don't duplicate wxMouseState in wxMouseEvent but reuse its methods and variables (somehow this was never done when wxMouseState was introduced)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60433 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-04-29 21:42:30 +00:00
parent 8f1a82e6bb
commit ab826fd86f
5 changed files with 131 additions and 189 deletions

View File

@@ -703,34 +703,6 @@ bool wxMouseEvent::Button(int but) const
}
}
bool wxMouseEvent::ButtonIsDown(int but) const
{
switch (but)
{
default:
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonIsDown"));
// fall through
case wxMOUSE_BTN_ANY:
return LeftIsDown() || MiddleIsDown() || RightIsDown() || Aux1Down() || Aux2Down();
case wxMOUSE_BTN_LEFT:
return LeftIsDown();
case wxMOUSE_BTN_MIDDLE:
return MiddleIsDown();
case wxMOUSE_BTN_RIGHT:
return RightIsDown();
case wxMOUSE_BTN_AUX1:
return Aux1IsDown();
case wxMOUSE_BTN_AUX2:
return Aux2IsDown();
}
}
int wxMouseEvent::GetButton() const
{
for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ )