Add SetThreadUILanguage() wrapper
Make it possible to reuse the code dynamically loading this function from elsewhere. No real changes.
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@@ -446,6 +446,28 @@ static const char *wxSetlocaleTryAll(int c, const wxString& lc)
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#endif // __UNIX__
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#ifdef __WIN32__
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// Trivial wrapper for ::SetThreadUILanguage().
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//
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// TODO-XP: Drop this when we don't support XP any longer.
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static void wxMSWSetThreadUILanguage(LANGID langid)
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{
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// SetThreadUILanguage() is available on XP, but with unclear
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// behavior, so avoid calling it there.
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if ( wxGetWinVersion() >= wxWinVersion_Vista )
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{
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wxLoadedDLL dllKernel32(wxS("kernel32.dll"));
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typedef LANGID(WINAPI *SetThreadUILanguage_t)(LANGID);
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SetThreadUILanguage_t pfnSetThreadUILanguage = NULL;
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wxDL_INIT_FUNC(pfn, SetThreadUILanguage, dllKernel32);
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if (pfnSetThreadUILanguage)
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pfnSetThreadUILanguage(langid);
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}
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}
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#endif // __WIN32__
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bool wxLocale::Init(int lang, int flags)
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{
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#if WXWIN_COMPATIBILITY_2_8
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@@ -544,17 +566,7 @@ bool wxLocale::Init(int lang, int flags)
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// change locale used by Windows functions
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::SetThreadLocale(lcid);
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// SetThreadUILanguage() is available on XP, but with unclear
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// behavior, so avoid calling it there.
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if ( wxGetWinVersion() >= wxWinVersion_Vista )
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{
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wxLoadedDLL dllKernel32(wxS("kernel32.dll"));
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typedef LANGID(WINAPI *SetThreadUILanguage_t)(LANGID);
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SetThreadUILanguage_t pfnSetThreadUILanguage = NULL;
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wxDL_INIT_FUNC(pfn, SetThreadUILanguage, dllKernel32);
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if (pfnSetThreadUILanguage)
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pfnSetThreadUILanguage(LANGIDFROMLCID(lcid));
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}
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wxMSWSetThreadUILanguage(LANGIDFROMLCID(lcid));
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// and also call setlocale() to change locale used by the CRT
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retloc = info->TrySetLocale();
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