removed wxArrayString casting hack, it doesn't work with the new wxString class
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44848 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -80,21 +80,6 @@ public:
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#else // if !wxUSE_STL
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// ----------------------------------------------------------------------------
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// The string array uses it's knowledge of internal structure of the wxString
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// class to optimize string storage. Normally, we would store pointers to
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// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
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// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
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// really all we need to turn such pointer into a string!
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//
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// Of course, it can be called a dirty hack, but we use twice less memory and
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// this approach is also more speed efficient, so it's probably worth it.
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//
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// Usage notes: when a string is added/inserted, a new copy of it is created,
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// so the original string may be safely deleted. When a string is retrieved
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// from the array (operator[] or Item() method), a reference is returned.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxArrayString
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{
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public:
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@@ -154,7 +139,7 @@ public:
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wxASSERT_MSG( nIndex < m_nCount,
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_T("wxArrayString: index out of bounds") );
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return *(wxString *)&(m_pItems[nIndex]);
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return m_pItems[nIndex];
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}
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// same as Item()
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@@ -273,8 +258,8 @@ public:
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{ clear(); Add(v, n); }
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reference back() { return *(end() - 1); }
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const_reference back() const { return *(end() - 1); }
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iterator begin() { return (wxString *)&(m_pItems[0]); }
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const_iterator begin() const { return (wxString *)&(m_pItems[0]); }
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iterator begin() { return m_pItems; }
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const_iterator begin() const { return m_pItems; }
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size_type capacity() const { return m_nSize; }
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void clear() { Clear(); }
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bool empty() const { return IsEmpty(); }
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@@ -311,14 +296,13 @@ protected:
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private:
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void Grow(size_t nIncrement = 0); // makes array bigger if needed
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void Free(); // free all the strings stored
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void DoSort(); // common part of all Sort() variants
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size_t m_nSize, // current size of the array
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m_nCount; // current number of elements
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const wxChar **m_pItems; // pointer to data
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wxString *m_pItems; // pointer to data
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bool m_autoSort; // if true, keep the array always sorted
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};
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