wxColour is implemented using CoreGraphics
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54877 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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147
src/osx/core/colour.cpp
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147
src/osx/core/colour.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: src/mac/carbon/colour.cpp
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// Purpose: wxColour class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#include "wx/colour.h"
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#ifndef WX_PRECOMP
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#include "wx/gdicmn.h"
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#endif
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#include "wx/osx/private.h"
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IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
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#if wxOSX_USE_CARBON
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wxColour::wxColour(const RGBColor& col)
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{
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InitRGBColor(col);
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}
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#endif
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wxColour::wxColour(CGColorRef col)
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{
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InitCGColorRef(col);
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}
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#if wxOSX_USE_CARBON
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void wxColour::GetRGBColor( RGBColor *col ) const
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{
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col->red = (m_red << 8) + m_red;
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col->blue = (m_blue << 8) + m_blue;
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col->green = (m_green << 8) + m_green;
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}
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wxColour& wxColour::operator=(const RGBColor& col)
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{
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InitRGBColor(col);
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return *this;
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}
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#endif
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wxColour& wxColour::operator=(CGColorRef col)
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{
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InitCGColorRef(col);
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return *this;
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}
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wxColour& wxColour::operator=(const wxColour& col)
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{
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m_red = col.m_red;
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m_green = col.m_green;
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m_blue = col.m_blue;
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m_alpha = col.m_alpha;
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m_cgColour = col.m_cgColour;
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return *this;
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}
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void wxColour::InitRGBA (ChannelType r, ChannelType g, ChannelType b, ChannelType a)
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{
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m_red = r;
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m_green = g;
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m_blue = b;
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m_alpha = a ;
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CGColorRef col = 0 ;
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
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if ( CGColorCreateGenericRGB )
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col = CGColorCreateGenericRGB( (CGFloat)(r / 255.0), (CGFloat) (g / 255.0), (CGFloat) (b / 255.0), (CGFloat) (a / 255.0) );
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else
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#endif
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{
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CGFloat components[4] = { (CGFloat)(r / 255.0), (CGFloat) (g / 255.0), (CGFloat) (b / 255.0), (CGFloat) (a / 255.0) } ;
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col = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
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}
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m_cgColour.reset( col );
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}
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#if wxOSX_USE_CARBON
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void wxColour::InitRGBColor( const RGBColor& col )
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{
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m_red = col.red >> 8;
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m_blue = col.blue >> 8;
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m_green = col.green >> 8;
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m_alpha = wxALPHA_OPAQUE;
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CGColorRef cfcol;
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
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if ( CGColorCreateGenericRGB )
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cfcol = CGColorCreateGenericRGB((CGFloat)(col.red / 65535.0), (CGFloat)(col.green / 65535.0),
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(CGFloat)(col.blue / 65535.0), (CGFloat) 1.0 );
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else
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#endif
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{
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CGFloat components[4] = { (CGFloat)(col.red / 65535.0), (CGFloat)(col.green / 65535.0),
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(CGFloat)(col.blue / 65535.0), (CGFloat) 1.0 } ;
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cfcol = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
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}
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m_cgColour.reset( cfcol );
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}
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#endif
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void wxColour::InitCGColorRef( CGColorRef col )
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{
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m_cgColour.reset( col );
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size_t noComp = CGColorGetNumberOfComponents( col );
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if ( noComp >= 1 && noComp <= 4 )
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{
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// TODO verify whether we really are on a RGB color space
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m_alpha = wxALPHA_OPAQUE;
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const CGFloat *components = CGColorGetComponents( col );
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if ( noComp >= 3 )
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{
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m_red = (int)(components[0]*255+0.5);
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m_green = (int)(components[1]*255+0.5);
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m_blue = (int)(components[2]*255+0.5);
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if ( noComp == 4 )
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m_alpha = (int)(components[3]*255+0.5);
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}
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else
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{
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m_red = (int)(components[0]*255+0.5);
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m_green = (int)(components[0]*255+0.5);
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m_blue = (int)(components[0]*255+0.5);
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}
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}
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else
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{
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m_alpha = wxALPHA_OPAQUE;
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m_red = m_green = m_blue = 0;
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}
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}
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bool wxColour::operator == (const wxColour& colour) const
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{
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return ( (IsOk() == colour.IsOk()) && (!IsOk() ||
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CGColorEqualToColor( m_cgColour, colour.m_cgColour ) ) );
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}
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