Include wx/cursor.h according to precompiled headers of wx/wx.h (with other minor cleaning).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39264 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2006-05-22 07:11:26 +00:00
parent cf6f325cd3
commit c8326d649c
15 changed files with 78 additions and 79 deletions

View File

@@ -1,18 +1,20 @@
/////////////////////////////////////////////////////////////////////////////
// Name: cursor.mm
// Name: src/cocoa/cursor.mm
// Purpose: wxCursor class for wxCocoa
// Author: Ryan Norton
// Modified by:
// Created: 2004-10-05
// RCS-ID: $Id$
// Copyright: (c) Ryan Norton
// Licence: wxWidgets licence
// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/cursor.h"
#ifndef WX_PRECOMP
#include "wx/icon.h"
#include "wx/cursor.h"
#endif //WX_PRECOMP
#import <AppKit/NSCursor.h>
@@ -174,39 +176,39 @@ NSCursor* wxGetStockCursor( short sIndex )
{
ClassicCursor* pCursor = &gMacCursors[sIndex];
//Classic mac cursors are 1bps 16x16 black and white with a
//Classic mac cursors are 1bps 16x16 black and white with a
//identical mask that is 1 for on and 0 for off
NSImage *theImage = [[NSImage alloc] initWithSize:NSMakeSize(16.0,16.0)];
//NSCursor takes an NSImage takes a number of Representations - here
//we need only one for the raw data
NSBitmapImageRep *theRep =
[[NSBitmapImageRep alloc]
NSBitmapImageRep *theRep =
[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes: nil // Allocate the buffer for us :)
pixelsWide: 16
pixelsWide: 16
pixelsHigh: 16
bitsPerSample: 1
samplesPerPixel: 2
hasAlpha: YES // Well, more like a mask...
isPlanar: NO
samplesPerPixel: 2
hasAlpha: YES // Well, more like a mask...
isPlanar: NO
colorSpaceName: NSCalibratedWhiteColorSpace // Normal B/W - 0 black 1 white
bytesPerRow: 0 // I don't care - figure it out for me :)
bitsPerPixel: 2]; // bitsPerSample * samplesPerPixel
//unsigned int is better to put data in then a void*
//note that working with bitfields would be a lot better here -
//but since it breaks some compilers...
wxUint32 *data = (wxUint32 *)[theRep bitmapData];
wxUint32 *data = (wxUint32 *)[theRep bitmapData];
//traverse through the bitmap data
for (int i = 0; i < 16; ++i)
{
//bit alpha bit alpha ... :D
//Notice the = instead of |= -
//Notice the = instead of |= -
//this is to avoid doing a memset earlier
data[i] = 0;
//do the rest of those bits and alphas :)
for (int shift = 0; shift < 32; ++shift)
{
@@ -217,19 +219,19 @@ NSCursor* wxGetStockCursor( short sIndex )
//add the representation (data) to the image
[theImage addRepresentation:theRep];
//create the new cursor
NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
hotSpot:NSMakePoint(pCursor->hotspot[1], pCursor->hotspot[0])
];
//do the usual cleanups
[theRep release];
[theRep release];
[theImage release];
//return the new cursor
return theCursor;
}
}
wxCursorRefData::wxCursorRefData() :
m_width(32), m_height(32), m_hCursor(nil)
@@ -250,34 +252,33 @@ wxCursor::wxCursor()
wxCursor::wxCursor(const char WXUNUSED(bits)[], int WXUNUSED(width), int WXUNUSED(height),
int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY), const char WXUNUSED(maskBits)[])
{
}
wxCursor::wxCursor(const wxString& cursor_file, long flags, int hotSpotX, int hotSpotY)
{
m_refData = new wxCursorRefData;
//TODO: Not sure if this works or not
NSImage* theImage;
if (flags & wxBITMAP_TYPE_MACCURSOR_RESOURCE)
{
//[NSBundle bundleForClass:[self class]]?
theImage = [[NSImage alloc]
theImage = [[NSImage alloc]
initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:wxNSStringWithWxString(cursor_file) ofType:nil]
];
}
else
else
theImage = [[NSImage alloc] initByReferencingFile:wxNSStringWithWxString(cursor_file)
];
wxASSERT(theImage);
M_CURSORDATA->m_hCursor = [[NSCursor alloc] initWithImage:theImage
hotSpot:NSMakePoint(hotSpotX, hotSpotY)
];
[theImage release];
}
@@ -294,7 +295,7 @@ wxCursor::wxCursor(int cursor_type)
case wxCURSOR_ARROW:
M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain];
break;
/* TODO:
/* TODO:
case wxCURSOR_COPY_ARROW:
M_CURSORDATA->m_themeCursor = kThemeCopyArrowCursor ;
break;
@@ -315,7 +316,7 @@ wxCursor::wxCursor(int cursor_type)
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNESW);
}
break;
/* TODO:
/* TODO:
case wxCURSOR_SIZEWE:
{
M_CURSORDATA->m_themeCursor = kThemeResizeLeftRightCursor;
@@ -332,7 +333,7 @@ wxCursor::wxCursor(int cursor_type)
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSize);
}
break;
/* TODO:
/* TODO:
case wxCURSOR_HAND:
{
M_CURSORDATA->m_themeCursor = kThemePointingHandCursor;
@@ -426,33 +427,32 @@ static int wxBusyCursorCount = 0;
// Set the cursor to the busy cursor for all windows
void wxBeginBusyCursor(const wxCursor *cursor)
{
wxBusyCursorCount ++;
if (wxBusyCursorCount == 1)
{
wxBusyCursorCount ++;
if (wxBusyCursorCount == 1)
{
// TODO
}
else
{
}
else
{
// TODO
}
}
}
// Restore cursor to normal
void wxEndBusyCursor()
{
if (wxBusyCursorCount == 0)
return;
wxBusyCursorCount --;
if (wxBusyCursorCount == 0)
{
// TODO
}
if (wxBusyCursorCount == 0)
return;
wxBusyCursorCount --;
if (wxBusyCursorCount == 0)
{
// TODO
}
}
// TRUE if we're between the above two calls
// true if we're between the above two calls
bool wxIsBusy()
{
return (wxBusyCursorCount > 0);
}
}