Reset LC_NUMERIC to "C" for Python < 2.4. This fixes Python's float parser.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30503 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -16,6 +16,7 @@
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//---------------------------------------------------------------------------
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%{
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#include <locale.h>
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%}
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//---------------------------------------------------------------------------
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@@ -311,24 +312,51 @@ public:
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%extend {
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wxLocale(int language = -1,
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int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING) {
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wxLocale* loc;
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if (language == -1)
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return new wxLocale();
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loc = new wxLocale();
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else
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return new wxLocale(language, flags);
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loc = new wxLocale(language, flags);
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// Python before 2.4 needs to have LC_NUMERIC set to "C" in order
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// for the floating point conversions and such to work right.
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%#if PY_VERSION_HEX < 0x02040000
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setlocale(LC_NUMERIC, "C");
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%#endif
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return loc;
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}
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}
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// restores old locale
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~wxLocale();
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%name(Init1)bool Init(const wxString& szName,
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const wxString& szShort = wxPyEmptyString,
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const wxString& szLocale = wxPyEmptyString,
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bool bLoadDefault = true,
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bool bConvertEncoding = false);
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%extend {
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bool Init1(const wxString& szName,
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const wxString& szShort = wxPyEmptyString,
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const wxString& szLocale = wxPyEmptyString,
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bool bLoadDefault = true,
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bool bConvertEncoding = false) {
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bool rc = self->Init(szName, szShort, szLocale, bLoadDefault, bConvertEncoding);
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// Python before 2.4 needs to have LC_NUMERIC set to "C" in order
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// for the floating point conversions and such to work right.
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%#if PY_VERSION_HEX < 0x02040000
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setlocale(LC_NUMERIC, "C");
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%#endif
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return rc;
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}
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%name(Init2) bool Init(int language = wxLANGUAGE_DEFAULT,
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int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING);
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bool Init2(int language = wxLANGUAGE_DEFAULT,
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int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING) {
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bool rc = self->Init(language, flags);
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// Python before 2.4 needs to have LC_NUMERIC set to "C" in order
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// for the floating point conversions and such to work right.
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%#if PY_VERSION_HEX < 0x02040000
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setlocale(LC_NUMERIC, "C");
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%#endif
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return rc;
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}
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}
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%pythoncode {
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def Init(self, *_args, **_kwargs):
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@@ -49,7 +49,7 @@
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//----------------------------------------------------------------------
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#if PYTHON_API_VERSION <= 1007 && wxUSE_UNICODE
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#if PYTHON_API_VERSION < 1009 && wxUSE_UNICODE
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#error Python must support Unicode to use wxWindows Unicode
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#endif
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@@ -421,10 +421,10 @@ void wxPyApp::_BootstrapApp()
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goto error;
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}
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// On wxGTK the locale will be changed to match the system settings, but
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// Python needs to have LC_NUMERIC set to "C" in order for the floating
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// point conversions and such to work right.
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#if defined(__WXGTK__) && PYTHON_API_VERSION <= 1012
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// On wxGTK the locale will be changed to match the system settings,
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// but Python before 2.4 needs to have LC_NUMERIC set to "C" in order
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// for the floating point conversions and such to work right.
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#if defined(__WXGTK__) && PY_VERSION_HEX < 0x02040000
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setlocale(LC_NUMERIC, "C");
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#endif
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