No real changes, just spelling fixes. Closes #14998.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73444 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Neis
2013-01-27 14:42:52 +00:00
parent 8d598997ef
commit c81f528fb7
2 changed files with 3 additions and 3 deletions

View File

@@ -326,7 +326,7 @@ void wxAuiDefaultToolBarArt::DrawButton(
}
else if (item.GetState() & wxAUI_BUTTON_STATE_CHECKED)
{
// it's important to put this code in an else statment after the
// it's important to put this code in an else statement after the
// hover, otherwise hovers won't draw properly for checked items
dc.SetPen(wxPen(m_highlightColour));
dc.SetBrush(wxBrush(m_highlightColour.ChangeLightness(170)));

View File

@@ -287,7 +287,7 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
if ( event.GetEventType() == wxEVT_MOVING )
OnMoving(event.GetRect(), dir);
else
else
OnMoving(wxRect(event.GetPosition(),GetSize()), dir);
}
@@ -344,7 +344,7 @@ void wxAuiFloatingFrame::OnActivate(wxActivateEvent& event)
}
// utility function which determines the state of the mouse button
// (independant of having a wxMouseEvent handy) - utimately a better
// (independent of having a wxMouseEvent handy) - utimately a better
// mechanism for this should be found (possibly by adding the
// functionality to wxWidgets itself)
bool wxAuiFloatingFrame::isMouseDown()