Unicode compilation fixes for wxGTK

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@18027 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2002-12-02 21:23:13 +00:00
parent 8f92c81ebd
commit d056288d67
6 changed files with 74 additions and 72 deletions

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@@ -5,6 +5,8 @@
#if wxUSE_GLCANVAS #if wxUSE_GLCANVAS
#define wxGLCanvasName _T("GLCanvas")
#if defined(__WXMSW__) #if defined(__WXMSW__)
#include "wx/msw/glcanvas.h" #include "wx/msw/glcanvas.h"
#elif defined(__WXMOTIF__) #elif defined(__WXMOTIF__)

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@@ -73,7 +73,7 @@ public:
~wxGLContext(); ~wxGLContext();
void SetCurrent(); void SetCurrent();
void SetColour(const char *colour); void SetColour(const wxChar *colour);
void SwapBuffers(); void SwapBuffers();
void SetupPixelFormat(); void SetupPixelFormat();
@@ -113,21 +113,21 @@ public:
wxGLCanvas( wxWindow *parent, wxWindowID id = -1, wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = "GLCanvas", long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL, int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette ); const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
wxWindowID id = -1, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = "GLCanvas", long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL, int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette ); const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
wxWindowID id = -1, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = "GLCanvas", long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL, int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette ); const wxPalette& palette = wxNullPalette );
@@ -137,14 +137,15 @@ public:
wxWindowID id = -1, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = "GLCanvas", long style = 0,
const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL, int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette ); const wxPalette& palette = wxNullPalette );
~wxGLCanvas(); ~wxGLCanvas();
void SetCurrent(); void SetCurrent();
void SetColour(const char *colour); void SetColour(const wxChar *colour);
void SwapBuffers(); void SwapBuffers();
void OnSize(wxSizeEvent& event); void OnSize(wxSizeEvent& event);

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@@ -73,7 +73,7 @@ public:
~wxGLContext(); ~wxGLContext();
void SetCurrent(); void SetCurrent();
void SetColour(const char *colour); void SetColour(const wxChar *colour);
void SwapBuffers(); void SwapBuffers();
void SetupPixelFormat(); void SetupPixelFormat();
@@ -113,21 +113,21 @@ public:
wxGLCanvas( wxWindow *parent, wxWindowID id = -1, wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = "GLCanvas", long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL, int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette ); const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
wxWindowID id = -1, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = "GLCanvas", long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL, int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette ); const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
wxWindowID id = -1, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = "GLCanvas", long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL, int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette ); const wxPalette& palette = wxNullPalette );
@@ -137,14 +137,15 @@ public:
wxWindowID id = -1, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = "GLCanvas", long style = 0,
const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL, int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette ); const wxPalette& palette = wxNullPalette );
~wxGLCanvas(); ~wxGLCanvas();
void SetCurrent(); void SetCurrent();
void SetColour(const char *colour); void SetColour(const wxChar *colour);
void SwapBuffers(); void SwapBuffers();
void OnSize(wxSizeEvent& event); void OnSize(wxSizeEvent& event);

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@@ -80,8 +80,6 @@ public:
wxWindow* m_window; wxWindow* m_window;
}; };
#define wxGLCanvasName _T("GLCanvas")
class WXDLLEXPORT wxGLCanvas: public wxWindow class WXDLLEXPORT wxGLCanvas: public wxWindow
{ {
DECLARE_CLASS(wxGLCanvas) DECLARE_CLASS(wxGLCanvas)

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@@ -121,7 +121,7 @@ void wxGLContext::SetCurrent()
} }
} }
void wxGLContext::SetColour(const char *colour) void wxGLContext::SetColour(const wxChar *colour)
{ {
float r = 0.0; float r = 0.0;
float g = 0.0; float g = 0.0;
@@ -441,7 +441,7 @@ void wxGLCanvas::SetCurrent()
m_glContext->SetCurrent(); m_glContext->SetCurrent();
} }
void wxGLCanvas::SetColour( const char *colour ) void wxGLCanvas::SetColour( const wxChar *colour )
{ {
if (m_glContext) if (m_glContext)
m_glContext->SetColour( colour ); m_glContext->SetColour( colour );

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@@ -121,7 +121,7 @@ void wxGLContext::SetCurrent()
} }
} }
void wxGLContext::SetColour(const char *colour) void wxGLContext::SetColour(const wxChar *colour)
{ {
float r = 0.0; float r = 0.0;
float g = 0.0; float g = 0.0;
@@ -441,7 +441,7 @@ void wxGLCanvas::SetCurrent()
m_glContext->SetCurrent(); m_glContext->SetCurrent();
} }
void wxGLCanvas::SetColour( const char *colour ) void wxGLCanvas::SetColour( const wxChar *colour )
{ {
if (m_glContext) if (m_glContext)
m_glContext->SetColour( colour ); m_glContext->SetColour( colour );