Include wx/cursor.h according to precompiled headers of wx/wx.h (with other minor cleaning).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39264 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,18 +1,20 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: cursor.mm
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// Name: src/cocoa/cursor.mm
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// Purpose: wxCursor class for wxCocoa
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// Author: Ryan Norton
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// Modified by:
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// Created: 2004-10-05
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// RCS-ID: $Id$
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// Copyright: (c) Ryan Norton
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// Licence: wxWidgets licence
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// Licence: wxWidgets licence
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/////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#include "wx/cursor.h"
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#ifndef WX_PRECOMP
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#include "wx/icon.h"
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#include "wx/cursor.h"
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#endif //WX_PRECOMP
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#import <AppKit/NSCursor.h>
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@@ -174,39 +176,39 @@ NSCursor* wxGetStockCursor( short sIndex )
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{
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ClassicCursor* pCursor = &gMacCursors[sIndex];
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//Classic mac cursors are 1bps 16x16 black and white with a
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//Classic mac cursors are 1bps 16x16 black and white with a
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//identical mask that is 1 for on and 0 for off
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NSImage *theImage = [[NSImage alloc] initWithSize:NSMakeSize(16.0,16.0)];
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//NSCursor takes an NSImage takes a number of Representations - here
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//we need only one for the raw data
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NSBitmapImageRep *theRep =
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[[NSBitmapImageRep alloc]
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NSBitmapImageRep *theRep =
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[[NSBitmapImageRep alloc]
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initWithBitmapDataPlanes: nil // Allocate the buffer for us :)
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pixelsWide: 16
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pixelsWide: 16
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pixelsHigh: 16
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bitsPerSample: 1
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samplesPerPixel: 2
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hasAlpha: YES // Well, more like a mask...
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isPlanar: NO
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samplesPerPixel: 2
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hasAlpha: YES // Well, more like a mask...
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isPlanar: NO
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colorSpaceName: NSCalibratedWhiteColorSpace // Normal B/W - 0 black 1 white
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bytesPerRow: 0 // I don't care - figure it out for me :)
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bitsPerPixel: 2]; // bitsPerSample * samplesPerPixel
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//unsigned int is better to put data in then a void*
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//note that working with bitfields would be a lot better here -
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//but since it breaks some compilers...
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wxUint32 *data = (wxUint32 *)[theRep bitmapData];
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wxUint32 *data = (wxUint32 *)[theRep bitmapData];
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//traverse through the bitmap data
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for (int i = 0; i < 16; ++i)
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{
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//bit alpha bit alpha ... :D
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//Notice the = instead of |= -
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//Notice the = instead of |= -
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//this is to avoid doing a memset earlier
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data[i] = 0;
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//do the rest of those bits and alphas :)
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for (int shift = 0; shift < 32; ++shift)
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{
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@@ -217,19 +219,19 @@ NSCursor* wxGetStockCursor( short sIndex )
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//add the representation (data) to the image
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[theImage addRepresentation:theRep];
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//create the new cursor
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NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
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NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
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hotSpot:NSMakePoint(pCursor->hotspot[1], pCursor->hotspot[0])
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];
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//do the usual cleanups
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[theRep release];
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[theRep release];
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[theImage release];
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//return the new cursor
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return theCursor;
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}
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}
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wxCursorRefData::wxCursorRefData() :
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m_width(32), m_height(32), m_hCursor(nil)
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@@ -250,34 +252,33 @@ wxCursor::wxCursor()
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wxCursor::wxCursor(const char WXUNUSED(bits)[], int WXUNUSED(width), int WXUNUSED(height),
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int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY), const char WXUNUSED(maskBits)[])
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{
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}
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wxCursor::wxCursor(const wxString& cursor_file, long flags, int hotSpotX, int hotSpotY)
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{
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m_refData = new wxCursorRefData;
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//TODO: Not sure if this works or not
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NSImage* theImage;
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if (flags & wxBITMAP_TYPE_MACCURSOR_RESOURCE)
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{
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//[NSBundle bundleForClass:[self class]]?
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theImage = [[NSImage alloc]
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theImage = [[NSImage alloc]
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initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:wxNSStringWithWxString(cursor_file) ofType:nil]
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];
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}
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else
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else
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theImage = [[NSImage alloc] initByReferencingFile:wxNSStringWithWxString(cursor_file)
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];
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wxASSERT(theImage);
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M_CURSORDATA->m_hCursor = [[NSCursor alloc] initWithImage:theImage
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hotSpot:NSMakePoint(hotSpotX, hotSpotY)
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];
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[theImage release];
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}
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@@ -294,7 +295,7 @@ wxCursor::wxCursor(int cursor_type)
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case wxCURSOR_ARROW:
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M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain];
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break;
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/* TODO:
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/* TODO:
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case wxCURSOR_COPY_ARROW:
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M_CURSORDATA->m_themeCursor = kThemeCopyArrowCursor ;
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break;
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@@ -315,7 +316,7 @@ wxCursor::wxCursor(int cursor_type)
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M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNESW);
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}
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break;
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/* TODO:
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/* TODO:
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case wxCURSOR_SIZEWE:
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{
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M_CURSORDATA->m_themeCursor = kThemeResizeLeftRightCursor;
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@@ -332,7 +333,7 @@ wxCursor::wxCursor(int cursor_type)
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M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSize);
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}
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break;
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/* TODO:
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/* TODO:
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case wxCURSOR_HAND:
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{
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M_CURSORDATA->m_themeCursor = kThemePointingHandCursor;
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@@ -426,33 +427,32 @@ static int wxBusyCursorCount = 0;
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// Set the cursor to the busy cursor for all windows
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void wxBeginBusyCursor(const wxCursor *cursor)
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{
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wxBusyCursorCount ++;
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if (wxBusyCursorCount == 1)
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{
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wxBusyCursorCount ++;
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if (wxBusyCursorCount == 1)
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{
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// TODO
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}
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else
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{
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}
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else
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{
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// TODO
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}
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}
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}
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// Restore cursor to normal
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void wxEndBusyCursor()
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{
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if (wxBusyCursorCount == 0)
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return;
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wxBusyCursorCount --;
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if (wxBusyCursorCount == 0)
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{
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// TODO
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}
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if (wxBusyCursorCount == 0)
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return;
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wxBusyCursorCount --;
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if (wxBusyCursorCount == 0)
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{
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// TODO
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}
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}
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// TRUE if we're between the above two calls
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// true if we're between the above two calls
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bool wxIsBusy()
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{
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return (wxBusyCursorCount > 0);
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}
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}
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