use virtual size for the size of the buffer when wxBUFFER_VIRTUAL_AREA style is used [backport from HEAD]
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@44609 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		@@ -173,7 +173,7 @@ public:
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        if( buffer.IsOk() )
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            Init(&m_paintdc, buffer, style);
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        else
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            Init(&m_paintdc, window->GetClientSize(), style);
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            Init(&m_paintdc, GetBufferedSize(window, style), style);
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    }
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    // If no bitmap is supplied by the user, a temporary one will be created.
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@@ -184,7 +184,7 @@ public:
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        if (style & wxBUFFER_VIRTUAL_AREA)
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            window->PrepareDC( m_paintdc );
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        Init(&m_paintdc, window->GetClientSize(), style);
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        Init(&m_paintdc, GetBufferedSize(window, style), style);
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    }
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    // default copy ctor ok.
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@@ -196,6 +196,15 @@ public:
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        UnMask();
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    }
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protected:
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    // return the size needed by the buffer: this depends on whether we're
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    // buffering just the currently shown part or the total (scrolled) window
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    static wxSize GetBufferedSize(wxWindow *window, int style)
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    {
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        return style & wxBUFFER_VIRTUAL_AREA ? window->GetVirtualSize()
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                                             : window->GetClientSize();
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    }
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private:
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    wxPaintDC m_paintdc;
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