fix for wxRegion::Intersect
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8435 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -56,12 +56,10 @@ public:
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wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
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wxRegion( const wxRect& rect );
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wxRegion();
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~wxRegion();
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virtual ~wxRegion();
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inline wxRegion( const wxRegion& r ): wxGDIObject()
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{ Ref(r); }
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inline wxRegion& operator = ( const wxRegion& r )
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{ Ref(r); return (*this); }
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wxRegion( const wxRegion& r ) { Ref(r); }
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wxRegion& operator = ( const wxRegion& r ) { Ref(r); return *this; }
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bool operator == ( const wxRegion& region );
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bool operator != ( const wxRegion& region );
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@@ -99,8 +97,12 @@ public:
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wxList *GetRectList() const;
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GdkRegion *GetRegion() const;
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protected:
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// helper of Intersect()
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bool IntersectRegionOnly(const wxRegion& reg);
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private:
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DECLARE_DYNAMIC_CLASS(wxRegion);
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DECLARE_DYNAMIC_CLASS(wxRegion);
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};
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class wxRegionIterator: public wxObject
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@@ -124,7 +126,7 @@ public:
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wxCoord GetWidth() const { return GetW(); }
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wxCoord GetH() const;
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wxCoord GetHeight() const { return GetH(); }
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wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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wxRect GetRect() const;
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private:
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size_t m_current;
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@@ -56,12 +56,10 @@ public:
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wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
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wxRegion( const wxRect& rect );
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wxRegion();
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~wxRegion();
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virtual ~wxRegion();
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inline wxRegion( const wxRegion& r ): wxGDIObject()
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{ Ref(r); }
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inline wxRegion& operator = ( const wxRegion& r )
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{ Ref(r); return (*this); }
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wxRegion( const wxRegion& r ) { Ref(r); }
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wxRegion& operator = ( const wxRegion& r ) { Ref(r); return *this; }
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bool operator == ( const wxRegion& region );
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bool operator != ( const wxRegion& region );
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@@ -99,8 +97,12 @@ public:
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wxList *GetRectList() const;
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GdkRegion *GetRegion() const;
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protected:
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// helper of Intersect()
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bool IntersectRegionOnly(const wxRegion& reg);
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private:
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DECLARE_DYNAMIC_CLASS(wxRegion);
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DECLARE_DYNAMIC_CLASS(wxRegion);
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};
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class wxRegionIterator: public wxObject
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@@ -124,7 +126,7 @@ public:
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wxCoord GetWidth() const { return GetW(); }
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wxCoord GetH() const;
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wxCoord GetHeight() const { return GetH(); }
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wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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wxRect GetRect() const;
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private:
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size_t m_current;
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@@ -164,7 +164,7 @@ bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
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M_REGIONDATA->m_region = reg;
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#endif
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}
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M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,width,height) );
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return TRUE;
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@@ -212,7 +212,7 @@ bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
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m_refData = new wxRegionRefData();
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M_REGIONDATA->m_region = gdk_region_new();
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}
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wxRegion reg( x, y, width, height );
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Intersect( reg );
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return TRUE;
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@@ -225,12 +225,29 @@ bool wxRegion::Intersect( const wxRect& rect )
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m_refData = new wxRegionRefData();
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M_REGIONDATA->m_region = gdk_region_new();
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}
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wxRegion reg( rect );
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Intersect( reg );
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return TRUE;
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}
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// this helper function just computes the region intersection without updating
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// the list of rectangles each region maintaints: this allows us to call it
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// from Intersect() itself without going into infinite recursion as we would
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// if we called Intersect() itself recursively
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bool wxRegion::IntersectRegionOnly(const wxRegion& region)
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{
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#ifdef __WXGTK20__
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gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
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#else
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GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() );
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gdk_region_destroy( M_REGIONDATA->m_region );
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M_REGIONDATA->m_region = reg;
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#endif
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return TRUE;
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}
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bool wxRegion::Intersect( const wxRegion& region )
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{
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if (region.IsNull())
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@@ -242,14 +259,37 @@ bool wxRegion::Intersect( const wxRegion& region )
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M_REGIONDATA->m_region = gdk_region_new();
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return TRUE;
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}
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#ifdef __WXGTK20__
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gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
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#else
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GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() );
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gdk_region_destroy( M_REGIONDATA->m_region );
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M_REGIONDATA->m_region = reg;
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#endif
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if ( !IntersectRegionOnly(region) )
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{
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GetRectList()->Clear();
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return FALSE;
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}
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// we need to update the rect list as well
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wxList& list = *GetRectList();
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wxNode *node = list.First();
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while (node)
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{
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wxRect *r = (wxRect*)node->Data();
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wxRegion regCopy = region;
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if ( regCopy.IntersectRegionOnly(*r) )
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{
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// replace the node with the intersection
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*r = regCopy.GetBox();
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}
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else
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{
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// TODO remove the rect from the list
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r->width = 0;
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r->height = 0;
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}
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node = node->Next();
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}
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return TRUE;
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}
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@@ -522,4 +562,14 @@ wxCoord wxRegionIterator::GetH() const
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return r->height;
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}
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wxRect wxRegionIterator::GetRect() const
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{
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wxRect r;
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wxNode *node = m_region.GetRectList()->Nth( m_current );
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if (node)
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r = *((wxRect*)node->Data());
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return r;
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}
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@@ -164,7 +164,7 @@ bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
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M_REGIONDATA->m_region = reg;
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#endif
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}
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M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,width,height) );
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return TRUE;
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@@ -212,7 +212,7 @@ bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
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m_refData = new wxRegionRefData();
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M_REGIONDATA->m_region = gdk_region_new();
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}
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wxRegion reg( x, y, width, height );
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Intersect( reg );
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return TRUE;
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@@ -225,12 +225,29 @@ bool wxRegion::Intersect( const wxRect& rect )
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m_refData = new wxRegionRefData();
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M_REGIONDATA->m_region = gdk_region_new();
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}
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wxRegion reg( rect );
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Intersect( reg );
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return TRUE;
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}
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// this helper function just computes the region intersection without updating
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// the list of rectangles each region maintaints: this allows us to call it
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// from Intersect() itself without going into infinite recursion as we would
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// if we called Intersect() itself recursively
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bool wxRegion::IntersectRegionOnly(const wxRegion& region)
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{
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#ifdef __WXGTK20__
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gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
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#else
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GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() );
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gdk_region_destroy( M_REGIONDATA->m_region );
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M_REGIONDATA->m_region = reg;
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#endif
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return TRUE;
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}
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bool wxRegion::Intersect( const wxRegion& region )
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{
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if (region.IsNull())
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@@ -242,14 +259,37 @@ bool wxRegion::Intersect( const wxRegion& region )
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M_REGIONDATA->m_region = gdk_region_new();
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return TRUE;
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}
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#ifdef __WXGTK20__
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gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
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#else
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GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() );
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gdk_region_destroy( M_REGIONDATA->m_region );
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M_REGIONDATA->m_region = reg;
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#endif
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if ( !IntersectRegionOnly(region) )
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{
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GetRectList()->Clear();
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return FALSE;
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}
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// we need to update the rect list as well
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wxList& list = *GetRectList();
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wxNode *node = list.First();
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while (node)
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{
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wxRect *r = (wxRect*)node->Data();
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wxRegion regCopy = region;
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if ( regCopy.IntersectRegionOnly(*r) )
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{
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// replace the node with the intersection
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*r = regCopy.GetBox();
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}
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else
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{
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// TODO remove the rect from the list
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r->width = 0;
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r->height = 0;
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}
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node = node->Next();
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}
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return TRUE;
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}
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@@ -522,4 +562,14 @@ wxCoord wxRegionIterator::GetH() const
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return r->height;
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}
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wxRect wxRegionIterator::GetRect() const
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{
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wxRect r;
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wxNode *node = m_region.GetRectList()->Nth( m_current );
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if (node)
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r = *((wxRect*)node->Data());
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return r;
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}
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