Refactored the previous commit regarding wxIconBundle support for icons stored MS Windows resources.

This commit is contained in:
pbfordev
2017-05-20 08:43:50 +02:00
parent 062f7c4137
commit 944f3dffd2
4 changed files with 113 additions and 64 deletions

View File

@@ -58,7 +58,7 @@ public:
// initializes the bundle with a single icon
wxIconBundle(const wxIcon& icon);
#ifdef __WINDOWS__
#if defined( __WINDOWS__) && wxUSE_ICO_CUR
// initializes the bundle with the icons from a group icon stored as an MS Windows resource
wxIconBundle(const wxString& resourceName, WXHINSTANCE module);
#endif
@@ -75,7 +75,7 @@ public:
void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
#endif // wxUSE_STREAMS && wxUSE_IMAGE
#ifdef __WINDOWS__
#if defined( __WINDOWS__) && wxUSE_ICO_CUR
// loads all the icons from a group icon stored in an MS Windows resource
void AddIcon(const wxString& resourceName, WXHINSTANCE module);
#endif

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@@ -0,0 +1,94 @@
///////////////////////////////////////////////////////////////////////////////
// Name: wx/private/icondir.h
// Purpose: Declarations of structs used for loading MS icons
// Author: wxWidgets team
// Created: 2017-05-19
// Copyright: (c) 2017 wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PRIVATE_ICONDIR_H_
#define _WX_PRIVATE_ICONDIR_H_
#include "wx/defs.h" // wxUint* declarations
// Structs declared here are used for loading group icons from
// .ICO files or MS Windows resources.
// Icon entry and directory structs for .ICO files and
// MS Windows resources are very similar but not identical.
#if wxUSE_ICO_CUR
#if wxUSE_STREAMS
// icon entry in .ICO files
struct ICONDIRENTRY
{
wxUint8 bWidth; // Width of the image
wxUint8 bHeight; // Height of the image (times 2)
wxUint8 bColorCount; // Number of colors in image (0 if >=8bpp)
wxUint8 bReserved; // Reserved
// these two are different in icons and cursors:
// icon or cursor
wxUint16 wPlanes; // Color Planes or XHotSpot
wxUint16 wBitCount; // Bits per pixel or YHotSpot
wxUint32 dwBytesInRes; // how many bytes in this resource?
wxUint32 dwImageOffset; // where in the file is this image
};
// icon directory in .ICO files
struct ICONDIR
{
wxUint16 idReserved; // Reserved
wxUint16 idType; // resource type (1 for icons, 2 for cursors)
wxUint16 idCount; // how many images?
};
#endif // #if wxUSE_STREAMS
#ifdef __WINDOWS__
#pragma pack(push)
#pragma pack(2)
// icon entry in MS Windows resources
struct GRPICONDIRENTRY
{
wxUint8 bWidth; // Width of the image
wxUint8 bHeight; // Height of the image (times 2)
wxUint8 bColorCount; // Number of colors in image (0 if >=8bpp)
wxUint8 bReserved; // Reserved
// these two are different in icons and cursors:
// icon or cursor
wxUint16 wPlanes; // Color Planes or XHotSpot
wxUint16 wBitCount; // Bits per pixel or YHotSpot
wxUint32 dwBytesInRes; // how many bytes in this resource?
wxUint16 nID; // actual icon resource ID
};
// icon directory in MS Windows resources
struct GRPICONDIR
{
wxUint16 idReserved; // Reserved
wxUint16 idType; // resource type (1 for icons, 2 for cursors)
wxUint16 idCount; // how many images?
GRPICONDIRENTRY idEntries[1]; // The entries for each image
};
#pragma pack(pop)
#endif // #ifdef __WINDOWS__
#endif // #if wxUSE_ICO_CUR
#endif // #ifndef _WX_PRIVATE_ICONDIR_H_

View File

@@ -31,6 +31,10 @@
#include "wx/wfstream.h"
#ifdef __WINDOWS__
#include "wx/private/icondir.h"
#endif
#include "wx/arrimpl.cpp"
WX_DEFINE_OBJARRAY(wxIconArray)
@@ -93,7 +97,7 @@ wxIconBundle::wxIconBundle(const wxIcon& icon)
AddIcon(icon);
}
#ifdef __WINDOWS__
#if defined( __WINDOWS__) && wxUSE_ICO_CUR
wxIconBundle::wxIconBundle(const wxString& resourceName, WXHINSTANCE module)
: wxGDIObject()
@@ -101,7 +105,7 @@ wxIconBundle::wxIconBundle(const wxString& resourceName, WXHINSTANCE module)
AddIcon(resourceName, module);
}
#endif
#endif #if defined( __WINDOWS__) && wxUSE_ICO_CUR
wxGDIRefData *wxIconBundle::CreateGDIRefData() const
{
@@ -206,40 +210,7 @@ void wxIconBundle::AddIcon(wxInputStream& stream, wxBitmapType type)
#endif // wxUSE_STREAMS && wxUSE_IMAGE
#ifdef __WINDOWS__
namespace {
// struct declarations taken from https://msdn.microsoft.com/en-us/library/ms997538.aspx
#pragma pack(push)
#pragma pack(2)
// individual icon entry in the icon directory resource
typedef struct
{
BYTE bWidth; // Width, in pixels, of the image
BYTE bHeight; // Height, in pixels, of the image
BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
BYTE bReserved; // Reserved
WORD wPlanes; // Color Planes
WORD wBitCount; // Bits per pixel
DWORD dwBytesInRes; // how many bytes in this resource?
WORD nID; // the ID
} GRPICONDIRENTRY, *LPGRPICONDIRENTRY;
// icon directory resource
typedef struct
{
WORD idReserved; // Reserved (must be 0)
WORD idType; // Resource type (1 for icons)
WORD idCount; // How many images?
GRPICONDIRENTRY idEntries[1]; // The entries for each image
} GRPICONDIR, *LPGRPICONDIR;
#pragma pack(pop)
} // anonymous namespace
#if defined( __WINDOWS__) && wxUSE_ICO_CUR
// Loads all the icons for an icon group (i.e., different sizes of one icon)
// stored as an MS Windows resource.
@@ -250,7 +221,10 @@ void wxIconBundle::AddIcon(const wxString& resourceName, WXHINSTANCE module)
// load the icon directory resource
if ( !wxLoadUserResource(&data, &outLen, resourceName, RT_GROUP_ICON, module) )
{
wxLogError(_("Failed to load icons from resource '%s'."), resourceName);
return;
}
// load the individual icons referred from the icon directory
const GRPICONDIR* grpIconDir = static_cast<const GRPICONDIR*>(data);
@@ -268,12 +242,16 @@ void wxIconBundle::AddIcon(const wxString& resourceName, WXHINSTANCE module)
if ( hIcon && icon.CreateFromHICON(hIcon) )
AddIcon(icon);
else
wxLogDebug(wxS("Could not create icon from resource with id %u."), iconID);
wxLogDebug(wxS("Failed to create icon from resource with id %u."), iconID);
}
else
{
wxLogDebug(wxS("Failed to load icon with id %u for group icon resource '%s'."), iconID, resourceName);
}
}
}
#endif
#endif // #if defined( __WINDOWS__) && wxUSE_ICO_CUR
wxIcon wxIconBundle::GetIcon(const wxSize& size, int flags) const
{

View File

@@ -36,6 +36,7 @@
#include "wx/scopedarray.h"
#include "wx/scopedptr.h"
#include "wx/anidecod.h"
#include "wx/private/icondir.h"
// For memcpy
#include <string.h>
@@ -1241,30 +1242,6 @@ wxIMPLEMENT_DYNAMIC_CLASS(wxICOHandler, wxBMPHandler);
#if wxUSE_STREAMS
struct ICONDIRENTRY
{
wxUint8 bWidth; // Width of the image
wxUint8 bHeight; // Height of the image (times 2)
wxUint8 bColorCount; // Number of colors in image (0 if >=8bpp)
wxUint8 bReserved; // Reserved
// these two are different in icons and cursors:
// icon or cursor
wxUint16 wPlanes; // Color Planes or XHotSpot
wxUint16 wBitCount; // Bits per pixel or YHotSpot
wxUint32 dwBytesInRes; // how many bytes in this resource?
wxUint32 dwImageOffset; // where in the file is this image
};
struct ICONDIR
{
wxUint16 idReserved; // Reserved
wxUint16 idType; // resource type (1 for icons, 2 for cursors)
wxUint16 idCount; // how many images?
};
bool wxICOHandler::SaveFile(wxImage *image,
wxOutputStream& stream,
bool verbose)