invert clockwise flag correctly
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41534 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -138,7 +138,8 @@ void wxMacCoreGraphicsPath::AddCircle( wxDouble x, wxDouble y , wxDouble r )
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// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
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void wxMacCoreGraphicsPath::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
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{
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CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, clockwise);
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// inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup
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CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise);
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}
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void wxMacCoreGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
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