removed wxArrayString casting hack, it doesn't work with the new wxString class

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44848 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-03-16 12:57:46 +00:00
parent c1dda21b64
commit b7452b3a0e
2 changed files with 26 additions and 67 deletions

View File

@@ -80,21 +80,6 @@ public:
#else // if !wxUSE_STL
// ----------------------------------------------------------------------------
// The string array uses it's knowledge of internal structure of the wxString
// class to optimize string storage. Normally, we would store pointers to
// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
// really all we need to turn such pointer into a string!
//
// Of course, it can be called a dirty hack, but we use twice less memory and
// this approach is also more speed efficient, so it's probably worth it.
//
// Usage notes: when a string is added/inserted, a new copy of it is created,
// so the original string may be safely deleted. When a string is retrieved
// from the array (operator[] or Item() method), a reference is returned.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxArrayString
{
public:
@@ -154,7 +139,7 @@ public:
wxASSERT_MSG( nIndex < m_nCount,
_T("wxArrayString: index out of bounds") );
return *(wxString *)&(m_pItems[nIndex]);
return m_pItems[nIndex];
}
// same as Item()
@@ -273,8 +258,8 @@ public:
{ clear(); Add(v, n); }
reference back() { return *(end() - 1); }
const_reference back() const { return *(end() - 1); }
iterator begin() { return (wxString *)&(m_pItems[0]); }
const_iterator begin() const { return (wxString *)&(m_pItems[0]); }
iterator begin() { return m_pItems; }
const_iterator begin() const { return m_pItems; }
size_type capacity() const { return m_nSize; }
void clear() { Clear(); }
bool empty() const { return IsEmpty(); }
@@ -311,14 +296,13 @@ protected:
private:
void Grow(size_t nIncrement = 0); // makes array bigger if needed
void Free(); // free all the strings stored
void DoSort(); // common part of all Sort() variants
size_t m_nSize, // current size of the array
m_nCount; // current number of elements
const wxChar **m_pItems; // pointer to data
wxString *m_pItems; // pointer to data
bool m_autoSort; // if true, keep the array always sorted
};

View File

@@ -2097,14 +2097,12 @@ wxArrayString::wxArrayString(size_t sz, const wxString* a)
#define ARRAY_DEFAULT_INITIAL_SIZE (16)
#endif
#define STRING(p) ((wxString *)(&(p)))
// ctor
void wxArrayString::Init(bool autoSort)
{
m_nSize =
m_nCount = 0;
m_pItems = (const wxChar **) NULL;
m_pItems = NULL;
m_autoSort = autoSort;
}
@@ -2154,7 +2152,7 @@ void wxArrayString::Grow(size_t nIncrement)
m_nSize = ARRAY_DEFAULT_INITIAL_SIZE;
if (m_nSize < nIncrement)
m_nSize = nIncrement;
m_pItems = new const wxChar *[m_nSize];
m_pItems = new wxString[m_nSize];
}
else {
// otherwise when it's called for the first time, nIncrement would be 0
@@ -2167,10 +2165,11 @@ void wxArrayString::Grow(size_t nIncrement)
if ( nIncrement < ndefIncrement )
nIncrement = ndefIncrement;
m_nSize += nIncrement;
const wxChar **pNew = new const wxChar *[m_nSize];
wxString *pNew = new wxString[m_nSize];
// copy data to new location
memcpy(pNew, m_pItems, m_nCount*sizeof(wxChar *));
for ( size_t j = 0; j < m_nCount; j++ )
pNew[j] = m_pItems[j];
// delete old memory (but do not release the strings!)
wxDELETEA(m_pItems);
@@ -2180,26 +2179,15 @@ void wxArrayString::Grow(size_t nIncrement)
}
}
void wxArrayString::Free()
{
for ( size_t n = 0; n < m_nCount; n++ ) {
STRING(m_pItems[n])->GetStringData()->Unlock();
}
}
// deletes all the strings from the list
void wxArrayString::Empty()
{
Free();
m_nCount = 0;
}
// as Empty, but also frees memory
void wxArrayString::Clear()
{
Free();
m_nSize =
m_nCount = 0;
@@ -2209,8 +2197,6 @@ void wxArrayString::Clear()
// dtor
wxArrayString::~wxArrayString()
{
Free();
wxDELETEA(m_pItems);
}
@@ -2224,11 +2210,12 @@ void wxArrayString::Alloc(size_t nSize)
{
// only if old buffer was not big enough
if ( nSize > m_nSize ) {
const wxChar **pNew = new const wxChar *[nSize];
wxString *pNew = new wxString[nSize];
if ( !pNew )
return;
memcpy(pNew, m_pItems, m_nCount*sizeof(wxChar *));
for ( size_t j = 0; j < m_nCount; j++ )
pNew[j] = m_pItems[j];
delete [] m_pItems;
m_pItems = pNew;
@@ -2242,10 +2229,11 @@ void wxArrayString::Shrink()
// only do it if we have some memory to free
if( m_nCount < m_nSize ) {
// allocates exactly as much memory as we need
const wxChar **pNew = new const wxChar *[m_nCount];
wxString *pNew = new wxString[m_nCount];
// copy data to new location
memcpy(pNew, m_pItems, m_nCount*sizeof(wxChar *));
for ( size_t j = 0; j < m_nCount; j++ )
pNew[j] = m_pItems[j];
delete [] m_pItems;
m_pItems = pNew;
}
@@ -2283,7 +2271,7 @@ int wxArrayString::Index(const wxChar *sz, bool bCase, bool bFromEnd) const
if ( m_nCount > 0 ) {
size_t ui = m_nCount;
do {
if ( STRING(m_pItems[--ui])->IsSameAs(sz, bCase) )
if ( m_pItems[--ui].IsSameAs(sz, bCase) )
return ui;
}
while ( ui != 0 );
@@ -2291,7 +2279,7 @@ int wxArrayString::Index(const wxChar *sz, bool bCase, bool bFromEnd) const
}
else {
for( size_t ui = 0; ui < m_nCount; ui++ ) {
if( STRING(m_pItems[ui])->IsSameAs(sz, bCase) )
if( m_pItems[ui].IsSameAs(sz, bCase) )
return ui;
}
}
@@ -2330,17 +2318,12 @@ size_t wxArrayString::Add(const wxString& str, size_t nInsert)
return (size_t)lo;
}
else {
wxASSERT( str.GetStringData()->IsValid() );
Grow(nInsert);
for (size_t i = 0; i < nInsert; i++)
{
// the string data must not be deleted!
str.GetStringData()->Lock();
// just append
m_pItems[m_nCount + i] = str.c_str();
m_pItems[m_nCount + i] = str;
}
size_t ret = m_nCount;
m_nCount += nInsert;
@@ -2351,21 +2334,18 @@ size_t wxArrayString::Add(const wxString& str, size_t nInsert)
// add item at the given position
void wxArrayString::Insert(const wxString& str, size_t nIndex, size_t nInsert)
{
wxASSERT( str.GetStringData()->IsValid() );
wxCHECK_RET( nIndex <= m_nCount, wxT("bad index in wxArrayString::Insert") );
wxCHECK_RET( m_nCount <= m_nCount + nInsert,
wxT("array size overflow in wxArrayString::Insert") );
Grow(nInsert);
memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex],
(m_nCount - nIndex)*sizeof(wxChar *));
for (int j = m_nCount - nIndex - 1; j >= 0; j--)
m_pItems[nIndex + nInsert + j] = m_pItems[nIndex + j];
for (size_t i = 0; i < nInsert; i++)
{
str.GetStringData()->Lock();
m_pItems[nIndex + i] = str.c_str();
m_pItems[nIndex + i] = str;
}
m_nCount += nInsert;
}
@@ -2401,7 +2381,7 @@ void wxArrayString::SetCount(size_t count)
wxString s;
while ( m_nCount < count )
m_pItems[m_nCount++] = s.c_str();
m_pItems[m_nCount++] = s;
}
// removes item from array (by index)
@@ -2411,12 +2391,9 @@ void wxArrayString::RemoveAt(size_t nIndex, size_t nRemove)
wxCHECK_RET( nIndex + nRemove <= m_nCount,
wxT("removing too many elements in wxArrayString::Remove") );
// release our lock
for (size_t i = 0; i < nRemove; i++)
Item(nIndex + i).GetStringData()->Unlock();
for ( size_t j = 0; j < m_nCount - nIndex -nRemove; j++)
m_pItems[nIndex + j] = m_pItems[nIndex + nRemove + j];
memmove(&m_pItems[nIndex], &m_pItems[nIndex + nRemove],
(m_nCount - nIndex - nRemove)*sizeof(wxChar *));
m_nCount -= nRemove;
}
@@ -2497,7 +2474,7 @@ extern "C"
void wxArrayString::Sort(CompareFunction2 compareFunction)
{
qsort(m_pItems, m_nCount, sizeof(wxChar *), (wxStringCompareFn)compareFunction);
qsort(m_pItems, m_nCount, sizeof(wxString), (wxStringCompareFn)compareFunction);
}
void wxArrayString::Sort(bool reverseOrder)
@@ -2509,9 +2486,7 @@ void wxArrayString::DoSort()
{
wxCHECK_RET( !m_autoSort, wxT("can't use this method with sorted arrays") );
// just sort the pointers using qsort() - of course it only works because
// wxString() *is* a pointer to its data
qsort(m_pItems, m_nCount, sizeof(wxChar *), wxStringCompareFunction);
qsort(m_pItems, m_nCount, sizeof(wxString), wxStringCompareFunction);
}
bool wxArrayString::operator==(const wxArrayString& a) const