Merge fixes for MinGW 4.8
Fix compilation problems in ANSI build and when using an old SDK. Closes https://github.com/wxWidgets/wxWidgets/pull/289
This commit is contained in:
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include/wx/msw/private/dcdynwrap.h
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39
include/wx/msw/private/dcdynwrap.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/private/dcdynwrap.h
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// Purpose: Private dynamically loaded HDC-related functions
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// Author: Vadim Zeitlin
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// Created: 2016-05-26 (extracted from src/msw/dc.cpp)
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// Copyright: (c) 2016 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_PRIVATE_DCDYNWRAP_H_
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#define _WX_MSW_PRIVATE_DCDYNWRAP_H_
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#include "wx/msw/wrapwin.h"
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// Namespace for the wrapper functions, hopefully one day we'll be able to get
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// rid of all of them and then it will be easy to find all occurrences of their
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// use by just searching for this namespace name.
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//
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// All of the functions in this namespace must work *exactly* like the standard
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// functions with the same name and just return an error if dynamically loading
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// them failed.
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//
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// And they're all implemented in src/msw/dc.cpp.
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namespace wxDynLoadWrappers
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{
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DWORD GetLayout(HDC hdc);
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DWORD SetLayout(HDC hdc, DWORD dwLayout);
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BOOL AlphaBlend(HDC hdcDest, int xDest, int yDest, int wDest, int hDest,
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HDC hdcSrc, int xSrc, int ySrc, int wSrc, int hSrc,
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BLENDFUNCTION bf);
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BOOL GradientFill(HDC hdc, PTRIVERTEX pVert, ULONG numVert,
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PVOID pMesh, ULONG numMesh, ULONG mode);
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} // namespace wxDynLoadWrappers
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#endif // _WX_MSW_PRIVATE_DCDYNWRAP_H_
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@@ -22,23 +22,6 @@
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#pragma hdrstop
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#endif
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// This is a horrible hack which only works because we don't currently include
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// <time.h> from wx/wxprec.h. It is needed because we need timezone-related
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// stuff from MinGW time.h, but it is not compiled in strict ANSI mode and it
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// is too complicated to be dealt with using wxDECL_FOR_STRICT_MINGW32(). So we
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// just include the header after undefining __STRICT_ANSI__ to get all the
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// declarations we need -- and then define it back to avoid inconsistencies in
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// all our other headers.
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//
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// Note that the same hack is used for "environ" in utilscmn.cpp, so if the
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// code here is modified because this hack becomes unnecessary or a better
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// solution is found, the code there should be updated as well.
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#ifdef wxNEEDS_STRICT_ANSI_WORKAROUNDS
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#undef __STRICT_ANSI__
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#include <time.h>
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#define __STRICT_ANSI__
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#endif
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#include "wx/time.h"
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#ifndef WX_PRECOMP
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@@ -59,6 +42,7 @@
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#include <time.h>
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wxDECL_FOR_STRICT_MINGW32(void, tzset, (void));
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#if !defined(__WXMAC__)
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#include <sys/types.h> // for time_t
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@@ -23,12 +23,27 @@
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#pragma hdrstop
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#endif
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// See comment about this hack in time.cpp: here we do it for environ external
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// variable which can't be easily declared when using MinGW in strict ANSI mode.
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// This is a needed to get the declaration of the global "environ" variable
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// from MinGW headers which don't declare it there when in strict ANSI mode. We
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// can't use the usual wxDECL_FOR_STRICT_MINGW32() hack for it because it's not
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// even a variable, but a macro expanding to a function or a variable depending
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// on the build and this is horribly brittle but there just doesn't seem to be
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// any other alternative.
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#ifdef wxNEEDS_STRICT_ANSI_WORKAROUNDS
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#undef __STRICT_ANSI__
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// Notice that undefining __STRICT_ANSI__ and including it here doesn't
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// work because it could have been already included, e.g. when using PCH.
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#include <stdlib.h>
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#define __STRICT_ANSI__
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#ifndef environ
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// This just reproduces what stdlib.h does in MinGW 4.8.1.
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#ifdef __MSVCRT__
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wxDECL_FOR_STRICT_MINGW32(char ***, __p__environ, (void));
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#define environ (*__p__environ())
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#else
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extern char *** _imp___environ_dll;
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#define environ (*_imp___environ_dll)
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#endif
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#endif // defined(environ)
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#endif
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#ifndef WX_PRECOMP
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@@ -47,6 +47,7 @@
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#include "wx/renderer.h"
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#include "wx/msw/private.h"
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#include "wx/msw/dc.h"
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#include "wx/msw/private/dcdynwrap.h"
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// ----------------------------------------------------------------------------
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// private functions
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@@ -159,7 +160,7 @@ bool wxCheckListBoxItem::OnDrawItem(wxDC& dc, const wxRect& rc,
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UINT uState = stat & wxOwnerDrawn::wxODSelected ? wxDSB_SELECTED : wxDSB_NORMAL;
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// checkmarks should not be mirrored in RTL layout
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DWORD oldLayout = ::GetLayout(hdc);
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DWORD oldLayout = wxDynLoadWrappers::GetLayout(hdc);
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if ( oldLayout & LAYOUT_RTL )
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::SetLayout(hdc, oldLayout | LAYOUT_BITMAPORIENTATIONPRESERVED);
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wxDrawStateBitmap(hdc, hBmpCheck, x, y, uState);
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@@ -240,13 +240,6 @@ wxIMPLEMENT_DYNAMIC_CLASS(wxGDIDLLsCleanupModule, wxModule);
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#endif // USE_DYNAMIC_GDI_FUNCS
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// Namespace for the wrapper functions, hopefully one day we'll be able to get
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// rid of all of them and then it will be easy to find all occurrences of their
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// use by just searching for this namespace name.
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//
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// All of the functions in this namespace must work *exactly* like the standard
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// functions with the same name and just return an error if dynamically loading
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// them failed.
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namespace wxDynLoadWrappers
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{
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@@ -317,19 +310,16 @@ BOOL GradientFill(HDC hdc, PTRIVERTEX pVert, ULONG numVert,
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#elif defined(USE_STATIC_GDI_FUNCS)
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inline
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DWORD GetLayout(HDC hdc)
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{
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return ::GetLayout(hdc);
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}
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inline
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DWORD SetLayout(HDC hdc, DWORD dwLayout)
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{
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return ::SetLayout(hdc, dwLayout);
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}
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inline
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BOOL AlphaBlend(HDC hdcDest, int xDest, int yDest, int wDest, int hDest,
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HDC hdcSrc, int xSrc, int ySrc, int wSrc, int hSrc,
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BLENDFUNCTION bf)
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@@ -339,7 +329,6 @@ BOOL AlphaBlend(HDC hdcDest, int xDest, int yDest, int wDest, int hDest,
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bf);
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}
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inline
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BOOL GradientFill(HDC hdc, PTRIVERTEX pVert, ULONG numVert,
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PVOID pMesh, ULONG numMesh, ULONG mode)
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{
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