removed the extra offset in moveto in DrawRotatedText() (why was it there?)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19295 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1479,11 +1479,8 @@ void wxPostScriptDC::DoDrawRotatedText( const wxString& text, wxCoord x, wxCoord
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int size = m_font.GetPointSize();
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long by = y + (long)floor( double(size) * 2.0 / 3.0 ); // approximate baseline
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// FIXME only correct for 90 degrees
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fprintf(m_pstream, "%d %d moveto\n",
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LogicalToDeviceX((wxCoord)(x + size)), LogicalToDeviceY((wxCoord)by) );
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LogicalToDeviceX(x), LogicalToDeviceY(y));
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char buffer[100];
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sprintf(buffer, "%.8f rotate\n", angle);
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