Include wx/cursor.h according to precompiled headers of wx/wx.h (with other minor cleaning).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39264 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2006-05-22 07:11:26 +00:00
parent cf6f325cd3
commit c8326d649c
15 changed files with 78 additions and 79 deletions

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@@ -1,18 +1,20 @@
/////////////////////////////////////////////////////////////////////////////
// Name: cursor.mm
// Name: src/cocoa/cursor.mm
// Purpose: wxCursor class for wxCocoa
// Author: Ryan Norton
// Modified by:
// Created: 2004-10-05
// RCS-ID: $Id$
// Copyright: (c) Ryan Norton
// Licence: wxWidgets licence
// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/cursor.h"
#ifndef WX_PRECOMP
#include "wx/icon.h"
#include "wx/cursor.h"
#endif //WX_PRECOMP
#import <AppKit/NSCursor.h>
@@ -174,39 +176,39 @@ NSCursor* wxGetStockCursor( short sIndex )
{
ClassicCursor* pCursor = &gMacCursors[sIndex];
//Classic mac cursors are 1bps 16x16 black and white with a
//Classic mac cursors are 1bps 16x16 black and white with a
//identical mask that is 1 for on and 0 for off
NSImage *theImage = [[NSImage alloc] initWithSize:NSMakeSize(16.0,16.0)];
//NSCursor takes an NSImage takes a number of Representations - here
//we need only one for the raw data
NSBitmapImageRep *theRep =
[[NSBitmapImageRep alloc]
NSBitmapImageRep *theRep =
[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes: nil // Allocate the buffer for us :)
pixelsWide: 16
pixelsWide: 16
pixelsHigh: 16
bitsPerSample: 1
samplesPerPixel: 2
hasAlpha: YES // Well, more like a mask...
isPlanar: NO
samplesPerPixel: 2
hasAlpha: YES // Well, more like a mask...
isPlanar: NO
colorSpaceName: NSCalibratedWhiteColorSpace // Normal B/W - 0 black 1 white
bytesPerRow: 0 // I don't care - figure it out for me :)
bitsPerPixel: 2]; // bitsPerSample * samplesPerPixel
//unsigned int is better to put data in then a void*
//note that working with bitfields would be a lot better here -
//but since it breaks some compilers...
wxUint32 *data = (wxUint32 *)[theRep bitmapData];
wxUint32 *data = (wxUint32 *)[theRep bitmapData];
//traverse through the bitmap data
for (int i = 0; i < 16; ++i)
{
//bit alpha bit alpha ... :D
//Notice the = instead of |= -
//Notice the = instead of |= -
//this is to avoid doing a memset earlier
data[i] = 0;
//do the rest of those bits and alphas :)
for (int shift = 0; shift < 32; ++shift)
{
@@ -217,19 +219,19 @@ NSCursor* wxGetStockCursor( short sIndex )
//add the representation (data) to the image
[theImage addRepresentation:theRep];
//create the new cursor
NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
hotSpot:NSMakePoint(pCursor->hotspot[1], pCursor->hotspot[0])
];
//do the usual cleanups
[theRep release];
[theRep release];
[theImage release];
//return the new cursor
return theCursor;
}
}
wxCursorRefData::wxCursorRefData() :
m_width(32), m_height(32), m_hCursor(nil)
@@ -250,34 +252,33 @@ wxCursor::wxCursor()
wxCursor::wxCursor(const char WXUNUSED(bits)[], int WXUNUSED(width), int WXUNUSED(height),
int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY), const char WXUNUSED(maskBits)[])
{
}
wxCursor::wxCursor(const wxString& cursor_file, long flags, int hotSpotX, int hotSpotY)
{
m_refData = new wxCursorRefData;
//TODO: Not sure if this works or not
NSImage* theImage;
if (flags & wxBITMAP_TYPE_MACCURSOR_RESOURCE)
{
//[NSBundle bundleForClass:[self class]]?
theImage = [[NSImage alloc]
theImage = [[NSImage alloc]
initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:wxNSStringWithWxString(cursor_file) ofType:nil]
];
}
else
else
theImage = [[NSImage alloc] initByReferencingFile:wxNSStringWithWxString(cursor_file)
];
wxASSERT(theImage);
M_CURSORDATA->m_hCursor = [[NSCursor alloc] initWithImage:theImage
hotSpot:NSMakePoint(hotSpotX, hotSpotY)
];
[theImage release];
}
@@ -294,7 +295,7 @@ wxCursor::wxCursor(int cursor_type)
case wxCURSOR_ARROW:
M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain];
break;
/* TODO:
/* TODO:
case wxCURSOR_COPY_ARROW:
M_CURSORDATA->m_themeCursor = kThemeCopyArrowCursor ;
break;
@@ -315,7 +316,7 @@ wxCursor::wxCursor(int cursor_type)
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNESW);
}
break;
/* TODO:
/* TODO:
case wxCURSOR_SIZEWE:
{
M_CURSORDATA->m_themeCursor = kThemeResizeLeftRightCursor;
@@ -332,7 +333,7 @@ wxCursor::wxCursor(int cursor_type)
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSize);
}
break;
/* TODO:
/* TODO:
case wxCURSOR_HAND:
{
M_CURSORDATA->m_themeCursor = kThemePointingHandCursor;
@@ -426,33 +427,32 @@ static int wxBusyCursorCount = 0;
// Set the cursor to the busy cursor for all windows
void wxBeginBusyCursor(const wxCursor *cursor)
{
wxBusyCursorCount ++;
if (wxBusyCursorCount == 1)
{
wxBusyCursorCount ++;
if (wxBusyCursorCount == 1)
{
// TODO
}
else
{
}
else
{
// TODO
}
}
}
// Restore cursor to normal
void wxEndBusyCursor()
{
if (wxBusyCursorCount == 0)
return;
wxBusyCursorCount --;
if (wxBusyCursorCount == 0)
{
// TODO
}
if (wxBusyCursorCount == 0)
return;
wxBusyCursorCount --;
if (wxBusyCursorCount == 0)
{
// TODO
}
}
// TRUE if we're between the above two calls
// true if we're between the above two calls
bool wxIsBusy()
{
return (wxBusyCursorCount > 0);
}
}

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@@ -32,10 +32,10 @@
#include "wx/brush.h"
#include "wx/palette.h"
#include "wx/icon.h"
#include "wx/cursor.h"
#endif
#include "wx/bitmap.h"
#include "wx/cursor.h"
#include "wx/font.h"
#include "wx/settings.h"
#include "wx/hashmap.h"

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@@ -14,10 +14,9 @@
#include "wx/object.h"
#include "wx/window.h"
#include "wx/dc.h"
#include "wx/cursor.h"
#endif
#include "wx/cursor.h"
/* Current cursor, in order to hang on to
* cursor handle when setting the cursor globally */
wxCursor g_globalCursor;

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@@ -15,9 +15,9 @@
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/cursor.h"
#endif // WX_PRECOMP
#include "wx/cursor.h"
#include "wx/evtloop.h"
#include <gdk/gdk.h>

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@@ -17,10 +17,9 @@
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/cursor.h"
#endif // WX_PRECOMP
#include "wx/cursor.h"
#include <gdk/gdk.h>
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>

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@@ -14,10 +14,9 @@
#include "wx/object.h"
#include "wx/window.h"
#include "wx/dc.h"
#include "wx/cursor.h"
#endif
#include "wx/cursor.h"
/* Current cursor, in order to hang on to
* cursor handle when setting the cursor globally */
wxCursor g_globalCursor;

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@@ -15,9 +15,9 @@
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/cursor.h"
#endif // WX_PRECOMP
#include "wx/cursor.h"
#include "wx/evtloop.h"
#include <gdk/gdk.h>

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@@ -17,10 +17,9 @@
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/cursor.h"
#endif // WX_PRECOMP
#include "wx/cursor.h"
#include <gdk/gdk.h>
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>
@@ -221,7 +220,7 @@ bool wxPopupWindow::Create( wxWindow *parent, int style )
gtk_signal_connect (GTK_OBJECT(m_widget), "button_press_event",
GTK_SIGNAL_FUNC(gtk_popup_button_press), (gpointer)this );
return TRUE;
return true;
}
void wxPopupWindow::DoMoveWindow(int WXUNUSED(x), int WXUNUSED(y), int WXUNUSED(width), int WXUNUSED(height) )

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@@ -26,10 +26,10 @@
#include "wx/brush.h"
#include "wx/palette.h"
#include "wx/icon.h"
#include "wx/cursor.h"
#endif
#include "wx/gdicmn.h"
#include "wx/cursor.h"
#include "wx/dialog.h"
#include "wx/msgdlg.h"
#include "wx/module.h"

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@@ -30,10 +30,10 @@
#include "wx/brush.h"
#include "wx/palette.h"
#include "wx/icon.h"
#include "wx/cursor.h"
#endif
#include "wx/gdicmn.h"
#include "wx/cursor.h"
#include "wx/dialog.h"
#include "wx/msgdlg.h"
#include "wx/module.h"

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@@ -14,7 +14,9 @@
#pragma hdrstop
#endif
#include "wx/cursor.h"
#ifndef WX_PRECOMP
#include "wx/cursor.h"
#endif
/* Current cursor, in order to hang on to
* cursor handle when setting the cursor globally */

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@@ -24,12 +24,13 @@
#pragma hdrstop
#endif
#include "wx/cursor.h"
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/cursor.h"
#include "wx/settings.h"
#include "wx/intl.h"
#endif
@@ -217,7 +218,7 @@ wxCursor::wxCursor(const wxImage& image)
}
#else
HCURSOR hcursor = 0;
#endif
#endif
m_refData = new wxCursorRefData(hcursor, true /* delete it later */);
}
@@ -313,7 +314,7 @@ wxCursor::wxCursor(int idCursor)
{ false, _T("WXCURSOR_RIGHT_ARROW") }, // wxCURSOR_RIGHT_ARROW
{ false, _T("WXCURSOR_BULLSEYE") }, // wxCURSOR_BULLSEYE
{ true, IDC_ARROW }, // WXCURSOR_CHAR
// Displays as an I-beam on XP, so use a cursor file
// { true, IDC_CROSS }, // WXCURSOR_CROSS
{ false, _T("WXCURSOR_CROSS") }, // WXCURSOR_CROSS
@@ -321,7 +322,7 @@ wxCursor::wxCursor(int idCursor)
// See special handling below for wxCURSOR_HAND
// { false, _T("WXCURSOR_HAND") }, // wxCURSOR_HAND
{ true, IDC_HAND }, // wxCURSOR_HAND
{ true, IDC_IBEAM }, // WXCURSOR_IBEAM
{ true, IDC_ARROW }, // WXCURSOR_LEFT_BUTTON
{ false, _T("WXCURSOR_MAGNIFIER") }, // wxCURSOR_MAGNIFIER
@@ -365,7 +366,7 @@ wxCursor::wxCursor(int idCursor)
hcursor = ::LoadCursor(wxGetInstance(), _T("WXCURSOR_HAND"));
deleteLater = true;
}
if ( !hcursor )
{
wxLogLastError(_T("LoadCursor"));

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@@ -12,12 +12,13 @@
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/cursor.h"
#ifndef WX_PRECOMP
#include <stdio.h>
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/cursor.h"
#include "wx/icon.h"
#endif

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@@ -24,12 +24,13 @@
#pragma hdrstop
#endif
#include "wx/cursor.h"
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/cursor.h"
#include "wx/settings.h"
#include "wx/intl.h"
#endif
@@ -110,7 +111,7 @@ wxCursor::~wxCursor()
bool wxCursor::operator==(const wxCursor& cursor) const
{
return FALSE;
return false;
}
wxGDIImageRefData *wxCursor::CreateData() const
@@ -130,5 +131,3 @@ const wxCursor *wxGetGlobalCursor()
void wxSetCursor(const wxCursor& cursor)
{
}

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@@ -29,11 +29,11 @@
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/window.h" // for wxTopLevelWindows
#include "wx/cursor.h"
#endif
#include "wx/apptrait.h"
#include "wx/msgdlg.h"
#include "wx/cursor.h"
#include <ctype.h>
#include <stdarg.h>