thread fixes for MSW (samples doesn't compile currently under !MSW, will
be fixed a.s.a.p.) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1351 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -139,13 +139,13 @@ private:
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class WXDLLEXPORT wxCriticalSectionLocker
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{
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public:
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wxCriticalSectionLocker(wxCriticalSection *critsect)
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{ (m_critsect = critsect)->Enter(); }
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wxCriticalSectionLocker(wxCriticalSection& critsect) : m_critsect(critsect)
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{ m_critsect.Enter(); }
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~wxCriticalSectionLocker()
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{ m_critsect->Leave(); }
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{ m_critsect.Leave(); }
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private:
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wxCriticalSection *m_critsect;
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wxCriticalSection& m_critsect;
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};
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#endif
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@@ -253,6 +253,20 @@ private:
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void WXDLLEXPORT wxMutexGuiEnter();
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void WXDLLEXPORT wxMutexGuiLeave();
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// implementation only
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#ifdef __WXMSW__
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// unlock GUI if there are threads waiting for and lock it back when
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// there are no more of them - should be called periodically by the main
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// thread
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void WXDLLEXPORT wxMutexGuiLeaveOrEnter();
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// returns TRUE if the main thread has GUI lock
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inline bool WXDLLEXPORT wxGuiOwnedByMainThread();
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// wakes up the main thread if it's sleeping inside ::GetMessage()
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inline void WXDLLEXPORT wxWakeUpMainThread();
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#endif // MSW
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#else // !wxUSE_THREADS
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// no thread support
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@@ -261,4 +275,12 @@ inline void WXDLLEXPORT wxMutexGuiLeave() { }
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#endif // wxUSE_THREADS
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// automatically unlock GUI mutex in dtor
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class WXDLLEXPORT wxMutexGuiLocker
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{
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public:
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wxMutexGuiLocker() { wxMutexGuiEnter(); }
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~wxMutexGuiLocker() { wxMutexGuiLeave(); }
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};
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#endif // __THREADH__
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@@ -9,9 +9,17 @@
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/*
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TODO:
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1. show how SetPriority() works.
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2. use worker threads to update progress controls instead of writing
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messages - it will be more visual
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*/
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#ifdef __GNUG__
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#pragma implementation "test.cpp"
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#pragma interface "test.cpp"
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#pragma implementation "test.cpp"
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#pragma interface "test.cpp"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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@@ -55,26 +63,35 @@ public:
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// callbacks
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnClear(wxCommandEvent& event);
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void OnStartThread(wxCommandEvent& event);
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void OnStopThread(wxCommandEvent& event);
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void OnPauseThread(wxCommandEvent& event);
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void OnResumeThread(wxCommandEvent& event);
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void OnSize(wxSizeEvent &event);
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void OnIdle(wxIdleEvent &event);
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bool OnClose() { return TRUE; }
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// called by dying thread
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void OnThreadExit(wxThread *thread);
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public:
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wxArrayThread m_threads;
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private:
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wxTextCtrl *m_txtctrl;
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void DeleteThread(size_t index);
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// crit section protects access to the array below
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wxCriticalSection m_critsect;
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wxArrayInt m_aToDelete;
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wxTextCtrl *m_txtctrl;
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DECLARE_EVENT_TABLE()
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};
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class MyThread: public wxThread
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class MyThread : public wxThread
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{
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public:
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MyThread(MyFrame *frame);
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@@ -82,6 +99,9 @@ public:
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// thread execution starts here
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virtual void *Entry();
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// called when the thread exits - whether
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virtual void OnExit();
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// write something to the text control
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void WriteText(const wxString& text);
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@@ -104,9 +124,14 @@ void MyThread::WriteText(const wxString& text)
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// before doing any GUI calls we must ensure that this thread is the only
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// one doing it!
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wxMutexGuiEnter();
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wxMutexGuiLocker guiLocker;
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m_frame->WriteText(msg);
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wxMutexGuiLeave();
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}
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void MyThread::OnExit()
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{
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m_frame->OnThreadExit(this);
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}
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void *MyThread::Entry()
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@@ -118,7 +143,7 @@ void *MyThread::Entry()
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text.Printf("Thread 0x%x started.\n", GetID());
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WriteText(text);
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for ( m_count = 0; m_count < 20; m_count++ )
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for ( m_count = 0; m_count < 10; m_count++ )
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{
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// check if we were asked to exit
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if ( TestDestroy() )
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@@ -127,7 +152,11 @@ void *MyThread::Entry()
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text.Printf("[%u] Thread 0x%x here.\n", m_count, GetID());
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WriteText(text);
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#ifdef __WXMSW__
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::Sleep(1000);
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#else
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wxSleep(1);
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#endif
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}
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text.Printf("Thread 0x%x finished.\n", GetID());
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@@ -142,22 +171,22 @@ enum
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TEST_QUIT = 1,
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TEST_TEXT = 101,
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TEST_ABOUT = 102,
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TEST_START_THREAD = 103,
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TEST_STOP_THREAD = 104,
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TEST_PAUSE_THREAD = 105,
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TEST_RESUME_THREAD = 106
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TEST_CLEAR = 103,
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TEST_START_THREAD = 203,
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TEST_STOP_THREAD = 204,
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TEST_PAUSE_THREAD = 205,
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TEST_RESUME_THREAD = 206
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};
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
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EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
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EVT_MENU(TEST_CLEAR, MyFrame::OnClear)
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EVT_MENU(TEST_START_THREAD, MyFrame::OnStartThread)
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EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread)
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EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread)
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EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread)
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EVT_SIZE(MyFrame::OnSize)
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EVT_IDLE(MyFrame::OnIdle)
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END_EVENT_TABLE()
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@@ -168,12 +197,16 @@ IMPLEMENT_APP (MyApp)
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bool MyApp::OnInit()
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame((wxFrame *)NULL, "", 50, 50, 450, 340);
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MyFrame *frame = new MyFrame((wxFrame *)NULL, "wxWindows threads sample",
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50, 50, 450, 340);
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(TEST_CLEAR, "&Clear log");
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file_menu->AppendSeparator();
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file_menu->Append(TEST_ABOUT, "&About");
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file_menu->AppendSeparator();
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file_menu->Append(TEST_QUIT, "E&xit");
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "&File");
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@@ -199,13 +232,11 @@ bool MyApp::OnInit()
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MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h)
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: wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
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{
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wxPanel *panel = new wxPanel(this, -1, wxPoint(0, 0), wxSize(400, 200),
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wxTAB_TRAVERSAL);
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CreateStatusBar();
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m_txtctrl = new wxTextCtrl(panel, -1, "", wxPoint(10,30), wxSize(390, 190),
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wxTE_MULTILINE);
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m_txtctrl = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(0, 0),
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wxTE_MULTILINE | wxTE_READONLY);
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(void)new wxStaticText(panel, -1, "Log window", wxPoint(10,10));
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}
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void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
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@@ -214,35 +245,43 @@ void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
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thread->Create();
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wxCriticalSectionLocker enter(m_critsect);
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m_threads.Add(thread);
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}
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void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
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{
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int no_thrd = m_threads.Count()-1;
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int no_thrd = m_threads.Count() - 1;
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if ( no_thrd < 0 )
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{
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wxLogError("No thread to stop!");
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if (no_thrd < 0)
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return;
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}
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delete m_threads[no_thrd];
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m_threads.Remove(no_thrd);
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DeleteThread(no_thrd);
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}
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void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
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{
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wxCriticalSectionLocker enter(m_critsect);
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// resume first suspended thread
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size_t n = 0;
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while ( n < m_threads.Count() && m_threads[n]->IsPaused() )
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n--;
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if ( n < 0 )
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wxLogError("No thread to pause!");
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wxLogError("No thread to resume!");
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else
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m_threads[n]->Resume();
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}
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void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
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{
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wxCriticalSectionLocker enter(m_critsect);
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// pause last running thread
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int n = m_threads.Count() - 1;
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while ( n >= 0 && !m_threads[n]->IsRunning() )
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@@ -257,6 +296,17 @@ void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
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// set the frame title indicating the current number of threads
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void MyFrame::OnIdle(wxIdleEvent &event)
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{
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// first remove from the array all the threads which died since last call
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{
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wxCriticalSectionLocker enter(m_critsect);
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size_t nCount = m_aToDelete.Count();
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for ( size_t n = 0; n < nCount; n++ )
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DeleteThread((size_t)m_aToDelete[n]);
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m_aToDelete.Empty();
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}
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size_t nRunning = 0,
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nCount = m_threads.Count();
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for ( size_t n = 0; n < nCount; n++ )
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@@ -265,19 +315,7 @@ void MyFrame::OnIdle(wxIdleEvent &event)
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nRunning++;
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}
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wxString title;
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title.Printf("wxWindows thread sample (%u threads, %u running).",
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nCount, nRunning);
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SetTitle(title);
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}
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void MyFrame::OnSize(wxSizeEvent& event)
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{
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wxFrame::OnSize(event);
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wxSize size( GetClientSize() );
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m_txtctrl->SetSize( 10, 30, size.x-20, size.y-40 );
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wxLogStatus(this, "%u threads total, %u running.", nCount, nRunning);
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
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@@ -291,11 +329,30 @@ void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
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{
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wxMessageDialog dialog(this, "wxThread sample (based on minimal)\n"
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"Julian Smart and Guilhem Lavaux",
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"Julian Smart, Guilhem Lavaux, Vadim Zeitlin",
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"About wxThread sample",
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wxOK | wxICON_INFORMATION);
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dialog.ShowModal();
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}
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void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
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{
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m_txtctrl->Clear();
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}
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void MyFrame::OnThreadExit(wxThread *thread)
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{
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int index = m_threads.Index(thread);
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wxCHECK_RET( index != -1, "unknown thread being deleted??" );
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wxCriticalSectionLocker enter(m_critsect);
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m_aToDelete.Add(index);
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}
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void MyFrame::DeleteThread(size_t index)
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{
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delete m_threads[index];
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m_threads.Remove(index);
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}
|
123
src/msw/app.cpp
123
src/msw/app.cpp
@@ -40,8 +40,15 @@
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#include "wx/module.h"
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#if wxUSE_THREADS
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#include "wx/thread.h"
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#endif
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#include "wx/thread.h"
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// define the array of MSG strutures
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WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
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#include "wx/arrimpl.cpp"
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WX_DEFINE_OBJARRAY(wxMsgArray);
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#endif // wxUSE_THREADS
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#if wxUSE_WX_RESOURCES
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#include "wx/resource.h"
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@@ -736,24 +743,82 @@ bool wxApp::Initialized()
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/*
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* Get and process a message, returning FALSE if WM_QUIT
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* received.
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* received (and also set the flag telling the app to exit the main loop)
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*
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*/
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bool wxApp::DoMessage()
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{
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if (!::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0))
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{
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return FALSE;
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}
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BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
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if ( rc == 0 )
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{
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// got WM_QUIT
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m_keepGoing = FALSE;
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return FALSE;
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}
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else if ( rc == -1 )
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{
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// should never happen, but let's test for it nevertheless
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wxLogLastError("GetMessage");
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}
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else
|
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{
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#if wxUSE_THREADS
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wxASSERT_MSG( wxThread::IsMain(),
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"only the main thread can process Windows messages" );
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// Process the message
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if (!ProcessMessage((WXMSG *)&s_currentMsg))
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{
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::TranslateMessage(&s_currentMsg);
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wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */
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::DispatchMessage(&s_currentMsg);
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}
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return TRUE;
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static bool s_hadGuiLock = TRUE;
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static wxMsgArray s_aSavedMessages;
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// if a secondary thread owns is doing GUI calls, save all messages for
|
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// later processing - we can't process them right now because it will
|
||||
// lead to recursive library calls (and we're not reentrant)
|
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if ( !wxGuiOwnedByMainThread() )
|
||||
{
|
||||
s_hadGuiLock = FALSE;
|
||||
|
||||
s_aSavedMessages.Add(s_currentMsg);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// have we just regained the GUI lock? if so, post all of the saved
|
||||
// messages
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||||
//
|
||||
// FIXME of course, it's not _exactly_ the same as processing the
|
||||
// messages normally - expect some things to break...
|
||||
if ( !s_hadGuiLock )
|
||||
{
|
||||
s_hadGuiLock = TRUE;
|
||||
|
||||
size_t count = s_aSavedMessages.Count();
|
||||
for ( size_t n = 0; n < count; n++ )
|
||||
{
|
||||
MSG& msg = s_aSavedMessages[n];
|
||||
|
||||
if ( !ProcessMessage((WXMSG *)&msg) )
|
||||
{
|
||||
::TranslateMessage(&msg);
|
||||
::DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
s_aSavedMessages.Empty();
|
||||
}
|
||||
}
|
||||
#endif // wxUSE_THREADS
|
||||
|
||||
// Process the message
|
||||
if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
|
||||
{
|
||||
::TranslateMessage(&s_currentMsg);
|
||||
wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */
|
||||
::DispatchMessage(&s_currentMsg);
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -773,12 +838,19 @@ bool wxApp::DoMessage()
|
||||
int wxApp::MainLoop()
|
||||
{
|
||||
m_keepGoing = TRUE;
|
||||
while (m_keepGoing)
|
||||
|
||||
while ( m_keepGoing )
|
||||
{
|
||||
while (!::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
|
||||
ProcessIdle()) {}
|
||||
if (!DoMessage())
|
||||
m_keepGoing = FALSE;
|
||||
#if wxUSE_THREADS
|
||||
wxMutexGuiLeaveOrEnter();
|
||||
#endif // wxUSE_THREADS
|
||||
|
||||
while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
|
||||
ProcessIdle() )
|
||||
{
|
||||
}
|
||||
|
||||
DoMessage();
|
||||
}
|
||||
|
||||
return s_currentMsg.wParam;
|
||||
@@ -806,8 +878,7 @@ bool wxApp::Pending()
|
||||
|
||||
void wxApp::Dispatch()
|
||||
{
|
||||
if (!DoMessage())
|
||||
m_keepGoing = FALSE;
|
||||
DoMessage();
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -871,12 +942,6 @@ void wxApp::OnIdle(wxIdleEvent& event)
|
||||
// idle events
|
||||
event.RequestMore(TRUE);
|
||||
}
|
||||
#if wxUSE_THREADS
|
||||
// give a chance to all other threads to perform GUI calls
|
||||
wxMutexGuiLeave();
|
||||
::Sleep(0);
|
||||
wxMutexGuiEnter();
|
||||
#endif
|
||||
|
||||
s_inOnIdle = FALSE;
|
||||
}
|
||||
@@ -1029,7 +1094,7 @@ bool wxYield()
|
||||
// if we see a WM_QUIT. (?)
|
||||
while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
|
||||
{
|
||||
if (!wxTheApp->DoMessage())
|
||||
if ( !wxTheApp->DoMessage() )
|
||||
break;
|
||||
}
|
||||
|
||||
|
@@ -2,10 +2,11 @@
|
||||
// Name: thread.cpp
|
||||
// Purpose: wxThread Implementation
|
||||
// Author: Original from Wolfram Gloger/Guilhem Lavaux
|
||||
// Modified by:
|
||||
// Modified by: Vadim Zeitlin to make it work :-)
|
||||
// Created: 04/22/98
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
|
||||
// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
|
||||
// Vadim Zeitlin (1999)
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -41,6 +42,7 @@ enum thread_state
|
||||
{
|
||||
STATE_IDLE = 0,
|
||||
STATE_RUNNING,
|
||||
STATE_PAUSED,
|
||||
STATE_CANCELED,
|
||||
STATE_EXITED
|
||||
};
|
||||
@@ -51,12 +53,21 @@ enum thread_state
|
||||
|
||||
// id of the main thread - the one which can call GUI functions without first
|
||||
// calling wxMutexGuiEnter()
|
||||
static HANDLE s_idMainThread;
|
||||
static DWORD s_idMainThread = 0;
|
||||
|
||||
// if it's FALSE, some secondary thread is holding the GUI lock
|
||||
static bool s_bGuiOwnedByMainThread = TRUE;
|
||||
|
||||
// critical section which controls access to all GUI functions: any secondary
|
||||
// thread (i.e. except the main one) must enter this crit section before doing
|
||||
// any GUI calls
|
||||
static wxCriticalSection *s_critsectGui;
|
||||
static wxCriticalSection *s_critsectGui = NULL;
|
||||
|
||||
// critical section which protects s_nWaitingForGui variable
|
||||
static wxCriticalSection *s_critsectWaitingForGui = NULL;
|
||||
|
||||
// number of threads waiting for GUI in wxMutexGuiEnter()
|
||||
static size_t s_nWaitingForGui = 0;
|
||||
|
||||
// ============================================================================
|
||||
// Windows implementation of thread classes
|
||||
@@ -263,40 +274,43 @@ void wxCriticalSection::Leave()
|
||||
class wxThreadInternal
|
||||
{
|
||||
public:
|
||||
static DWORD WinThreadStart(LPVOID arg);
|
||||
static DWORD WinThreadStart(wxThread *thread);
|
||||
|
||||
HANDLE thread_id;
|
||||
int state;
|
||||
int prio, defer;
|
||||
DWORD tid;
|
||||
HANDLE hThread;
|
||||
thread_state state;
|
||||
int prio, defer;
|
||||
DWORD tid;
|
||||
};
|
||||
|
||||
DWORD wxThreadInternal::WinThreadStart(LPVOID arg)
|
||||
DWORD wxThreadInternal::WinThreadStart(wxThread *thread)
|
||||
{
|
||||
wxThread *ptr = (wxThread *)arg;
|
||||
DWORD ret;
|
||||
|
||||
ret = (DWORD)ptr->Entry();
|
||||
ptr->p_internal->state = STATE_EXITED;
|
||||
DWORD ret = (DWORD)thread->Entry();
|
||||
thread->p_internal->state = STATE_EXITED;
|
||||
thread->OnExit();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Create()
|
||||
{
|
||||
int prio = p_internal->prio;
|
||||
p_internal->hThread = ::CreateThread
|
||||
(
|
||||
NULL, // default security
|
||||
0, // default stack size
|
||||
(LPTHREAD_START_ROUTINE)
|
||||
wxThreadInternal::WinThreadStart, // entry point
|
||||
(void *)this, // parameter
|
||||
CREATE_SUSPENDED, // flags
|
||||
&p_internal->tid // [out] thread id
|
||||
);
|
||||
|
||||
p_internal->thread_id = CreateThread(NULL, 0,
|
||||
(LPTHREAD_START_ROUTINE)wxThreadInternal::WinThreadStart,
|
||||
(void *)this, CREATE_SUSPENDED, &p_internal->tid);
|
||||
|
||||
if ( p_internal->thread_id == NULL )
|
||||
if ( p_internal->hThread == NULL )
|
||||
{
|
||||
wxLogSysError(_("Can't create thread"));
|
||||
return wxTHREAD_NO_RESOURCE;
|
||||
}
|
||||
|
||||
int win_prio;
|
||||
int win_prio, prio = p_internal->prio;
|
||||
if (prio <= 20)
|
||||
win_prio = THREAD_PRIORITY_LOWEST;
|
||||
else if (prio <= 40)
|
||||
@@ -313,53 +327,65 @@ wxThreadError wxThread::Create()
|
||||
win_prio = THREAD_PRIORITY_NORMAL;
|
||||
}
|
||||
|
||||
SetThreadPriority(p_internal->thread_id, win_prio);
|
||||
if ( SetThreadPriority(p_internal->hThread, win_prio) == 0 )
|
||||
{
|
||||
wxLogSysError(_("Can't set thread priority"));
|
||||
}
|
||||
|
||||
ResumeThread(p_internal->thread_id);
|
||||
p_internal->state = STATE_RUNNING;
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
return Resume();
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Destroy()
|
||||
{
|
||||
if (p_internal->state != STATE_RUNNING)
|
||||
if ( p_internal->state != STATE_RUNNING )
|
||||
return wxTHREAD_NOT_RUNNING;
|
||||
|
||||
if ( p_internal->defer )
|
||||
{
|
||||
// soft termination: just set the flag and wait until the thread
|
||||
// auto terminates
|
||||
p_internal->state = STATE_CANCELED;
|
||||
}
|
||||
else
|
||||
{
|
||||
// kill the thread
|
||||
TerminateThread(p_internal->thread_id, 0);
|
||||
OnExit();
|
||||
if ( ::TerminateThread(p_internal->hThread, 0) == 0 )
|
||||
{
|
||||
wxLogLastError("TerminateThread");
|
||||
}
|
||||
}
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Pause()
|
||||
{
|
||||
DWORD nSuspendCount = ::SuspendThread(p_internal->thread_id);
|
||||
DWORD nSuspendCount = ::SuspendThread(p_internal->hThread);
|
||||
if ( nSuspendCount == (DWORD)-1 )
|
||||
{
|
||||
wxLogSysError(_("Can not suspend thread %x"), p_internal->thread_id);
|
||||
wxLogSysError(_("Can not suspend thread %x"), p_internal->hThread);
|
||||
|
||||
return wxTHREAD_MISC_ERROR; // no idea what might provoke this error...
|
||||
}
|
||||
|
||||
p_internal->state = STATE_PAUSED;
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Resume()
|
||||
{
|
||||
DWORD nSuspendCount = ::ResumeThread(p_internal->thread_id);
|
||||
DWORD nSuspendCount = ::ResumeThread(p_internal->hThread);
|
||||
if ( nSuspendCount == (DWORD)-1 )
|
||||
{
|
||||
wxLogSysError(_("Can not resume thread %x"), p_internal->thread_id);
|
||||
wxLogSysError(_("Can not resume thread %x"), p_internal->hThread);
|
||||
|
||||
return wxTHREAD_MISC_ERROR; // no idea what might provoke this error...
|
||||
}
|
||||
|
||||
p_internal->state = STATE_RUNNING;
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
@@ -396,14 +422,15 @@ void *wxThread::Join()
|
||||
if (p_internal->state == STATE_IDLE)
|
||||
return NULL;
|
||||
|
||||
if (wxThread::IsMain())
|
||||
s_critsectGui->Leave();
|
||||
WaitForSingleObject(p_internal->thread_id, INFINITE);
|
||||
if (wxThread::IsMain())
|
||||
s_critsectGui->Enter();
|
||||
// FIXME this dead locks... wxThread class design must be changed
|
||||
#if 0
|
||||
WaitForSingleObject(p_internal->hThread, INFINITE);
|
||||
#else
|
||||
::TerminateThread(p_internal->hThread, 0);
|
||||
#endif // 0
|
||||
|
||||
GetExitCodeThread(p_internal->thread_id, &exit_code);
|
||||
CloseHandle(p_internal->thread_id);
|
||||
GetExitCodeThread(p_internal->hThread, &exit_code);
|
||||
CloseHandle(p_internal->hThread);
|
||||
|
||||
p_internal->state = STATE_IDLE;
|
||||
|
||||
@@ -427,7 +454,7 @@ bool wxThread::IsAlive() const
|
||||
|
||||
bool wxThread::IsMain()
|
||||
{
|
||||
return (GetCurrentThread() == s_idMainThread);
|
||||
return ::GetCurrentThreadId() == s_idMainThread;
|
||||
}
|
||||
|
||||
wxThread::wxThread()
|
||||
@@ -468,9 +495,12 @@ IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
|
||||
|
||||
bool wxThreadModule::OnInit()
|
||||
{
|
||||
s_critsectWaitingForGui = new wxCriticalSection();
|
||||
|
||||
s_critsectGui = new wxCriticalSection();
|
||||
s_critsectGui->Enter();
|
||||
s_idMainThread = GetCurrentThread();
|
||||
|
||||
s_idMainThread = ::GetCurrentThreadId();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
@@ -483,18 +513,103 @@ void wxThreadModule::OnExit()
|
||||
delete s_critsectGui;
|
||||
s_critsectGui = NULL;
|
||||
}
|
||||
|
||||
wxDELETE(s_critsectWaitingForGui);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// under Windows, these functions are implemented usign a critical section and
|
||||
// not a mutex, so the names are a bit confusing
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void WXDLLEXPORT wxMutexGuiEnter()
|
||||
{
|
||||
//s_critsectGui->Enter();
|
||||
// this would dead lock everything...
|
||||
wxASSERT_MSG( !wxThread::IsMain(),
|
||||
"main thread doesn't want to block in wxMutexGuiEnter()!" );
|
||||
|
||||
// the order in which we enter the critical sections here is crucial!!
|
||||
|
||||
// set the flag telling to the main thread that we want to do some GUI
|
||||
{
|
||||
wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
|
||||
|
||||
s_nWaitingForGui++;
|
||||
}
|
||||
|
||||
wxWakeUpMainThread();
|
||||
|
||||
// now we may block here because the main thread will soon let us in
|
||||
// (during the next iteration of OnIdle())
|
||||
s_critsectGui->Enter();
|
||||
}
|
||||
|
||||
void WXDLLEXPORT wxMutexGuiLeave()
|
||||
{
|
||||
//s_critsectGui->Leave();
|
||||
wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
|
||||
|
||||
if ( wxThread::IsMain() )
|
||||
{
|
||||
s_bGuiOwnedByMainThread = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// decrement the number of waiters now
|
||||
wxASSERT_MSG( s_nWaitingForGui > 0,
|
||||
"calling wxMutexGuiLeave() without entering it first?" );
|
||||
|
||||
s_nWaitingForGui--;
|
||||
|
||||
wxWakeUpMainThread();
|
||||
}
|
||||
|
||||
s_critsectGui->Leave();
|
||||
}
|
||||
|
||||
void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
|
||||
{
|
||||
wxASSERT_MSG( wxThread::IsMain(),
|
||||
"only main thread may call wxMutexGuiLeaveOrEnter()!" );
|
||||
|
||||
wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
|
||||
|
||||
if ( s_nWaitingForGui == 0 )
|
||||
{
|
||||
// no threads are waiting for GUI - so we may acquire the lock without
|
||||
// any danger (but only if we don't already have it)
|
||||
if ( !wxGuiOwnedByMainThread() )
|
||||
{
|
||||
s_critsectGui->Enter();
|
||||
|
||||
s_bGuiOwnedByMainThread = TRUE;
|
||||
}
|
||||
//else: already have it, nothing to do
|
||||
}
|
||||
else
|
||||
{
|
||||
// some threads are waiting, release the GUI lock if we have it
|
||||
if ( wxGuiOwnedByMainThread() )
|
||||
{
|
||||
wxMutexGuiLeave();
|
||||
}
|
||||
//else: some other worker thread is doing GUI
|
||||
}
|
||||
}
|
||||
|
||||
bool WXDLLEXPORT wxGuiOwnedByMainThread()
|
||||
{
|
||||
return s_bGuiOwnedByMainThread;
|
||||
}
|
||||
|
||||
// wake up the main thread if it's in ::GetMessage()
|
||||
void WXDLLEXPORT wxWakeUpMainThread()
|
||||
{
|
||||
// sending any message would do - hopefully WM_NULL is harmless enough
|
||||
if ( !::PostThreadMessage(s_idMainThread, WM_NULL, 0, 0) )
|
||||
{
|
||||
// should never happen
|
||||
wxLogLastError("PostThreadMessage(WM_NULL)");
|
||||
}
|
||||
}
|
||||
|
||||
#endif // wxUSE_THREADS
|
||||
|
Reference in New Issue
Block a user