fixed background colour of the automatically created disabled button bitmaps (makes patch 1116702 work)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33285 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -659,12 +659,17 @@ bool wxToolBar::Realize()
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if ( tool->IsButton() )
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{
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const wxBitmap& bmp = tool->GetNormalBitmap();
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const int w = bmp.GetWidth();
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const int h = bmp.GetHeight();
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if ( bmp.Ok() )
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{
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int xOffset = wxMax(0, (m_defaultWidth - bmp.GetWidth())/2);
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int yOffset = wxMax(0, (m_defaultHeight - bmp.GetHeight())/2);
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int xOffset = wxMax(0, (m_defaultWidth - w)/2);
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int yOffset = wxMax(0, (m_defaultHeight - h)/2);
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// notice the last parameter: do use mask
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dcAllButtons.DrawBitmap(bmp, x+xOffset, yOffset, true);
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dcAllButtons.DrawBitmap(bmp, x + xOffset, yOffset, true);
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}
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else
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{
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@@ -675,31 +680,34 @@ bool wxToolBar::Realize()
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if ( m_disabledImgList )
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{
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wxBitmap bmpDisabled = tool->GetDisabledBitmap();
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#if wxUSE_IMAGE
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if ( !bmpDisabled.Ok() )
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{
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#if wxUSE_IMAGE
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// no disabled bitmap specified but we still need to
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// fill the space in the image list with something, so
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// we grey out the normal bitmap
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wxImage img = bmp.ConvertToImage();
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#if 0
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img.SetMaskColour(wxLIGHT_GREY->Red(),
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wxLIGHT_GREY->Green(),
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wxLIGHT_GREY->Blue());
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#endif
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wxImage imgGreyed;
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wxCreateGreyedImage(img, imgGreyed);
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wxCreateGreyedImage(bmp.ConvertToImage(), imgGreyed);
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// we need to have light grey background colour for
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// MapBitmap() to work correctly
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for ( int y = 0; y < h; y++ )
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{
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for ( int x = 0; x < w; x++ )
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{
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if ( imgGreyed.IsTransparent(x, y) )
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imgGreyed.SetRGB(x, y,
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wxLIGHT_GREY->Red(),
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wxLIGHT_GREY->Green(),
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wxLIGHT_GREY->Blue());
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}
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}
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bmpDisabled = wxBitmap(imgGreyed);
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#if 0
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bmpDisabled.SetMask(new wxMask(bmpDisabled, *wxLIGHT_GREY));
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MapBitmap(bmpDisabled.GetHBITMAP(),
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bmpDisabled.GetWidth(),
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bmpDisabled.GetHeight());
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#endif // 0
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#endif // wxUSE_IMAGE
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}
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#endif // wxUSE_IMAGE
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MapBitmap(bmpDisabled.GetHBITMAP(), w, h);
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m_disabledImgList->Add(bmpDisabled);
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}
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