this, filename, type, -1, -1);
}
bool wxBitmap::Create(void *data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
m_refData = new wxBitmapRefData;
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
wxLogWarning("no bitmap handler for type %d defined.", type);
return FALSE;
}
return handler->Create(this, data, type, width, height, depth);
}
bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPalette *palette) const
{
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
wxLogWarning("no bitmap handler for type %d defined.", type);
return FALSE;
}
return handler->SaveFile(this, filename, type, palette);
if(!M_BITMAPDATA)
return NULL;
return M_BITMAPDATA->m_cocoaNSBitmapImageRep;
}
void wxBitmap::SetWidth(int w)
@@ -235,9 +215,181 @@ void wxBitmap::SetMask(wxMask *mask)
M_BITMAPDATA->m_bitmapMask = mask ;
}
/*
* wxMask
*/
bool wxBitmap::Ok() const
{
return m_refData && M_BITMAPDATA->m_ok;
}
wxPalette* wxBitmap::GetPalette() const
{
if(!m_refData)
return NULL;
return &M_BITMAPDATA->m_bitmapPalette;
}
wxMask* wxBitmap::GetMask() const
{
if(!m_refData)
return NULL;
return M_BITMAPDATA->m_bitmapMask;
}
int wxBitmap::GetDepth() const
{
if(!m_refData)
return 0;
return M_BITMAPDATA->m_depth;
}
int wxBitmap::GetWidth() const
{
if(!m_refData)
return 0;
return M_BITMAPDATA->m_width;
}
int wxBitmap::GetHeight() const
{
if(!m_refData)
return 0;
return M_BITMAPDATA->m_height;
}
bool wxBitmap::Create(int w, int h, int d)
{
UnRef();
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
/* TODO: create new bitmap */
return M_BITMAPDATA->m_ok;
}
bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
{
wxAutoNSAutoreleasePool pool;
UnRef();
m_refData = new wxBitmapRefData;
NSBitmapImageRep *imageRep = [NSBitmapImageRep
imageRepWithContentsOfFile:wxNSStringWithWxString(filename)];
if(imageRep)
{
M_BITMAPDATA->m_width = [imageRep pixelsWide];
M_BITMAPDATA->m_height = [imageRep pixelsHigh];
M_BITMAPDATA->m_depth = 24; // FIXME
M_BITMAPDATA->m_ok = true;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
M_BITMAPDATA->m_cocoaNSBitmapImageRep = [imageRep retain];
M_BITMAPDATA->m_bitmapMask = NULL;
return true;
}
wxImage image;
if(!image.LoadFile(filename,type))
return false;
if(!image.Ok())
return false;
*this = wxBitmap(image);
return true;
}
bool wxBitmap::Create(void *data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
m_refData = new wxBitmapRefData;
return false;
}
bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPalette *palette) const
{
return false;
}
bool wxBitmap::CopyFromIcon(const wxIcon& icno)
{
return false;
}
wxBitmap wxBitmap::GetSubBitmap(wxRect const&) const
{
return wxNullBitmap;
}
wxImage wxBitmap::ConvertToImage() const
{
if(!M_BITMAPDATA->m_ok)
return wxImage(5,5)/*wxNullImage*/;
return wxImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
}
bool wxBitmap::CreateFromXpm(const char **xpm)
{
#if wxUSE_IMAGE && wxUSE_XPM
UnRef();
wxCHECK_MSG( xpm, false, wxT("invalid XPM data") )
wxXPMDecoder decoder;
wxImage img = decoder.ReadData(xpm);
wxCHECK_MSG( img.Ok(), false, wxT("invalid XPM data") )
*this = wxBitmap(img);
return true;
#else
return false;
#endif
}
bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
{
UnRef();
wxCHECK_MSG(image.Ok(), false, wxT("invalid image"));
wxCHECK_MSG(depth == -1 || depth == 1, false, wxT("invalid bitmap depth"));
m_refData = new wxBitmapRefData();
M_BITMAPDATA->m_width = image.GetWidth();
M_BITMAPDATA->m_height = image.GetHeight();
NSBitmapImageRep *bitmapImage = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes: NULL
pixelsWide: image.GetWidth()
pixelsHigh: image.GetHeight()
bitsPerSample: 8
samplesPerPixel: 3
hasAlpha: NO
isPlanar: NO
colorSpaceName: NSCalibratedRGBColorSpace
bytesPerRow: 0
bitsPerPixel: 0];
const int numBytes = image.GetWidth()*image.GetHeight()*3;
memcpy([bitmapImage bitmapData], image.GetData(), numBytes);
// TODO: Alpha and convert to desired depth
M_BITMAPDATA->m_depth = 24;
M_BITMAPDATA->m_ok = true;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
M_BITMAPDATA->m_cocoaNSBitmapImageRep = bitmapImage;
M_BITMAPDATA->m_bitmapMask = NULL;
return true;
}
// ========================================================================
// wxMask
// ========================================================================
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
wxMask::wxMask()
{
@@ -305,115 +457,3 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
return FALSE;
}
/*
* wxBitmapHandler
*/
IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
wxBitmapHandler::~wxBitmapHandler()
{
}
bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
{
return FALSE;
}
bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
int desiredWidth, int desiredHeight)
{
return FALSE;
}
bool wxBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
return FALSE;
}
/*
* Standard handlers
*/
/* TODO: bitmap handlers, a bit like this:
class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
public:
inline wxBMPResourceHandler()
{
m_name = "Windows bitmap resource";
m_extension = "";
m_type = wxBITMAP_TYPE_BMP_RESOURCE;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
};
IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
*/
void wxBitmap::InitStandardHandlers()
{
/* TODO: initialize all standard bitmap or derive class handlers here.
AddHandler(new wxBMPResourceHandler);
AddHandler(new wxBMPFileHandler);
AddHandler(new wxXPMFileHandler);
AddHandler(new wxXPMDataHandler);
AddHandler(new wxICOResourceHandler);
AddHandler(new wxICOFileHandler);
*/
}
bool wxBitmap::CopyFromIcon(const wxIcon& icno)
{
return false;
}
wxPalette* wxBitmap::GetPalette() const
{
return NULL;
}
wxBitmap wxBitmap::GetSubBitmap(wxRect const&) const
{
return wxNullBitmap;
}
wxImage wxBitmap::ConvertToImage() const
{
return wxNullImage;
}
bool wxBitmap::Ok() const
{
return FALSE;
}
wxMask* wxBitmap::GetMask() const
{
return NULL;
}
int wxBitmap::GetDepth() const
{
return 0;
}
int wxBitmap::GetWidth() const
{
return 0;
}
int wxBitmap::GetHeight() const
{
return 0;
}
bool wxBitmap::CreateFromXpm(const char **)
{
return false;
}
// vim:sts=4:sw=4:syn=cpp:et

View File

@@ -19,7 +19,7 @@
#pragma hdrstop
#endif
#if defined(__WXMGL__) || defined(__WXMAC__) || defined(__WXCOCOA__) \
#if defined(__WXMGL__) || defined(__WXMAC__) \
|| defined(__WXMOTIF__) || defined(__WXX11__)
#include "wx/setup.h"