wxApp::DoYield => wxGUIEventLoop::YieldFor (part of r58911)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58923 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -294,75 +294,6 @@ void wxApp::Exit()
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wxAppConsole::Exit();
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}
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// Yield to other processes
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bool wxApp::DoYield(bool onlyIfNeeded, long eventsToProcess)
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{
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#if wxUSE_LOG
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// disable log flushing from here because a call to wxYield() shouldn't
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// normally result in message boxes popping up &c
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wxLog::Suspend();
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#endif // wxUSE_LOG
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if (m_isInsideYield)
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{
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if ( !onlyIfNeeded )
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{
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wxFAIL_MSG( wxT("wxYield called recursively" ) );
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}
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return false;
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}
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m_isInsideYield = true;
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m_eventsToProcessInsideYield = eventsToProcess;
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// Run the event loop until it is out of events
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while(1)
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{
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// TODO: implement event filtering using the eventsToProcess mask
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wxAutoNSAutoreleasePool pool;
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/* NOTE: It may be better to use something like
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NSEventTrackingRunLoopMode since we don't necessarily want all
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timers/sources/observers to run, only those which would
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run while tracking events. However, it should be noted that
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NSEventTrackingRunLoopMode is in the common set of modes
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so it may not effectively make much of a difference.
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*/
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NSEvent *event = [GetNSApplication()
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nextEventMatchingMask:NSAnyEventMask
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untilDate:[NSDate distantPast]
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inMode:NSDefaultRunLoopMode
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dequeue: YES];
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if(!event)
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break;
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[GetNSApplication() sendEvent: event];
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}
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/*
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Because we just told NSApplication to avoid blocking it will in turn
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run the CFRunLoop with a timeout of 0 seconds. In that case, our
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run loop observer on kCFRunLoopBeforeWaiting never fires because
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no waiting occurs. Therefore, no idle events are sent.
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Believe it or not, this is actually desirable because we do not want
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to process idle from here. However, we do want to process pending
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events because some user code expects to do work in a thread while
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the main thread waits and then notify the main thread by posting
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an event.
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*/
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ProcessPendingEvents();
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#if wxUSE_LOG
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// let the logs be flashed again
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wxLog::Resume();
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#endif // wxUSE_LOG
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m_isInsideYield = false;
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return true;
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}
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void wxApp::WakeUpIdle()
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{
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/* When called from the main thread the NSAutoreleasePool managed by
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@@ -117,3 +117,60 @@ int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
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return true;
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}
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bool wxGUIEventLoop::YieldFor(long eventsToProcess)
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{
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#if wxUSE_LOG
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// disable log flushing from here because a call to wxYield() shouldn't
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// normally result in message boxes popping up &c
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wxLog::Suspend();
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#endif // wxUSE_LOG
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m_isInsideYield = true;
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m_eventsToProcessInsideYield = eventsToProcess;
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// Run the event loop until it is out of events
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while (1)
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{
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// TODO: implement event filtering using the eventsToProcess mask
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wxAutoNSAutoreleasePool pool;
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/* NOTE: It may be better to use something like
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NSEventTrackingRunLoopMode since we don't necessarily want all
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timers/sources/observers to run, only those which would
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run while tracking events. However, it should be noted that
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NSEventTrackingRunLoopMode is in the common set of modes
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so it may not effectively make much of a difference.
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*/
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NSEvent *event = [GetNSApplication()
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nextEventMatchingMask:NSAnyEventMask
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untilDate:[NSDate distantPast]
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inMode:NSDefaultRunLoopMode
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dequeue: YES];
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if(!event)
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break;
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[GetNSApplication() sendEvent: event];
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}
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/*
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Because we just told NSApplication to avoid blocking it will in turn
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run the CFRunLoop with a timeout of 0 seconds. In that case, our
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run loop observer on kCFRunLoopBeforeWaiting never fires because
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no waiting occurs. Therefore, no idle events are sent.
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Believe it or not, this is actually desirable because we do not want
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to process idle from here. However, we do want to process pending
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events because some user code expects to do work in a thread while
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the main thread waits and then notify the main thread by posting
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an event.
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*/
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ProcessPendingEvents();
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#if wxUSE_LOG
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// let the logs be flashed again
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wxLog::Resume();
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#endif // wxUSE_LOG
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m_isInsideYield = false;
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return true;
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}
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@@ -1117,60 +1117,6 @@ void wxCYield()
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wxYield() ;
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}
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// Yield to other processes
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bool wxApp::DoYield(bool onlyIfNeeded, long eventsToProcess)
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{
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#if wxUSE_THREADS
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// Yielding from a non-gui thread needs to bail out, otherwise we end up
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// possibly sending events in the thread too.
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if ( !wxThread::IsMain() )
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{
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return true;
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}
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#endif // wxUSE_THREADS
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if (m_isInsideYield)
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{
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if ( !onlyIfNeeded )
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{
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wxFAIL_MSG( wxT("wxYield called recursively" ) );
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}
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return false;
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}
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m_isInsideYield = true;
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m_eventsToProcessInsideYield = eventsToProcess;
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#if wxUSE_LOG
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// disable log flushing from here because a call to wxYield() shouldn't
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// normally result in message boxes popping up &c
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wxLog::Suspend();
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#endif // wxUSE_LOG
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wxEventLoop * const
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loop = static_cast<wxEventLoop *>(wxEventLoop::GetActive());
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if ( loop )
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{
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// process all pending events:
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while ( loop->Pending() )
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loop->Dispatch();
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}
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// it's necessary to call ProcessIdle() to update the frames sizes which
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// might have been changed (it also will update other things set from
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// OnUpdateUI() which is a nice (and desired) side effect)
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while ( ProcessIdle() ) {}
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#if wxUSE_LOG
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wxLog::Resume();
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#endif // wxUSE_LOG
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m_isInsideYield = false;
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return true;
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}
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// virtual
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void wxApp::MacHandleUnhandledEvent( WXEVENTREF WXUNUSED(evr) )
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{
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@@ -137,3 +137,39 @@ int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
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}
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}
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bool wxGUIEventLoop::YieldFor(long eventsToProcess)
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{
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#if wxUSE_THREADS
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// Yielding from a non-gui thread needs to bail out, otherwise we end up
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// possibly sending events in the thread too.
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if ( !wxThread::IsMain() )
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{
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return true;
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}
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#endif // wxUSE_THREADS
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m_isInsideYield = true;
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m_eventsToProcessInsideYield = eventsToProcess;
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#if wxUSE_LOG
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// disable log flushing from here because a call to wxYield() shouldn't
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// normally result in message boxes popping up &c
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wxLog::Suspend();
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#endif // wxUSE_LOG
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// process all pending events:
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while ( Pending() )
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Dispatch();
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// it's necessary to call ProcessIdle() to update the frames sizes which
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// might have been changed (it also will update other things set from
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// OnUpdateUI() which is a nice (and desired) side effect)
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while ( ProcessIdle() ) {}
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#if wxUSE_LOG
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wxLog::Resume();
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#endif // wxUSE_LOG
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m_isInsideYield = false;
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return true;
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}
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