1. thread sample now uses wxProgressDialog for more "realism"

2. added a filled rect with outline to the drawing sample and
   changed DrawLine() to show how MSW draws them


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5729 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-01-29 02:34:46 +00:00
parent 70aedad68f
commit b9de131510
2 changed files with 109 additions and 28 deletions

View File

@@ -254,7 +254,7 @@ bool MyApp::LoadImages()
if ( !path )
return FALSE;
gs_bmpMask.LoadFile(path, wxBITMAP_TYPE_BMP);
// This is so wrong, it hurts.
// gs_bmpMask.SetDepth(1);
// wxMask *mask = new wxMask(gs_bmpMask);
@@ -573,45 +573,54 @@ void MyCanvas::DrawDefault(wxDC& dc)
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle( 0, 100, 1000, 300 );
// test the rectangle outline drawing - there should be one pixel between
// test the rectangle outline drawing - there should be one pixel between
// the rect and the lines
dc.SetPen(*wxWHITE_PEN);
dc.SetBrush( *wxTRANSPARENT_BRUSH );
dc.DrawRectangle(100, 170, 49, 29);
dc.DrawRectangle(150, 170, 49, 29);
dc.SetPen(*wxWHITE_PEN);
dc.DrawLine(200, 160, 200, 210);
dc.DrawLine(100, 200, 210, 200);
// test the rectangle filled drawing - there should be one pixel between
dc.DrawLine(200, 210, 200, 170);
dc.DrawLine(210, 200, 100, 200);
// test the rectangle filled drawing - there should be one pixel between
// the rect and the lines
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRectangle(300, 170, 49, 29);
dc.DrawRectangle(350, 170, 49, 29);
dc.SetPen(*wxWHITE_PEN);
dc.DrawLine(400, 160, 400, 210);
dc.DrawLine(300, 200, 410, 200);
// test the rectangle outline drawing - there should be one pixel between
dc.DrawLine(400, 170, 400, 210);
dc.DrawLine(300, 200, 410, 200);
// and now for filled rect with outline
dc.SetPen(*wxRED_PEN);
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRectangle(500, 170, 49, 29);
dc.DrawRectangle(550, 170, 49, 29);
dc.SetPen(*wxWHITE_PEN);
dc.DrawLine(600, 170, 600, 210);
dc.DrawLine(500, 200, 610, 200);
// test the rectangle outline drawing - there should be one pixel between
// the rect and the lines
dc.SetPen(*wxWHITE_PEN);
dc.SetBrush( *wxTRANSPARENT_BRUSH );
dc.DrawRoundedRectangle(100, 270, 49, 29, 6);
dc.DrawRoundedRectangle(150, 270, 49, 29, 6);
dc.SetPen(*wxWHITE_PEN);
dc.DrawLine(200, 260, 200, 310);
dc.DrawLine(100, 300, 210, 300);
// test the rectangle filled drawing - there should be one pixel between
dc.DrawLine(200, 270, 200, 310);
dc.DrawLine(100, 300, 210, 300);
// test the rectangle filled drawing - there should be one pixel between
// the rect and the lines
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRoundedRectangle(300, 270, 49, 29, 6);
dc.DrawRoundedRectangle(350, 270, 49, 29, 6);
dc.SetPen(*wxWHITE_PEN);
dc.DrawLine(400, 260, 400, 310);
dc.DrawLine(300, 300, 410, 300);
dc.DrawLine(400, 270, 400, 310);
dc.DrawLine(300, 300, 410, 300);
}

View File

@@ -38,6 +38,8 @@
#include "wx/dynarray.h"
#include "wx/time.h"
#include "wx/progdlg.h"
class MyThread;
WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
@@ -69,6 +71,9 @@ public:
// operations
void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
// accessors for MyWorkerThread (called in its context!)
bool Cancelled();
// callbacks
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
@@ -79,9 +84,10 @@ public:
void OnStopThread(wxCommandEvent& event);
void OnPauseThread(wxCommandEvent& event);
void OnResumeThread(wxCommandEvent& event);
void OnStartWorker(wxCommandEvent& event);
void OnWorkerEvent(wxCommandEvent& event);
void OnUpdateWorker(wxUpdateUIEvent& event);
void OnIdle(wxIdleEvent &event);
@@ -95,6 +101,15 @@ private:
// remember the number of running threads and total number of threads
size_t m_nRunning, m_nCount;
// the progress dialog which we show while worker thread is running
wxProgressDialog *m_dlgProgress;
// was the worker thread cancelled by user?
bool m_cancelled;
// protects m_cancelled
wxCriticalSection m_critsectWork;
DECLARE_EVENT_TABLE()
};
@@ -156,7 +171,7 @@ void MyThread::WriteText(const wxString& text)
msg << text;
m_frame->WriteText(msg);
wxMutexGuiLeave();
}
@@ -228,30 +243,34 @@ void MyWorkerThread::OnExit()
void *MyWorkerThread::Entry()
{
for ( m_count = 0; m_count < 10; m_count++ )
for ( m_count = 0; !m_frame->Cancelled() && (m_count < 100); m_count++ )
{
// check if we were asked to exit
if ( TestDestroy() )
break;
wxString text;
text.Printf("[%u] Thread 0x%x here!!", m_count, GetId());
// create any type of command event here
// create any type of command event here
wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
event.SetInt( WORKER_EVENT );
event.SetInt( m_count );
event.SetString( text );
// send in a thread-safe way
wxPostEvent( m_frame, event );
// same as:
// m_frame->AddPendingEvent( event );
// wxSleep() can't be called from non-main thread!
wxThread::Sleep(1000);
wxThread::Sleep(200);
}
wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
event.SetInt(-1); // that's all
wxPostEvent( m_frame, event );
return NULL;
}
@@ -268,7 +287,8 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread)
EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread)
EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread)
EVT_UPDATE_UI(TEST_START_WORKER, MyFrame::OnUpdateWorker)
EVT_MENU(TEST_START_WORKER, MyFrame::OnStartWorker)
EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent)
@@ -302,7 +322,7 @@ bool MyApp::OnInit()
thread_menu->Append(TEST_RESUME_THREAD, "&Resume suspended thread\tCtrl-R");
thread_menu->AppendSeparator();
thread_menu->Append(TEST_START_WORKER, "Start &worker thread\tCtrl-W");
menu_bar->Append(thread_menu, "&Thread");
frame->SetMenuBar(menu_bar);
@@ -321,6 +341,8 @@ MyFrame::MyFrame(wxFrame *frame, const wxString& title,
{
m_nRunning = m_nCount = 0;
m_dlgProgress = (wxProgressDialog *)NULL;
CreateStatusBar(2);
m_txtctrl = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(0, 0),
@@ -517,6 +539,11 @@ void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
m_txtctrl->Clear();
}
void MyFrame::OnUpdateWorker(wxUpdateUIEvent& event)
{
event.Enable( m_dlgProgress == NULL );
}
void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
{
MyWorkerThread *thread = new MyWorkerThread(this);
@@ -525,14 +552,59 @@ void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
{
wxLogError("Can't create thread!");
}
m_dlgProgress = new wxProgressDialog
(
"Progress dialog",
"Wait until the thread terminates or press [Cancel]",
100,
this,
wxPD_CAN_ABORT |
wxPD_APP_MODAL |
wxPD_ELAPSED_TIME |
wxPD_ESTIMATED_TIME |
wxPD_REMAINING_TIME
);
// thread is not running yet, no need for crit sect
m_cancelled = FALSE;
thread->Run();
}
void MyFrame::OnWorkerEvent(wxCommandEvent& event)
{
#if 0
WriteText( "Got message from worker thread: " );
WriteText( event.GetString() );
WriteText( "\n" );
#else
int n = event.GetInt();
if ( n == -1 )
{
m_dlgProgress->Destroy();
m_dlgProgress = (wxProgressDialog *)NULL;
// the dialog is aborted because the event came from another thread, so
// we may need to wake up the main event loop for the dialog to be
// really closed
wxWakeUpIdle();
}
else
{
if ( !m_dlgProgress->Update(n) )
{
wxCriticalSectionLocker lock(m_critsectWork);
m_cancelled = TRUE;
}
}
#endif
}
bool MyFrame::Cancelled()
{
wxCriticalSectionLocker lock(m_critsectWork);
return m_cancelled;
}