1. wxColourScheme used by Win32 renderer

2. wxScrollBar half implemented (drawing only)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8148 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-08-20 22:19:41 +00:00
parent ddee3ee64d
commit bc60c3d699
25 changed files with 1077 additions and 203 deletions

186
src/univ/scrolbar.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: univ/scrolbar.cpp
// Purpose: wxScrollBar implementation
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 Vadim Zeitlin
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "univscrolbar.h"
#endif
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_SCROLLBAR
#ifndef WX_PRECOMP
#include "wx/dcclient.h"
#include "wx/scrolbar.h"
#include "wx/validate.h"
#endif
#include "wx/univ/renderer.h"
#include "wx/univ/inphand.h"
#include "wx/univ/theme.h"
// ============================================================================
// implementation
// ============================================================================
IMPLEMENT_DYNAMIC_CLASS(wxScrollBar, wxControl)
// ----------------------------------------------------------------------------
// creation
// ----------------------------------------------------------------------------
void wxScrollBar::Init()
{
m_range =
m_thumbSize =
m_thumbPos =
m_pageSize = 0;
}
bool wxScrollBar::Create(wxWindow *parent,
wxWindowID id,
const wxPoint &pos,
const wxSize &size,
long style,
const wxValidator& validator,
const wxString &name)
{
if ( !wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name) )
return FALSE;
if ( size.x == -1 || size.y == -1 )
{
wxSize sizeBest = DoGetBestSize();
SetSize(size.x == -1 ? sizeBest.x : size.x,
size.y == -1 ? sizeBest.y : size.y);
}
return TRUE;
}
wxScrollBar::~wxScrollBar()
{
}
// ----------------------------------------------------------------------------
// scrollbar API
// ----------------------------------------------------------------------------
int wxScrollBar::GetThumbPosition() const
{
return m_thumbPos;
}
int wxScrollBar::GetThumbSize() const
{
return m_thumbSize;
}
int wxScrollBar::GetPageSize() const
{
return m_pageSize;
}
int wxScrollBar::GetRange() const
{
return m_range;
}
void wxScrollBar::SetThumbPosition(int pos)
{
wxCHECK_RET( pos >= 0 && pos <= m_range, _T("thumb position out of range") );
if ( pos >= m_range - m_thumbSize )
{
pos = m_range - m_thumbSize;
}
m_thumbPos = pos;
}
void wxScrollBar::SetScrollbar(int position, int thumbSize,
int range, int pageSize,
bool refresh)
{
// set all parameters
m_range = range;
m_thumbSize = thumbSize;
SetThumbPosition(position);
m_pageSize = pageSize;
if ( refresh )
{
// and update the window
Refresh();
}
}
// ----------------------------------------------------------------------------
// size management
// ----------------------------------------------------------------------------
wxSize wxScrollBar::DoGetBestSize() const
{
wxSize sz(140, 140);
wxTheme::Get()->GetRenderer()->AdjustSize(&sz, this);
return sz;
}
// ----------------------------------------------------------------------------
// drawing
// ----------------------------------------------------------------------------
void wxScrollBar::DoDraw(wxControlRenderer *renderer)
{
int thumbStart, thumbEnd;
if ( m_range )
{
thumbStart = (100*m_thumbPos) / m_range;
thumbEnd = (100*(m_thumbPos + m_thumbSize)) / m_range;
}
else // no range
{
thumbStart =
thumbEnd = 0;
}
renderer->DrawScrollbar(thumbStart, thumbEnd);
}
// ----------------------------------------------------------------------------
// input processing
// ----------------------------------------------------------------------------
wxInputHandler *wxScrollBar::CreateInputHandler() const
{
return wxTheme::Get()->GetInputHandler(wxCONTROL_SCROLLBAR);
}
bool wxScrollBar::PerformAction(const wxControlAction& action,
const wxEvent& event)
{
return wxControl::PerformAction(action, event);
}
#endif // wxUSE_SCROLLBAR