adapted to new ..internal structure
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15818 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -39,6 +39,8 @@
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#include "wx/mac/uma.h"
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#endif
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#define INFINITE 0xFFFFFFFF
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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@@ -87,38 +89,32 @@ public :
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class wxMutexInternal
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{
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public:
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wxMutexInternal()
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wxMutexInternal(wxMutexType WXUNUSED(mutexType))
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{
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m_owner = kNoThreadID ;
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m_locked = 0;
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}
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~wxMutexInternal()
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{
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if ( m_locked > 0 )
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{
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wxLogDebug(_T("Warning: freeing a locked mutex (%d locks)."), m_locked);
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}
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}
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bool IsOk() const { return true; }
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wxMutexError Lock() ;
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wxMutexError TryLock() ;
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wxMutexError Unlock();
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public:
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ThreadID m_owner ;
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wxArrayLong m_waiters ;
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long m_locked ;
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};
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wxMutex::wxMutex()
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{
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m_internal = new wxMutexInternal;
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m_locked = 0;
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}
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wxMutex::~wxMutex()
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{
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if ( m_locked > 0 )
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{
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wxLogDebug(_T("Warning: freeing a locked mutex (%d locks)."), m_locked);
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}
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delete m_internal;
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}
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wxMutexError wxMutex::Lock()
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wxMutexError wxMutexInternal::Lock()
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{
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wxMacStCritical critical ;
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if ( UMASystemIsInitialized() )
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@@ -128,20 +124,20 @@ wxMutexError wxMutex::Lock()
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err = ::MacGetCurrentThread(¤t);
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// if we are not the owner, add this thread to the list of waiting threads, stop this thread
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// and invoke the scheduler to continue executing the owner's thread
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while ( m_internal->m_owner != kNoThreadID && m_internal->m_owner != current)
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while ( m_owner != kNoThreadID && m_owner != current)
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{
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m_internal->m_waiters.Add(current);
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err = ::SetThreadStateEndCritical(kCurrentThreadID, kStoppedThreadState, m_internal->m_owner);
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m_waiters.Add(current);
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err = ::SetThreadStateEndCritical(kCurrentThreadID, kStoppedThreadState, m_owner);
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err = ::ThreadBeginCritical();
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}
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m_internal->m_owner = current;
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m_owner = current;
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}
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m_locked++;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::TryLock()
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wxMutexError wxMutexInternal::TryLock()
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{
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wxMacStCritical critical ;
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if ( UMASystemIsInitialized() )
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@@ -149,17 +145,17 @@ wxMutexError wxMutex::TryLock()
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ThreadID current = kNoThreadID;
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::MacGetCurrentThread(¤t);
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// if we are not the owner, give an error back
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if ( m_internal->m_owner != kNoThreadID && m_internal->m_owner != current )
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if ( m_owner != kNoThreadID && m_owner != current )
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return wxMUTEX_BUSY;
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m_internal->m_owner = current;
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m_owner = current;
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}
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m_locked++;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::Unlock()
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wxMutexError wxMutexInternal::Unlock()
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{
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if ( UMASystemIsInitialized() )
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{
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@@ -170,20 +166,20 @@ wxMutexError wxMutex::Unlock()
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m_locked--;
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// this mutex is not owned by anybody anmore
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m_internal->m_owner = kNoThreadID;
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m_owner = kNoThreadID;
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// now pass on to the first waiting thread
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ThreadID firstWaiting = kNoThreadID;
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bool found = false;
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while (!m_internal->m_waiters.IsEmpty() && !found)
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while (!m_waiters.IsEmpty() && !found)
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{
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firstWaiting = m_internal->m_waiters[0];
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firstWaiting = m_waiters[0];
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err = ::SetThreadState(firstWaiting, kReadyThreadState, kNoThreadID);
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// in case this was not successful (dead thread), we just loop on and reset the id
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found = (err != threadNotFoundErr);
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if ( !found )
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firstWaiting = kNoThreadID ;
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m_internal->m_waiters.RemoveAt(0) ;
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m_waiters.RemoveAt(0) ;
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}
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// now we have a valid firstWaiting thread, which has been scheduled to run next, just end the
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// critical section and invoke the scheduler
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@@ -197,10 +193,58 @@ wxMutexError wxMutex::Unlock()
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return wxMUTEX_NO_ERROR;
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}
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// --------------------------------------------------------------------------
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// wxSemaphore
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// --------------------------------------------------------------------------
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// TODO not yet implemented
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class wxSemaphoreInternal
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{
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public:
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wxSemaphoreInternal(int initialcount, int maxcount);
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~wxSemaphoreInternal();
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bool IsOk() const { return true ; }
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wxSemaError Wait() { return WaitTimeout(INFINITE); }
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wxSemaError TryWait() { return WaitTimeout(0); }
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wxSemaError WaitTimeout(unsigned long milliseconds);
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wxSemaError Post();
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private:
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};
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wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
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{
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if ( maxcount == 0 )
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{
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// make it practically infinite
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maxcount = INT_MAX;
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}
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}
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wxSemaphoreInternal::~wxSemaphoreInternal()
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{
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}
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wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
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{
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return wxSEMA_MISC_ERROR;
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}
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wxSemaError wxSemaphoreInternal::Post()
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{
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return wxSEMA_MISC_ERROR;
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}
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// ----------------------------------------------------------------------------
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// wxCondition implementation
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// ----------------------------------------------------------------------------
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// TODO this is not yet completed
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class wxConditionInternal
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{
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public:
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@@ -212,17 +256,24 @@ public:
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{
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}
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bool Wait(unsigned long msectimeout)
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bool IsOk() const { return m_mutex.IsOk() ; }
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wxCondError Wait()
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{
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return WaitTimeout(0xFFFFFFFF );
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}
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wxCondError WaitTimeout(unsigned long msectimeout)
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{
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wxMacStCritical critical ;
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if ( m_excessSignals > 0 )
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{
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--m_excessSignals ;
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return TRUE ;
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return wxCOND_NO_ERROR ;
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}
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else if ( msectimeout == 0 )
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{
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return FALSE ;
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return wxCOND_MISC_ERROR ;
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}
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else
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{
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@@ -237,59 +288,25 @@ public:
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return rc != WAIT_TIMEOUT;
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*/
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return TRUE ;
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return wxCOND_NO_ERROR ;
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}
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void Signal()
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wxCondError Signal()
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{
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wxMacStCritical critical ;
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return wxCOND_NO_ERROR;
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}
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wxCondError Broadcast()
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{
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wxMacStCritical critical ;
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return wxCOND_NO_ERROR;
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}
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wxArrayLong m_waiters ;
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wxInt32 m_excessSignals ;
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wxMutex& m_mutex;
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};
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wxCondition::wxCondition(wxMutex& mutex)
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{
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m_internal = new wxConditionInternal(mutex);
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}
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wxCondition::~wxCondition()
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{
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delete m_internal;
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}
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void wxCondition::Wait()
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{
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(void)m_internal->Wait(0xFFFFFFFFL);
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}
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bool wxCondition::Wait(unsigned long timeout_millis)
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{
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return m_internal->Wait(timeout_millis);
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}
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void wxCondition::Signal()
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{
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// set the event to signaled: if a thread is already waiting on it, it will
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// be woken up, otherwise the event will remain in the signaled state until
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// someone waits on it. In any case, the system will return it to a non
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// signalled state afterwards. If multiple threads are waiting, only one
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// will be woken up.
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m_internal->Signal() ;
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}
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void wxCondition::Broadcast()
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{
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// this works because all these threads are already waiting and so each
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// SetEvent() inside Signal() is really a PulseEvent() because the event
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// state is immediately returned to non-signaled
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for ( size_t i = 0; i < m_internal->m_waiters.Count(); i++ )
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{
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Signal();
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}
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}
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// ----------------------------------------------------------------------------
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// wxCriticalSection implementation
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// ----------------------------------------------------------------------------
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@@ -879,6 +896,8 @@ bool WXDLLEXPORT wxIsWaitingForThread()
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return false ;
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}
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#include "wx/thrimpl.cpp"
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#endif // wxUSE_THREADS
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// vi:sts=4:sw=4:et
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|
@@ -39,6 +39,8 @@
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#include "wx/mac/uma.h"
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#endif
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#define INFINITE 0xFFFFFFFF
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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@@ -87,38 +89,32 @@ public :
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class wxMutexInternal
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{
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public:
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wxMutexInternal()
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wxMutexInternal(wxMutexType WXUNUSED(mutexType))
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{
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m_owner = kNoThreadID ;
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m_locked = 0;
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}
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~wxMutexInternal()
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{
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if ( m_locked > 0 )
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{
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wxLogDebug(_T("Warning: freeing a locked mutex (%d locks)."), m_locked);
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}
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}
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bool IsOk() const { return true; }
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wxMutexError Lock() ;
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wxMutexError TryLock() ;
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wxMutexError Unlock();
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public:
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ThreadID m_owner ;
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wxArrayLong m_waiters ;
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long m_locked ;
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};
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wxMutex::wxMutex()
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{
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m_internal = new wxMutexInternal;
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m_locked = 0;
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}
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wxMutex::~wxMutex()
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{
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if ( m_locked > 0 )
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{
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wxLogDebug(_T("Warning: freeing a locked mutex (%d locks)."), m_locked);
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}
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delete m_internal;
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}
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wxMutexError wxMutex::Lock()
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wxMutexError wxMutexInternal::Lock()
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{
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wxMacStCritical critical ;
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if ( UMASystemIsInitialized() )
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@@ -128,20 +124,20 @@ wxMutexError wxMutex::Lock()
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err = ::MacGetCurrentThread(¤t);
|
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// if we are not the owner, add this thread to the list of waiting threads, stop this thread
|
||||
// and invoke the scheduler to continue executing the owner's thread
|
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while ( m_internal->m_owner != kNoThreadID && m_internal->m_owner != current)
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while ( m_owner != kNoThreadID && m_owner != current)
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{
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m_internal->m_waiters.Add(current);
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err = ::SetThreadStateEndCritical(kCurrentThreadID, kStoppedThreadState, m_internal->m_owner);
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m_waiters.Add(current);
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err = ::SetThreadStateEndCritical(kCurrentThreadID, kStoppedThreadState, m_owner);
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err = ::ThreadBeginCritical();
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}
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m_internal->m_owner = current;
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m_owner = current;
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}
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m_locked++;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::TryLock()
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wxMutexError wxMutexInternal::TryLock()
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{
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wxMacStCritical critical ;
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if ( UMASystemIsInitialized() )
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@@ -149,17 +145,17 @@ wxMutexError wxMutex::TryLock()
|
||||
ThreadID current = kNoThreadID;
|
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::MacGetCurrentThread(¤t);
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// if we are not the owner, give an error back
|
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if ( m_internal->m_owner != kNoThreadID && m_internal->m_owner != current )
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if ( m_owner != kNoThreadID && m_owner != current )
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return wxMUTEX_BUSY;
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m_internal->m_owner = current;
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m_owner = current;
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}
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m_locked++;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::Unlock()
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wxMutexError wxMutexInternal::Unlock()
|
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{
|
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if ( UMASystemIsInitialized() )
|
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{
|
||||
@@ -170,20 +166,20 @@ wxMutexError wxMutex::Unlock()
|
||||
m_locked--;
|
||||
|
||||
// this mutex is not owned by anybody anmore
|
||||
m_internal->m_owner = kNoThreadID;
|
||||
m_owner = kNoThreadID;
|
||||
|
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// now pass on to the first waiting thread
|
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ThreadID firstWaiting = kNoThreadID;
|
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bool found = false;
|
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while (!m_internal->m_waiters.IsEmpty() && !found)
|
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while (!m_waiters.IsEmpty() && !found)
|
||||
{
|
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firstWaiting = m_internal->m_waiters[0];
|
||||
firstWaiting = m_waiters[0];
|
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err = ::SetThreadState(firstWaiting, kReadyThreadState, kNoThreadID);
|
||||
// in case this was not successful (dead thread), we just loop on and reset the id
|
||||
found = (err != threadNotFoundErr);
|
||||
if ( !found )
|
||||
firstWaiting = kNoThreadID ;
|
||||
m_internal->m_waiters.RemoveAt(0) ;
|
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m_waiters.RemoveAt(0) ;
|
||||
}
|
||||
// now we have a valid firstWaiting thread, which has been scheduled to run next, just end the
|
||||
// critical section and invoke the scheduler
|
||||
@@ -197,10 +193,58 @@ wxMutexError wxMutex::Unlock()
|
||||
return wxMUTEX_NO_ERROR;
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// wxSemaphore
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
// TODO not yet implemented
|
||||
|
||||
class wxSemaphoreInternal
|
||||
{
|
||||
public:
|
||||
wxSemaphoreInternal(int initialcount, int maxcount);
|
||||
~wxSemaphoreInternal();
|
||||
|
||||
bool IsOk() const { return true ; }
|
||||
|
||||
wxSemaError Wait() { return WaitTimeout(INFINITE); }
|
||||
wxSemaError TryWait() { return WaitTimeout(0); }
|
||||
wxSemaError WaitTimeout(unsigned long milliseconds);
|
||||
|
||||
wxSemaError Post();
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
|
||||
{
|
||||
if ( maxcount == 0 )
|
||||
{
|
||||
// make it practically infinite
|
||||
maxcount = INT_MAX;
|
||||
}
|
||||
}
|
||||
|
||||
wxSemaphoreInternal::~wxSemaphoreInternal()
|
||||
{
|
||||
}
|
||||
|
||||
wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
|
||||
{
|
||||
return wxSEMA_MISC_ERROR;
|
||||
}
|
||||
|
||||
wxSemaError wxSemaphoreInternal::Post()
|
||||
{
|
||||
return wxSEMA_MISC_ERROR;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxCondition implementation
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// TODO this is not yet completed
|
||||
|
||||
class wxConditionInternal
|
||||
{
|
||||
public:
|
||||
@@ -212,17 +256,24 @@ public:
|
||||
{
|
||||
}
|
||||
|
||||
bool Wait(unsigned long msectimeout)
|
||||
bool IsOk() const { return m_mutex.IsOk() ; }
|
||||
|
||||
wxCondError Wait()
|
||||
{
|
||||
return WaitTimeout(0xFFFFFFFF );
|
||||
}
|
||||
|
||||
wxCondError WaitTimeout(unsigned long msectimeout)
|
||||
{
|
||||
wxMacStCritical critical ;
|
||||
if ( m_excessSignals > 0 )
|
||||
{
|
||||
--m_excessSignals ;
|
||||
return TRUE ;
|
||||
return wxCOND_NO_ERROR ;
|
||||
}
|
||||
else if ( msectimeout == 0 )
|
||||
{
|
||||
return FALSE ;
|
||||
return wxCOND_MISC_ERROR ;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -237,59 +288,25 @@ public:
|
||||
|
||||
return rc != WAIT_TIMEOUT;
|
||||
*/
|
||||
return TRUE ;
|
||||
return wxCOND_NO_ERROR ;
|
||||
}
|
||||
void Signal()
|
||||
wxCondError Signal()
|
||||
{
|
||||
wxMacStCritical critical ;
|
||||
return wxCOND_NO_ERROR;
|
||||
}
|
||||
|
||||
wxCondError Broadcast()
|
||||
{
|
||||
wxMacStCritical critical ;
|
||||
return wxCOND_NO_ERROR;
|
||||
}
|
||||
|
||||
wxArrayLong m_waiters ;
|
||||
wxInt32 m_excessSignals ;
|
||||
wxMutex& m_mutex;
|
||||
};
|
||||
|
||||
wxCondition::wxCondition(wxMutex& mutex)
|
||||
{
|
||||
m_internal = new wxConditionInternal(mutex);
|
||||
}
|
||||
|
||||
wxCondition::~wxCondition()
|
||||
{
|
||||
delete m_internal;
|
||||
}
|
||||
|
||||
void wxCondition::Wait()
|
||||
{
|
||||
(void)m_internal->Wait(0xFFFFFFFFL);
|
||||
}
|
||||
|
||||
bool wxCondition::Wait(unsigned long timeout_millis)
|
||||
{
|
||||
return m_internal->Wait(timeout_millis);
|
||||
}
|
||||
|
||||
void wxCondition::Signal()
|
||||
{
|
||||
// set the event to signaled: if a thread is already waiting on it, it will
|
||||
// be woken up, otherwise the event will remain in the signaled state until
|
||||
// someone waits on it. In any case, the system will return it to a non
|
||||
// signalled state afterwards. If multiple threads are waiting, only one
|
||||
// will be woken up.
|
||||
m_internal->Signal() ;
|
||||
}
|
||||
|
||||
void wxCondition::Broadcast()
|
||||
{
|
||||
// this works because all these threads are already waiting and so each
|
||||
// SetEvent() inside Signal() is really a PulseEvent() because the event
|
||||
// state is immediately returned to non-signaled
|
||||
for ( size_t i = 0; i < m_internal->m_waiters.Count(); i++ )
|
||||
{
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxCriticalSection implementation
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -879,6 +896,8 @@ bool WXDLLEXPORT wxIsWaitingForThread()
|
||||
return false ;
|
||||
}
|
||||
|
||||
#include "wx/thrimpl.cpp"
|
||||
|
||||
#endif // wxUSE_THREADS
|
||||
|
||||
// vi:sts=4:sw=4:et
|
||||
|
Reference in New Issue
Block a user