Helpful references.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36168 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -157,13 +157,13 @@ PocketPC dialogs have an OK button on the caption, and so you should generally
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not repeat an OK button on the dialog. You can add a Cancel button if necessary, but some dialogs
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simply don't offer you the choice (the guidelines recommend you offer an Undo facility
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to make up for it). When the user clicks on the OK button, your dialog will receive
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a wxID\_OK event by default. If you wish to change this, call wxDialog::SetAffirmativeId
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with the required identifier to be used. Or, override wxDialog::DoOK (return false to
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a wxID\_OK event by default. If you wish to change this, call \helpref{wxDialog::SetAffirmativeId}{wxdialogsetaffirmativeid}
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with the required identifier to be used. Or, override \helpref{wxDialog::DoOK}{wxdialogdook} (return false to
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have wxWidgets simply call Close to dismiss the dialog).
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Smartphone dialogs do {\it not} have an OK button on the caption, and are closed
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using one of the two menu buttons. You need to assign these using wxTopLevelWindow::SetLeftMenu
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and wxTopLevelWindow::SetRightMenu, for example:
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using one of the two menu buttons. You need to assign these using \helpref{wxTopLevelWindow::SetLeftMenu}{wxtoplevelwindowsetleftmenu}
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and \helpref{wxTopLevelWindow::SetRightMenu}{wxtoplevelwindowsetrightmenu}, for example:
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\begin{verbatim}
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#ifdef __SMARTPHONE__
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