Corrected wxPython notes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12441 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -78,11 +78,11 @@ Loads a bitmap from a file or resource.
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Creates bitmap object from the image. This has to be done
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to actually display an image as you cannot draw an image directly on a window.
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The resulting bitmap will use the provided colour depth (or that of the
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current system if depth is -1) which entails that a colour reduction has
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The resulting bitmap will use the provided colour depth (or that of the
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current system if depth is -1) which entails that a colour reduction has
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to take place.
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When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created
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When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created
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on program start-up to look up colors. This ensures a very fast conversion, but
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the image quality won't be perfect (and could be better for photo images using more
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sophisticated dithering algorithms).
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@@ -122,8 +122,8 @@ If all possible wxWindows settings are used, the Windows platform supports BMP f
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XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
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Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
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In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can, which currently include
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wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_TIF, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX,
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In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can, which currently include
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wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_TIF, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX,
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and wxBITMAP\_TYPE\_PNM. Of course, you must have wxImage handlers loaded. }
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\docparam{img}{Platform-independent wxImage object.}
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@@ -173,13 +173,15 @@ Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
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\pythonnote{Constructors supported by wxPython are:\par
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\indented{2cm}{\begin{twocollist}
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\twocolitem{{\bf wxBitmap(name, flag)}}{Loads a bitmap from a file}
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\twocolitem{{\bf wxBitmapFromData(data, type, width, height, depth=1)}}{Creates
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a bitmap from the given data, which can be of arbitrary type.}
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\twocolitem{{\bf wxNoRefBitmap(name, flag)}}{This one won't own the
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reference, so Python won't call the destructor, this is good for toolbars
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and such where the parent will manage the bitmap.}
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\twocolitem{{\bf wxEmptyBitmap(width, height, depth = -1)}}{Creates an
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empty bitmap with the given specifications}
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\twocolitem{{\bf wxBitmapFromXPMData(listOfStrings)}}{Create a bitmap
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from a Python list of strings whose contents are XPM data.}
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\twocolitem{{\bf wxBitmapFromBits(bits, width, height,
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depth=-1)}}{Create a bitmap from an array of bits contained in a
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string.}
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\twocolitem{{\bf wxBitmapFromImage(image, depth=-1)}}{Convert a
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wxImage to a wxBitmap.}
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\end{twocollist}}
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}
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@@ -358,7 +360,7 @@ Gets the width of the bitmap in pixels.
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\constfunc{wxBitmap}{GetSubBitmap}{\param{const wxRect\&}{rect}}
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Returns a sub bitmap of the current one as long as the rect belongs entirely to
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Returns a sub bitmap of the current one as long as the rect belongs entirely to
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the bitmap. This function preserves bit depth and mask information.
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\membersection{wxBitmap::InitStandardHandlers}
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@@ -411,7 +413,7 @@ The meaning of {\it name} is determined by the {\it type} parameter.}
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The validity of these flags depends on the platform and wxWindows configuration.
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In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can
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In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can
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(wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX, wxBITMAP\_TYPE\_PNM).
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(Of course you must have wxImage handlers loaded.) }
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@@ -474,7 +476,7 @@ Saves a bitmap in the named file.
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The validity of these flags depends on the platform and wxWindows configuration.
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In addition, wxBitmap can save all formats that \helpref{wxImage}{wximage} can
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In addition, wxBitmap can save all formats that \helpref{wxImage}{wximage} can
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(wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG).
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(Of course you must have wxImage handlers loaded.) }
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