git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60433 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1655 lines
49 KiB
C++
1655 lines
49 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/event.cpp
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// Purpose: Event classes
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/event.h"
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#include "wx/evtloop.h"
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#ifndef WX_PRECOMP
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#include "wx/list.h"
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#include "wx/log.h"
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#include "wx/app.h"
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#include "wx/utils.h"
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#include "wx/stopwatch.h"
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#include "wx/module.h"
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#if wxUSE_GUI
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#include "wx/window.h"
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#include "wx/control.h"
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#include "wx/dc.h"
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#include "wx/spinbutt.h"
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#include "wx/textctrl.h"
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#include "wx/validate.h"
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#endif // wxUSE_GUI
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#endif
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#include "wx/thread.h"
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#if wxUSE_BASE
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#include "wx/scopedptr.h"
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wxDECLARE_SCOPED_PTR(wxEvent, wxEventPtr)
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wxDEFINE_SCOPED_PTR(wxEvent, wxEventPtr)
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#endif // wxUSE_BASE
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// ----------------------------------------------------------------------------
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// wxWin macros
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// ----------------------------------------------------------------------------
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#if wxUSE_BASE
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IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
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IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
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IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
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#endif // wxUSE_BASE
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#if wxUSE_GUI
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IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxThreadEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxChildFocusEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxSetCursorEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxDisplayChangedEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureLostEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxClipboardTextEvent, wxCommandEvent)
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#endif // wxUSE_GUI
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#if wxUSE_BASE
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const wxEventTable *wxEvtHandler::GetEventTable() const
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{ return &wxEvtHandler::sm_eventTable; }
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const wxEventTable wxEvtHandler::sm_eventTable =
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{ (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
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wxEventHashTable &wxEvtHandler::GetEventHashTable() const
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{ return wxEvtHandler::sm_eventHashTable; }
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wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable);
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const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
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{ DECLARE_EVENT_TABLE_TERMINATOR() };
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// wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors
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// leaked, so we need to manually clean up all event tables before checking for
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// the memory leaks when using it, however this breaks re-initializing the
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// library (i.e. repeated calls to wxInitialize/wxUninitialize) because the
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// event tables won't be rebuilt the next time, so disable this by default
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#if wxUSE_MEMORY_TRACING
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class wxEventTableEntryModule: public wxModule
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{
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public:
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wxEventTableEntryModule() { }
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virtual bool OnInit() { return true; }
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virtual void OnExit() { wxEventHashTable::ClearAll(); }
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DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule)
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};
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IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
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#endif // wxUSE_MEMORY_TRACING
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// ----------------------------------------------------------------------------
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// global variables
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// ----------------------------------------------------------------------------
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// common event types are defined here, other event types are defined by the
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// components which use them
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const wxEventType wxEVT_FIRST = 10000;
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const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
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DEFINE_EVENT_TYPE(wxEVT_NULL)
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wxDEFINE_EVENT( wxEVT_IDLE, wxIdleEvent );
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#endif // wxUSE_BASE
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#if wxUSE_GUI
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wxDEFINE_EVENT( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_LISTBOX_SELECTED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_MENU_SELECTED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_SLIDER_UPDATED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_RADIOBOX_SELECTED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_SCROLLBAR_UPDATED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_VLBOX_SELECTED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_RCLICKED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_ENTER, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_SPINCTRL_UPDATED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_DROPDOWN, wxCommandEvent);
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wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_CLOSEUP, wxCommandEvent);
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// Mouse event types
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wxDEFINE_EVENT( wxEVT_LEFT_DOWN, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_LEFT_UP, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_MIDDLE_DOWN, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_MIDDLE_UP, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_RIGHT_DOWN, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_RIGHT_UP, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_MOTION, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_ENTER_WINDOW, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_LEAVE_WINDOW, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_LEFT_DCLICK, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_MIDDLE_DCLICK, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_RIGHT_DCLICK, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_SET_FOCUS, wxFocusEvent );
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wxDEFINE_EVENT( wxEVT_KILL_FOCUS, wxFocusEvent );
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wxDEFINE_EVENT( wxEVT_CHILD_FOCUS, wxChildFocusEvent );
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wxDEFINE_EVENT( wxEVT_MOUSEWHEEL, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_AUX1_DOWN, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_AUX1_UP, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_AUX1_DCLICK, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_AUX2_DOWN, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_AUX2_UP, wxMouseEvent );
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wxDEFINE_EVENT( wxEVT_AUX2_DCLICK, wxMouseEvent );
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// Character input event type
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wxDEFINE_EVENT( wxEVT_CHAR, wxKeyEvent );
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wxDEFINE_EVENT( wxEVT_CHAR_HOOK, wxKeyEvent );
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wxDEFINE_EVENT( wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent );
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wxDEFINE_EVENT( wxEVT_KEY_DOWN, wxKeyEvent );
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wxDEFINE_EVENT( wxEVT_KEY_UP, wxKeyEvent );
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#if wxUSE_HOTKEY
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wxDEFINE_EVENT( wxEVT_HOTKEY, wxKeyEvent );
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#endif
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// Set cursor event
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wxDEFINE_EVENT( wxEVT_SET_CURSOR, wxSetCursorEvent );
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// wxScrollbar and wxSlider event identifiers
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wxDEFINE_EVENT( wxEVT_SCROLL_TOP, wxScrollEvent );
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wxDEFINE_EVENT( wxEVT_SCROLL_BOTTOM, wxScrollEvent );
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wxDEFINE_EVENT( wxEVT_SCROLL_LINEUP, wxScrollEvent );
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wxDEFINE_EVENT( wxEVT_SCROLL_LINEDOWN, wxScrollEvent );
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wxDEFINE_EVENT( wxEVT_SCROLL_PAGEUP, wxScrollEvent );
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wxDEFINE_EVENT( wxEVT_SCROLL_PAGEDOWN, wxScrollEvent );
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wxDEFINE_EVENT( wxEVT_SCROLL_THUMBTRACK, wxScrollEvent );
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wxDEFINE_EVENT( wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent );
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wxDEFINE_EVENT( wxEVT_SCROLL_CHANGED, wxScrollEvent );
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// Due to a bug in older wx versions, wxSpinEvents were being sent with type of
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// wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But
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// with the type-safe events in place, these event types are associated with
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// wxScrollEvent. To allow handling of spin events, new event types have been
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// defined in spinbutt.h/spinnbuttcmn.cpp. To maintain backward compatibility
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// the spin event types are being initialized with the scroll event types.
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#if wxUSE_SPINBTN
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wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_UP, wxSpinEvent, wxEVT_SCROLL_LINEUP );
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wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_DOWN, wxSpinEvent, wxEVT_SCROLL_LINEDOWN );
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wxDEFINE_EVENT_ALIAS( wxEVT_SPIN, wxSpinEvent, wxEVT_SCROLL_THUMBTRACK );
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#endif // wxUSE_SPINBTN
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// Scroll events from wxWindow
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wxDEFINE_EVENT( wxEVT_SCROLLWIN_TOP, wxScrollWinEvent );
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wxDEFINE_EVENT( wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent );
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wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent );
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wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent );
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wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent );
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wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent );
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wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent );
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wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent );
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// System events
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wxDEFINE_EVENT( wxEVT_SIZE, wxSizeEvent );
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wxDEFINE_EVENT( wxEVT_SIZING, wxSizeEvent );
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wxDEFINE_EVENT( wxEVT_MOVE, wxMoveEvent );
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wxDEFINE_EVENT( wxEVT_MOVING, wxMoveEvent );
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wxDEFINE_EVENT( wxEVT_MOVE_START, wxMoveEvent );
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wxDEFINE_EVENT( wxEVT_MOVE_END, wxMoveEvent );
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wxDEFINE_EVENT( wxEVT_CLOSE_WINDOW, wxCloseEvent );
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wxDEFINE_EVENT( wxEVT_END_SESSION, wxCloseEvent );
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wxDEFINE_EVENT( wxEVT_QUERY_END_SESSION, wxCloseEvent );
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wxDEFINE_EVENT( wxEVT_HIBERNATE, wxActivateEvent );
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wxDEFINE_EVENT( wxEVT_ACTIVATE_APP, wxActivateEvent );
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wxDEFINE_EVENT( wxEVT_ACTIVATE, wxActivateEvent );
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wxDEFINE_EVENT( wxEVT_CREATE, wxWindowCreateEvent );
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wxDEFINE_EVENT( wxEVT_DESTROY, wxWindowDestroyEvent );
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wxDEFINE_EVENT( wxEVT_SHOW, wxShowEvent );
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wxDEFINE_EVENT( wxEVT_ICONIZE, wxIconizeEvent );
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wxDEFINE_EVENT( wxEVT_MAXIMIZE, wxMaximizeEvent );
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wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent );
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wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent );
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wxDEFINE_EVENT( wxEVT_PAINT, wxPaintEvent );
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wxDEFINE_EVENT( wxEVT_ERASE_BACKGROUND, wxEraseEvent );
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wxDEFINE_EVENT( wxEVT_NC_PAINT, wxNcPaintEvent );
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wxDEFINE_EVENT( wxEVT_MENU_OPEN, wxMenuEvent );
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wxDEFINE_EVENT( wxEVT_MENU_CLOSE, wxMenuEvent );
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wxDEFINE_EVENT( wxEVT_MENU_HIGHLIGHT, wxMenuEvent );
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wxDEFINE_EVENT( wxEVT_CONTEXT_MENU, wxContextMenuEvent );
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wxDEFINE_EVENT( wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent );
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wxDEFINE_EVENT( wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent );
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wxDEFINE_EVENT( wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent );
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wxDEFINE_EVENT( wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent );
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wxDEFINE_EVENT( wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent );
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wxDEFINE_EVENT( wxEVT_JOY_BUTTON_UP, wxJoystickEvent );
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wxDEFINE_EVENT( wxEVT_JOY_MOVE, wxJoystickEvent );
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wxDEFINE_EVENT( wxEVT_JOY_ZMOVE, wxJoystickEvent );
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wxDEFINE_EVENT( wxEVT_DROP_FILES, wxDropFilesEvent );
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wxDEFINE_EVENT( wxEVT_INIT_DIALOG, wxInitDialogEvent );
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wxDEFINE_EVENT( wxEVT_UPDATE_UI, wxUpdateUIEvent );
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// Clipboard events
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wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_COPY, wxClipboardTextEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_CUT, wxClipboardTextEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_PASTE, wxClipboardTextEvent );
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// Generic command events
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// Note: a click is a higher-level event than button down/up
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wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_SET_FOCUS, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent );
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wxDEFINE_EVENT( wxEVT_COMMAND_ENTER, wxCommandEvent );
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// Help events
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wxDEFINE_EVENT( wxEVT_HELP, wxHelpEvent );
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wxDEFINE_EVENT( wxEVT_DETAILED_HELP, wxHelpEvent );
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// Thread event
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wxDEFINE_EVENT( wxEVT_COMMAND_THREAD, wxThreadEvent );
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#endif // wxUSE_GUI
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#if wxUSE_BASE
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wxIdleMode wxIdleEvent::sm_idleMode = wxIDLE_PROCESS_ALL;
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// event initialization
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// ----------------------------------------------------------------------------
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int wxNewEventType()
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{
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// MT-FIXME
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static int s_lastUsedEventType = wxEVT_FIRST;
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return s_lastUsedEventType++;
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}
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// ----------------------------------------------------------------------------
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// wxEventFunctor
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// ----------------------------------------------------------------------------
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wxEventFunctor::~wxEventFunctor()
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{
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}
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// ----------------------------------------------------------------------------
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// wxEvent
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// ----------------------------------------------------------------------------
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/*
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* General wxWidgets events, covering all interesting things that might happen
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* (button clicking, resizing, setting text in widgets, etc.).
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*
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* For each completely new event type, derive a new event class.
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*
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*/
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wxEvent::wxEvent(int theId, wxEventType commandType)
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{
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m_eventType = commandType;
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m_eventObject = NULL;
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m_timeStamp = 0;
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m_id = theId;
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m_skipped = false;
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m_callbackUserData = NULL;
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m_isCommandEvent = false;
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m_propagationLevel = wxEVENT_PROPAGATE_NONE;
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m_wasProcessed = false;
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}
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wxEvent::wxEvent(const wxEvent& src)
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: wxObject(src)
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, m_eventObject(src.m_eventObject)
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, m_eventType(src.m_eventType)
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, m_timeStamp(src.m_timeStamp)
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, m_id(src.m_id)
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, m_callbackUserData(src.m_callbackUserData)
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, m_propagationLevel(src.m_propagationLevel)
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, m_skipped(src.m_skipped)
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, m_isCommandEvent(src.m_isCommandEvent)
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, m_wasProcessed(false)
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{
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}
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wxEvent& wxEvent::operator=(const wxEvent& src)
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{
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wxObject::operator=(src);
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m_eventObject = src.m_eventObject;
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m_eventType = src.m_eventType;
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m_timeStamp = src.m_timeStamp;
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m_id = src.m_id;
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m_callbackUserData = src.m_callbackUserData;
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m_propagationLevel = src.m_propagationLevel;
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m_skipped = src.m_skipped;
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m_isCommandEvent = src.m_isCommandEvent;
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// don't change m_wasProcessed
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return *this;
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}
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#endif // wxUSE_BASE
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#if wxUSE_GUI
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// ----------------------------------------------------------------------------
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// wxCommandEvent
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// ----------------------------------------------------------------------------
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#ifdef __VISUALC__
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// 'this' : used in base member initializer list (for m_commandString)
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#pragma warning(disable:4355)
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#endif
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wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
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: wxEvent(theId, commandType)
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{
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m_clientData = NULL;
|
|
m_clientObject = NULL;
|
|
m_extraLong = 0;
|
|
m_commandInt = 0;
|
|
m_isCommandEvent = true;
|
|
|
|
// the command events are propagated upwards by default
|
|
m_propagationLevel = wxEVENT_PROPAGATE_MAX;
|
|
}
|
|
|
|
#ifdef __VISUALC__
|
|
#pragma warning(default:4355)
|
|
#endif
|
|
|
|
wxString wxCommandEvent::GetString() const
|
|
{
|
|
if (m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject)
|
|
{
|
|
return m_cmdString;
|
|
}
|
|
else
|
|
{
|
|
#if wxUSE_TEXTCTRL
|
|
wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
|
|
if ( txt )
|
|
return txt->GetValue();
|
|
else
|
|
#endif // wxUSE_TEXTCTRL
|
|
return m_cmdString;
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxUpdateUIEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_LONGLONG
|
|
wxLongLong wxUpdateUIEvent::sm_lastUpdate = 0;
|
|
#endif
|
|
|
|
long wxUpdateUIEvent::sm_updateInterval = 0;
|
|
|
|
wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL;
|
|
|
|
// Can we update?
|
|
bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win)
|
|
{
|
|
// Don't update if we've switched global updating off
|
|
// and this window doesn't support updates.
|
|
if (win &&
|
|
(GetMode() == wxUPDATE_UI_PROCESS_SPECIFIED &&
|
|
((win->GetExtraStyle() & wxWS_EX_PROCESS_UI_UPDATES) == 0)))
|
|
return false;
|
|
|
|
if (sm_updateInterval == -1)
|
|
return false;
|
|
|
|
if (sm_updateInterval == 0)
|
|
return true;
|
|
|
|
#if wxUSE_STOPWATCH && wxUSE_LONGLONG
|
|
wxLongLong now = wxGetLocalTimeMillis();
|
|
if (now > (sm_lastUpdate + sm_updateInterval))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
#else
|
|
// If we don't have wxStopWatch or wxLongLong, we
|
|
// should err on the safe side and update now anyway.
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
// Reset the update time to provide a delay until the next
|
|
// time we should update
|
|
void wxUpdateUIEvent::ResetUpdateTime()
|
|
{
|
|
#if wxUSE_STOPWATCH && wxUSE_LONGLONG
|
|
if (sm_updateInterval > 0)
|
|
{
|
|
wxLongLong now = wxGetLocalTimeMillis();
|
|
if (now > (sm_lastUpdate + sm_updateInterval))
|
|
{
|
|
sm_lastUpdate = now;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxScrollEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxScrollEvent::wxScrollEvent(wxEventType commandType,
|
|
int id,
|
|
int pos,
|
|
int orient)
|
|
: wxCommandEvent(commandType, id)
|
|
{
|
|
m_extraLong = orient;
|
|
m_commandInt = pos;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxScrollWinEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
|
|
int pos,
|
|
int orient)
|
|
{
|
|
m_eventType = commandType;
|
|
m_extraLong = orient;
|
|
m_commandInt = pos;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxMouseEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxMouseEvent::wxMouseEvent(wxEventType commandType)
|
|
{
|
|
m_eventType = commandType;
|
|
|
|
m_x = 0;
|
|
m_y = 0;
|
|
|
|
m_leftDown = false;
|
|
m_middleDown = false;
|
|
m_rightDown = false;
|
|
m_aux1Down = false;
|
|
m_aux2Down = false;
|
|
|
|
m_clickCount = -1;
|
|
|
|
m_wheelRotation = 0;
|
|
m_wheelDelta = 0;
|
|
m_linesPerAction = 0;
|
|
m_wheelAxis = 0;
|
|
}
|
|
|
|
void wxMouseEvent::Assign(const wxMouseEvent& event)
|
|
{
|
|
wxEvent::operator=(event);
|
|
|
|
// Borland C++ 5.82 doesn't compile an explicit call to an implicitly
|
|
// defined operator=() so need to do it this way:
|
|
*static_cast<wxMouseState *>(this) = event;
|
|
|
|
m_x = event.m_x;
|
|
m_y = event.m_y;
|
|
|
|
m_leftDown = event.m_leftDown;
|
|
m_middleDown = event.m_middleDown;
|
|
m_rightDown = event.m_rightDown;
|
|
m_aux1Down = event.m_aux1Down;
|
|
m_aux2Down = event.m_aux2Down;
|
|
|
|
m_wheelRotation = event.m_wheelRotation;
|
|
m_wheelDelta = event.m_wheelDelta;
|
|
m_linesPerAction = event.m_linesPerAction;
|
|
m_wheelAxis = event.m_wheelAxis;
|
|
}
|
|
|
|
// return true if was a button dclick event
|
|
bool wxMouseEvent::ButtonDClick(int but) const
|
|
{
|
|
switch (but)
|
|
{
|
|
default:
|
|
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
|
|
// fall through
|
|
|
|
case wxMOUSE_BTN_ANY:
|
|
return (LeftDClick() || MiddleDClick() || RightDClick() ||
|
|
Aux1DClick() || Aux2DClick());
|
|
|
|
case wxMOUSE_BTN_LEFT:
|
|
return LeftDClick();
|
|
|
|
case wxMOUSE_BTN_MIDDLE:
|
|
return MiddleDClick();
|
|
|
|
case wxMOUSE_BTN_RIGHT:
|
|
return RightDClick();
|
|
|
|
case wxMOUSE_BTN_AUX1:
|
|
return Aux1DClick();
|
|
|
|
case wxMOUSE_BTN_AUX2:
|
|
return Aux2DClick();
|
|
}
|
|
}
|
|
|
|
// return true if was a button down event
|
|
bool wxMouseEvent::ButtonDown(int but) const
|
|
{
|
|
switch (but)
|
|
{
|
|
default:
|
|
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
|
|
// fall through
|
|
|
|
case wxMOUSE_BTN_ANY:
|
|
return (LeftDown() || MiddleDown() || RightDown() ||
|
|
Aux1Down() || Aux2Down());
|
|
|
|
case wxMOUSE_BTN_LEFT:
|
|
return LeftDown();
|
|
|
|
case wxMOUSE_BTN_MIDDLE:
|
|
return MiddleDown();
|
|
|
|
case wxMOUSE_BTN_RIGHT:
|
|
return RightDown();
|
|
|
|
case wxMOUSE_BTN_AUX1:
|
|
return Aux1Down();
|
|
|
|
case wxMOUSE_BTN_AUX2:
|
|
return Aux2Down();
|
|
}
|
|
}
|
|
|
|
// return true if was a button up event
|
|
bool wxMouseEvent::ButtonUp(int but) const
|
|
{
|
|
switch (but)
|
|
{
|
|
default:
|
|
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
|
|
// fall through
|
|
|
|
case wxMOUSE_BTN_ANY:
|
|
return (LeftUp() || MiddleUp() || RightUp() ||
|
|
Aux1Up() || Aux2Up());
|
|
|
|
case wxMOUSE_BTN_LEFT:
|
|
return LeftUp();
|
|
|
|
case wxMOUSE_BTN_MIDDLE:
|
|
return MiddleUp();
|
|
|
|
case wxMOUSE_BTN_RIGHT:
|
|
return RightUp();
|
|
|
|
case wxMOUSE_BTN_AUX1:
|
|
return Aux1Up();
|
|
|
|
case wxMOUSE_BTN_AUX2:
|
|
return Aux2Up();
|
|
}
|
|
}
|
|
|
|
// return true if the given button is currently changing state
|
|
bool wxMouseEvent::Button(int but) const
|
|
{
|
|
switch (but)
|
|
{
|
|
default:
|
|
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
|
|
// fall through
|
|
|
|
case wxMOUSE_BTN_ANY:
|
|
return ButtonUp(wxMOUSE_BTN_ANY) ||
|
|
ButtonDown(wxMOUSE_BTN_ANY) ||
|
|
ButtonDClick(wxMOUSE_BTN_ANY);
|
|
|
|
case wxMOUSE_BTN_LEFT:
|
|
return LeftDown() || LeftUp() || LeftDClick();
|
|
|
|
case wxMOUSE_BTN_MIDDLE:
|
|
return MiddleDown() || MiddleUp() || MiddleDClick();
|
|
|
|
case wxMOUSE_BTN_RIGHT:
|
|
return RightDown() || RightUp() || RightDClick();
|
|
|
|
case wxMOUSE_BTN_AUX1:
|
|
return Aux1Down() || Aux1Up() || Aux1DClick();
|
|
|
|
case wxMOUSE_BTN_AUX2:
|
|
return Aux2Down() || Aux2Up() || Aux2DClick();
|
|
}
|
|
}
|
|
|
|
int wxMouseEvent::GetButton() const
|
|
{
|
|
for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ )
|
|
{
|
|
if ( Button(i) )
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return wxMOUSE_BTN_NONE;
|
|
}
|
|
|
|
// Find the logical position of the event given the DC
|
|
wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
|
|
{
|
|
wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
|
|
return pt;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxKeyEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxKeyEvent::wxKeyEvent(wxEventType type)
|
|
{
|
|
m_eventType = type;
|
|
m_keyCode = 0;
|
|
#if wxUSE_UNICODE
|
|
m_uniChar = 0;
|
|
#endif
|
|
}
|
|
|
|
wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt)
|
|
: wxEvent(evt),
|
|
wxKeyboardState(evt)
|
|
{
|
|
m_x = evt.m_x;
|
|
m_y = evt.m_y;
|
|
|
|
m_keyCode = evt.m_keyCode;
|
|
m_rawCode = evt.m_rawCode;
|
|
m_rawFlags = evt.m_rawFlags;
|
|
|
|
#if wxUSE_UNICODE
|
|
m_uniChar = evt.m_uniChar;
|
|
#endif
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxWindowCreateEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
|
|
{
|
|
SetEventType(wxEVT_CREATE);
|
|
SetEventObject(win);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxWindowDestroyEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
|
|
{
|
|
SetEventType(wxEVT_DESTROY);
|
|
SetEventObject(win);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxChildFocusEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
|
|
: wxCommandEvent(wxEVT_CHILD_FOCUS)
|
|
{
|
|
SetEventObject(win);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxHelpEvent
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/* static */
|
|
wxHelpEvent::Origin wxHelpEvent::GuessOrigin(Origin origin)
|
|
{
|
|
if ( origin == Origin_Unknown )
|
|
{
|
|
// assume that the event comes from the help button if it's not from
|
|
// keyboard and that pressing F1 always results in the help event
|
|
origin = wxGetKeyState(WXK_F1) ? Origin_Keyboard : Origin_HelpButton;
|
|
}
|
|
|
|
return origin;
|
|
}
|
|
|
|
#endif // wxUSE_GUI
|
|
|
|
|
|
#if wxUSE_BASE
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxEventHashTable
|
|
// ----------------------------------------------------------------------------
|
|
|
|
static const int EVENT_TYPE_TABLE_INIT_SIZE = 31; // Not too big not too small...
|
|
|
|
wxEventHashTable* wxEventHashTable::sm_first = NULL;
|
|
|
|
wxEventHashTable::wxEventHashTable(const wxEventTable &table)
|
|
: m_table(table),
|
|
m_rebuildHash(true)
|
|
{
|
|
AllocEventTypeTable(EVENT_TYPE_TABLE_INIT_SIZE);
|
|
|
|
m_next = sm_first;
|
|
if (m_next)
|
|
m_next->m_previous = this;
|
|
sm_first = this;
|
|
}
|
|
|
|
wxEventHashTable::~wxEventHashTable()
|
|
{
|
|
if (m_next)
|
|
m_next->m_previous = m_previous;
|
|
if (m_previous)
|
|
m_previous->m_next = m_next;
|
|
if (sm_first == this)
|
|
sm_first = m_next;
|
|
|
|
Clear();
|
|
}
|
|
|
|
void wxEventHashTable::Clear()
|
|
{
|
|
for ( size_t i = 0; i < m_size; i++ )
|
|
{
|
|
EventTypeTablePointer eTTnode = m_eventTypeTable[i];
|
|
delete eTTnode;
|
|
}
|
|
|
|
delete[] m_eventTypeTable;
|
|
m_eventTypeTable = NULL;
|
|
|
|
m_size = 0;
|
|
}
|
|
|
|
#if wxUSE_MEMORY_TRACING
|
|
|
|
// Clear all tables
|
|
void wxEventHashTable::ClearAll()
|
|
{
|
|
wxEventHashTable* table = sm_first;
|
|
while (table)
|
|
{
|
|
table->Clear();
|
|
table = table->m_next;
|
|
}
|
|
}
|
|
|
|
#endif // wxUSE_MEMORY_TRACING
|
|
|
|
bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self)
|
|
{
|
|
if (m_rebuildHash)
|
|
{
|
|
InitHashTable();
|
|
m_rebuildHash = false;
|
|
}
|
|
|
|
if (!m_eventTypeTable)
|
|
return false;
|
|
|
|
// Find all entries for the given event type.
|
|
wxEventType eventType = event.GetEventType();
|
|
const EventTypeTablePointer eTTnode = m_eventTypeTable[eventType % m_size];
|
|
if (eTTnode && eTTnode->eventType == eventType)
|
|
{
|
|
// Now start the search for an event handler
|
|
// that can handle an event with the given ID.
|
|
const wxEventTableEntryPointerArray&
|
|
eventEntryTable = eTTnode->eventEntryTable;
|
|
|
|
const size_t count = eventEntryTable.GetCount();
|
|
for (size_t n = 0; n < count; n++)
|
|
{
|
|
const wxEventTableEntry& entry = *eventEntryTable[n];
|
|
if ( wxEvtHandler::ProcessEventIfMatchesId(entry, self, event) )
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void wxEventHashTable::InitHashTable()
|
|
{
|
|
// Loop over the event tables and all its base tables.
|
|
const wxEventTable *table = &m_table;
|
|
while (table)
|
|
{
|
|
// Retrieve all valid event handler entries
|
|
const wxEventTableEntry *entry = table->entries;
|
|
while (entry->m_fn != 0)
|
|
{
|
|
// Add the event entry in the Hash.
|
|
AddEntry(*entry);
|
|
|
|
entry++;
|
|
}
|
|
|
|
table = table->baseTable;
|
|
}
|
|
|
|
// Lets free some memory.
|
|
size_t i;
|
|
for(i = 0; i < m_size; i++)
|
|
{
|
|
EventTypeTablePointer eTTnode = m_eventTypeTable[i];
|
|
if (eTTnode)
|
|
{
|
|
eTTnode->eventEntryTable.Shrink();
|
|
}
|
|
}
|
|
}
|
|
|
|
void wxEventHashTable::AddEntry(const wxEventTableEntry &entry)
|
|
{
|
|
// This might happen 'accidentally' as the app is exiting
|
|
if (!m_eventTypeTable)
|
|
return;
|
|
|
|
EventTypeTablePointer *peTTnode = &m_eventTypeTable[entry.m_eventType % m_size];
|
|
EventTypeTablePointer eTTnode = *peTTnode;
|
|
|
|
if (eTTnode)
|
|
{
|
|
if (eTTnode->eventType != entry.m_eventType)
|
|
{
|
|
// Resize the table!
|
|
GrowEventTypeTable();
|
|
// Try again to add it.
|
|
AddEntry(entry);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
eTTnode = new EventTypeTable;
|
|
eTTnode->eventType = entry.m_eventType;
|
|
*peTTnode = eTTnode;
|
|
}
|
|
|
|
// Fill all hash entries between entry.m_id and entry.m_lastId...
|
|
eTTnode->eventEntryTable.Add(&entry);
|
|
}
|
|
|
|
void wxEventHashTable::AllocEventTypeTable(size_t size)
|
|
{
|
|
m_eventTypeTable = new EventTypeTablePointer[size];
|
|
memset((void *)m_eventTypeTable, 0, sizeof(EventTypeTablePointer)*size);
|
|
m_size = size;
|
|
}
|
|
|
|
void wxEventHashTable::GrowEventTypeTable()
|
|
{
|
|
size_t oldSize = m_size;
|
|
EventTypeTablePointer *oldEventTypeTable = m_eventTypeTable;
|
|
|
|
// TODO: Search the most optimal grow sequence
|
|
AllocEventTypeTable(/* GetNextPrime(oldSize) */oldSize*2+1);
|
|
|
|
for ( size_t i = 0; i < oldSize; /* */ )
|
|
{
|
|
EventTypeTablePointer eTToldNode = oldEventTypeTable[i];
|
|
if (eTToldNode)
|
|
{
|
|
EventTypeTablePointer *peTTnode = &m_eventTypeTable[eTToldNode->eventType % m_size];
|
|
EventTypeTablePointer eTTnode = *peTTnode;
|
|
|
|
// Check for collision, we don't want any.
|
|
if (eTTnode)
|
|
{
|
|
GrowEventTypeTable();
|
|
continue; // Don't increment the counter,
|
|
// as we still need to add this element.
|
|
}
|
|
else
|
|
{
|
|
// Get the old value and put it in the new table.
|
|
*peTTnode = oldEventTypeTable[i];
|
|
}
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
delete[] oldEventTypeTable;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxEvtHandler
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxEvtHandler::wxEvtHandler()
|
|
{
|
|
m_nextHandler = NULL;
|
|
m_previousHandler = NULL;
|
|
m_enabled = true;
|
|
m_dynamicEvents = NULL;
|
|
m_pendingEvents = NULL;
|
|
|
|
// no client data (yet)
|
|
m_clientData = NULL;
|
|
m_clientDataType = wxClientData_None;
|
|
}
|
|
|
|
wxEvtHandler::~wxEvtHandler()
|
|
{
|
|
Unlink();
|
|
|
|
if (m_dynamicEvents)
|
|
{
|
|
for ( wxList::iterator it = m_dynamicEvents->begin(),
|
|
end = m_dynamicEvents->end();
|
|
it != end;
|
|
++it )
|
|
{
|
|
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
|
|
|
|
// Remove ourselves from sink destructor notifications
|
|
// (this has usually been done, in wxTrackable destructor)
|
|
wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler();
|
|
if ( eventSink )
|
|
{
|
|
wxEventConnectionRef * const
|
|
evtConnRef = FindRefInTrackerList(eventSink);
|
|
if ( evtConnRef )
|
|
{
|
|
eventSink->RemoveNode(evtConnRef);
|
|
delete evtConnRef;
|
|
}
|
|
}
|
|
|
|
delete entry->m_callbackUserData;
|
|
delete entry;
|
|
}
|
|
delete m_dynamicEvents;
|
|
}
|
|
|
|
// Remove us from the list of the pending events if necessary.
|
|
if (wxTheApp)
|
|
wxTheApp->RemovePendingEventHandler(this);
|
|
|
|
DeletePendingEvents();
|
|
|
|
// we only delete object data, not untyped
|
|
if ( m_clientDataType == wxClientData_Object )
|
|
delete m_clientObject;
|
|
}
|
|
|
|
void wxEvtHandler::Unlink()
|
|
{
|
|
// this event handler must take itself out of the chain of handlers:
|
|
|
|
if (m_previousHandler)
|
|
m_previousHandler->SetNextHandler(m_nextHandler);
|
|
|
|
if (m_nextHandler)
|
|
m_nextHandler->SetPreviousHandler(m_previousHandler);
|
|
|
|
m_nextHandler = NULL;
|
|
m_previousHandler = NULL;
|
|
}
|
|
|
|
bool wxEvtHandler::IsUnlinked() const
|
|
{
|
|
return m_previousHandler == NULL &&
|
|
m_nextHandler == NULL;
|
|
}
|
|
|
|
#if wxUSE_THREADS
|
|
|
|
bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event)
|
|
{
|
|
// check that we are really in a child thread
|
|
wxASSERT_MSG( !wxThread::IsMain(),
|
|
wxT("use ProcessEvent() in main thread") );
|
|
|
|
AddPendingEvent(event);
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif // wxUSE_THREADS
|
|
|
|
void wxEvtHandler::QueueEvent(wxEvent *event)
|
|
{
|
|
wxCHECK_RET( event, "NULL event can't be posted" );
|
|
|
|
if (!wxTheApp)
|
|
{
|
|
// we need an event loop which manages the list of event handlers with
|
|
// pending events... cannot proceed without it!
|
|
wxLogDebug("No application object! Cannot queue this event!");
|
|
|
|
// anyway delete the given event to avoid memory leaks
|
|
delete event;
|
|
|
|
return;
|
|
}
|
|
|
|
// 1) Add this event to our list of pending events
|
|
wxENTER_CRIT_SECT( m_pendingEventsLock );
|
|
|
|
if ( !m_pendingEvents )
|
|
m_pendingEvents = new wxList;
|
|
|
|
m_pendingEvents->Append(event);
|
|
|
|
// 2) Add this event handler to list of event handlers that
|
|
// have pending events.
|
|
|
|
wxTheApp->AppendPendingEventHandler(this);
|
|
|
|
// only release m_pendingEventsLock now because otherwise there is a race
|
|
// condition as described in the ticket #9093: we could process the event
|
|
// just added to m_pendingEvents in our ProcessPendingEvents() below before
|
|
// we had time to append this pointer to wxHandlersWithPendingEvents list; thus
|
|
// breaking the invariant that a handler should be in the list iff it has
|
|
// any pending events to process
|
|
wxLEAVE_CRIT_SECT( m_pendingEventsLock );
|
|
|
|
// 3) Inform the system that new pending events are somewhere,
|
|
// and that these should be processed in idle time.
|
|
wxWakeUpIdle();
|
|
}
|
|
|
|
void wxEvtHandler::DeletePendingEvents()
|
|
{
|
|
if (m_pendingEvents)
|
|
m_pendingEvents->DeleteContents(true);
|
|
wxDELETE(m_pendingEvents);
|
|
}
|
|
|
|
void wxEvtHandler::ProcessPendingEvents()
|
|
{
|
|
if (!wxTheApp)
|
|
{
|
|
// we need an event loop which manages the list of event handlers with
|
|
// pending events... cannot proceed without it!
|
|
wxLogDebug("No application object! Cannot process pending events!");
|
|
return;
|
|
}
|
|
|
|
// we need to process only a single pending event in this call because
|
|
// each call to ProcessEvent() could result in the destruction of this
|
|
// same event handler (see the comment at the end of this function)
|
|
|
|
wxENTER_CRIT_SECT( m_pendingEventsLock );
|
|
|
|
// this method is only called by wxApp if this handler does have
|
|
// pending events
|
|
wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(),
|
|
"should have pending events if called" );
|
|
|
|
wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
|
|
wxEvent* pEvent = static_cast<wxEvent *>(node->GetData());
|
|
|
|
// find the first event which can be processed now:
|
|
wxEventLoopBase* evtLoop = wxEventLoopBase::GetActive();
|
|
if (evtLoop && evtLoop->IsYielding())
|
|
{
|
|
while (node && pEvent && !evtLoop->IsEventAllowedInsideYield(pEvent->GetEventCategory()))
|
|
{
|
|
node = node->GetNext();
|
|
pEvent = node ? static_cast<wxEvent *>(node->GetData()) : NULL;
|
|
}
|
|
|
|
if (!node)
|
|
{
|
|
// all our events are NOT processable now... signal this:
|
|
wxTheApp->DelayPendingEventHandler(this);
|
|
|
|
// see the comment at the beginning of evtloop.h header for the
|
|
// logic behind YieldFor() and behind DelayPendingEventHandler()
|
|
|
|
wxLEAVE_CRIT_SECT( m_pendingEventsLock );
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
wxEventPtr event(pEvent);
|
|
|
|
// it's important we remove event from list before processing it, else a
|
|
// nested event loop, for example from a modal dialog, might process the
|
|
// same event again.
|
|
m_pendingEvents->Erase(node);
|
|
|
|
if ( m_pendingEvents->IsEmpty() )
|
|
{
|
|
// if there are no more pending events left, we don't need to
|
|
// stay in this list
|
|
wxTheApp->RemovePendingEventHandler(this);
|
|
}
|
|
|
|
wxLEAVE_CRIT_SECT( m_pendingEventsLock );
|
|
|
|
ProcessEvent(*event);
|
|
|
|
// careful: this object could have been deleted by the event handler
|
|
// executed by the above ProcessEvent() call, so we can't access any fields
|
|
// of this object any more
|
|
}
|
|
|
|
/* static */
|
|
bool wxEvtHandler::ProcessEventIfMatchesId(const wxEventTableEntryBase& entry,
|
|
wxEvtHandler *handler,
|
|
wxEvent& event)
|
|
{
|
|
int tableId1 = entry.m_id,
|
|
tableId2 = entry.m_lastId;
|
|
|
|
// match only if the event type is the same and the id is either -1 in
|
|
// the event table (meaning "any") or the event id matches the id
|
|
// specified in the event table either exactly or by falling into
|
|
// range between first and last
|
|
if ((tableId1 == wxID_ANY) ||
|
|
(tableId2 == wxID_ANY && tableId1 == event.GetId()) ||
|
|
(tableId2 != wxID_ANY &&
|
|
(event.GetId() >= tableId1 && event.GetId() <= tableId2)))
|
|
{
|
|
event.Skip(false);
|
|
event.m_callbackUserData = entry.m_callbackUserData;
|
|
|
|
#if wxUSE_EXCEPTIONS
|
|
if ( wxTheApp )
|
|
{
|
|
// call the handler via wxApp method which allows the user to catch
|
|
// any exceptions which may be thrown by any handler in the program
|
|
// in one place
|
|
wxTheApp->CallEventHandler(handler, *entry.m_fn, event);
|
|
}
|
|
else
|
|
#endif // wxUSE_EXCEPTIONS
|
|
{
|
|
(*entry.m_fn)(handler, event);
|
|
}
|
|
|
|
if (!event.GetSkipped())
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxEvtHandler::DoTryApp(wxEvent& event)
|
|
{
|
|
if ( wxTheApp && (this != wxTheApp) )
|
|
{
|
|
// Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
|
|
// swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
|
|
// processed appropriately via SearchEventTable.
|
|
if ( event.GetEventType() != wxEVT_IDLE )
|
|
{
|
|
if ( wxTheApp->ProcessEvent(event) )
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxEvtHandler::TryBefore(wxEvent& event)
|
|
{
|
|
#if WXWIN_COMPATIBILITY_2_8
|
|
// call the old virtual function to keep the code overriding it working
|
|
return TryValidator(event);
|
|
#else
|
|
wxUnusedVar(event);
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool wxEvtHandler::TryAfter(wxEvent& event)
|
|
{
|
|
#if WXWIN_COMPATIBILITY_2_8
|
|
// as above, call the old virtual function for compatibility
|
|
return TryParent(event);
|
|
#else
|
|
return DoTryApp(event);
|
|
#endif
|
|
}
|
|
|
|
bool wxEvtHandler::ProcessEvent(wxEvent& event)
|
|
{
|
|
// allow the application to hook into event processing
|
|
//
|
|
// note that we should only do it if we're the first event handler called
|
|
// to avoid calling FilterEvent() multiple times as the event goes through
|
|
// the event handler chain and possibly upwards the window hierarchy
|
|
if ( !event.WasProcessed() )
|
|
{
|
|
if ( wxTheApp )
|
|
{
|
|
int rc = wxTheApp->FilterEvent(event);
|
|
if ( rc != -1 )
|
|
{
|
|
wxASSERT_MSG( rc == 1 || rc == 0,
|
|
"unexpected wxApp::FilterEvent return value" );
|
|
|
|
return rc != 0;
|
|
}
|
|
//else: proceed normally
|
|
}
|
|
}
|
|
|
|
if ( ProcessEventHere(event) )
|
|
return true;
|
|
|
|
// pass the event to the next handler, notice that we shouldn't call
|
|
// TryAfter() even if it doesn't handle the event as the last handler in
|
|
// the chain will do it
|
|
if ( GetNextHandler() )
|
|
return GetNextHandler()->ProcessEvent(event);
|
|
|
|
// propagate the event upwards the window chain and/or to the application
|
|
// object if it wasn't processed at this level
|
|
return TryAfter(event);
|
|
}
|
|
|
|
bool wxEvtHandler::ProcessEventHere(wxEvent& event)
|
|
{
|
|
// If the event handler is disabled it doesn't process any events
|
|
if ( !GetEvtHandlerEnabled() )
|
|
return false;
|
|
|
|
// Try the hooks which should be called before our own handlers
|
|
if ( TryBefore(event) )
|
|
return true;
|
|
|
|
// Handle per-instance dynamic event tables first
|
|
if ( m_dynamicEvents && SearchDynamicEventTable(event) )
|
|
return true;
|
|
|
|
// Then static per-class event tables
|
|
if ( GetEventHashTable().HandleEvent(event, this) )
|
|
return true;
|
|
|
|
// We don't have a handler for this event.
|
|
return false;
|
|
}
|
|
|
|
bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
|
|
{
|
|
#if wxUSE_EXCEPTIONS
|
|
try
|
|
{
|
|
#endif
|
|
return ProcessEvent(event);
|
|
#if wxUSE_EXCEPTIONS
|
|
}
|
|
catch ( ... )
|
|
{
|
|
// notice that we do it in 2 steps to avoid warnings about possibly
|
|
// uninitialized loop variable from some versions of g++ which are not
|
|
// smart enough to figure out that GetActive() doesn't throw and so
|
|
// that loop will always be initialized
|
|
wxEventLoopBase *loop = NULL;
|
|
try
|
|
{
|
|
loop = wxEventLoopBase::GetActive();
|
|
|
|
if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
|
|
{
|
|
if ( loop )
|
|
loop->Exit();
|
|
}
|
|
//else: continue running current event loop
|
|
|
|
return false;
|
|
}
|
|
catch ( ... )
|
|
{
|
|
// OnExceptionInMainLoop() threw, possibly rethrowing the same
|
|
// exception again: very good, but we still need Exit() to
|
|
// be called
|
|
if ( loop )
|
|
loop->Exit();
|
|
throw;
|
|
}
|
|
}
|
|
#endif // wxUSE_EXCEPTIONS
|
|
}
|
|
|
|
bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
|
|
{
|
|
const wxEventType eventType = event.GetEventType();
|
|
for ( int i = 0; table.entries[i].m_fn != 0; i++ )
|
|
{
|
|
const wxEventTableEntry& entry = table.entries[i];
|
|
if ( eventType == entry.m_eventType )
|
|
{
|
|
if ( ProcessEventIfMatchesId(entry, this, event) )
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void wxEvtHandler::DoConnect(int id,
|
|
int lastId,
|
|
wxEventType eventType,
|
|
wxEventFunctor *func,
|
|
wxObject *userData)
|
|
{
|
|
wxDynamicEventTableEntry *entry =
|
|
new wxDynamicEventTableEntry(eventType, id, lastId, func, userData);
|
|
|
|
if (!m_dynamicEvents)
|
|
m_dynamicEvents = new wxList;
|
|
|
|
// Insert at the front of the list so most recent additions are found first
|
|
m_dynamicEvents->Insert( (wxObject*) entry );
|
|
|
|
// Make sure we get to know when a sink is destroyed
|
|
wxEvtHandler *eventSink = func->GetEvtHandler();
|
|
if ( eventSink && eventSink != this )
|
|
{
|
|
wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
|
|
if ( evtConnRef )
|
|
evtConnRef->IncRef( );
|
|
else
|
|
new wxEventConnectionRef(this, eventSink);
|
|
}
|
|
}
|
|
|
|
bool
|
|
wxEvtHandler::DoDisconnect(int id,
|
|
int lastId,
|
|
wxEventType eventType,
|
|
const wxEventFunctor& func,
|
|
wxObject *userData)
|
|
{
|
|
if (!m_dynamicEvents)
|
|
return false;
|
|
|
|
// Remove connection from tracker node (wxEventConnectionRef)
|
|
wxEvtHandler *eventSink = func.GetEvtHandler();
|
|
if ( eventSink && eventSink != this )
|
|
{
|
|
wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
|
|
if ( evtConnRef )
|
|
evtConnRef->DecRef();
|
|
}
|
|
|
|
wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
|
|
while (node)
|
|
{
|
|
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
|
|
|
|
if ((entry->m_id == id) &&
|
|
((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
|
|
((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
|
|
entry->m_fn->Matches(func) &&
|
|
((entry->m_callbackUserData == userData) || !userData))
|
|
{
|
|
delete entry->m_callbackUserData;
|
|
m_dynamicEvents->Erase( node );
|
|
delete entry;
|
|
return true;
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
|
|
{
|
|
wxCHECK_MSG( m_dynamicEvents, false,
|
|
wxT("caller should check that we have dynamic events") );
|
|
|
|
wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
|
|
while (node)
|
|
{
|
|
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
|
|
|
|
// get next node before (maybe) calling the event handler as it could
|
|
// call Disconnect() invalidating the current node
|
|
node = node->GetNext();
|
|
|
|
if ( event.GetEventType() == entry->m_eventType )
|
|
{
|
|
wxEvtHandler *handler = entry->m_fn->GetEvtHandler();
|
|
if ( !handler )
|
|
handler = this;
|
|
if ( ProcessEventIfMatchesId(*entry, handler, event) )
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void wxEvtHandler::DoSetClientObject( wxClientData *data )
|
|
{
|
|
wxASSERT_MSG( m_clientDataType != wxClientData_Void,
|
|
wxT("can't have both object and void client data") );
|
|
|
|
if ( m_clientObject )
|
|
delete m_clientObject;
|
|
|
|
m_clientObject = data;
|
|
m_clientDataType = wxClientData_Object;
|
|
}
|
|
|
|
wxClientData *wxEvtHandler::DoGetClientObject() const
|
|
{
|
|
// it's not an error to call GetClientObject() on a window which doesn't
|
|
// have client data at all - NULL will be returned
|
|
wxASSERT_MSG( m_clientDataType != wxClientData_Void,
|
|
wxT("this window doesn't have object client data") );
|
|
|
|
return m_clientObject;
|
|
}
|
|
|
|
void wxEvtHandler::DoSetClientData( void *data )
|
|
{
|
|
wxASSERT_MSG( m_clientDataType != wxClientData_Object,
|
|
wxT("can't have both object and void client data") );
|
|
|
|
m_clientData = data;
|
|
m_clientDataType = wxClientData_Void;
|
|
}
|
|
|
|
void *wxEvtHandler::DoGetClientData() const
|
|
{
|
|
// it's not an error to call GetClientData() on a window which doesn't have
|
|
// client data at all - NULL will be returned
|
|
wxASSERT_MSG( m_clientDataType != wxClientData_Object,
|
|
wxT("this window doesn't have void client data") );
|
|
|
|
return m_clientData;
|
|
}
|
|
|
|
// A helper to find an wxEventConnectionRef object
|
|
wxEventConnectionRef *
|
|
wxEvtHandler::FindRefInTrackerList(wxEvtHandler *eventSink)
|
|
{
|
|
for ( wxTrackerNode *node = eventSink->GetFirst(); node; node = node->m_nxt )
|
|
{
|
|
// we only want wxEventConnectionRef nodes here
|
|
wxEventConnectionRef *evtConnRef = node->ToEventConnection();
|
|
if ( evtConnRef && evtConnRef->m_src == this )
|
|
{
|
|
wxASSERT( evtConnRef->m_sink==eventSink );
|
|
return evtConnRef;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void wxEvtHandler::OnSinkDestroyed( wxEvtHandler *sink )
|
|
{
|
|
wxASSERT(m_dynamicEvents);
|
|
|
|
// remove all connections with this sink
|
|
wxList::compatibility_iterator node = m_dynamicEvents->GetFirst(), node_nxt;
|
|
while (node)
|
|
{
|
|
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
|
|
node_nxt = node->GetNext();
|
|
|
|
if ( entry->m_fn->GetEvtHandler() == sink )
|
|
{
|
|
delete entry->m_callbackUserData;
|
|
m_dynamicEvents->Erase( node );
|
|
delete entry;
|
|
}
|
|
node = node_nxt;
|
|
}
|
|
}
|
|
|
|
#endif // wxUSE_BASE
|
|
|
|
#if wxUSE_GUI
|
|
|
|
// Find a window with the focus, that is also a descendant of the given window.
|
|
// This is used to determine the window to initially send commands to.
|
|
wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
|
|
{
|
|
// Process events starting with the window with the focus, if any.
|
|
wxWindow* focusWin = wxWindow::FindFocus();
|
|
wxWindow* win = focusWin;
|
|
|
|
// Check if this is a descendant of this frame.
|
|
// If not, win will be set to NULL.
|
|
while (win)
|
|
{
|
|
if (win == ancestor)
|
|
break;
|
|
else
|
|
win = win->GetParent();
|
|
}
|
|
if (win == NULL)
|
|
focusWin = NULL;
|
|
|
|
return focusWin;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxEventBlocker
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxEventBlocker::wxEventBlocker(wxWindow *win, wxEventType type)
|
|
{
|
|
wxCHECK_RET(win, wxT("Null window given to wxEventBlocker"));
|
|
|
|
m_window = win;
|
|
|
|
Block(type);
|
|
m_window->PushEventHandler(this);
|
|
}
|
|
|
|
wxEventBlocker::~wxEventBlocker()
|
|
{
|
|
wxEvtHandler *popped = m_window->PopEventHandler(false);
|
|
wxCHECK_RET(popped == this,
|
|
wxT("Don't push other event handlers into a window managed by wxEventBlocker!"));
|
|
}
|
|
|
|
bool wxEventBlocker::ProcessEvent(wxEvent& event)
|
|
{
|
|
// should this event be blocked?
|
|
for ( size_t i = 0; i < m_eventsToBlock.size(); i++ )
|
|
{
|
|
wxEventType t = (wxEventType)m_eventsToBlock[i];
|
|
if ( t == wxEVT_ANY || t == event.GetEventType() )
|
|
return true; // yes, it should: mark this event as processed
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
#endif // wxUSE_GUI
|
|
|