1. thread sample now uses wxProgressDialog for more "realism"
2. added a filled rect with outline to the drawing sample and changed DrawLine() to show how MSW draws them git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5729 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -254,7 +254,7 @@ bool MyApp::LoadImages()
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if ( !path )
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return FALSE;
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gs_bmpMask.LoadFile(path, wxBITMAP_TYPE_BMP);
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// This is so wrong, it hurts.
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// gs_bmpMask.SetDepth(1);
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// wxMask *mask = new wxMask(gs_bmpMask);
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@@ -573,45 +573,54 @@ void MyCanvas::DrawDefault(wxDC& dc)
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dc.SetPen(*wxTRANSPARENT_PEN);
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dc.DrawRectangle( 0, 100, 1000, 300 );
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// test the rectangle outline drawing - there should be one pixel between
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// test the rectangle outline drawing - there should be one pixel between
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// the rect and the lines
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dc.SetPen(*wxWHITE_PEN);
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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dc.DrawRectangle(100, 170, 49, 29);
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dc.DrawRectangle(150, 170, 49, 29);
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dc.SetPen(*wxWHITE_PEN);
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dc.DrawLine(200, 160, 200, 210);
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dc.DrawLine(100, 200, 210, 200);
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// test the rectangle filled drawing - there should be one pixel between
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dc.DrawLine(200, 210, 200, 170);
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dc.DrawLine(210, 200, 100, 200);
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// test the rectangle filled drawing - there should be one pixel between
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// the rect and the lines
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dc.SetPen(*wxTRANSPARENT_PEN);
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dc.SetBrush( *wxWHITE_BRUSH );
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dc.DrawRectangle(300, 170, 49, 29);
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dc.DrawRectangle(350, 170, 49, 29);
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dc.SetPen(*wxWHITE_PEN);
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dc.DrawLine(400, 160, 400, 210);
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dc.DrawLine(300, 200, 410, 200);
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// test the rectangle outline drawing - there should be one pixel between
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dc.DrawLine(400, 170, 400, 210);
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dc.DrawLine(300, 200, 410, 200);
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// and now for filled rect with outline
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dc.SetPen(*wxRED_PEN);
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dc.SetBrush( *wxWHITE_BRUSH );
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dc.DrawRectangle(500, 170, 49, 29);
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dc.DrawRectangle(550, 170, 49, 29);
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dc.SetPen(*wxWHITE_PEN);
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dc.DrawLine(600, 170, 600, 210);
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dc.DrawLine(500, 200, 610, 200);
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// test the rectangle outline drawing - there should be one pixel between
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// the rect and the lines
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dc.SetPen(*wxWHITE_PEN);
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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dc.DrawRoundedRectangle(100, 270, 49, 29, 6);
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dc.DrawRoundedRectangle(150, 270, 49, 29, 6);
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dc.SetPen(*wxWHITE_PEN);
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dc.DrawLine(200, 260, 200, 310);
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dc.DrawLine(100, 300, 210, 300);
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// test the rectangle filled drawing - there should be one pixel between
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dc.DrawLine(200, 270, 200, 310);
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dc.DrawLine(100, 300, 210, 300);
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// test the rectangle filled drawing - there should be one pixel between
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// the rect and the lines
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dc.SetPen(*wxTRANSPARENT_PEN);
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dc.SetBrush( *wxWHITE_BRUSH );
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dc.DrawRoundedRectangle(300, 270, 49, 29, 6);
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dc.DrawRoundedRectangle(350, 270, 49, 29, 6);
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dc.SetPen(*wxWHITE_PEN);
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dc.DrawLine(400, 260, 400, 310);
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dc.DrawLine(300, 300, 410, 300);
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dc.DrawLine(400, 270, 400, 310);
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dc.DrawLine(300, 300, 410, 300);
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}
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@@ -38,6 +38,8 @@
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#include "wx/dynarray.h"
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#include "wx/time.h"
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#include "wx/progdlg.h"
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class MyThread;
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WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
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@@ -69,6 +71,9 @@ public:
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// operations
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void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
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// accessors for MyWorkerThread (called in its context!)
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bool Cancelled();
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// callbacks
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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@@ -79,9 +84,10 @@ public:
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void OnStopThread(wxCommandEvent& event);
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void OnPauseThread(wxCommandEvent& event);
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void OnResumeThread(wxCommandEvent& event);
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void OnStartWorker(wxCommandEvent& event);
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void OnWorkerEvent(wxCommandEvent& event);
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void OnUpdateWorker(wxUpdateUIEvent& event);
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void OnIdle(wxIdleEvent &event);
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@@ -95,6 +101,15 @@ private:
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// remember the number of running threads and total number of threads
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size_t m_nRunning, m_nCount;
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// the progress dialog which we show while worker thread is running
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wxProgressDialog *m_dlgProgress;
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// was the worker thread cancelled by user?
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bool m_cancelled;
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// protects m_cancelled
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wxCriticalSection m_critsectWork;
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DECLARE_EVENT_TABLE()
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};
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@@ -156,7 +171,7 @@ void MyThread::WriteText(const wxString& text)
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msg << text;
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m_frame->WriteText(msg);
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wxMutexGuiLeave();
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}
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@@ -228,30 +243,34 @@ void MyWorkerThread::OnExit()
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void *MyWorkerThread::Entry()
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{
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for ( m_count = 0; m_count < 10; m_count++ )
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for ( m_count = 0; !m_frame->Cancelled() && (m_count < 100); m_count++ )
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{
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// check if we were asked to exit
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if ( TestDestroy() )
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break;
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wxString text;
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text.Printf("[%u] Thread 0x%x here!!", m_count, GetId());
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// create any type of command event here
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// create any type of command event here
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wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
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event.SetInt( WORKER_EVENT );
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event.SetInt( m_count );
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event.SetString( text );
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// send in a thread-safe way
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wxPostEvent( m_frame, event );
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// same as:
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// m_frame->AddPendingEvent( event );
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// wxSleep() can't be called from non-main thread!
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wxThread::Sleep(1000);
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wxThread::Sleep(200);
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}
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wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
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event.SetInt(-1); // that's all
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wxPostEvent( m_frame, event );
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return NULL;
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}
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@@ -268,7 +287,8 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread)
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EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread)
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EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread)
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EVT_UPDATE_UI(TEST_START_WORKER, MyFrame::OnUpdateWorker)
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EVT_MENU(TEST_START_WORKER, MyFrame::OnStartWorker)
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EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent)
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@@ -302,7 +322,7 @@ bool MyApp::OnInit()
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thread_menu->Append(TEST_RESUME_THREAD, "&Resume suspended thread\tCtrl-R");
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thread_menu->AppendSeparator();
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thread_menu->Append(TEST_START_WORKER, "Start &worker thread\tCtrl-W");
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menu_bar->Append(thread_menu, "&Thread");
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frame->SetMenuBar(menu_bar);
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@@ -321,6 +341,8 @@ MyFrame::MyFrame(wxFrame *frame, const wxString& title,
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{
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m_nRunning = m_nCount = 0;
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m_dlgProgress = (wxProgressDialog *)NULL;
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CreateStatusBar(2);
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m_txtctrl = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(0, 0),
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@@ -517,6 +539,11 @@ void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
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m_txtctrl->Clear();
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}
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void MyFrame::OnUpdateWorker(wxUpdateUIEvent& event)
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{
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event.Enable( m_dlgProgress == NULL );
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}
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void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
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{
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MyWorkerThread *thread = new MyWorkerThread(this);
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@@ -525,14 +552,59 @@ void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
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{
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wxLogError("Can't create thread!");
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}
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m_dlgProgress = new wxProgressDialog
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(
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"Progress dialog",
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"Wait until the thread terminates or press [Cancel]",
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100,
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this,
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wxPD_CAN_ABORT |
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wxPD_APP_MODAL |
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wxPD_ELAPSED_TIME |
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wxPD_ESTIMATED_TIME |
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wxPD_REMAINING_TIME
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);
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// thread is not running yet, no need for crit sect
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m_cancelled = FALSE;
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thread->Run();
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}
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void MyFrame::OnWorkerEvent(wxCommandEvent& event)
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{
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#if 0
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WriteText( "Got message from worker thread: " );
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WriteText( event.GetString() );
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WriteText( "\n" );
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#else
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int n = event.GetInt();
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if ( n == -1 )
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{
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m_dlgProgress->Destroy();
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m_dlgProgress = (wxProgressDialog *)NULL;
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// the dialog is aborted because the event came from another thread, so
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// we may need to wake up the main event loop for the dialog to be
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// really closed
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wxWakeUpIdle();
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}
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else
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{
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if ( !m_dlgProgress->Update(n) )
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{
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wxCriticalSectionLocker lock(m_critsectWork);
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m_cancelled = TRUE;
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}
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}
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#endif
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}
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bool MyFrame::Cancelled()
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{
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wxCriticalSectionLocker lock(m_critsectWork);
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return m_cancelled;
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}
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Block a user