Optimize converting internal Direct2D renderer bitmap to wxImage.

Get access to bitmap bits with IWICBitmap::Lock instead of IWICBitmapSource::CopyPixels because in-place processing is more effective in terms of speed and memory consumption (see IWICBitmap interface description in MSDN).

See #17311.
This commit is contained in:
Artur Wieczorek
2016-01-04 22:34:35 +01:00
parent 6498776b52
commit ca52d09a03

View File

@@ -2336,17 +2336,41 @@ protected:
private:
void FlushRenderTargetToImage()
{
int width = m_resultImage->GetWidth();
int height = m_resultImage->GetHeight();
int bufferSize = 4 * width * height;
const int width = m_resultImage->GetWidth();
const int height = m_resultImage->GetHeight();
BYTE* buffer = new BYTE[bufferSize];
m_wicBitmap->CopyPixels(NULL, 4 * width, bufferSize, buffer);
unsigned char* dest = m_resultImage->GetData();
unsigned char* destAlpha = m_resultImage->GetAlpha();
WICRect rcLock = { 0, 0, width, height };
IWICBitmapLock *pLock = NULL;
HRESULT hr = m_wicBitmap->Lock(&rcLock, WICBitmapLockRead, &pLock);
wxCHECK_HRESULT_RET(hr);
UINT rowStride = 0;
hr = pLock->GetStride(&rowStride);
if ( FAILED(hr) )
{
pLock->Release();
wxFAILED_HRESULT_MSG(hr);
return;
}
UINT bufferSize = 0;
BYTE *pBmpBuffer = NULL;
hr = pLock->GetDataPointer(&bufferSize, &pBmpBuffer);
if ( FAILED(hr) )
{
pLock->Release();
wxFAILED_HRESULT_MSG(hr);
return;
}
WICPixelFormatGUID pixelFormat;
m_wicBitmap->GetPixelFormat(&pixelFormat);
hr = pLock->GetPixelFormat(&pixelFormat);
if ( FAILED(hr) )
{
pLock->Release();
wxFAILED_HRESULT_MSG(hr);
return;
}
wxASSERT_MSG( pixelFormat == GUID_WICPixelFormat32bppPBGRA ||
pixelFormat == GUID_WICPixelFormat32bppBGR,
wxS("Unsupported pixel format") );
@@ -2354,22 +2378,30 @@ private:
// Only premultiplied ARGB bitmaps are supported.
const bool hasAlpha = pixelFormat == GUID_WICPixelFormat32bppPBGRA;
int k = 0;
while (k < width * height)
unsigned char* destRGB = m_resultImage->GetData();
unsigned char* destAlpha = m_resultImage->GetAlpha();
for( int y = 0; y < height; y++ )
{
wxPBGRAColor color = wxPBGRAColor(buffer + k * 4);
unsigned char a = hasAlpha ? color.a : 255;
// Undo premultiplication for ARGB bitmap
dest[k * 3 + 0] = (a > 0 && a < 255) ? ( color.r * 255 ) / a : color.r;
dest[k * 3 + 1] = (a > 0 && a < 255) ? ( color.g * 255 ) / a : color.g;
dest[k * 3 + 2] = (a > 0 && a < 255) ? ( color.b * 255 ) / a : color.b;
if ( destAlpha )
*destAlpha++ = a;
++k;
BYTE *pPixByte = pBmpBuffer;
for ( int x = 0; x < width; x++ )
{
wxPBGRAColor color = wxPBGRAColor(pPixByte);
unsigned char a = hasAlpha ? color.a : 255;
// Undo premultiplication for ARGB bitmap
*destRGB++ = (a > 0 && a < 255) ? ( color.r * 255 ) / a : color.r;
*destRGB++ = (a > 0 && a < 255) ? ( color.g * 255 ) / a : color.g;
*destRGB++ = (a > 0 && a < 255) ? ( color.b * 255 ) / a : color.b;
if ( destAlpha )
*destAlpha++ = a;
pPixByte += 4;
}
pBmpBuffer += rowStride;
}
delete[] buffer;
}
pLock->Release();
}
private:
wxImage* m_resultImage;