Unicode compilation fixes for wxGTK
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@18027 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -5,6 +5,8 @@
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#if wxUSE_GLCANVAS
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#define wxGLCanvasName _T("GLCanvas")
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#if defined(__WXMSW__)
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#include "wx/msw/glcanvas.h"
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#elif defined(__WXMOTIF__)
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@@ -6,7 +6,7 @@
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// Created: 17/8/98
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// RCS-ID: $Id$
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// Copyright: (c) Robert Roebling
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#if defined(__GNUG__) && !defined(__APPLE__)
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@@ -65,15 +65,15 @@ class WXDLLEXPORT wxGLContext: public wxObject
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{
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public:
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wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette );
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wxGLContext(
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bool WXUNUSED(isRGB), wxWindow *win,
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wxGLContext(
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bool WXUNUSED(isRGB), wxWindow *win,
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const wxPalette& WXUNUSED(palette),
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const wxGLContext *other /* for sharing display lists */
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);
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~wxGLContext();
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void SetCurrent();
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void SetColour(const char *colour);
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void SetColour(const wxChar *colour);
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void SwapBuffers();
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void SetupPixelFormat();
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@@ -91,7 +91,7 @@ public:
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GtkWidget *m_widget;
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wxPalette m_palette;
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wxWindow* m_window;
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private:
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DECLARE_CLASS(wxGLContext)
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};
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@@ -110,51 +110,52 @@ public:
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m_vi = (void*) NULL;
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m_exposed = FALSE;
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}
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wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
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wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
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wxWindowID id = -1,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
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wxWindowID id = -1,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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bool Create( wxWindow *parent,
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const wxGLContext *shared = (wxGLContext*)NULL,
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const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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bool Create( wxWindow *parent,
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const wxGLContext *shared = (wxGLContext*)NULL,
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const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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~wxGLCanvas();
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void SetCurrent();
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void SetColour(const char *colour);
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void SetColour(const wxChar *colour);
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void SwapBuffers();
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void OnSize(wxSizeEvent& event);
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void OnInternalIdle();
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inline wxGLContext* GetContext() const { return m_glContext; }
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inline wxGLContext* GetContext() const { return m_glContext; }
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// implementation
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wxGLContext *m_glContext,
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*m_sharedContext;
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wxGLCanvas *m_sharedContextOf;
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@@ -162,10 +163,10 @@ public:
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bool m_canFreeVi;
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GtkWidget *m_glWidget;
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bool m_exposed;
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// returns an XVisualInfo* based on desired GL attributes;
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// returns NULL if an appropriate visual is not found. The
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// caller is reponsible for using XFree() to deallocate
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// caller is reponsible for using XFree() to deallocate
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// the returned structure.
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static void* ChooseGLVisual(int *attribList);
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@@ -6,7 +6,7 @@
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// Created: 17/8/98
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// RCS-ID: $Id$
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// Copyright: (c) Robert Roebling
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#if defined(__GNUG__) && !defined(__APPLE__)
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@@ -65,15 +65,15 @@ class WXDLLEXPORT wxGLContext: public wxObject
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{
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public:
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wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette );
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wxGLContext(
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bool WXUNUSED(isRGB), wxWindow *win,
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wxGLContext(
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bool WXUNUSED(isRGB), wxWindow *win,
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const wxPalette& WXUNUSED(palette),
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const wxGLContext *other /* for sharing display lists */
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);
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~wxGLContext();
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void SetCurrent();
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void SetColour(const char *colour);
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void SetColour(const wxChar *colour);
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void SwapBuffers();
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void SetupPixelFormat();
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@@ -91,7 +91,7 @@ public:
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GtkWidget *m_widget;
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wxPalette m_palette;
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wxWindow* m_window;
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private:
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DECLARE_CLASS(wxGLContext)
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};
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@@ -110,51 +110,52 @@ public:
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m_vi = (void*) NULL;
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m_exposed = FALSE;
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}
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wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
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wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
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wxWindowID id = -1,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
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wxWindowID id = -1,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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bool Create( wxWindow *parent,
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const wxGLContext *shared = (wxGLContext*)NULL,
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const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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bool Create( wxWindow *parent,
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const wxGLContext *shared = (wxGLContext*)NULL,
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const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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~wxGLCanvas();
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void SetCurrent();
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void SetColour(const char *colour);
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void SetColour(const wxChar *colour);
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void SwapBuffers();
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void OnSize(wxSizeEvent& event);
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void OnInternalIdle();
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inline wxGLContext* GetContext() const { return m_glContext; }
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inline wxGLContext* GetContext() const { return m_glContext; }
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// implementation
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wxGLContext *m_glContext,
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*m_sharedContext;
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wxGLCanvas *m_sharedContextOf;
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@@ -162,10 +163,10 @@ public:
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bool m_canFreeVi;
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GtkWidget *m_glWidget;
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bool m_exposed;
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// returns an XVisualInfo* based on desired GL attributes;
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// returns NULL if an appropriate visual is not found. The
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// caller is reponsible for using XFree() to deallocate
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// caller is reponsible for using XFree() to deallocate
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// the returned structure.
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static void* ChooseGLVisual(int *attribList);
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@@ -80,8 +80,6 @@ public:
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wxWindow* m_window;
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};
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#define wxGLCanvasName _T("GLCanvas")
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class WXDLLEXPORT wxGLCanvas: public wxWindow
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{
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DECLARE_CLASS(wxGLCanvas)
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@@ -121,7 +121,7 @@ void wxGLContext::SetCurrent()
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}
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}
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void wxGLContext::SetColour(const char *colour)
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void wxGLContext::SetColour(const wxChar *colour)
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{
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float r = 0.0;
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float g = 0.0;
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@@ -441,7 +441,7 @@ void wxGLCanvas::SetCurrent()
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m_glContext->SetCurrent();
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}
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void wxGLCanvas::SetColour( const char *colour )
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void wxGLCanvas::SetColour( const wxChar *colour )
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{
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if (m_glContext)
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m_glContext->SetColour( colour );
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@@ -121,7 +121,7 @@ void wxGLContext::SetCurrent()
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}
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}
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void wxGLContext::SetColour(const char *colour)
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void wxGLContext::SetColour(const wxChar *colour)
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{
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float r = 0.0;
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float g = 0.0;
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@@ -441,7 +441,7 @@ void wxGLCanvas::SetCurrent()
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m_glContext->SetCurrent();
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}
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void wxGLCanvas::SetColour( const char *colour )
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void wxGLCanvas::SetColour( const wxChar *colour )
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{
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if (m_glContext)
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m_glContext->SetColour( colour );
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