made ProvideBackground() const

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17329 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2002-09-21 20:38:05 +00:00
parent a34d639546
commit ad2e39c11d
4 changed files with 36 additions and 35 deletions

View File

@@ -83,7 +83,7 @@ public:
#ifdef __WXUNIVERSAL__
virtual bool IsCanvasWindow() const { return TRUE; }
virtual bool ProvidesBackground() { return TRUE; }
virtual bool ProvidesBackground() const { return TRUE; }
#endif
WX_DECLARE_CONTROL_CONTAINER();

View File

@@ -143,7 +143,7 @@ public:
virtual int GetMinWidth() const;
virtual int GetMinHeight() const;
virtual bool ProvidesBackground() { return TRUE; }
virtual bool ProvidesBackground() const { return TRUE; }
protected:
// handle titlebar button click event

View File

@@ -179,7 +179,7 @@ public:
// to be used with function above: transparent windows get
// their background from parents that return TRUE here,
// so this is mostly for wxPanel, wxTopLevelWindow etc.
virtual bool ProvidesBackground() { return FALSE; }
virtual bool ProvidesBackground() const { return FALSE; }
// return TRUE if this control can be highlighted when the mouse is over
// it (the theme decides itself whether it is really highlighted or not)

View File

@@ -109,7 +109,7 @@ void wxWindow::Init()
m_isCurrent = FALSE;
m_renderer = wxTheme::Get()->GetRenderer();
m_oldSize.x = -1;
m_oldSize.y = -1;
}
@@ -240,7 +240,7 @@ void wxWindow::OnErase(wxEraseEvent& event)
return;
}
DoDrawBackground(*event.GetDC());
// if we have both scrollbars, we also have a square in the corner between
@@ -267,41 +267,42 @@ void wxWindow::OnErase(wxEraseEvent& event)
bool wxWindow::DoDrawBackground(wxDC& dc)
{
wxRect rect;
wxSize size = GetSize(); // Why not GetClientSize() ?
rect.x = 0;
rect.y = 0;
rect.width = size.x;
rect.height = size.y;
if (HasTransparentBackground() && GetParent() && GetParent()->ProvidesBackground())
wxWindow * const parent = GetParent();
if ( HasTransparentBackground() && parent && parent->ProvidesBackground() )
{
wxASSERT( !IsTopLevel() );
wxPoint pos = GetPosition();
AdjustForParentClientOrigin( pos.x, pos.y, 0 );
// Adjust DC logical origin
wxCoord x,y;
dc.GetLogicalOrigin( &x, &y );
x += pos.x;
y += pos.y;
dc.SetLogicalOrigin( x, y );
// Adjust draw rect
rect.x = pos.x;
rect.y = pos.y;
// Let parent draw the background
GetParent()->EraseBackground( dc, rect );
parent->EraseBackground( dc, rect );
}
else
{
// Draw background ouselves
EraseBackground( dc, rect );
EraseBackground( dc, rect );
}
return TRUE;
}
@@ -315,10 +316,10 @@ void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect)
wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch);
wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch);
}
else
else
{
// Just fill it with bg colour if no bitmap
m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this),
rect, GetStateFlags());
}
@@ -478,28 +479,28 @@ int wxWindow::GetStateFlags() const
void wxWindow::OnSize(wxSizeEvent& event)
{
event.Skip();
if ( m_scrollbarVert || m_scrollbarHorz )
{
PositionScrollbars();
}
#if 0 // ndef __WXMSW__
// Refresh the area (strip) previously occupied by the border
if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ) && IsShown())
{
// This code assumes that wxSizeEvent.GetSize() returns
// the area of the entire window, not just the client
// area.
wxSize newSize = event.GetSize();
if (m_oldSize.x == -1 && m_oldSize.y == -1)
{
m_oldSize = newSize;
return;
}
if (HasFlag( wxSIMPLE_BORDER ))
{
if (newSize.y > m_oldSize.y)
@@ -520,7 +521,7 @@ void wxWindow::OnSize(wxSizeEvent& event)
rect.width = newSize.x;
wxWindowNative::Refresh( TRUE, &rect );
}
if (newSize.x > m_oldSize.x)
{
wxRect rect;
@@ -561,7 +562,7 @@ void wxWindow::OnSize(wxSizeEvent& event)
rect.width = newSize.x;
wxWindowNative::Refresh( TRUE, &rect );
}
if (newSize.x > m_oldSize.x)
{
wxRect rect;
@@ -581,7 +582,7 @@ void wxWindow::OnSize(wxSizeEvent& event)
wxWindowNative::Refresh( TRUE, &rect );
}
}
m_oldSize = newSize;
}
#endif
@@ -915,7 +916,7 @@ void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
wxWindowNative::ScrollWindow(dx, dy, rect);
#else
#else // !wxX11
// before scrolling it, ensure that we don't have any unpainted areas
Update();
@@ -933,11 +934,11 @@ void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
r = ScrollNoRefresh(0, dy, rect);
Refresh(TRUE /* erase bkgnd */, &r);
}
// scroll children accordingly:
// scroll children accordingly:
wxPoint offset(dx, dy);
for (wxWindowList::Node *node = GetChildren().GetFirst();
for (wxWindowList::Node *node = GetChildren().GetFirst();
node; node = node->GetNext())
{
wxWindow *child = node->GetData();
@@ -945,13 +946,13 @@ void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
continue;
// VS: Scrolling children has non-trivial semantics. If rect=NULL then
// it is easy: we scroll all children. Otherwise it gets
// it is easy: we scroll all children. Otherwise it gets
// complicated:
// 1. if scrolling in one direction only, scroll only
// those children that intersect shaft defined by the rectangle
// and scrolling direction
// 2. if scrolling in both axes, scroll all children
if ( rect && (dx * dy == 0 /* moving in only one of x, y axis */) )
{
wxRect childRect = child->GetRect();
@@ -970,8 +971,8 @@ void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
{
child->Move(child->GetPosition() + offset);
}
}
#endif
}
#endif // wxX11/!wxX11
}
wxRect wxWindow::ScrollNoRefresh(int dx, int dy, const wxRect *rectTotal)